My Universe, My Rules: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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In your upkeep, choose a creature you control and an opponent.
That opponent also chooses a creature they control. They fight. The Itchy and... yeah; you get it.
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Sacrifice a land you control,
: Add ![]() to your mana pool.A deep mine is a complex ecosystem; and the ponies just weren't able to defend themselves.
Illus. absentfather
2/1
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While this is in play, you have 5 less life.
4/4
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Whenever a creature enters the battlefield its controller must sacrifice a creature.
Culmulative Upkeep: 1 life
Illus. Silverfox5213
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Nothing may transform. (This effect doesn't end.)
There is no moon!
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All spells are countered.
Can't see your target? Use area of effect.
Illus. Elseworlds
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Flash
When this enters the battlefield, sacrifice Helical Lightning and it deals 4 damage to enchanted player. When this leaves the battlefield, enchanted player gains 4 life. |
Whenever any player discards a card, exile Insane Tomb Builder and each other player discards a card at random.
He's dedicated to taking it with him.
2/1
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: Until end of turn, all creatures have power equal to their toughness.But...
2/2
: Until end of turn, all creatures have toughness equal to their power....maths!
2/2
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Ninja Village enters the battlefield tapped.
You may return an attacking creature you control to your hand and reveal Ninja Village. If you do, put Ninja Village into play. :![]() Sadly, can't be templated as just 'Ninjitsu'
1/1
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Cast Peace Treaty only during combat.
End the combat. |
Islandhome.
All creatures are attached to an island. They may only block and be blocked by other creatures attached to that island. Each player may re-attach creatures during their turn. |
LastStrike (Three Toe Grizzly deals its combat damage after all normal damage has been dealt, even if it has been killed or otherwise removed from the combat.)
3/3
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: Level up.
Level 1: : Regenerate [2/2]
Level 2: Flying, :+0/+1 [2/2]2/2
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Invulnerable
Ild-San cannot attack or block. :Add to your mana pool.
You may only cast one invulnerable creature a turn. 0/1
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Champions Call
(rare)
Pit Tiger
(uncommon)
_o__ the g___
(uncommon)
Weighed
(uncommon)
Remove Moon
(common)
Stop That
(common)
Helical Lightning
(common)
Insane Tomb Builder
(common)
Identity Mage // Identity Mage
(common)
Ninja Village
(common)
Peace Treaty
(common)
Archipeligo
(common)
Three Toe Grizzly
(common)
Uthden Gargoyle
(common)
Ild-San
(basic)



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Creature – Wizard