Comic Book Set
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| Mechanics | Skeleton |
Showing 9 of 59 Green cards
Go to section: White (49) Blue (50) Black (51) Red (49) Green (59) Multicolour (4) Artifact (30)
Show rarities: C

: monstrosity 1 (If this creature isn't monstrous, put 1 +1/+1 counters on it and it becomes monstrous.)
When Thorny Lasher becomes monstrous, it deals 4 damage to target creature with flying.
1/3
As long as you control a creature with power 4 or greater, Tokyo* Guards has vigilance.
3/3
Whenever Trap Seeker deals combat damage to a player, that player reveals his or her hand. If an instant or sorcery card is revealed this way, put a +1/+1 counter on Trap Seeker.
1/2
Protection from Traps.
5/4
Trample
revive
(
, Exile this card from your graveyard: Put a token that's a copy of it onto the battlefield. Revive only as a sorcery.)
revive

(
, Exile this card from your graveyard: Put a token that's a copy of it onto the battlefield. Revive only as a sorcery.)6/5
: Untap target land.1/2
Reach, suit Up (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.)
1/4

,
: Warrior Sidekick fights target creature you don't control. Activate this ability only if you control a creature with power 4 or greater.2/3
Go to section: White (49) Blue (50) Black (51) Red (49) Green (59) Multicolour (4) Artifact (30)
Show rarities: C
| Comic Book Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |



At the beginning of your upkeep, if you control a creature with power 4 or greater, put a +1/+1 counter on enchanted creature.