My Universe, My Rules: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Instead of declaring attackers all in one go, players declare attackers one at a time, allow the opponent to declare which creatures block that creature, and then move on to the next creature until you are done. Then resolve the attack.
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If a spell or ability targeting Mana Eater would resolve, instead counter it and put a +1/+1 counter on Mana Eater.
Morph: ![]() I resolve to grow a little every day.
1/1
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Equipped creature has +1/+1
Equip
Equip until end of turn (at end of turn it returns to whatever it previously equipped) |
Creatures with flash have +1/+1
1/1
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Crimson Kobolds is Red.
0/1
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All Creatures have Lifelink.
Vanishing 3. 2/2
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If Tournament is in your hand before your turn, you may put it into play and draw a card.
: If you spent at least 2 colours of mana to activate this ability, win the game. Any player may activate this ability. |
Enchanted creature has:
,{Q/0} : Next time this turn this creature would die, instead all damage is removed from it. |
~ may only be cast for 4.
Does something kinda froody. Wanted to play with colouriness of costs. |
Vanishing 3
In your upkeep, you may gain 1 life. Inspired by http://multiverse.heroku.com/cards/12254 and my wanting to reference 'crumble'
3/3
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Remove target creature from the game and place it into its owner's command zone.
(Cards in the command zone are face up, and their owner may cast them as though they were in their hand, as long as they pay an additional cost of for each time it has been placed in the command zone from play.) |
All players take
damage.
Kicker : Instead, target player takes damage. |
Flying, Deathtouch
Bijou massacrette cannot block The tailed beasts bring devastation
2/1
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A land you control gains phasing,
: Phase target creature.1/1
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Slow Forest enters the battlefield tapped.
:![]() |
River Ford
(rare)
Mana Eater
(uncommon)
Faithless Sword
(uncommon)
Jumpin Jack
(uncommon)
Crimson Kobolds
(common)
Something Farmer
(common)
Tournament
(common)
Regenerate
(common)
Card11389
(common)
Crumbling Idol
(common)
Swords to Generals
(common)
Barely Controlled Anger
(common)
Bijou massacrette
(common)
Phase Mage
(common)
Slow Forest
(basic)


: If you spent at least 2 colours of mana to activate this ability, win the game. Any player may activate this ability.
: Next time this turn this creature would die, instead all damage is removed from it.

for each time it has been placed in the command zone from play.)