Spectrum of the Storm
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Mechanics | Skeleton | Usher |
Showing 50 of 50 Green cards
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Show rarities: C U R M
Trample
Whenever Ancient Gargantuan attacks you may put a land a basic land from your hand onto the battlefield tapped.
Whenever Ancient Gargantuan attacks you may put a land a basic land from your hand onto the battlefield tapped.
5/6
Put a +1/+1 counter on each creature you control.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
Trample
: put a +1/+1 counter on Baby Baloth.

Yeah's it's cute now, but give it a couple days.
1/1
Target creature gets +3/+3 until end of turn.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia

Reach
: Until end of turn lands you control may tap for any color.

1/1
Trample
Whenever you cast an instant or sorcery spell you may have Brawling Glyptodon fight target creature.
Whenever you cast an instant or sorcery spell you may have Brawling Glyptodon fight target creature.
6/7
Put X +1/+1 counters on target creature.
When Cheering Club-Bearer enters the battlefield target creature gets +2/+2 and trample until end of turn.
2/2
Destroy up to two non-creature permanents.
Essentia

– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia



Reach, Hexproof
1/2



The Binac High Druids' true essence is the total understanding of all that is life.
3/3
Enchant creature
Enchanted creature gains +1/+1 for each land you control and is indestructible as long as you control a land.
Enchanted creature gains +1/+1 for each land you control and is indestructible as long as you control a land.
Until end of turn players can't sacrifice creatures.
"Tonight none of us die."
Search your library for up two basic lands. You may put one onto the battlefield and the other into your hand.
Essentia

– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia



Hexproof
: Regenerate Everblooming Passionflower.

1/2
Sacrifice Forest Upturner: Untap all forests you control.
4/4
Trample
Furious Strider can't attack or block unless a land you control is also attacking or blocking.
Furious Strider can't attack or block unless a land you control is also attacking or blocking.
5/5
Intimidate
The Grapefruit Adder mimics the venomous Bloodmouth Adder, and is no less of a predator for it.
1/1
Reach
Whenever a creature with flying enters the battlefield under an opponent's control you may put a +1/+1 counter on High Canopy Warden.
Whenever a creature with flying enters the battlefield under an opponent's control you may put a +1/+1 counter on High Canopy Warden.
2/2
Return all cards in your graveyard to your hand, then gain 1 life for each card returned to your hand this way.
Essentia

– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia



Flash
When Itoco Battle-Raider enters the battlefield attacking creatures you control gain +2/+2 until end of turn.
When Itoco Battle-Raider enters the battlefield attacking creatures you control gain +2/+2 until end of turn.
5/5
Destroy target non-creature artifact or enchantment.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
2/4
Enchant creature
When Kiss of Abandonment enters the battlefield destroy all other enchantments and artifacts attached to enchanted creature.
When Kiss of Abandonment enters the battlefield destroy all other enchantments and artifacts attached to enchanted creature.
Lonely Shepherd gets +1/+1 as long as you control a creature token.
2/3
When dies add
to your mana pool.

1/1
Whenever Mage of Warring Magicks becomes enchanted you may destroy target artifact or enchantment
3/3
Enchant Land
Enchanted land adds an additional mana of any color to your mana pool. Spend that mana only to cast instant or sorcery spells.
Enchanted land adds an additional mana of any color to your mana pool. Spend that mana only to cast instant or sorcery spells.
Put a +1/+1 counter on each shapeshifter you control.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
When Mystic Fang Bear dies you may destroy target artifact or enchantment.
3/2
Regenerate target creature. Until end of turn that creature gains hexproof.
Creatures you control that entered the battlefield this turn have hexproof.
Whenever Omu Enchantress becomes enchanted you may draw a card.
"The past holds the power to shape our present and change our future"- Itan de hui
1/1
If an opponent controls 3 or more lands sharing a basic land type Perennial Dryad has landwalk of that type.
1/1

At the beginning of each upkeep up to X target lands become 3/3 green Elementals with haste until end of turn, where X is the number of +1/+1 counters on Popoa Tree-Tamer. They are still lands.
2/2
Prevent all combat damage that would be dealt this turn and untap all creatures you control.
Destroy target land. If that land was enchanted you may draw a card.
Essentia

– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia



Saprolings you control have defender.
: Put a 1/1 green saproling token onto the battlefield.

2/4
Scrumptious Ooze enters the battlefield with a +1/+1 counter on it.
When Scrumptious Ooze dies draw a card for each +1/+1 counter on it.
When Scrumptious Ooze dies draw a card for each +1/+1 counter on it.
1/2
Until end of turn creatures you control gain hexproof.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
Flash
When Squealing Horde enters the battlefield you may put a +1/+1 counter on target creature you control.
When Squealing Horde enters the battlefield you may put a +1/+1 counter on target creature you control.
1/1
Destroy all creatures with flying. Until end of turn creatures you control gain +X/+X where X was the number of creatures destroyed this wal.
At the beginning of each endstep you may gain 1 life.
0/3
When Sylvan Renewer dies put X 1/1 green saproling tokens onto the battlefield where X is the number of creature tokens you control.
4/4
Target creature gets +3/+3 for each counter on it.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia

Enchant creature
At the beginning of each upkeep put a +1/+1 counter on enchanted creature. When The Warrior's Return is put into a graveyard for each +1/+1 counter on the creature that had been enchanted search your library for a land and put it onto the battlefield.
At the beginning of each upkeep put a +1/+1 counter on enchanted creature. When The Warrior's Return is put into a graveyard for each +1/+1 counter on the creature that had been enchanted search your library for a land and put it onto the battlefield.
Whenever you cast an instant or sorcery you may search your library for a basic land, reveal it, and add it your hand. Shuffle your library afterward.
3/3
Instant and sorcery spells you cast gain Surge (Until the end of the turn creatures you control get +1/+0.)
2/2
Enchant creature
Enchanted creature gains +2/+2 and reach.
Enchanted creature gains +2/+2 and reach.
Enchant creature
Whenever a non-basic land enters the battlefield under your control you may put a +1/+1 counter on enchanted creature.
Whenever a non-basic land enters the battlefield under your control you may put a +1/+1 counter on enchanted creature.
Go to section: White (50) Blue (50) Black (50) Red (50) Green (50) Artifact (1) Land (3)
Show rarities: C U R M
Spectrum of the Storm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Usher |
Surge (Until the end of the turn creatures you control get +1/+0.)