My Universe, My Rules: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant Player
Creatures enchanted player controls may not leave play unless they die. |
Unless controller of target creature spell pays
, counter that spell.
If they do, you may pay to repeat this process. |
Defender
When Mirrorgate blocks a creature, you take control of that creature, and the creature's former controller takes control of Mirrorgate. (They are both both removed from combat before they deal damage.) 0/3
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Change the text of target spell or permanent by replacing all instances of one sub-type with another. (For example, you may change "elf" to "swamp" This effect lasts indefinitely.)
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Tetraid Ursine is blocked.
Because there must be some reason for the phrase "When attacking creature is blocked" bothering to specify 'attacking'...
2/2
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Fateseal 4
(Look at the top four cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.) Curse you, Auntie Scry!
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Enchant Target Creature
Enchanted creature is unblockable; however, it deals no combat damage and cannot block. |
Planeswalkerwalk. (Walk, Planeswalker is unblockable as long aas the defending player controls a plains walker.
:Add to your mana pool.)2/2
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When target creature next dies, it dies.
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If a planeswalker dies, their controller loses the game.
And they deserve it, too.
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Indestructible
It may not be able to crash, but...
0/0
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Stubborn Oak blocks each turn, if able.
3/2
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Vanishing 3
In your upkeep, you may gain 1 life. Inspired by http://multiverse.heroku.com/cards/12254 and my wanting to reference 'crumble'
3/3
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:Look at the bottom card of target player's library. You may move it to the top instead.Unspinning for pearls.
1/1
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Invulnerable
Ild-San cannot attack or block. :Add to your mana pool.
You may only cast one invulnerable creature a turn. 0/1
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Debounce
(rare)
Sink Soul
(uncommon)
Mirrorgate
(uncommon)
Tribal Hack
(uncommon)
Tetraid Ursine
(common)
Curses
(common)
Ghost Form
(common)
Walk, Planeswalker
(common)
Regeneration is Hard
(common)
Noooooooooooo
(common)
Omnithopter
(common)
Stubborn Oak
(common)
Crumbling Idol
(common)
Myth Taker
(common)
Ild-San
(basic)
, counter that spell.

:Add

Creature – Wizard