Ma'at Breached: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put each attacking creature on the top of their owners' libraries.
Living Glyph (You may exile this spell as it resolves. If you do, cast the spell on the back of the card without paying its mana cost.) Reveal the top card of your library until you reveal a creature card, then put it into play. It gains haste. Return it to your hand at the end of turn. Put the rest of the cards on the bottom of your library in any order.
"With the Du'at out of Balance, the Words themselves are being distorted..." |
When Shabti Infiltrator enters the battlefield, target opponent gains controls of it.
As long as you control Shabti Infiltrator, non-artifact creatures you control cannot block artifact creatures. 0/1
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: add or to your mana pool.
, put the top three cards of your library into the graveyard: add to your mana pool."Sickness and death is a bane, but it's also inevitable." |
Draw two cards. Each opponent may then sacrifice a creature with the greatest power among creatures he or she controls. You draw another card for each opponent who did not sacrifice a creature.
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Hexproof
![]() ![]() , : Reveal the top three cards of your library. You may put any of them in your graveyard.1/4
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At the beginning of your end-step, each opponent taps a land he or she controls. They don't untap on their controllers' next untap step.
"...but no more, Masters! We will break the cycle. We will change!" 0/1
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Whenever you tap Unstable Mountain for
, as long as there isn't a Warp counter on it, instead add to you mana pool. |
Exile up to two target cards from target player's graveyard, then put that many black 3/1 Silt-Rot elemental token creature with intimidate onto the battlefield. Repeat this process one more time if
was spent to cast this spell.
Spell Swap ![]() ![]() ![]() (![]() ![]() ![]() , return target spell you control to its owner's hand: You may cast this card without paying its mana cost.) |
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Reach.
Fracture ![]() (You may pay ![]() and exile Corrupt Heritage, if you do, cast the spell on the back of the card without paying its mana cost.)3/4
Target creature gains +4/+4 and trample until the end of turn.
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Warped Swamp enters the battlefield with a Warp counter on it.
Whenever you tap Warped Swamp for , as long as there is a Warp counter on it, instead add to you mana pool.
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Deathtouch
When Necropolis Remnant enters the battlefield, place a warp counter or remove a warp counter from target land. Until the end of turn, lands with warp counters on them can only be tapped for .1/3
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Flying
When Herald Pelican enters the battlefield, place a warp counter or remove a warp counter from target land. Until the end of turn, lands with warp counters on them can only be tapped for .2/3
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Destroy up to one target white or blue permanent.
If you control an island or plains, draw a card. "The feel no pain. They fight even as their bodies crack in the sun." |
Enchant creature
Enchanted creature gains +3/+0 and deathtouch. "The Curse spread, from the undead to the living, then from living to the living, until the whole village was undead." |
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Sacrifice this creature: Shabti Martyr does 1 damage to target creature or player
0/1
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Ptah'ret
(rare)
Shabti Infiltrator
(uncommon)
Totem of Eventuality
(uncommon)
Unnatural Edict
(uncommon)
Riddler of the Cataracts
(common)
Legionnaire of Change
(common)
Unstable Mountain
(common)
Mud-caked Incursion
(common)
Corrupt Heritage
(common)
Warped Swamp
(common)
Necropolis Remnant
(common)
Herald Pelican
(common)
Fight the Impossible
(common)
Curse of Undeath
(common)
Swamp
(basic)
Shabti Martyr
(token)


Instant



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