My Universe, My Rules: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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All spells and abilities that may target Turg must do so.
...id habbened again.
1/3
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Ganymede deals 3 damage to target creature.
Well, progenitus, what say you?
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Whenever a creature enters the battlefield its controller must sacrifice a creature.
Culmulative Upkeep: 1 life
Illus. Silverfox5213
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Sacrifice a land you control,
: Add ![]() to your mana pool.A deep mine is a complex ecosystem; and the ponies just weren't able to defend themselves.
Illus. absentfather
2/1
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All players take
damage.
Kicker : Instead, target player takes damage. |
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Choose an opponent. Target spell or abililty is now controlled by them, they may make any decisions it calls for, including changing any targets.
Loose! I said Loose! A hex on you, my apprentice!
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When Borderguard enters the battlefield, exile all creatures exiled this turn.
1/1
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Choose two target creatures.
Gain control of one of them until end of turn. |
Enchanted creature has:
,{Q/0} : Next time this turn this creature would die, instead all damage is removed from it. |
Until end of all, the creature gets three to target. Plus turn.
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~ may only be cast for 4.
Does something kinda froody. Wanted to play with colouriness of costs. |
All spells are countered.
Can't see your target? Use area of effect.
Illus. Elseworlds
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Ninja Village enters the battlefield tapped.
You may return an attacking creature you control to your hand and reveal Ninja Village. If you do, put Ninja Village into play. :![]() Sadly, can't be templated as just 'Ninjitsu'
1/1
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Flash
When this enters the battlefield, sacrifice Helical Lightning and it deals 4 damage to enchanted player. When this leaves the battlefield, enchanted player gains 4 life. |
Dying Creatures Die.
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Turg
(rare)
Ganymede
(uncommon)
Weighed
(uncommon)
Pit Tiger
(uncommon)
Barely Controlled Anger
(common)
Lose Control
(common)
Borderguard
(common)
Appropriate Mistake
(common)
Regenerate
(common)
Instant
(common)
Card11389
(common)
Stop That
(common)
Ninja Village
(common)
Helical Lightning
(common)
Yes they do, part three
(basic)



: Add 
: Instead, target player takes

