My Universe, My Rules: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land – Mine
{t}:Draw a card. An opponent gains control of Howl's Moving Castle at the beginning of the next end step.
Illus. Anato Finnstark
 U 
Creature – Bannerette
(Target Permanent is a different card)
1/1
 U 
Sorcery
Destroy target creature.
If it is still in play, exile it and then if it is not in exile, destroy all creatures.
Blood that flows, blah blah you go boom now.
Illus. 熊谷哲矢
 U 
Creature – Merfolk Scarecrow
{u/b}{q}:Target creature gets -2/-0 and persist until end of turn.
'Scared to death' just means that you aren't scared ''enough''.
2/2
 C 
– Sorcery
Draw X cards.

Each player may pay {x}. Unless they do, they take X damage.
Look ma, I made a brain geyser!
 C 
Creature – Bear
LastStrike (Three Toe Grizzly deals its combat damage after all normal damage has been dealt, even if it has been killed or otherwise removed from the combat.)
3/3
 C 
Instant
Remove target creature from the game and place it into its owner's command zone.
(Cards in the command zone are face up, and their owner may cast them as though they were in their hand, as long as they pay an additional cost of {2} for each time it has been placed in the command zone from play.)
 C 
Creature – Imp
Flying
I do not think that word is the correct one...
2/1
 C 
Enchant – Creature
When Sigil of Risk leaves play, a random player wins the game.
 C 
Enchantment
Indestructible.
{1}: Counter activated ability of target planeswalker.
Because "Exile all planeswalkers from the game, the library, and from outside of the game and from R&D was considered almost excessive. Then they printed Jace."
 C 
Instant
Tap target creature, and all cards that share a type with it.
...creature, for example.
 C 
Artifact Creature – Golem
At the end of your upkeep phase, lose X life, where X is the number of creatures you control.

{3} : Target player takes control of Brain Jinxed Golem
2/2
{r}{g}
 
 C 
Enchantment
Opponents may not attack.
Instead of your combat phase:
Each player (starting with you) chooses any number of creatures they control to attack; and select an opponent for them.
Then each player chooses some creatures to block some of those creatures, their blockers if any return to attacking.
Once no player wishes to choose any further blockers, attackers deal damage to blockers or chosen opponent, and vice versa, as normal.
 C 
Creature – Imp
Flying, Deathtouch
Bijou massacrette cannot block
The tailed beasts bring devastation
2/1
 B 
Instant
Dying Creatures Die.

Howl's Moving Castle (rare)
Target Creature (uncommon)
Crimson Darkness (uncommon)
Scarefish (uncommon)
Ignimancy (common)
Three Toe Grizzly (common)
Swords to Generals (common)
Lausible (common)
Sigil of Risk (common)
Circle of Protection : Plane (common)
Marine Restriction (common)
Brain Jinxed Golem (common)
Fight! (common)
Bijou massacrette (common)
Yes they do, part three (basic)