My Universe, My Rules: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Enchantment Equipment – Aura
Equip {1}
(Equipped creature is Enchanted)
 U 
Enchantment
When a planeswalker gains loyalty counters, it gains one more than it would.
You may not spend the last loyalty counter on a planeswalker.
 U 
Creature – Wizard
{t}: Deal 1 damage to any target.
Damage dealt to artifacts reduces their next activation this turn by that much colourless mana.
1/1
{2}{u}{u}
 
 U 
Tribal Sorcery – Sliver
Choose a static ability on target creature you control.
Until end of turn, all creatures that you control have that ability.
 C 
Enchantment – Aura
Enchant Creature.
Enchanted creature is controlled by the player with the most life.
 C 
Instant
Choose an opponent. Target spell or abililty is now controlled by them, they may make any decisions it calls for, including changing any targets.
Loose! I said Loose! A hex on you, my apprentice!
 C 
Land
Blue spells cost you {1} less to cast.
 C 
Creature – Pirate Bear
Tetraid Ursine is blocked.
Because there must be some reason for the phrase "When attacking creature is blocked" bothering to specify 'attacking'...
2/2
 C 
Creature – Wall
Defender.
Menacing Wall can only be blocked by goblins.
Only they would try.
0/3
 C 
Creature – Wall
Defender
Exiled creatures may not return to the battlefield, they remain in exile.
What's on the other side? Who cares, as long as it stays there.
1/4
 C 
Enchantment
Whenever a player casts a spell they add red mana to their mana pool equal to its converted mana cost.
This was a lot more fun before someone invented mana-proof gloves.
 C 
Sorcery
Exile target permanent. Its controller may put another permanent that shares a type type with it into play. If they do, that permanent has vanishing, and enters the battlefield with two time counters.
 C 
Enchantment
All creatures have deathtouch. (They touch dead things.)
 C 
Creature – Merfolk Wizard
{t}:Look at the bottom card of target player's library. You may move it to the top instead.
Unspinning for pearls.
1/1
 B 
Land
Slow Forest enters the battlefield tapped.
{t}:{g}

303.4b Choker (rare)
Loyalty Pact (uncommon)
Prodigal Artificer (uncommon)
Lamarck (uncommon)
Wild Loyalty (common)
Lose Control (common)
Eye Land (common)
Tetraid Ursine (common)
Menacing Wall (common)
Avernum Gate (common)
Red Alert (common)
Cinderella (Mental) (common)
Portent of Death (common)
Myth Taker (common)
Slow Forest (basic)