![Assorted] Planeswalkers
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Showing 22 of 22 White cards
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Show rarities: U M
At the beginning of your upkeep, scry 1. If it's a Cat, Warrior and/or planeswalker card, you may reveal it. If you do, put it in your hand.
+1: You may put a creature card with converted mana cost 2 or less from your hand onto the battlefield.
-6: If the number of creatures you control is greater than the number of cards in your hand, draw a number of cards equal to the difference.
+1: You may put a creature card with converted mana cost 2 or less from your hand onto the battlefield.
-6: If the number of creatures you control is greater than the number of cards in your hand, draw a number of cards equal to the difference.
4
Kicker
When Ajani, Roar of the Honorable enters the battlefield, if it was kicked, target creature gets +1/+1 for each creature you control until end of turn.
+1: Creatures you control get +1/+1 until end of turn.
-1: Create a 2/2 white Knight creature token with vigilance.

When Ajani, Roar of the Honorable enters the battlefield, if it was kicked, target creature gets +1/+1 for each creature you control until end of turn.
+1: Creatures you control get +1/+1 until end of turn.
-1: Create a 2/2 white Knight creature token with vigilance.
4
Whenever a creature with a +1/+1 counter on it dies, you gain life equal to its power.
-2: Put a +1/+1 counter on each of two target creatures.
-2: Put a +1/+1 counter on each of two target creatures.
5
Rally — Whenever Captain Elspeth or an Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
+1: You may return a creature card with mana value 2 or less from your graveyard to your hand.
-2: Create a 1/1 white Kor Ally creature token and a 2/2 white Knight Ally creature token.
-8: You get an emblem with "Whenever a non-Angel creature enters the battlefield, create a 3/3 white Angel creature token."
+1: You may return a creature card with mana value 2 or less from your graveyard to your hand.
-2: Create a 1/1 white Kor Ally creature token and a 2/2 white Knight Ally creature token.
-8: You get an emblem with "Whenever a non-Angel creature enters the battlefield, create a 3/3 white Angel creature token."
5
Horses, Knights and Warriors you control have lifelink.
+1: Up to two target creatures you control get +1/+0 until end of turn.
-2: Create two 1/1 white Warrior creature tokens with vigilance.
-6: Create two 5/5 white Horse creature tokens.
+1: Up to two target creatures you control get +1/+0 until end of turn.
-2: Create two 1/1 white Warrior creature tokens with vigilance.
-6: Create two 5/5 white Horse creature tokens.
4
Imprint – If a creature you control would die, exile it instead.
You may cast a card exiled with Elspeth, Suns' Protector each turn.
+1: Exile up to one target artifact or creature card from your graveyard.
-2: Spells you cast from exile cost
less to cast for each other card you own exiled with Elspeth this turn.
You may cast a card exiled with Elspeth, Suns' Protector each turn.
+1: Exile up to one target artifact or creature card from your graveyard.
-2: Spells you cast from exile cost

5
+1: You gain 1 life and get
.
-1: Tap target creature an opponent controls. You may pay

. If you do, exile that creature.
-4: Target creature gains double strike and lifelink until end of turn.

: Gideon, Aetherflux Soldier becomes a 6/6 Human Warrior creature with absorb and indestructible until end of turn. It's still a planeswalker.

-1: Tap target creature an opponent controls. You may pay



-4: Target creature gains double strike and lifelink until end of turn.


5
As long as you have controlled three or more Zombies this turn, this Gideon is a 4/4 Human Soldier creature with absorb, vigilance and indestructible. He's still a planeswalker.
+2: You gain 2 life for each Zombie you control.
-2: Create a 4/4 black Zombie creature token with vigilance. You lose 2 life.
-10: Zombies you control gain indestructible until end of turn. Destroy all creatures.
+2: You gain 2 life for each Zombie you control.
-2: Create a 4/4 black Zombie creature token with vigilance. You lose 2 life.
-10: Zombies you control gain indestructible until end of turn. Destroy all creatures.
5
+2: Create two 1/1 white Human creature tokens.
-5: Exile target creature until Gideon, Fiend Hunter leaves the battlefield.
0: Until your next turn, Gideon becomes a 0/0 Human creature with vigilance and "Gideon gets +2/+2 for each Human you control."
-5: Exile target creature until Gideon, Fiend Hunter leaves the battlefield.
0: Until your next turn, Gideon becomes a 0/0 Human creature with vigilance and "Gideon gets +2/+2 for each Human you control."
6
+1: Target creature gains absorb and indestructible until end of turn.
0: Gideon, Lunar Savior becomes a 6/6 Human Soldier creature with absorb and indestructible. It's still a planeswalker.
-2: Destroy target tapped creature.
(Melds with Tamiyo, Moon Seer.)
0: Gideon, Lunar Savior becomes a 6/6 Human Soldier creature with absorb and indestructible. It's still a planeswalker.
-2: Destroy target tapped creature.
(Melds with Tamiyo, Moon Seer.)
5
As long as Gideon, Shield of Arashin has been turned faced up or one of its loyalty abilities has been activated this turn, it's a 5/5 Human Soldier creature with absorb. It's still a planeswalker.
+1: Tap target creature.
-2: Creatures you control get +1/+1 and gain vigilance until end of turn.
Megamorph


+1: Tap target creature.
-2: Creatures you control get +1/+1 and gain vigilance until end of turn.
Megamorph



5
Champion a planeswalker
+1: Until end of turn, Gideon, Shining Champion becomes a creature with power and toughness each equal to the total converted mana cost of permanents exiled with Gideon and indestructible, and prevent all damage that would be dealt to him.
-4: Exile target tapped creature.
+1: Until end of turn, Gideon, Shining Champion becomes a creature with power and toughness each equal to the total converted mana cost of permanents exiled with Gideon and indestructible, and prevent all damage that would be dealt to him.
-4: Exile target tapped creature.
5
As long as it's your turn and you control three other creatures, Gideon, the True is a 6/6 Human Soldier creature with indestructible and absorb. It's still a planeswalker.
+1: Up to one target creature attacks Gideon during its controller's next turn if able.
-1: Create a 1/1 white Warrior creature token with vigilance.
-7: Your life total becomes equal to your starting life total.
+1: Up to one target creature attacks Gideon during its controller's next turn if able.
-1: Create a 1/1 white Warrior creature token with vigilance.
-7: Your life total becomes equal to your starting life total.
4
If you would create one or more tokens, instead create those tokens plus an additional 2/1 white Cleric enchantment creature token.
+1: Tap target creature. You gain 2 life.
-1: Create a 2/1 white Cleric enchantment creature token.
-6: You get an emblem with "Creatures you control get +2/+2."
+1: Tap target creature. You gain 2 life.
-1: Create a 2/1 white Cleric enchantment creature token.
-6: You get an emblem with "Creatures you control get +2/+2."
4
If Kaya, Shattered Slayer would enter the battlefield, if you control a permanent that shares a name with it, it enters transformed instead.
+1: Create a 1/1 white Spirit creature token with flying.
-3: Exile target nonland permanent. Its controller investigates.
+1: Create a 1/1 white Spirit creature token with flying.
-3: Exile target nonland permanent. Its controller investigates.
3
Once each turn, you may activate a loyalty ability of a Kaya planeswalker you control as though you hadn't activated any yet.
+1: Create a 1/1 blue Spirit creature token with flying.
-3: Sacrifice a Clue. If you do, you may put a permanent card from your hand or a card in exile you own onto the battlefield.
+1: Create a 1/1 blue Spirit creature token with flying.
-3: Sacrifice a Clue. If you do, you may put a permanent card from your hand or a card in exile you own onto the battlefield.
3
+1: Create a 1/1 white Pegasus creature token with flying.
-2: You get an emblem with "White creatures you control get +1/+1."
-6: Create a 6/6 Avatar creature token. It has indestructible and "If a source would deal damage to you, prevent 6 of that damage."
-2: You get an emblem with "White creatures you control get +1/+1."
-6: Create a 6/6 Avatar creature token. It has indestructible and "If a source would deal damage to you, prevent 6 of that damage."
3
Kicker 
When Nahiri, Crusader's Bladesmith enters the battlefield, if it was kicked, exile target enchantment, tapped artifact or tapped creature.
+1: Create a 1/1 white Soldier creature token. You may attach an equipment you control to it.
-X: Mill X cards. Return an Equipment card with mana value X or less from your graveyard to the battlefield.
-8: You get an emblem with "At the beginning of your upkeep, you may return a historic card from your graveyard to your hand."


When Nahiri, Crusader's Bladesmith enters the battlefield, if it was kicked, exile target enchantment, tapped artifact or tapped creature.
+1: Create a 1/1 white Soldier creature token. You may attach an equipment you control to it.
-X: Mill X cards. Return an Equipment card with mana value X or less from your graveyard to the battlefield.
-8: You get an emblem with "At the beginning of your upkeep, you may return a historic card from your graveyard to your hand."
Kicker 
When Narset, Student of History enters the battlefield, if it was kicked, return target historic card from your graveyard to your hand.
+1: If you control an artifact, a Saga and/or another legendary permanent, you gain 3 life. If you control all three, draw a card.
-2: Until your next turn, up to two target historic permanents gain "
: Exile this permanent until end of turn."


When Narset, Student of History enters the battlefield, if it was kicked, return target historic card from your graveyard to your hand.
+1: If you control an artifact, a Saga and/or another legendary permanent, you gain 3 life. If you control all three, draw a card.
-2: Until your next turn, up to two target historic permanents gain "

5
Flash
Kicker
When Teyo, Illuminated Protector enters the battlefield, if it was kicked, change the targets of target spell.
+1: You gain 2 life.
-3: Return target enchantment card from your graveyard to your hand.
Kicker


When Teyo, Illuminated Protector enters the battlefield, if it was kicked, change the targets of target spell.
+1: You gain 2 life.
-3: Return target enchantment card from your graveyard to your hand.
3
Kicker 
When The Regal Wanderer enters the battlefield, if it was kicked, exile target nonlegendary creature.
+1: Creatures you control get +1/+1 until end of turn. Each legendary creature you control gets +2/+2 instead.
-1: Create a 2/2 white Knight creature token with vigilance.


When The Regal Wanderer enters the battlefield, if it was kicked, exile target nonlegendary creature.
+1: Creatures you control get +1/+1 until end of turn. Each legendary creature you control gets +2/+2 instead.
-1: Create a 2/2 white Knight creature token with vigilance.
3
+1: White creatures you control get +1/+1 until end of turn.
-2: Exile target creature. Its controller gains life equal to its toughness.
-6: Create a 6/6 white Avatar creature token with indestructible.
-2: Exile target creature. Its controller gains life equal to its toughness.
-6: Create a 6/6 white Avatar creature token with indestructible.
4
Go to section: Colourless (7) White (22) Blue (31) Black (38) Red (33) Green (23) Multicolour (195) Hybrid (43) Land (1)
Show rarities: U M
![Assorted] Planeswalkers: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
+1: You gain life equal to the greatest power among creatures you control.
-5: Create a 4/4 white Angel creature token with flying for each Angel you control.
2023-11-23 08:47:01 by SecretInfiltrator