My Universe, My Rules: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment
All permanents are lands. (They are no longer creatures, artifacts, etc.)
Back to the here and now
{3}{r}
 
 U 
Sorcery
Flambe deals 5 damage to each of two target players.
And what is the answer?
Fire! Fire! Fire!
-- Call and response (trad)
 U 
Creature – Golem
Whenever a player takes control of Fervously Converable, they put a +1/+1 counter on it.
3/3
{2}{u}{u}
 
 U 
Tribal Sorcery – Sliver
Choose a static ability on target creature you control.
Until end of turn, all creatures that you control have that ability.
 C 
 
~ may only be cast for 4.
Does something kinda froody.
Wanted to play with colouriness of costs.
 C 
Creature – Spirit
Everything on the battlefield is either a land, or a creature (and nothing else).
If it wasn't, make it so – as a land it taps for one mana of any one of its colours, as a creature it has power and toughness equal to its casting cost.
2/2
 C 
Instant
Split Second.
An end step occurs, including cleanup. (until end of turn effects wear off, damage is removed from creatures, mana drains from mana pools etc.)
Then the current turn continues as normal.
(Coaches turn back into pumpkins...)
 C 
Sorcery
Search your deck for as many basic land cards as you like. Put them onto the battlefield tapped.
Acceleration, followed by a sudden stop.
 C 
Land – Aura
Enchant Creature.
Enchanted creature is an 8/8 land.
It's a great word.
{1}{r}
 
 C 
Cretaure – Djinn
Hsalf enters the battlefield tapped and attacking
2/2
 C 
Enchantment
All creatures have deathtouch. (They touch dead things.)
 C 
Artifact
All Spells are countered.

{2}: you control Mana Engine. Any player may use this ability.

Upkeep: {u}
 C 
Artifact Creature – Myr
{t}: For each colour, if you have a permanent in play of that colour, add one mana of that colour to your mana pool.
Of course! It's a myr.
1/1
 C 
Creature – Wall
Defender
Exiled creatures may not return to the battlefield, they remain in exile.
What's on the other side? Who cares, as long as it stays there.
1/4
 B 
Sorcery
At the start of the game, if this is in your deck, you may search for it and cast it without paying its cost.

Put an emblem with "there are no planeswalkers, it was all a bad dream" into play.

Return to Nature (mythic)
Flambe (uncommon)
Fervously Converable (uncommon)
Lamarck (uncommon)
Card11389 (common)
Spirit of Simplicity (common)
Chimes of Midnight (common)
Mana Impulse (common)
Monumentcity (common)
Hsalf (common)
Portent of Death (common)
Mana Engine (common)
Undercosted Myr (common)
Avernum Gate (common)
Hates them (basic)