My Universe, My Rules: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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All players discard their hands.
But not their feet.
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Change the text of target spell or permanent by replacing all instances of one sub-type with another. (For example, you may change "elf" to "swamp" This effect lasts indefinitely.)
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At the start of your upkeep, put a charge counter on Spikemage.
, : Counter target spell that costs X, where X is the number of time counters on Spikemage.1/1
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While this is in play, you have 5 less life.
4/4
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The next time this turn you sacrifice a creature, you may destroy an opponents creature instead.
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When target creature next dies, it dies.
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Enchant Creature.
Enchanted creature is controlled by the player with the most life. |
Enchant Creature
Enchanted creature has +7/+7 and cannot attack or be sacrificed. Vitenka! You can't have a +6/+6 aura at common!
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When Duo enters the battlefield draw a card for each card any player has drawn since the end of your last turn.
1/1
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Defender
Exiled creatures may not return to the battlefield, they remain in exile. What's on the other side? Who cares, as long as it stays there.
1/4
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LastStrike (Three Toe Grizzly deals its combat damage after all normal damage has been dealt, even if it has been killed or otherwise removed from the combat.)
3/3
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When Borderguard enters the battlefield, exile all creatures exiled this turn.
1/1
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Indestructible
If Darksteel Kitten would be put into a graveyard from anywhere, reveal Darksteel Kitten and shuffle it into its owner's library instead.
Illus. Vladislav Ociacia
1/2
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All creatures gain +2/+2 and lose all other words.
(They have no abilities, no type other than 'creature', and no name.) Numbers aren't words.
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Invulnerable
Ild-San cannot attack or block. :Add to your mana pool.
You may only cast one invulnerable creature a turn. 0/1
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Cycle of Winter
(rare)
Tribal Hack
(uncommon)
Spikemage
(uncommon)
_o__ the g___
(uncommon)
Fairly Glum Ritual
(common)
Regeneration is Hard
(common)
Wild Loyalty
(common)
Too many spikes
(common)
Duo
(common)
Avernum Gate
(common)
Three Toe Grizzly
(common)
Borderguard
(common)
Darksteel Kitten
(common)
Simplification
(common)
Ild-San
(basic)



: Counter target spell that costs X, where X is the number of time counters on Spikemage.

Creature – Wizard