My Universe, My Rules: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
Destroy target creature.
If it is still in play, exile it and then if it is not in exile, destroy all creatures.
Blood that flows, blah blah you go boom now.
Illus. 熊谷哲矢
 
 R 
Enchantment
{2}:Destroy a random permanent. Any player may use this ability.
It blew itself up again, sir. And everything else.
 U 
Creature – Human Wizard
At the start of your upkeep, put a charge counter on Spikemage.
{u},{t}: Counter target spell that costs X, where X is the number of time counters on Spikemage.
1/1
 U 
Creature – Bannerette
(Target Permanent is a different card)
1/1
 U 
Creature – Frumious
If Bandersnap is blocked but there are no creatures blocking it, Bandersnap has +4/+4 and trample.
4/4
 C 
Creature – Pirate Bear
Tetraid Ursine is blocked.
Because there must be some reason for the phrase "When attacking creature is blocked" bothering to specify 'attacking'...
2/2
 C 
Creature – Kobold
How low can you go? is red.
In your upkeep, How low can you go? deals 1 damage to you.
(When you cast How low can you go?, add {1} to your mana pool.)
0/1
 C 
Enchant – Creature
When Sigil of Risk leaves play, a random player wins the game.
 C 
Enchantment – Aura
Enchanted creature is a 2/2 knight and has first strike.
All activated abilities of enchanted creature are countered.
Forgery? You wound me sirrah!
Time travel, of course.
{u}{b}
 
 C 
Sorcery
Fateseal 4
(Look at the top four cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
Curse you, Auntie Scry!
 C 
Instant
Choose two target creatures.
Gain control of one of them until end of turn.
 C 
Creature – Latin Teacher
Wellspring Maga enters the battlefield with 3 +1/+1 and 3 -1/-1 counters on it.
+1/+1 counters and -1/-1 counters do not eliminate each other. (that is, a creature can have both at once – if it does, both still affect its power and toughness)
1/1
 C 
Land
Blue spells cost you {1} less to cast.
 C 
Enchantment
Indestructible.
{1}: Counter activated ability of target planeswalker.
Because "Exile all planeswalkers from the game, the library, and from outside of the game and from R&D was considered almost excessive. Then they printed Jace."
 B 
Instant
Dying Creatures Die.

Crimson Darkness (uncommon, foil)
Meteor Shower (rare)
Spikemage (uncommon)
Target Creature (uncommon)
Bandersnap (uncommon)
Tetraid Ursine (common)
How low can you go? (common)
Sigil of Risk (common)
Noble Lineage (common)
Curses (common)
Appropriate Mistake (common)
Wellspring Maga (common)
Eye Land (common)
Circle of Protection : Plane (common)
Yes they do, part three (basic)