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Showing 50 of 104 Multicolour cards
Go to section: White (26) Blue (29) Black (29) Red (26) Green (26) Multicolour (104) Artifact (24) Land (20)
Show rarities: C U R M
Flying, vigilance
: Airborn Watchman gains trample until end of turn.

1/2
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Flash
When Captain Carrot Ironfounderson enters the battlefield, exile all creatures that dealt damage this turn until Captain Carrot Ironfounderson leaves the battlefield.
When Captain Carrot Ironfounderson enters the battlefield, exile all creatures that dealt damage this turn until Captain Carrot Ironfounderson leaves the battlefield.
2/4
Choose one
-Tap or untap target non-land permanent.
-Target creature gains flying and vigilance until end of turn.
-Proliferate.
-Tap or untap target non-land permanent.
-Target creature gains flying and vigilance until end of turn.
-Proliferate.
Shroud
Nuggan is not a creature unless its belief count is at least two.
At the beginning of your upkeep, name a non-land permanent card. That card can't be played this turn.
Nuggan is not a creature unless its belief count is at least two.
At the beginning of your upkeep, name a non-land permanent card. That card can't be played this turn.
4/3
Whenever a creature entering the battlefield causes an ability to trigger, that creature's controller copies that ability and may choose new targets for the copy.
Vanishing 3
Creatures cannot attack.
Creatures cannot attack.
Enchant creature
Enchanted creature gets +1/+2 and has hexproof and intimidate.
When enchanted creature dies, attach Calling Dark to another target creature.
Enchanted creature gets +1/+2 and has hexproof and intimidate.
When enchanted creature dies, attach Calling Dark to another target creature.
Deathtouch, unblockable
: Dark Clerks gains lifelink until end of turn.

1/2
Counter target spell, you lose life equal to that spell's converted mana cost.
Choose one
-Return target creature to its owner's hand.
-Target player discards a card.
-Draw a card.
-Return target creature to its owner's hand.
-Target player discards a card.
-Draw a card.

0/2
Shroud
WxrtHltl-jwlpklz is not a creature unless its belief count is at least two.
At the beginning of your upkeep, you may put the bottom card of your library into your hand. If you do, put a question counter on WxrtHltl-jwlpklz, then skip your draw step.
When WxrtHltl-jwlpklz has three question counters on it, sacrifice it.
WxrtHltl-jwlpklz is not a creature unless its belief count is at least two.
At the beginning of your upkeep, you may put the bottom card of your library into your hand. If you do, put a question counter on WxrtHltl-jwlpklz, then skip your draw step.
When WxrtHltl-jwlpklz has three question counters on it, sacrifice it.
4/3
Aim for the Voonerables deals 3 damage to target creature. If that creature is a dragon, destroy it.
First strike
2/2
Choose one
-Target creature cannot block this turn.
-Target player sacrifices a creature.
-Exile a creature card from your graveyard. If you do, ~ deals 3 damage to target creature or player.
-Target creature cannot block this turn.
-Target player sacrifices a creature.
-Exile a creature card from your graveyard. If you do, ~ deals 3 damage to target creature or player.
Demon's Wrath deals damage equal to its belief count to target creature or player. (Each creature you control that shares a color with this card counts toward this card's belief count.)
Enchant creature
Enchanted creature gets +3/+0 and gains haste and intimidate.
When enchanted creature dies, attach Summoning Dark to another target creature.
Enchanted creature gets +3/+0 and gains haste and intimidate.
When enchanted creature dies, attach Summoning Dark to another target creature.
Shroud
Vessegeno is not a creature unless its belief count is at least two.
Pay 2 life: Vessegeno deals 2 damage to target creature.
Vessegeno is not a creature unless its belief count is at least two.
Pay 2 life: Vessegeno deals 2 damage to target creature.
4/4
Target creature gains trample and gets +X/+0 where X is this cards belief count.
(Each creature you control that shares a color with this card counts toward this card's belief count.)
(Each creature you control that shares a color with this card counts toward this card's belief count.)
Shroud
Monolith is not a creature unless its belief count is at least two.
Troll creatures you control get +1/+1 and have trample.
Monolith is not a creature unless its belief count is at least two.
Troll creatures you control get +1/+1 and have trample.
5/5
Chose one
- Put four 4/4 green troll creature tokens with shroud onto the battlefield, target opponent puts eight 2/2 red dwarf creature tokens with haste onto the battlefield.
- Put eight 2/2 red dwarf creature tokens with haste onto the battlefield, target opponent puts four 4/4 green troll creature tokens with shroud onto the battlefield.
- Put four 4/4 green troll creature tokens with shroud onto the battlefield, target opponent puts eight 2/2 red dwarf creature tokens with haste onto the battlefield.
- Put eight 2/2 red dwarf creature tokens with haste onto the battlefield, target opponent puts four 4/4 green troll creature tokens with shroud onto the battlefield.
Choose one
-Destroy target artifact.
-Deals 3 damage to target creature with flying.
-Target creature you control gets +3/+0 and gains trample until end of turn.
-Destroy target artifact.
-Deals 3 damage to target creature with flying.
-Target creature you control gets +3/+0 and gains trample until end of turn.
Shroud
Bast is not a creature unless its belief count is at least two.
Whenever you gain life, you may pay
, if you do put a 1/1 green and white cat enchantment creature token onto the battlefield.
Bast is not a creature unless its belief count is at least two.
Whenever you gain life, you may pay

2/2
Choose one
-Prevent all combat damage that would be dealt this turn.
-Destroy target enchantment.
-Target creature gets +2/+2 and gains lifelink until end of turn.
-Prevent all combat damage that would be dealt this turn.
-Destroy target enchantment.
-Target creature gets +2/+2 and gains lifelink until end of turn.
Reach, defender, shroud
1/4
Legendary spells you cast cannot be countered.
Whenever a legendary creature enters the battlefield, you may transform Hero's Anthem.
Whenever a legendary creature enters the battlefield, you may transform Hero's Anthem.
When this card transforms into Hero's Valor, enchant legendary creature.
Enchanted creature has shroud, indestructible, vigilance and "
: this creature gets +1/+0 until end of turn."
Enchanted creature has shroud, indestructible, vigilance and "

Put a +1/+1 counter on each of up to three target creatures.
Seargent Detritus can't be countered.
Shroud, vigilance.
Shroud, vigilance.
5/6



2/2
Shroud
Lord Vizzimuth isn't a creature unless its belief count is at least two.
Whenever a creature dies, each opponent loses 1 life. You gain life equal to the amount of life lost this way.
Lord Vizzimuth isn't a creature unless its belief count is at least two.
Whenever a creature dies, each opponent loses 1 life. You gain life equal to the amount of life lost this way.
2/6
Target player loses X life and you gain X life where X is this cards belief count.
(Each creature you control that shares a color with this card counts toward this card's belief count.)
(Each creature you control that shares a color with this card counts toward this card's belief count.)
Exile all enchantments.
God creatures can't have or gain shroud and cant have or gain indestructible.
: reduce target permanent's belief count by this cards belief count until end of turn. (Each other creature you control that shares a color with this card counts toward this card's belief count.)

1/1
+1 Until your next upkeep, up to one creature you control gains protection from the color of your choice.
-3 Exile target creature.
-6 You gain an emblem with "Creatures you control have intimidate and indestructible."
-3 Exile target creature.
-6 You gain an emblem with "Creatures you control have intimidate and indestructible."
4
Enchant Creature
Enchanted creature gets +0/+3 and has vigilance and protection from red.
When enchanted creature dies, attach The Guarding Dark to another target creature.
Enchanted creature gets +0/+3 and has vigilance and protection from red.
When enchanted creature dies, attach The Guarding Dark to another target creature.

1/2
Enchant creature
Enchanted creature gets +2/+1 and gains trample and intimidate.
When enchanted creature dies, attach Following Dark to another target creature.
Enchanted creature gets +2/+1 and gains trample and intimidate.
When enchanted creature dies, attach Following Dark to another target creature.
Shroud
Grune is not a creature unless its belief count is at least two.
Whenever a player discards a card, add
or
to your mana pool.
Grune is not a creature unless its belief count is at least two.
Whenever a player discards a card, add


2/4
Flying, deathtouch

: Hired Banshee fights target creature.


1/3
Put two 1/1 black and green elf creature tokens onto the battlefield.

1/1
Shroud
Whenever a creature enters the battlefield under your control, proliferate.
God of Evolution isn't a creature unless its belief count is at least two.
Whenever a creature enters the battlefield under your control, proliferate.
God of Evolution isn't a creature unless its belief count is at least two.
1/1
You may chose not to untap Granny Weatherwax during your untap step.
: target creature gains +2/+2 and shroud for as long as long as Granny Weatherwax remains tapped.

"I ATE'NT DEAD"
2/2
Reach, shroud
4/4
Flash, defender
When University Bledlow enters the battlefield, counter target spell.
When University Bledlow enters the battlefield, counter target spell.
2/4
Shroud, haste
"Fingers" Mazda is not a creature unless its belief count is at least two.
Whenever "Fingers" Mazda deals combat damage to a player, draw a card.
Human creatures you control have haste and "Whenever this creature deals combat damage to a player, draw a card."
"Fingers" Mazda is not a creature unless its belief count is at least two.
Whenever "Fingers" Mazda deals combat damage to a player, draw a card.
Human creatures you control have haste and "Whenever this creature deals combat damage to a player, draw a card."
2/2
Target creature gains doublestrike until end of turn. Untap it.
Creatures you control have "
: Draw a card, discard a card."





0/2
Whenever you cast an instant or sorcery spell, untap Mustrum Ridcully.
Other wizards you control get +1/+1 and have "Whenever you cast an instant or sorcery spell, untap this creature".
Other wizards you control get +1/+1 and have "Whenever you cast an instant or sorcery spell, untap this creature".
2/2
Go to section: White (26) Blue (29) Black (29) Red (26) Green (26) Multicolour (104) Artifact (24) Land (20)
Show rarities: C U R M
Discworld: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |