Spectrum of the Storm
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Mechanics | Skeleton | Usher |
Showing 50 of 50 Blue cards
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Show rarities: C U R M
The planeswalker uniqueness rule doesn't apply to Anthwa.
+1: Exile another target non-land permanent, then return it to the battlefield under its owner's control.
-4: Until end of turn copy all instant and sorcery spells you cast. You may choose new targets for each copy.
-9: Put a copy of each other permanent you own onto the battlefield.
+1: Exile another target non-land permanent, then return it to the battlefield under its owner's control.
-4: Until end of turn copy all instant and sorcery spells you cast. You may choose new targets for each copy.
-9: Put a copy of each other permanent you own onto the battlefield.
5
Defender, Flash
When Anthwa's Maze enters the battlefield draw a card, then discard a card.
When Anthwa's Maze enters the battlefield draw a card, then discard a card.
0/3
Shuffle all instants and sorceries in your graveyard back into your library.

2/2
When Bluegleam Sneak enters the battlefield each opponent puts the top card of his or her library into his or her graveyard. If an instant or sorcery is put into a graveyard this way put a +1/+1 counter on Bluegleam Sneak.
1/1
Whenever Braineater Huambo becomes blocked, defending player puts the top two cards of their library into their graveyard.
Huambos are deceptive and carnivorous creatures.
4/4
Whenever you cast an instant or sorcery target creature you control gains hexproof until end of turn.
3/3
Whenever an opponent draws a card you may draw a card and discard a card unless an opponent pays
.

The truth of today is the error of tomorrow.
Counter target spell.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia


Draw four cards.
Essentia

– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia



Return target creature and each creature with the same converted mana cost to its owner's hand.


Knowledge, like the rain, comes every day.
3/3
Instants cost
more to cast during their owners' turns.
Instants cost
less to cast during an opponent's turn.

Instants cost

Flash
When Ethereal Memory dies target player puts the top card of his or her library into his or graveyard
When Ethereal Memory dies target player puts the top card of his or her library into his or graveyard
0/1
Put a token copy of target creature onto the battlefield under your control, then draw cards equal to its power.
Reveal the top 10 cards of each player's library. You may cast any number of instants and sorceries without paying their mana costs. Put all other cards revealed this way on the bottom of their owner's library.
Flash, Flying
When Gifted Toucan enters the battlefield target opponent draws a card.
When Gifted Toucan enters the battlefield target opponent draws a card.
2/1
Tap or untap target creature. If that creature had any permanents attached to it return those permanents to their owners' hands.
Each player draws 3 cards and then discards 2 cards.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia

Enchant Creature
Whenever an Aura enters the battlefield attached to a creature, you may have Kopili Enshroudment become a copy of that aura and gain this ability.
Whenever an Aura enters the battlefield attached to a creature, you may have Kopili Enshroudment become a copy of that aura and gain this ability.
Until end of turn creatures you control gain "
: Draw a card, then discard a card."

Eluim's military came to mine rhondite. Many soldiers held interest in other, less magical metals found in Coaxkika.
Whenever an opponent would put a one or more cards from the top of his library into his or her graveyard that player puts an additional card from the top of his library into his or her graveyard.
1/2
Target player puts the top 4 cards of his or her library into his or her graveyard.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia

If Mirrormarked Enemy would block a creature Mirrormarked Enemy becomes a copy of target creature its blocking until end of turn.
1/1



1/2
When Mudbank Guardian dies creatures you control cannot blocked until end of turn.
3/3
Return target creature, artifact, or land to its controller's hand.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia

Hexproof
Whenever you would draw a card you may draw an additional card for each opponent you have.
Whenever you would draw a card you may draw an additional card for each opponent you have.
3/4
When Pallid River-Runner dies tap all creatures target player controls.
2/2

1/1
Phantom of Pretense cannot be blocked.
Exile Phantom of Pretense whenever you cast a spell.
Exile Phantom of Pretense whenever you cast a spell.
2/2
Flying
Whenever you put one or more cards from your library into your graveyard target opponent puts that many cards from the top of his or her library into his or her graveyard.
Whenever you put one or more cards from your library into your graveyard target opponent puts that many cards from the top of his or her library into his or her graveyard.
1/1
Flying
3/2
Razormouth School cannot be blocked.
Razormouth School has hexproof as long as you control 3 or more blue creatures.
Razormouth School has hexproof as long as you control 3 or more blue creatures.
Outcast fish-form noctlaca form schools of carnage instead of knowledge in order to achieve a sense of community.
5/5
Counter target spell that shares a name with a spell in its controller's graveyard.
Put target non-land permanent on the top of its owner's library.

2/2
Flying

,
: Return target creature with flying you control to its owner's hand.



2/2


1/2
When Slumping Huambo dies you may tap target creature. That creature doesn't untap during its opponents next untap step.
2/2
Flying
When Speedwing Huitzloc dies target creature you control gains flying until end of turn.
When Speedwing Huitzloc dies target creature you control gains flying until end of turn.
2/2
Flying
When Stormwind Swallow enters the battlefield return target creature you control to its owner's hand.
When Stormwind Swallow enters the battlefield return target creature you control to its owner's hand.
1/4
Counter target spell, then each player draws two cards.
Creatures your opponents control get -2/-0 until end of turn.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
"Now, everyone! Attack!"
Whenever you cast an instant or sorcery spell target player puts the top three card of his or her library into his or her graveyard.
Enchant land
Enchanted land gains
: islands you control gain hexproof until end of turn.
Enchanted land gains


2/2
Draw a card. If an opponent drew a card this turn you may draw three cards instead.
At first Eluim tried to trade their dated innovations to the Nochtlaca.
Whenever Yoak'i River Terror attacks, Yoak'i River Terror gets +2/+2 until end of turn if the defending player controls an island.
3/3
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Show rarities: C U R M
Spectrum of the Storm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Usher |
Surge (Until the end of the turn creatures you control get +1/+0.)