The reminder text says "instead of letting it resolve." It looks like your intent is that this gets all the way to resolution, at which point you instead cast the other side. What's the point? What's your intent?
I think this is okay for white. (Not for common, but for white.) And this set / block is full of 0/1 artifact creatures, so it really does need some effects to let those things actually count as creatures.
It's a bit weird that this blocks as a 1/2. (Let alone pumps up all your other artifact blockers too.) That's the kind of on-board trick Wizards really don't like at common.
Bam. I 'd like to point out that I play Return to Dust in almost every single white Commander deck I make. This is crazy efficient. And then there's the life gain clause, which is pretty great by itself.
Interesting. I can't decide what I think of this one. The effect could be white, on the right plane, I suppose. I'm not sure why you're compelled to add on the extra layer of weirdness here with the lack of a casting cost, when the effect is already pretty novel.
Powerful. Very, very powerful. And at common? And it has flashback? It's not just powerful, it's complex, and it adds a lot of almost-invisible complexity to the board, since it sits in the graveyard, waiting to be reused.
This is far-and-away going to be better than Fog most of the time. Are you okay with that?
Finality is interesting. I would word it "Exile this spell as it resolves. For the rest of the game, you can't cast spells with the same name as this card, and cards that share a name with it gain ", Discard this card: Draw a card."
I'm not sure that a better Nevermore is okay for colorless. This would go in every single EDH deck ever, especially Sisay decks, where the Legendary status is actually a bonus.
Normally I just ignore lifegain cards, but... this might actually be dangerous? You gain 2 life just by discarding this, basically. I'm no developer but I feel like this would be nice for any decks that want to cast a lot of spells in a turn. Good thing this doesn't cantrip.
My comment wasn't about any of the numbers. It's about the crazy pile of abilities this thing possesses at common. There's so much there to read, and none of the abilities are related at all. Plus it adds repeatable shuffling, which is incredibly time-consuming, on top of all of that.
This flavour is supposed to be that the caster tries to cast the front spell, but instead casts the back spell "by mistake"
Mechanically there's two spells cast, the first spell is exiled if misinvoked, and the second spell is cast from exile.
this is a complicated set.
Even setting my confusion aside, blue does not grant indestructible like this.
The reminder text says "instead of letting it resolve." It looks like your intent is that this gets all the way to resolution, at which point you instead cast the other side. What's the point? What's your intent?
This spell needs to resolve for you to cast the other side.
I think this is okay for white. (Not for common, but for white.) And this set / block is full of 0/1 artifact creatures, so it really does need some effects to let those things actually count as creatures.
It's a bit weird that this blocks as a 1/2. (Let alone pumps up all your other artifact blockers too.) That's the kind of on-board trick Wizards really don't like at common.
Do you realize that if you spend


to cast this, it does nothing?
Is there a reason Ethersworn Canonist needs a less-good buddy?
Oh, that's tons of fun!
That's very powerful.
Creatures that use a lot of counters like this are a lot easier to parse if they have square P/T.
This is weird... What if you want to cast it on your creature, but there's already been a spell cast this turn? Unpleasant.
So, what's the difference between Misinvoke and a modal spell? The latter is easier to understand, and doesn't require DFCs to implement.
Bam. I 'd like to point out that I play Return to Dust in almost every single white Commander deck I make. This is crazy efficient. And then there's the life gain clause, which is pretty great by itself.
Interesting. I can't decide what I think of this one. The effect could be white, on the right plane, I suppose. I'm not sure why you're compelled to add on the extra layer of weirdness here with the lack of a casting cost, when the effect is already pretty novel.
Powerful. Very, very powerful. And at common? And it has flashback? It's not just powerful, it's complex, and it adds a lot of almost-invisible complexity to the board, since it sits in the graveyard, waiting to be reused. This is far-and-away going to be better than Fog most of the time. Are you okay with that?
Finality is interesting. I would word it "Exile this spell as it resolves. For the rest of the game, you can't cast spells with the same name as this card, and cards that share a name with it gain "
, Discard this card: Draw a card."
I'm not sure that a better Nevermore is okay for colorless. This would go in every single EDH deck ever, especially Sisay decks, where the Legendary status is actually a bonus.
I know there are a lot of cards better than Stave Off, but I wonder if putting it onto a body makes it too much better.
Is that activated ability supposed to have a "this turn" rider?
Normally I just ignore lifegain cards, but... this might actually be dangerous? You gain 2 life just by discarding this, basically. I'm no developer but I feel like this would be nice for any decks that want to cast a lot of spells in a turn. Good thing this doesn't cantrip.
My comment wasn't about any of the numbers. It's about the crazy pile of abilities this thing possesses at common. There's so much there to read, and none of the abilities are related at all. Plus it adds repeatable shuffling, which is incredibly time-consuming, on top of all of that.