My Universe, My Rules: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() : Put a 1/1 monkey token, with flying, into play.1/1
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Defender
When Mirrorgate blocks a creature, you take control of that creature, and the creature's former controller takes control of Mirrorgate. (They are both both removed from combat before they deal damage.) 0/3
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![]() :Target creature gets -2/-0 and persist until end of turn.'Scared to death' just means that you aren't scared ''enough''.
2/2
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Target spell's owner discards all copies of that spell from their hand and library.
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Indestructible
It may not be able to crash, but...
0/0
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Destroy target non-land permanent.
I don't care what the question is.
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Reveal cards from target opponent's library until you reveal a land card. Put that into play, and the remainder on the bottom of the library.
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Pile of Rubble does not untap. (If it would, then, uh, it doesn't.)
And then after it falls on your opponent, this creature turns into a Pile-of-Rubble token creature. Uh, somehow. --Doug Beyer
2/5
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Whenever a player casts a spell they add red mana to their mana pool equal to its converted mana cost.
This was a lot more fun before someone invented mana-proof gloves.
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: ![]() ![]()
Untap Saltier Monolith (only) when an opponent curses.
Illus. Chuk
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When Summon Help! takes damage, put a 1/1 Beeble token into play. (Not one per point of damage. Each individual time. If multiple creatures block Summon Help!, even Alex doesn't know what happens.)
Whatever happened to 'summon' anyway?
1/3
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![]() : At the end of this turn, take an additional turn.How I first misread Temporal Mastery. And if you add some kind of tactician-style protection, it's probably not unfair either.
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All players take
damage.
Kicker : Instead, target player takes damage. |
: Gain for each spell you have cast this turn.1/1
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Dying Creatures Die.
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Bastinda
(rare)
Mirrorgate
(uncommon)
Scarefish
(uncommon)
No More
(uncommon)
Omnithopter
(common)
An Answer
(common)
Squirrely Growth
(common)
Pile of Rubble
(common)
Red Alert
(common)
Saltier Monolith
(common)
Summon Help!
(common)
Temporarily Misreading
(common)
Barely Controlled Anger
(common)
Keeper of the Vines
(common)
Yes they do, part three
(basic)


: Put a 1/1 monkey token, with flying, into play.

:Target creature gets -2/-0 and persist until end of turn.



