Discworld
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Showing 20 of 20 Land cards
Go to section: White (26) Blue (29) Black (29) Red (26) Green (26) Multicolour (104) Artifact (24) Land (20)
Show rarities: C R
Barren Desert enters the battlefield tapped.
: add
to your mana pool, then transform Barren Desert.
: add
to your mana pool, then transform Barren Desert.
: add one mana of any color to your mana pool, then transform Al Khali.
: add
to your mana pool.




: Transform Cliffside Cave.Trample, haste, shroud
At the beginning of your end step, if Angry Ancient didn't attack this turn, transform it.
At the beginning of your end step, if Angry Ancient didn't attack this turn, transform it.
7/7
Dunmanifestin enters the battlefield tapped unless you control a God.
Indestructible
: add one mana of any color to your mana pool.
God creatures cost
less to cast.
Indestructible
: add one mana of any color to your mana pool.
God creatures cost
less to cast.(
: add
to your mana pool.)
Creatures you control without forestwalk cant attack.

: Target forest becomes a 3/3 green treefolk creature with forestwalk until end of turn. It is still a land.
: add
to your mana pool.)
Creatures you control without forestwalk cant attack.

: Target forest becomes a 3/3 green treefolk creature with forestwalk until end of turn. It is still a land.
: add
to your mana pool.
,
: Add X mana in any combination of
and/or
to your mana pool where X is the number of creatures you control.

,
: Regenerate target creature.
: Add
to your mana pool.

,
: Troll creatures gain trample until end of turn. All trolls attack this turn if able.

,
: Dwarf creatures gain first strike until end of turn. All dwarves attack this turn if able.
: add
to your mana pool.


,
: Put the top three cards of your library into your graveyard.


,
: Put target creature card in your graveyard on top of your library.
: add
to your mana pool.

: Creatures get +0/+1 until end of turn.

: Creatures get -1/-0 until end of turn.
: add
to your mana pool.

,
: Target creature gains lifelink until end of turn.


,
: Spells cost
more to cast until end of turn.(
: add
to your mana pool.)
Vanishing 5

,
: Creatures your opponents control attack this turn if able.
: add
to your mana pool.)
Vanishing 5

,
: Creatures your opponents control attack this turn if able.Pandemonium enters the battlefield tapped unless you control a Demon.
Indestructible
: add one mana of any color to your mana pool.
Demon creatures cost
less to cast.
Indestructible
: add one mana of any color to your mana pool.
Demon creatures cost
less to cast.
: add
to your mana pool.


,
: Put a white 1/1 soldier creature token onto the battlefield.


: Soldier creatures you control get +1/+0 until end of turn.(
: add
to your mana pool.)
When River Ankh enters the battlefield, lose 2 life.
,
: Exile target card in a graveyard.
: add
to your mana pool.)
When River Ankh enters the battlefield, lose 2 life.
,
: Exile target card in a graveyard.(
: add
to your mana pool.)
When Sto Lat enters the battlefield, sacrifice it unless you exile another target permanent you control. Return that permanent to the battlefield when Sto Lat leaves the battlefield


,
: Untap all creatures you control.
: add
to your mana pool.)
When Sto Lat enters the battlefield, sacrifice it unless you exile another target permanent you control. Return that permanent to the battlefield when Sto Lat leaves the battlefield


,
: Untap all creatures you control.
: Add
to your mana pool


,
, tap a creature you control: Search your library for an equipment card and put it onto the battlefield, then shuffle your library.

,
: Attach target equipment to target creature.Transcontinental Cart-Road enters the battlefield tapped.
: add one mana of any color to your mana pool.
: Transform Transcontinental Cart-Road.
: add one mana of any color to your mana pool.
: Transform Transcontinental Cart-Road.
,
: Draw a card.
: add
to your mana pool.


,
: Transform any number of target werewolves you control.


,
: Vampires you control gain flying until end of turn.
: add
to your mana pool.


,
: Copy target instant or sorcery spell. You may choose new targets for the copy.


,
: Creatures you control gain shroud until end of turn.(
: add
to your mana pool.)
When Wyrmberg enters the battlefield, it deals 1 damage to each creature you control.


: Put a 4/4 red Dragon creature token with flying and Vanishing 3 onto the battlefield.
: add
to your mana pool.)
When Wyrmberg enters the battlefield, it deals 1 damage to each creature you control.


: Put a 4/4 red Dragon creature token with flying and Vanishing 3 onto the battlefield.Go to section: White (26) Blue (29) Black (29) Red (26) Green (26) Multicolour (104) Artifact (24) Land (20)
Show rarities: C R
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| Mechanics | Skeleton |
Creature – Troll
last 2015-02-14 05:05:54 by Link