My Universe, My Rules: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
All creatures have the ability:
{t}: Put a token into play with the same name and type, and power and toughness 1 less than this creature.
 U 
Aura – Creature Enchantment
Enchanted creatures activated abilities cost {2} less, but not less than {1}.
{3}{r}
 
 U 
Sorcery
Flambe deals 5 damage to each of two target players.
And what is the answer?
Fire! Fire! Fire!
-- Call and response (trad)
 U 
Creature – Wizard
{t}: Deal 1 damage to any target.
Damage dealt to artifacts reduces their next activation this turn by that much colourless mana.
1/1
{2}{w}
 
 C 
Creature – Ball
Protection from damage. (All damage dealt to Oddball is prevented. If damage somehow enters the battlefield and becomes a creature, slap Alex and it cannot block Oddball or target it with any abilities)
2/1
 C 
Land – Ninja
Ninja Village enters the battlefield tapped.
You may return an attacking creature you control to your hand and reveal Ninja Village. If you do, put Ninja Village into play.
{t}:{g}
Sadly, can't be templated as just 'Ninjitsu'
1/1
 C 
Creature – Imp
Flying, Deathtouch
Bijou massacrette cannot block
The tailed beasts bring devastation
2/1
 C 
World Enchantment
Fighting is combat. (Damage dealt is combat damage, first strike works etc.)

If this is outside of the game then put it into play.
But don't forget, fighting isn't combat damage. --Alex
 C 
Artifact
All Spells are countered.

{2}: you control Mana Engine. Any player may use this ability.

Upkeep: {u}
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has +7/+7 and cannot attack or be sacrificed.
Vitenka! You can't have a +6/+6 aura at common!
 C 
Artifact
{2}: Add one mana to your mana pool, that is a combination of the colours used to activate this ability. (Red and White makes pink mana, etc.)
Hasn't that sun popped yet?
{g}{g}{3}
 
 C 
Creature
X-factorial+1 = Y*Y

When either X or Y are not a whole number, sacrifice Brocard.
X/Y
 C 
Instant
Target creature is summoning sick.
 C 
Tribal Enchantment – Wall
Persist.
All creatures have defender.
Creatures with defender may attack as if they didn’t have defender as long as Fortress Sanctuary doesn’t have a -1/-1 counter on it.
If Fortress Sanctuary would be countered, instead put it onto the battlefield with a -1/-1 counter on it.
{0}
 
 B 
Colour indicator U Creature – Wizard
Invulnerable
Ild-San cannot attack or block.
{t}:Add {u} to your mana pool.
You may only cast one invulnerable creature a turn.
0/1

Portent of Creation (rare)
Dis? em? power (uncommon)
Flambe (uncommon)
Prodigal Artificer (uncommon)
Oddball (common)
Ninja Village (common)
Bijou massacrette (common)
Yes. It. Is. (common)
Mana Engine (common)
Too many spikes (common)
Artists Pallette. (common)
Brocard (common)
Touch of Flu (common)
Fortress Sanctuary (common)
Ild-San (basic)