My Universe, My Rules: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment – Ultimate
Shroud.
No more spells may be cast.
In their upkeep, each player names any non-legendary creature that has not been named this way.
They put a token into play which is a copy of that creature.
 U 
Sorcery – Meta
The next spell you cast this turn with a single target instead targets everything it can.
 U 
Aura – Creature Enchantment
Enchanted creatures activated abilities cost {2} less, but not less than {1}.
 U 
Creature – Wall
Defender
When Mirrorgate blocks a creature, you take control of that creature, and the creature's former controller takes control of Mirrorgate. (They are both both removed from combat before they deal damage.)
0/3
 C 
Creature
First Strike.
{w}: Regenerate Invincible Sword Princess.
{r}: The next time this turn Invincible Sword Princess would become unable to regenerate, regenerate it instead.
1/3
 C 
Artifact Crature – Myr
Morph {0}
Sometimes a myr bluff is enough.
2/2
 C 
Creature – Pharoah
Whenever any player discards a card, exile Insane Tomb Builder and each other player discards a card at random.
He's dedicated to taking it with him.
2/1
 C 
Sorcery
Choose a player who has lost the game.
They re-enter the game with 20 life, and take control of one land, one creature, one artifact of their choice from each other player.
 C 
Sorcery
Search your deck for as many basic land cards as you like. Put them onto the battlefield tapped.
Acceleration, followed by a sudden stop.
 C 
Enchant – World
If Tournament is in your hand before your turn, you may put it into play and draw a card.

{7}: If you spent at least 2 colours of mana to activate this ability, win the game. Any player may activate this ability.
{r}{g}
 
 C 
Enchantment
Opponents may not attack.
Instead of your combat phase:
Each player (starting with you) chooses any number of creatures they control to attack; and select an opponent for them.
Then each player chooses some creatures to block some of those creatures, their blockers if any return to attacking.
Once no player wishes to choose any further blockers, attackers deal damage to blockers or chosen opponent, and vice versa, as normal.
 C 
Instant
Choose two target creatures.
Gain control of one of them until end of turn.
 C 
Enchant – Creature
Flash.
Enchanted creature gains +4/+0.
If it would deal combat damage to an opponent, instead destroy it.
Your woods are no match for the elementals at my command.
 C 
Instant
Target spell or effect which has one or more target, may select targets which are not currently legal but which were at some point in the past which you identify.
 B 
Land
Sudden Shatter enters the battlefield tapped.
{t}: Add {r} to your mana pool. In addition, you may sacrifice Sudden Shatter, if you do, choose a player. They reveal their hand and discard a random artifact from it.

Ultimate Showdown (of Ultimate Destiny) (mythic)
Overcharge (uncommon)
Dis? em? power (uncommon)
Mirrorgate (uncommon)
Invincible Sword Princess (common)
Morph Myr (common)
Insane Tomb Builder (common)
Resurgance of Allies (common)
Mana Impulse (common)
Tournament (common)
Fight! (common)
Appropriate Mistake (common)
Gift of Lightning (common)
Sweet Memories (common)
Sudden Shatter (basic)