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Mechanics | Skeleton | Ma'at has fallen, The World is ending |
CardName: Erase Legacy Cost: W Type: Sorcery Pow/Tgh: / Rules Text: Exile up to one target artifact and up to one target enchantment. As long as Erase Legacy is in your graveyard, at the beginning of your upkeep, you gain 2 life. Finality (Exile this spell as it resolves. For the rest of the game, you can't cast spells with the same name as this card, and cards you control that share a name with it gain "{1}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Exodus Uncommon Exile up to one target artifact and up to one target enchantment.
As long as Erase Legacy is in your graveyard, at the beginning of your upkeep, you gain 2 life. Finality (Exile this spell as it resolves. For the rest of the game, you can't cast spells with the same name as this card, and cards you control that share a name with it gain " ![]() |
Code: UW01 History: [-] Add your comments: |
Bam. I 'd like to point out that I play Return to Dust in almost every single white Commander deck I make. This is crazy efficient. And then there's the life gain clause, which is pretty great by itself.