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set needs a much stronger framework before i can really go any further with card design. going to play around with counter-based mechanics here, as well as draft archetypes for colour pairings

things you can do with counters:

themes that make sense paired with counters:

mechanic ideas:

archetypes:

W/U -

W/B -

W/R -

W/G -

U/B -

U/R -

U/G -

B/R -

B/G -

R/G -