My Universe, My Rules: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Monger
Tap all blocking and all attacking creatures at the end of each combat.
If any player has untapped creatures at the end of combat, they may choose to take a combat step. (Opponents get first choice)
1/1
 U 
Tribal Interrupt
Change the text of target spell or permanent by replacing all instances of one sub-type with another. (For example, you may change "elf" to "swamp" This effect lasts indefinitely.)
 U 
Sorcery
Destroy target creature.
If it is still in play, exile it and then if it is not in exile, destroy all creatures.
Blood that flows, blah blah you go boom now.
Illus. 熊谷哲矢
 U 
Creature
If a spell or ability targeting Mana Eater would resolve, instead counter it and put a +1/+1 counter on Mana Eater.

Morph: {g/u}
I resolve to grow a little every day.
1/1
 C 
Enchantment – Aura
Enchant Creature.
Enchanted creature is controlled by the player with the most life.
 C 
Instant
The next time this turn you sacrifice a creature, you may destroy an opponents creature instead.
 C 
Creature – Rogue
When a spell or ability is activated, and would target Obstinate Lurker, or apply an effect to a category that includes Obstinate Lurker, counter it unless its controller pays {2} in addition to any other costs.
Mana, or it didn't happen.
2/2
 C 
Creature
Indestructible
It may not be able to crash, but...
0/0
 C 
Creature – Elemental
Play with the top card of your library face up.
{0}: Exile the top card of your library.
{t}, Sacrifice Watching Darkness: Draw a card.
1/1
 C 
World Enchantment
Fighting is combat. (Damage dealt is combat damage, first strike works etc.)

If this is outside of the game then put it into play.
But don't forget, fighting isn't combat damage. --Alex
 C 
Instant
Tap target creature, and all cards that share a type with it.
...creature, for example.
 C 
Instant
Put a +1/+1 counter on all giants.
Never heard of it.
 C 
Land
{t}:{g}
For Rest enters the battlefield untapped.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has +7/+7 and cannot attack or be sacrificed.
Vitenka! You can't have a +6/+6 aura at common!
{0}
 
 B 
Colour indicator U Creature – Wizard
Invulnerable
Ild-San cannot attack or block.
{t}:Add {u} to your mana pool.
You may only cast one invulnerable creature a turn.
0/1

War Monger (rare)
Tribal Hack (uncommon)
Crimson Darkness (uncommon)
Mana Eater (uncommon)
Wild Loyalty (common)
Fairly Glum Ritual (common)
Obstinate Lurker (common)
Omnithopter (common)
Watching Darkness (common)
Yes. It. Is. (common)
Marine Restriction (common)
Giant Growth (common)
For Rest (common)
Too many spikes (common)
Ild-San (basic)