My Universe, My Rules: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental Cleric
Protection from Gods.
While a spell or effect that does not target Wirth, the Wrathless is on the stack, Wirth is invulnerable and cannot be exiled.
4/2
 U 
Creature – Sheep Mage
Tap a sheep you control: Target creature gains flying until end of turn.
Knit the wool to make a...
1/1
{3}{r}
 
 U 
Sorcery
Flambe deals 5 damage to each of two target players.
And what is the answer?
Fire! Fire! Fire!
-- Call and response (trad)
 U 
Tribal Interrupt
Change the text of target spell or permanent by replacing all instances of one sub-type with another. (For example, you may change "elf" to "swamp" This effect lasts indefinitely.)
 C 
Creature – Imp
Flying
I do not think that word is the correct one...
2/1
{w}{b}
 
 C 
Instant
You may only cast Halt when you cannot cast Halt.

Tap all attacking creatures and remove them from combat. (They neither deal nor receive combat damage.)
 C 
Creature – Plains Ghost
Planeswalkerwalk. (Walk, Planeswalker is unblockable as long aas the defending player controls a plains walker. {t}:Add {w} to your mana pool.)
2/2
 C 
Enchantment
Creatures cannot be blocked by creatures with higher converted mana cost.
 C 
Snow Creature – Elf
{t}: Gain {w/g} for each spell you have cast this turn.
1/1
{1}{r}
 
 C 
Cretaure – Djinn
Hsalf enters the battlefield tapped and attacking
2/2
 C 
Creature – Bear
LastStrike (Three Toe Grizzly deals its combat damage after all normal damage has been dealt, even if it has been killed or otherwise removed from the combat.)
3/3
 C 
Artifactt – Equipment
Equip – (1), gain 2 life.

Equipped creature has -2/-1.
 C 
Sorcery
Choose a player who has lost the game.
They re-enter the game with 20 life, and take control of one land, one creature, one artifact of their choice from each other player.
{2}{w}
 
 C 
Creature – Ball
Protection from damage. (All damage dealt to Oddball is prevented. If damage somehow enters the battlefield and becomes a creature, slap Alex and it cannot block Oddball or target it with any abilities)
2/1
 B 
Instant
Dying Creatures Die.

Wirth, the Wrathless (rare)
Denier Mage (uncommon)
Flambe (uncommon)
Tribal Hack (uncommon)
Lausible (common)
Halt (common)
Walk, Planeswalker (common)
Eternal Struggle (common)
Keeper of the Vines (common)
Hsalf (common)
Three Toe Grizzly (common)
Large Pile of Cake (common)
Resurgance of Allies (common)
Oddball (common)
Yes they do, part three (basic)