My Universe, My Rules: Recent Activity
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Recent updates to My Universe, My Rules: (Generated at 2026-04-30 00:46:52)
| My Universe, My Rules: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to My Universe, My Rules: (Generated at 2026-04-30 00:46:52)
Nobody plays Enchant Worlds in tournaments; You just played an Enchant World; therefore, we are clearly no longer in a tournament.
Heh.
So, you're saying that if someone else plays an Enchant - World, then we are clearly not playing in a tournament. The card then apologizes and embarrassingly heads to the graveyard.
Let's just make explicit what everybody knows, shall we?
Because SadisticMystic created both the symbol, and the card that does something interesting with it.
Ok, I'll bite. Why does it support -3?
You may like to note that Multiverse does support the
symbol, but not {-2} or {-1}.
Generator creation of marvellousness (well, I made up the second half; the generated one wasn't good enough)
Heh. The layers more or less cope fine with this, although it'll be slightly unintuitive in a couple of cases. Since this ability will be timestamped with the creature (I assume it's a creature), it won't matter what effects like Giant Growth or Last Gasp hit it, it'll always be a 2/6. But a pair of Glorious Anthems would make it lose the bonus, as long as they pre-existed it on the battlefield.
Well, it doesn't get rid of the Ronom Unicorn problem, but it's an interesting solution to the Gaea's Revenge problem.
Heh, that makes it even more Momir Basic-esque.
Make it indestructible and put the creatures out tapped.
Ick. Balancing's no fun.
EDIT: New idea: "At the beginning of each player's upkeep, they choose a creature not chosen this way with CMC X or less, where X is the number of ULTIMATE counters on ~. Then they put the chosen creature onto the battlefield and an ULTIMATE counter on ~."
This way, the creatures increase in cost and presumably power as the showdown continues.
Sadly, this card can be ruined by fuddy-duddys that insist on calling Angel of Despair, then targeting this enchantment with the come into play ability. You can't even respond to that. You'd also have to watch for players that would use this card to deal 7 damage to you, by immediately naming Karrthus, Tyrant of Jund. If players weren't that rude, though, it could be a lot of fun.
Holdover from before the "Not named this way" clause; preventing "Legend!" "Same legend, legend rule, pop. Hah!" loops.
Why the nonlegendary restriction? Might as well go all the way over the top.
yes, let's make it unique.
Hee. That is indeed an amusing game.
May want a clause "that no other player has named this way". Alternatively, may be just as fun without.
Doesn't get much more mythic than that, folks.
That would be rightly epic though. At cost 8, probably printable. In fact, I'll go put that don in card form now.
Oh. Bwahahaha. Yes, if the word "choose" was instead "name", that'd be hilarious, but unfortunately also pretty broken. "I'll have a Sphinx of the Steel Wind, then next turn an Inkwell Leviathan, then an It That Betrays..."
Given this set, I wasn't sure if this was supposed to do as Alex said, or have a Momir Basic-inspired effect.
My only concern would be that you just set up a Magic game in which you have little active participation. You're just going to clone whatever the best thing your opponent has each turn. I'm quite plenty of people will like that, anyways. My favorite strategy in chess, after all, is to just mirror my opponent's moves square for square until they mess up.
If I start messing with wording, I'll end up with an aura that enchants worlds, or something. Per cost; I thought the limitation was pretty good - after all, you need some on-board way of removing it and your opponents can mess with that before you're ready. But yeah, the ability to copy whatever new fatty the opponent plops down is pretty powerful.