My Universe, My Rules: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Golem
Whenever a player takes control of Fervously Converable, they put a +1/+1 counter on it.
3/3
 
 R 
Creature – Wyrm
Flying
Whenever a land's mana ability is activated, put a charge counter on it.
Then, if there are three or more charge counters on it, destroy it.
2/1
{b}{b}{1}
 
 U 
Instant
Destroy target creature.

If Kill it would be countered, you may instead choose a different target.
 U 
Creature
If a spell or ability targeting Mana Eater would resolve, instead counter it and put a +1/+1 counter on Mana Eater.

Morph: {g/u}
I resolve to grow a little every day.
1/1
 U 
Creature – Wall
Defender
When Mirrorgate blocks a creature, you take control of that creature, and the creature's former controller takes control of Mirrorgate. (They are both both removed from combat before they deal damage.)
0/3
 C 
Sorcery
Exile target permanent. Its controller may put another permanent that shares a type type with it into play. If they do, that permanent has vanishing, and enters the battlefield with two time counters.
 C 
Creature – Imp
Flying
I do not think that word is the correct one...
2/1
 C 
Land – Ninja
Ninja Village enters the battlefield tapped.
You may return an attacking creature you control to your hand and reveal Ninja Village. If you do, put Ninja Village into play.
{t}:{g}
Sadly, can't be templated as just 'Ninjitsu'
1/1
 C 
Instant
Cast Peace Treaty only during combat.
End the combat.
 C 
Instant
Choose an opponent. Target spell or abililty is now controlled by them, they may make any decisions it calls for, including changing any targets.
Loose! I said Loose! A hex on you, my apprentice!
 C 
Creature – Elemental
Play with the top card of your library face up.
{0}: Exile the top card of your library.
{t}, Sacrifice Watching Darkness: Draw a card.
1/1
 C 
World Enchantment
Fighting is combat. (Damage dealt is combat damage, first strike works etc.)

If this is outside of the game then put it into play.
But don't forget, fighting isn't combat damage. --Alex
 C 
Instant
Destroy target non-land permanent.
I don't care what the question is.
 C 
Sorcery
All players take {x} damage.

Kicker {2} : Instead, target player takes {x} damage.
 B 
Sorcery
At the start of the game, if this is in your deck, you may search for it and cast it without paying its cost.

Put an emblem with "there are no planeswalkers, it was all a bad dream" into play.

Fervously Converable (uncommon, foil)
Mana Dingus (rare)
Kill it (uncommon)
Mana Eater (uncommon)
Mirrorgate (uncommon)
Cinderella (Mental) (common)
Lausible (common)
Ninja Village (common)
Peace Treaty (common)
Lose Control (common)
Watching Darkness (common)
Yes. It. Is. (common)
An Answer (common)
Barely Controlled Anger (common)
Hates them (basic)