My Universe, My Rules: Virtual Booster

My Universe, My Rules: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Until end of turn you may cast creature spells that are not legal in the format.
Why didn't I think of this before..?
 U 
Creature – Wizard
{t}: Deal 1 damage to any target.
Damage dealt to artifacts reduces their next activation this turn by that much colourless mana.
1/1
 U 
Instant
Unless controller of target creature spell pays {1}, counter that spell.
If they do, you may pay {1} to repeat this process.
{2}{u}{u}
 
 U 
Tribal Sorcery – Sliver
Choose a static ability on target creature you control.
Until end of turn, all creatures that you control have that ability.
 C 
Artifact
{t}: {4}
{5}: {q}

Basalt Megalith does not untap during your untap phase.
Nearly there...
{2}{w}
 
 C 
Creature – Ball
Protection from damage. (All damage dealt to Oddball is prevented. If damage somehow enters the battlefield and becomes a creature, slap Alex and it cannot block Oddball or target it with any abilities)
2/1
 C 
Instant
Split Second.
An end step occurs, including cleanup. (until end of turn effects wear off, damage is removed from creatures, mana drains from mana pools etc.)
Then the current turn continues as normal.
(Coaches turn back into pumpkins...)
 C 
Enchantment
Whenever a player casts a spell they add red mana to their mana pool equal to its converted mana cost.
This was a lot more fun before someone invented mana-proof gloves.
 C 
Creature – Bird
Flying
When you control no permanents, flip Middle Finger.
1/1
The Bird, Flipped
 
 C 
Creature – Dolphin
{t}:Win the game.
9/9
 C 
Enchantment
All creatures have deathtouch. (They touch dead things.)
 C 
Snow Creature – Elf
{t}: Gain {w/g} for each spell you have cast this turn.
1/1
 C 
Creature – Insect
Hyalopterous 3
1/1
 C 
Creature – Spirit
All Creatures have Lifelink.
Vanishing 3.
2/2
 C 
Instant
Return target creature that was placed in your graveyard this turn to play. It is now a beast.
Regeneration means that later this turn, instead of dying and then undying again, you don't die – but it's only that second part that is the actual regeneration, so you can regenerate even if you have been told that you can't, it's just that you don't actually regenerate; even though nothing else works that way. Clear? Oh, and go kill Zeus when you have a moment.
Illus. Activision
 B 
Sorcery
At the start of the game, if this is in your deck, you may search for it and cast it without paying its cost.

Put an emblem with "there are no planeswalkers, it was all a bad dream" into play.

Un Summon (rare)
Prodigal Artificer (uncommon)
Sink Soul (uncommon)
Lamarck (uncommon)
Basalt Megalith (common)
Oddball (common)
Chimes of Midnight (common)
Red Alert (common)
Middle Finger (common)
Portent of Death (common)
Keeper of the Vines (common)
Bigsy the Bugsy (common)
Something Farmer (common)
Wise Fwom Yur Gwave! (common)
Hates them (basic)