My Universe, My Rules: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Put an emblem into play which says:
All counters on creatures are +1/+1 counters.
All counters on artifacts are charge counters.
All counters on artifact-creatures are in a quantum superposition, only resolvable by APNAP and quantum layer theory.
{g}{g}
 
 U 
Enchantment
+1/+1 counters are +2/+2 counters.
{b}{b}{1}
 
 U 
Instant
Destroy target creature.

If Kill it would be countered, you may instead choose a different target.
 U 
Creature – Merfolk Scarecrow
{u/b}{q}:Target creature gets -2/-0 and persist until end of turn.
'Scared to death' just means that you aren't scared ''enough''.
2/2
 C 
Instant
If Superiority is in your hand before the game starts, you may reveal it and exile it.
Whenever Superiority is cast or exiled, each player draws a card and then each other player discards a card.
Illus. Liujuin
 C 
Enchant – Player
Flash
When this enters the battlefield, sacrifice Helical Lightning and it deals 4 damage to enchanted player.
When this leaves the battlefield, enchanted player gains 4 life.
 C 
Instant
Return target creature that was placed in your graveyard this turn to play. It is now a beast.
Regeneration means that later this turn, instead of dying and then undying again, you don't die – but it's only that second part that is the actual regeneration, so you can regenerate even if you have been told that you can't, it's just that you don't actually regenerate; even though nothing else works that way. Clear? Oh, and go kill Zeus when you have a moment.
Illus. Activision
 C 
Creature – Wizard
{1}: Until end of turn, all creatures have power equal to their toughness.
But...
2/2
Identity Mage
{4}
 
 C 
Creature – Wizard
{1}: Until end of turn, all creatures have toughness equal to their power.
...maths!
2/2
 C 
Creature – Wall
Defender.
Menacing Wall can only be blocked by goblins.
Only they would try.
0/3
 C 
Creature – Plains
{t}: Target players add {w} to their mana pool.
The land can't eat me. The land can't eat me. The land can't eat me.
...
That's not a land!
2/3
 C 
Artifact
Ditz Stone isn't colourless.
 C 
Creature – Wizard
A land you control gains phasing, {t}: Phase target creature.
1/1
 C 
Instant
Target creature is summoning sick.
 C 
Creature – Goblin
{t}: Add {r} or {c} to you mana pool. Then next mana you would add this turn is subtracted instead.
We will invert your money wisely.
1/1
 B 
Land
Sudden Shatter enters the battlefield tapped.
{t}: Add {r} to your mana pool. In addition, you may sacrifice Sudden Shatter, if you do, choose a player. They reveal their hand and discard a random artifact from it.

Urza's Legacy (Not the Urza's Legacy one) (rare)
Birchin (uncommon)
Kill it (uncommon)
Scarefish (uncommon)
Superiority (common)
Helical Lightning (common)
Wise Fwom Yur Gwave! (common)
Identity Mage // Identity Mage (common)
Menacing Wall (common)
Plainshark (common)
Ditz Stone (common)
Phase Mage (common)
Touch of Flu (common)
Goblin Accountant (common)
Sudden Shatter (basic)