Castes of Suvnica: Recent Activity
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Recent updates to Castes of Suvnica: (Generated at 2025-08-14 13:35:31)
If anything this debate tells me the card would make for a nice splashy myhtic.
Well, if Flame Javelin & co. are fair, then I would suppose this is. Though, I must admit, it does mess with the head.
Generally though I'm still happy with this design because the card remains colorless as opposed to monoblack, and more important, I'm not making it any easier for a monoblack deck to destroy these permanents than it would already be.
I meant "enchantments. I'm not sure why I typed "lands" before.
was meant ot be colored only
But colorless cards do: Spine of Ish Sah, Argentum Armor, Engineered Explosives, Lux Cannon, Perilous Vault, Plague Boiler, Ratchet Bomb, Ugin... What, do I need to make it only if no
was spent to cast it? Not that I mind making it a fully colorless card either.
Also black most definitely destroy lands: Spiteful Blow, Brink of Disaster, Destroy the Evidence, Polluted Dead, Maw of the Mire, Desecrated Earth... Though I did actually meant for the card to say "target colored permanent". I assume you meant enchantments?
But black doesn't destroy artifacts or enchantments.
wrong punctutaion. oops
Hm. Good point.
Boros Charm got to deal 4 damage alongside other modes. I think it's fair that this could do the same.
That's even closer to Jack's Illusory Fire. I agree that it's probably better if this can only damage creatures; though I guess it'd be interesting if the red burn deck of the format had to splash blue for its Flames of the Blood Hand.
Still a fun idea. Though, I must admit that Unsummon is far better than this spell in one respect (bounces for cheap) and Char is much worse than this spell in another (dealing damage to opponents).
Maybe you could get more oomf out of this spell if you increased the number of targets?
Saw the Table

Instant
Deal 3 damage to all creatures. If a creature dealt damage would die this way this turn, return it to its owner's hand instead.
That might technically be too good, but you get the idea (I'd gladly play it if it only did 2 damage, or was a sorcery. Heck, there are many decks where both 2 damage and sorcery would still be better than Pyroclasm.)
Interestingly, Jack parallel-designed Illusory Fire a couple of months ago.
was 1w
was 1e
A GobArts design by Ipaulsen and Ben