My Universe, My Rules: Virtual Booster
| My Universe, My Rules: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
The next time this turn you sacrifice a creature, you may destroy an opponents creature instead.
|
: Gain control of the chosen color until end of turn.Max has a markov generator
4/4
|
![]() :Target creature gets -2/-0 and persist until end of turn.'Scared to death' just means that you aren't scared ''enough''.
2/2
|
At the start of your upkeep, put a charge counter on Spikemage.
, : Counter target spell that costs X, where X is the number of time counters on Spikemage.1/1
|
Protection from Blue.
: ~ gains Lifelink until end of turn.My attempt to answer (((Scryb Ranger))) .. might be too good, still. But green seems REALLY inconsitent with its CMC2 creatures.
2/2
|
|
Split Second.
An end step occurs, including cleanup. (until end of turn effects wear off, damage is removed from creatures, mana drains from mana pools etc.) Then the current turn continues as normal. (Coaches turn back into pumpkins...)
|
If Tournament is in your hand before your turn, you may put it into play and draw a card.
: If you spent at least 2 colours of mana to activate this ability, win the game. Any player may activate this ability. |
When two creatures fight, one dies.
Sadly this would let you kill one of your choice before the fight resolves. to make it actually work requires yucky wording.
Illus. Burning man
|
: Put a +1/+1 counter on target cat.1/1
|
Enchanted creature has -2/-2.
Sacrifice Dromar's Sigil: Choose one: Gain 5 life or Counter target spell. Blegh --Vitenka
|
|
Opponents may not attack.
Instead of your combat phase: Each player (starting with you) chooses any number of creatures they control to attack; and select an opponent for them. Then each player chooses some creatures to block some of those creatures, their blockers if any return to attacking. Once no player wishes to choose any further blockers, attackers deal damage to blockers or chosen opponent, and vice versa, as normal. |
Enchant Creature, Flash
Imprint – When this enters the battlefield, search your deck for a non-creature artifact, imprint it on Deanimate Artifact and shuffle your deck. Enchanted creature is an artifact, with the abilities of the imprinted artifact. (It is no longer a cretaure.) |
Choose an opponent. Target spell or abililty is now controlled by them, they may make any decisions it calls for, including changing any targets.
Loose! I said Loose! A hex on you, my apprentice!
|
Morph
![]() Sometimes a myr bluff is enough.
2/2
|
Sudden Shatter enters the battlefield tapped.
: Add to your mana pool. In addition, you may sacrifice Sudden Shatter, if you do, choose a player. They reveal their hand and discard a random artifact from it. |
Fairly Glum Ritual
(common, foil)
Markov, Chained
(mythic)
Scarefish
(uncommon)
Spikemage
(uncommon)
Card19793
(uncommon)
Chimes of Midnight
(common)
Tournament
(common)
Thumbs Down
(common)
Nekomancer
(common)
Dromar's Sigil
(common)
Fight!
(common)
Deanimate Artifact
(common)
Lose Control
(common)
Morph Myr
(common)
Sudden Shatter
(basic)



: Gain control of the chosen color until end of turn.

:Target creature gets -2/-0 and persist until end of turn.
: If you spent at least 2 colours of mana to activate this ability, win the game. Any player may activate this ability.