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Showing 20 of 20 Land cards

Go to section: White (26) Blue (29) Black (29) Red (26) Green (26) Multicolour (104) Artifact (24) Land (20)

Show rarities: C R

 R 
Land
{t}: add {1} to your mana pool.
{1}{u}{r}, {t}: Target instant you control gains "This spell deals 2 damage to target creature", you may choose new targets for that spell.
{1}{u}{b}, {t}: Target sorcery you control gains "Target player loses 2 life", you may choose new targets for that spell..
2 comments
last 2015-02-14 05:05:54 by Link
 C 
Land
Barren Desert enters the battlefield tapped.
{t}: add {1} to your mana pool, then transform Barren Desert.
Al Khali
 
 C 
Land
{t}: add one mana of any color to your mana pool, then transform Al Khali.
 R 
Land
{t}: add {1} to your mana pool.
{3}{r}{r}{g}{g}: Transform Cliffside Cave.
Angry Ancient
 
 R 
Colour indicator RG Creature – Troll
Trample, haste, shroud
At the beginning of your end step, if Angry Ancient didn't attack this turn, transform it.
7/7
1 comment
2014-11-18 09:44:58 by Alex
 R 
Legendary Enchantment Land
Dunmanifestin enters the battlefield tapped unless you control a God.
Indestructible
{t}: add one mana of any color to your mana pool.
God creatures cost {1} less to cast.
 R 
Legendary Land – Forest
({t}: add {g} to your mana pool.)
Creatures you control without forestwalk cant attack.
{g}{g}: Target forest becomes a 3/3 green treefolk creature with forestwalk until end of turn. It is still a land.
 
 R 
Land
{t}: add {1} to your mana pool.
{1}, {t}: Add X mana in any combination of {g} and/or {w} to your mana pool where X is the number of creatures you control.
{b}{g}, {t}: Regenerate target creature.
 R 
Land
{t}: Add {1} to your mana pool.
{b}{g}, {t}: Troll creatures gain trample until end of turn. All trolls attack this turn if able.
{r}{b}, {t}: Dwarf creatures gain first strike until end of turn. All dwarves attack this turn if able.
 R 
Land
{t}: add {1} to your mana pool.
{1}{u}{b}, {t}: Put the top three cards of your library into your graveyard.
{2}{b}{g}, {t}: Put target creature card in your graveyard on top of your library.
6 comments
last 2015-01-09 16:43:38 by Link
 
 R 
Land
{t}: add {1} to your mana pool.
{g}{w}: Creatures get +0/+1 until end of turn.
{w}{u}: Creatures get -1/-0 until end of turn.
1 comment
2015-02-13 10:42:05 by Alex
 R 
Land
{t}: add {1} to your mana pool.
{w}{b}, {t}: Target creature gains lifelink until end of turn.
{1}{w}{u}, {t}: Spells cost {1} more to cast until end of turn.
 
 R 
Legendary Land – Island
({t}: add {u} to your mana pool.)
Vanishing 5
{2}{u}, {t}: Creatures your opponents control attack this turn if able.
 R 
Legendary Enchantment Land
Pandemonium enters the battlefield tapped unless you control a Demon.
Indestructible
{t}: add one mana of any color to your mana pool.
Demon creatures cost {1} less to cast.
 R 
Land
{t}: add {1} to your mana pool.
{1}{w}{g}, {t}: Put a white 1/1 soldier creature token onto the battlefield.
{1}{r}{w}: Soldier creatures you control get +1/+0 until end of turn.
 R 
Legendary Land – Swamp
({t}: add {b} to your mana pool.)
When River Ankh enters the battlefield, lose 2 life.
{b}, {t}: Exile target card in a graveyard.
 
 R 
Legendary Land – Plains
({t}: add {w} to your mana pool.)
When Sto Lat enters the battlefield, sacrifice it unless you exile another target permanent you control. Return that permanent to the battlefield when Sto Lat leaves the battlefield
{3}{w}{w}, {t}: Untap all creatures you control.
 R 
Land
{t}: Add {1} to your mana pool
{3}{w}{u}, {t}, tap a creature you control: Search your library for an equipment card and put it onto the battlefield, then shuffle your library.
{r}{w}, {t}: Attach target equipment to target creature.
1 comment
2015-02-16 11:22:48 by Alex
 C 
Land
Transcontinental Cart-Road enters the battlefield tapped.
{t}: add one mana of any color to your mana pool.
{3}: Transform Transcontinental Cart-Road.
Hygenic Railroad
 
 C 
Artifact
{3}, {t}: Draw a card.
 R 
Land
{t}: add {1} to your mana pool.
{2}{b}{r}, {t}: Transform any number of target werewolves you control.
{1}{w}{b}, {t}: Vampires you control gain flying until end of turn.
 R 
Land
{t}: add {1} to your mana pool.
{1}{u}{r}, {t}: Copy target instant or sorcery spell. You may choose new targets for the copy.
{3}{g}{u}, {t}: Creatures you control gain shroud until end of turn.
 R 
Legendary Land – Mountain
({t}: add {r} to your mana pool.)
When Wyrmberg enters the battlefield, it deals 1 damage to each creature you control.
{3}{r}{r}: Put a 4/4 red Dragon creature token with flying and Vanishing 3 onto the battlefield.

Go to section: White (26) Blue (29) Black (29) Red (26) Green (26) Multicolour (104) Artifact (24) Land (20)

Show rarities: C R


Discworld: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton