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Mechanics | Skeleton

Showing 26 of 26 Green cards

Go to section: White (26) Blue (29) Black (29) Red (26) Green (26) Multicolour (104) Artifact (24) Land (20)

Show rarities: C U R

 C 
Creature – Human
When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.
2/2
 C 
Artifact
Equipped golem gets +3/+3
Equip to golem {2} (Equip this card to target golem creature as though it was an equipment. You control this artifact.)
 C 
Instant
As an additional cost to cast Crop Rotation, sacrifice a land.
Search your library for a land card and put that card onto the battlefield. Then shuffle your library.
 U 
Creature – Treefolk
Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.
3/6
 U 
 
Prevent all combat damage that would be dealt to Elf of the Dancers.
{1}{u}: Elf of the Dancers is unblockable until end of turn.
1/1
 U 
Creature – Elf
{t}: add {b}, {g}, or {u} to your mana pool.
{u}{b}: Transform Elf of the Faerie Realms.
1/1
The Gentry
 
 U 
Colour indicator UB Creature – Elf Rogue
Prevent all combat damage that would be dealt to The Gentry.
Whenever a creature blocks The Gentry, that creatures controller loses 1 life.
{1}{g}: Transform The Gentry.
1/1
{3}{g}{g}
 
 U 
Sorcery
Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able.
 C 
Enchantment – Aura
Enchant creature
When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield.
Enchanted creature has trample.
Fog
{g}
 
 C 
Instant
Prevent all combat damage that would be dealt this turn.
 C 
Instant
Target creature gets +3/+3 until end of turn.
 C 
Sorcery
Add an amount of {g} to your mana pool equal to this card's belief count.
 R 
Enchantment
{x}: Put X tower counters on Helix Pinnacle. At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.
 C 
Legendary Enchantment Creature – God
Trample
All creatures able to block Herne do so.
Herne is not a creature unless its belief count is at least one.
(Each other creature you control that shares a color with this card counts toward this card's belief count.)
4/4
 U 
Creature – Werewolf
"Do you think I'm proud of this? I've got a brother who's is a sheepdog!"
"A champion sheepdog," said Carrot earnestly.
2/2
 C 
Creature – Troll
Shroud
"Like a bouncer, but trolls use more force."
4/4
 C 
Creature – Troll
Shroud
Trolls take on the mineral composition of the area they are born. Younger trolls are beginning to be born among the bricks and cobbles of the city.
1/1
 R 
Legendary Creature – Troll Lord
Indestructible, shroud
Trolls you control get +1/+1.
Him who mountain crush him no
Him who sun him stop him no
Him who hammer him break him no
Him who fire him fear him no
Him who raise him head above him heart
Him diamond
4/4
 C 
Instant
Destroy target artifact or enchantment.
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature becomes tapped, add {g} to your mana pool.
 C 
Colour indicator G Instant
As an additional cost to Plea for Resources, tap a green creature you control.
Add two mana of any color to your mana pool.
{1}{g}
 
 C 
Instant
Destroy target creature with flying.
 C 
Creature – Treefolk
Forestwalk
{t}: Add {w}, {b}, or {g} to your mana pool.
2/3
 U 
Sorcery
Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.
 C 
Instant
Destroy target artifact or enchantment, then proliferate.
Trolls and Dwarves have a centuries old blood feud.
 U 
Artifact – Equipment
Equipped creature gets +3/+0 and has trample.
Troll's Club can't be equipped to creatures with power 2 or less.
Equip {1}
 U 
Creature – Human Werewolf
As long as you control another werewolf, Uberwalden Hunter gets +1/+1. and has trample.
{b}{r}: Transform Uberwalden Hunter.
2/2
Uberwalden Beta
 
 U 
Colour indicator BR Creature – Werewolf
As long as you control another werewolf, Uberwalden Beta gets +2/+2 and has first strike and intimidate.
{g}: Transform Uberwalden Beta.
2/2

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Show rarities: C U R


Discworld: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton