Ma'at Breached
Ma'at Breached: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Showing 21 of 71 Multicolour cards
Go to section: Colourless (4) White (9) Blue (9) Black (9) Red (9) Green (10) Multicolour (71) Hybrid (29) Artifact (4) Land (29)
Show rarities: C U R
You may tap a swamp and an forest you control instead of paying its mana cost to cast this spell. They don't untap during their controller's next untap step.
Shock and Awe deals 3 damage to target creature or player. You gain 2 life and draw a card.
Shock and Awe deals 3 damage to target creature or player. You gain 2 life and draw a card.
You may tap a plains and a mountain you control instead of paying its mana cost to cast this spell. They don't untap during their controller's next untap step.
Reveal the top five cards your library, then you may choose card type. Put all cards with the type of your choice into your hand and the rest into your graveyard.
Reveal the top five cards your library, then you may choose card type. Put all cards with the type of your choice into your hand and the rest into your graveyard.
Flying, Hexproof, Deathtouch.

: Draw cards equal to the highest converted mana cost among creature cards in your graveyard, then discard cards equal to the highest converted mana cost among creature cards in target opponent's graveyard.


2/2
Hexproof


,
: Reveal the top three cards of your library. You may put any of them in your graveyard.




1/4
Forestwalk.
At your end-step, each opponent loses X life, where X is the amount of non-green, non-land permanents you control.
At your end-step, each opponent loses X life, where X is the amount of non-green, non-land permanents you control.
4/4
Flying, Protection from Green.
: add 


to your mana pool.



: Target player discard a card at random and Nekheb Broken deals 2 damage to each creature that player controls; you draw 2 cards and return a permanent from your graveyard onto the battlefield.









1/1
Nekheb's Wake deal 1 damage to each creature and each player and target player discards a card. Nekheb's Wake deals double damage and that player discard another card if a forest was tapped to cast this spell.
"We plead the divine Nekheb to rise from her slumber."
Plainswalk
At the beginning of your upkeep, target player puts the top X cards of his or her library into the graveyard, where X is the amount of non-white, non-land permanent you control.
At the beginning of your upkeep, target player puts the top X cards of his or her library into the graveyard, where X is the amount of non-white, non-land permanent you control.
4/4
Hexproof, Protection from White.


,
: You may cast target card with converted mana cost X from target player's graveyard without paying its mana cost. That player puts the top X cards of his or library into the graveyard.


,
: Hwet Corrupted deals X damage to each player and each other creature, then put X +1/+1 counters on each other creature you control.








2/2
Each opponent exiles a card from his or her hand at random, then exile the top card of his or her library.
You may play a card exiled this way without paying its mana cost if a plains was tapped to cast this spell.
You may play a card exiled this way without paying its mana cost if a plains was tapped to cast this spell.
"We plead the compassionate Hwet to rise from his slumber."
Enchant creature.
Enchanted creature gains islandwalk and +X/+X, where X is the amount of non-blue, non-land permanents you control.
When Preserver's Notion is put into the graveyard from the battlefield, return it to its owner's hand instead.
Enchanted creature gains islandwalk and +X/+X, where X is the amount of non-blue, non-land permanents you control.
When Preserver's Notion is put into the graveyard from the battlefield, return it to its owner's hand instead.
Haste, Protection from Blue.
Syah Warped can't be countered.
Whenever Syah Warped attacks, you may pay

. If you do, Syah Warped deals 4 damage to target player and 4 damage to target creature.


: Return Syah Warped from your graveyard to the battlefield.
Syah Warped can't be countered.
Whenever Syah Warped attacks, you may pay






5/5
Target creature gains +2/+0 and lifelink.
Target creature gains +0/+2 and deathtouch.
Put 2 +1/+1 counters on target creature if an island was tapped to cast this spell.
Target creature gains +0/+2 and deathtouch.
Put 2 +1/+1 counters on target creature if an island was tapped to cast this spell.
"We plead the eternal Syah to rise from her slumber."
Vigilance, Protection from Black
: Put a +1/+1 counter on Heka Twisted.
, remove a counter from Heka Twisted: Put a 1/1 colorless Shabti Soldier artifact creature token with double-strike unto the battlefield.
, remove a counter from Heka Twisted: Target creature can't be blocked until the end of turn.
, remove a counter from Heka Twisted: Each creature you control gains +1/+0 until the end of turn




3/3
Choose one: Creatures you control can only be blocked by two or more creatures until the end of turn; or whenever target creature you control deals damage to an opponent this turn, you may draw a card.
You may choose both if a swamp was tapped to cast this spell.
You may choose both if a swamp was tapped to cast this spell.
"We plead the majestic Heka to rise from her slumber."
Swampwalk
Whenever Perceiver's Notion or another non-black creature enters the battlefield, put X +1/+1 counters on that creature, where X is the amount of non-black, non-land permanents you control.
Whenever Perceiver's Notion or another non-black creature enters the battlefield, put X +1/+1 counters on that creature, where X is the amount of non-black, non-land permanents you control.
4/4
Creatures you control gains mountainwalk.
At the beginning of each opponent's combat phase, exile up to X target creatures that player controls, where X is the amount of non-red, non-land permanents you control. Return each card exiled this way onto the battlefield under its owner's control at the beginning of the next end-step.
At the beginning of each opponent's combat phase, exile up to X target creatures that player controls, where X is the amount of non-red, non-land permanents you control. Return each card exiled this way onto the battlefield under its owner's control at the beginning of the next end-step.
Flash, Protection from Red.
When Isfet Changed enters the battlefield, if it was the first time a card named Isfet Changed entered the battlefield this turn, counter target spell, activated or triggered ability.

: Return Isfet Changed to its owner's hand.


: Return Isfet Changed onto the battlefield from your graveyard tapped.
When Isfet Changed enters the battlefield, if it was the first time a card named Isfet Changed entered the battlefield this turn, counter target spell, activated or triggered ability.





4/4
Return target spell or non-land permanent to its owner's hand. If a mountain was tapped to cast this spell, exile it instead.
"We plead the powerful Isfet to rise from his slumber."
Other Shabti creatures you control gain hexproof and indestructible.
: Target non-Shabti creature becomes a Shabti artifact creature in addition to its other types.
: Gain control of target non-legendary Shabti for as long as you control Nephakt, King of Clay.


"We follow the King of Clay. Once you see him, you shall follow the King of Clay too."
0/1
Go to section: Colourless (4) White (9) Blue (9) Black (9) Red (9) Green (10) Multicolour (71) Hybrid (29) Artifact (4) Land (29)
Show rarities: C U R
Ma'at Breached: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
When Mirage-Born Essence enters the battlefield, change the target of target spell to Mirage-Born Essence.
last 2014-04-03 15:09:16 by 10vernothin