My Universe, My Rules: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the start of your upkeep, exile a card from your graveyard or discard a card.
If you do, put a copy of Ophiocordyceps into play. 1/1
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Whenever a player takes control of Fervously Converable, they put a +1/+1 counter on it.
3/3
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Protection from Blue.
: ~ gains Lifelink until end of turn.My attempt to answer (((Scryb Ranger))) .. might be too good, still. But green seems REALLY inconsitent with its CMC2 creatures.
2/2
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As an additional cost to play the activated ability of any permanent, sacrifice that permanent if it is in play.
2/1
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How low can you go? is red.
In your upkeep, How low can you go? deals 1 damage to you. (When you cast How low can you go?, add to your mana pool.)0/1
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For each declared attacker, its controlled chooses a creature controlled by the opponent that is being attacked.
If the attacker deals combat damage to an opponent, that damage is instead dealt to the chosen creature. Screw the rules, I have money!
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: Add one mana to your mana pool, that is a combination of the colours used to activate this ability. (Red and White makes pink mana, etc.)Hasn't that sun popped yet?
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Reveal cards from target opponent's library until you reveal a land card. Put that into play, and the remainder on the bottom of the library.
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Equip – (1), gain 2 life.
Equipped creature has -2/-1. |
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target spell has storm. (Copy it for each spell cast this turn.) |
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Choose a player who has lost the game.
They re-enter the game with 20 life, and take control of one land, one creature, one artifact of their choice from each other player. |
Changeling (This card is every creature type.)
Whenever Chamoflaging Chameleon blocks or becomes blocked, it becomes the colour(s) of the other creature(s). 1/3
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Exile target permanent. Its controller may put another permanent that shares a type type with it into play. If they do, that permanent has vanishing, and enters the battlefield with two time counters.
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When a spell or ability is activated, and would target Obstinate Lurker, or apply an effect to a category that includes Obstinate Lurker, counter it unless its controller pays
in addition to any other costs.Mana, or it didn't happen.
2/2
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At the start of the game, if this is in your deck, you may search for it and cast it without paying its cost.
Put an emblem with "there are no planeswalkers, it was all a bad dream" into play. |
Ophiocordyceps
(rare)
Fervously Converable
(uncommon)
Card19793
(uncommon)
Summoner of Regrets
(uncommon)
How low can you go?
(common)
Money
(common)
Artists Pallette.
(common)
Squirrely Growth
(common)
Large Pile of Cake
(common)
Sudden Storm
(common)
Resurgance of Allies
(common)
Chamoflaging Chameleon
(common)
Cinderella (Mental)
(common)
Obstinate Lurker
(common)
Hates them
(basic)


: Add one mana to your mana pool, that is a combination of the colours used to activate this ability. (Red and White makes pink mana, etc.)
