Discworld: Virtual Booster
Discworld: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Indestructible, shroud
Trolls you control get +1/+1. Him who mountain crush him no
Him who sun him stop him no Him who hammer him break him no Him who fire him fear him no Him who raise him head above him heart Him diamond 4/4
|
God creatures can't have or gain shroud and cant have or gain indestructible.
![]() 1/1
|
Your maximum hand size is increased by 1 for each Clerk you control.
![]() ![]() 0/1
Trample
Fool's Guild Reject cannot be blocked except by two or more creatures. ![]() 4/1
|
Deathtouch
Prevent all combat damage that would be dealt to Elf of the Long Man. ![]() ![]() 1/1
|
Reach, defender, shroud
1/4
|
Flying, deathtouch
![]() ![]() 1/3
|
Deathtouch
Azaremoth can't attack unless you sacrifice a black creature. Azaremoth is not a creature unless its belief count is at least 1. (Each other creature you control that shares a color with this card counts toward this card's belief count.) 4/1
|
Deathtouch
1/1
|
Equipped creature gets +3/+1 and has "
![]() Equip ![]() Equip to dwarf ![]() The default state of a dwarf's axe is mid-flight.
|
Draw cards equal to this card's belief count, then discard that many cards. (Each creature you control that shares a color with this card counts toward this card's belief count.)
Proliferate. |
Trample
All creatures able to block Herne do so. Herne is not a creature unless its belief count is at least one. (Each other creature you control that shares a color with this card counts toward this card's belief count.) 4/4
|
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
1/2
|
3/3
|
Exile target attacking or blocking creature, then proliferate.
|
|
Flying
0/1
|
Mr. Shine
(rare)
Specialized Assassin
(uncommon)
Royal Mint Accountant
(uncommon)
Elf of the Long Man
(uncommon)
Gargoyle Stakeout
(common)
Hired Banshee
(common)
Azaremoth, the Stench of Dog Breath
(common)
Apprentice Assassin
(common)
Dwarvish Axe
(common)
Temple Looting
(common)
Herne the Hunted
(common)
Archaeomancer
(common)
Pump Number Nineteen
(common)
Dimensional Slip
(common)
Forest
(basic)
Rat Spirit
(token)