My Universe, My Rules: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
When River Mask enters the battlefield, turn all creatures face down.
Players may rearrange their battlefield at will.
{2}: Turn target creature face up. Any player may use this ability.
(Face down creatures are 2/2, colourless, and have no abilities.)
 U 
Flying Creature – Sphinx
{u}: Stonk (switch Stonk Sphinxs power and toughness)
Illus. Reiko Foxx
4/4
 U 
Creature – Frumious
If Bandersnap is blocked but there are no creatures blocking it, Bandersnap has +4/+4 and trample.
4/4
{b}{b}{1}
 
 U 
Instant
Destroy target creature.

If Kill it would be countered, you may instead choose a different target.
 C 
 
Equip {1}: Equipped creature has protection from elves and dragons. Opponents may choose to copy any black spell that targets it.
It's Precious!
 C 
Land
Blue spells cost you {1} less to cast.
 C 
Instant
Target creature gets -X/-0 until end of turn.
Rebound (except, you know, with X preserved, somehow, because otherwise it would be just stupid, and this card needs something to stop it being laughed at by all the other little cards.)
{g}{u}
 
 C 
Enchant – World
For each declared attacker, its controlled chooses a creature controlled by the opponent that is being attacked.
If the attacker deals combat damage to an opponent, that damage is instead dealt to the chosen creature.
Screw the rules, I have money!
 C 
Creature – Kobold
How low can you go? is red.
In your upkeep, How low can you go? deals 1 damage to you.
(When you cast How low can you go?, add {1} to your mana pool.)
0/1
 C 
Enchantment
{1}{u}: At the end of this turn, take an additional turn.
How I first misread Temporal Mastery. And if you add some kind of tactician-style protection, it's probably not unfair either.
 C 
Enchantment – Aura
Enchant Creature, Flash
Imprint – When this enters the battlefield, search your deck for a non-creature artifact, imprint it on Deanimate Artifact and shuffle your deck.
Enchanted creature is an artifact, with the abilities of the imprinted artifact. (It is no longer a cretaure.)
 C 
Creature – Bear
{t}: Untap target bear.
Read the stats.
2/2
 C 
Artifact
{t} : {u}{u}{u}

Untap Saltier Monolith (only) when an opponent curses.
Illus. Chuk
 C 
Creature – Wizard
{1}: Until end of turn, all creatures have power equal to their toughness.
But...
2/2
Identity Mage
{4}
 
 C 
Creature – Wizard
{1}: Until end of turn, all creatures have toughness equal to their power.
...maths!
2/2
 B 
Land
Sudden Shatter enters the battlefield tapped.
{t}: Add {r} to your mana pool. In addition, you may sacrifice Sudden Shatter, if you do, choose a player. They reveal their hand and discard a random artifact from it.

River Mask (rare)
Stonk Sphinx (uncommon)
Bandersnap (uncommon)
Kill it (uncommon)
Whispersilk Ring (common)
Eye Land (common)
Howl from Right Here (common)
Money (common)
How low can you go? (common)
Temporarily Misreading (common)
Deanimate Artifact (common)
Dancing bear (common)
Saltier Monolith (common)
Identity Mage // Identity Mage (common)
Sudden Shatter (basic)