Ma'at Breached: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Draw X cards, then search target player's library and/or graveyard for a land card for each swamp, plains and mountain tapped to cast this spell and exile them. Shuffle your library. You may play them as long as they are exiled.
 U 
Instant
Return target spell or non-land permanent to its owner's hand. If a mountain was tapped to cast this spell, exile it instead.

"We plead the powerful Isfet to rise from his slumber."
 U 
Instant
You may tap a plains and a mountain you control instead of paying its mana cost to cast this spell. They don't untap during their controller's next untap step.

Reveal the top five cards your library, then you may choose card type. Put all cards with the type of your choice into your hand and the rest into your graveyard.
 U 
Creature – Zombie Wizard
When Master of Secrets enters the battlefield, return up to one instant card, up to one creature card, and up to one sorcery card from your graveyard to your hand.
2/2
 C 
Instant
Counter target spell or activated ability unless that spell's controller pays {1}.

Spell Swap {u} ({u}, return target spell you control to its owner's hand: You may cast this card without paying its mana cost.)
 C 
Instant
Choose one: return up to one target green or red permanent to its owner's hand; or counter up to one target red or green permanent spell.

If you control a forest or a mountain, draw a card.
 C 
Creature – Elemental
{t}: Until the end of turn, target land may be tapped for any color of mana.
{1}, {t}: add one mana of any color to your mana pool.

"My first act of destruction, unwittingly became my first act of creation." – Nu, Voice of Conception.
0/1
 C 
Enchantment
Whenever another spell is cast, you may have target player put the top card of his or her library into the graveyard.
 C 
Land – Forest
Warped Forest enters the battlefield with a Warp counter on it.
Whenever you tap Warped Forest for {g}, as long as there is a Warp counter on it, instead add {u} to you mana pool.
 C 
Sorcery
Draw two cards. You may play an extra land this turn. Target player loses three life if {b} was spent to cast this spell.
Spell Swap {2}{g}{u} ({2}{g}{u}, return target spell you control to its owner's hand: You may cast this card without paying its mana cost.)
 C 
Creature – Zombie Rogue
Intimidate.
Whenever Cursed Shambler attacks, put a -1/-1 counter on it.
Catalyze {u} (Whenever you cast a spell that shares a card type with this permanent, you may sacrifice it. If you do, reduce the cost of that spell by {u})

"Do not worry, my friends. Look at the way it sheds itself; at this rate he'll be nothing but dust by the time it gets to us." -Mumbti, Veteran Explorer
4/4
 C 
Creature – Spirit
Flying

Fracture {b} (You may pay {b} and exile Wisp Fragment, if you do, cast the spell on the back of the card without paying its mana cost.)
1/1
Ritual Fodder
 
 C 
Instant
Add {b}{b}{b} to your mana pool.
 C 
Creature – Skeleton
{3}{b}: Return Tide Skeletons from your graveyard onto the battlefield tapped.
3/1
 C 
Land – Forest
Whenever you tap Unstable Forest for {g}, as long as there isn't a Warp counter on it, instead add {r} to you mana pool.
 B 
Basic Land
({t}: add {1} to your mana pool.)
(This card does not have any basic land types.)



"The space between Realities, one that binds Duat together... it is breaking apart."
 T 
Artifact Creature – Shabti Rebel
First-strike, Vigilance
2/1

Call for Preservation (rare)
Isfet's Wake (uncommon)
Hide and Seek (uncommon)
Master of Secrets (uncommon)
Last Minute Salvage (common)
Stall for Time (common)
Nu's Creation (common)
Cleokhara's Grace (common)
Warped Forest (common)
Wild Reclamation (common)
Cursed Shambler (common)
Wisp Fragment (common)
Tide Skeletons (common)
Unstable Forest (common)
Aetherspace (basic)
Shabti Rebel (token)