My Universe, My Rules: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When tokens leave the battlefield, they become cards. (And thus can be put into graveyards, libraries, hands, etc.)
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Change the text of target spell or permanent by replacing all instances of one sub-type with another. (For example, you may change "elf" to "swamp" This effect lasts indefinitely.)
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(Target Permanent is a different card)
1/1
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Defender
When Mirrorgate blocks a creature, you take control of that creature, and the creature's former controller takes control of Mirrorgate. (They are both both removed from combat before they deal damage.) 0/3
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Target creature gets -X/-0 until end of turn.
Rebound (except, you know, with X preserved, somehow, because otherwise it would be just stupid, and this card needs something to stop it being laughed at by all the other little cards.) |
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At the start of each players turn, if another player controls more creatures than they do, they take control of one of that players creatures. (Shifting Balance does not give that creature Haste.)
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Flying
What is?
Illus. Kyander
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When Duo enters the battlefield draw a card for each card any player has drawn since the end of your last turn.
1/1
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Enchant Creature, Flash
Imprint – When this enters the battlefield, search your deck for a non-creature artifact, imprint it on Deanimate Artifact and shuffle your deck. Enchanted creature is an artifact, with the abilities of the imprinted artifact. (It is no longer a cretaure.) |
Target Creature is destroyed.
Yes, Even then! cannot be countered. But it's not got a target any more. I don't care! It resolves anyway! Put that creature in the graveyard! Hunt it down if you have to!
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Hyalopterous 3
1/1
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During each players upkeep, Too Quiet gains a charge counter.
Whenever a spell is cast, remove a charge counter from Too Quiet. At each player's end of turn, that player loses life equal to the number of counters on Too Quiet. |
Protection from damage. (All damage dealt to Oddball is prevented. If damage somehow enters the battlefield and becomes a creature, slap Alex and it cannot block Oddball or target it with any abilities)
2/1
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Blue spells cost you
less to cast. |
Invulnerable
Ild-San cannot attack or block. :Add to your mana pool.
You may only cast one invulnerable creature a turn. 0/1
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Substantiate Illusion
(rare)
Tribal Hack
(uncommon)
Target Creature
(uncommon)
Mirrorgate
(uncommon)
Howl from Right Here
(common)
Shifting Balance
(common)
This is
(common)
Duo
(common)
Deanimate Artifact
(common)
Yes, Even then!
(common)
Bigsy the Bugsy
(common)
Too Quiet
(common)
Oddball
(common)
Eye Land
(common)
Ild-San
(basic)






Creature – Wizard
:Add