My Universe, My Rules: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{w}{2}
 
 R 
Enchantment
May is Must.

Every instance of the word 'may' on every thing in every zone is treated as the word 'must'.
When there is a choice of who 'may' do something, the controller of The Law decides the order in which they must do it.
 U 
Tribal Interrupt
Change the text of target spell or permanent by replacing all instances of one sub-type with another. (For example, you may change "elf" to "swamp" This effect lasts indefinitely.)
 U 
Token Tribal – Sorcery
Choose players. Up to two can put two 2/2 toucan tokens into play. (2/2 Toucan tokens can fly).
Can too.
 U 
Creature – Wizard
As an additional cost to play the activated ability of any permanent, sacrifice that permanent if it is in play.
2/1
 C 
Creature – Bear
{t}: Untap target bear.
Read the stats.
2/2
 C 
 
When you assemble your fifth contraption, set a scheme in motion.
Do you intend to be controller of all things?
 C 
Creature – Wizard
A land you control gains phasing, {t}: Phase target creature.
1/1
 C 
Enchantment – Aura
Enchant Creature, Flash
Imprint – When this enters the battlefield, search your deck for a non-creature artifact, imprint it on Deanimate Artifact and shuffle your deck.
Enchanted creature is an artifact, with the abilities of the imprinted artifact. (It is no longer a cretaure.)
 C 
Artifact Creature – Myr
{t}: For each colour, if you have a permanent in play of that colour, add one mana of that colour to your mana pool.
Of course! It's a myr.
1/1
 C 
Enchantment
{1}: The next time this turn target player wouldn't take damage, they do.
 C 
Creature
First Strike.
{w}: Regenerate Invincible Sword Princess.
{r}: The next time this turn Invincible Sword Princess would become unable to regenerate, regenerate it instead.
1/3
 C 
Tribal Enchantment – Wall
Persist.
All creatures have defender.
Creatures with defender may attack as if they didn’t have defender as long as Fortress Sanctuary doesn’t have a -1/-1 counter on it.
If Fortress Sanctuary would be countered, instead put it onto the battlefield with a -1/-1 counter on it.
 C 
Enchantment
Whenever a player casts a spell they add red mana to their mana pool equal to its converted mana cost.
This was a lot more fun before someone invented mana-proof gloves.
 C 
Enchantment
Creatures cannot be blocked by creatures with higher converted mana cost.
 B 
Land
Slow Forest enters the battlefield tapped.
{t}:{g}

The Law (rare)
Tribal Hack (uncommon)
Ken of Tow (uncommon)
Summoner of Regrets (uncommon)
Dancing bear (common)
Card13113 (common)
Phase Mage (common)
Deanimate Artifact (common)
Undercosted Myr (common)
Geometric Figure of Improbable Improtection (common)
Invincible Sword Princess (common)
Fortress Sanctuary (common)
Red Alert (common)
Eternal Struggle (common)
Slow Forest (basic)