My Universe, My Rules: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
As an additional cost to cast Phyrric Victory; sacrifice a player.
Win the game.
At any cost!
Illus. Jack Chick
{3}{r}
 
 U 
Sorcery
Flambe deals 5 damage to each of two target players.
And what is the answer?
Fire! Fire! Fire!
-- Call and response (trad)
{u}{b/2}
 
 U 
 
Target spell's owner discards all copies of that spell from their hand and library.
 U 
Creature – Gia
Hill Giant
1½/1½
 C 
Creature – Wall
Defender
Exiled creatures may not return to the battlefield, they remain in exile.
What's on the other side? Who cares, as long as it stays there.
1/4
 C 
Artifact Crature – Myr
Morph {0}
Sometimes a myr bluff is enough.
2/2
 C 
World Enchantment
Fighting is combat. (Damage dealt is combat damage, first strike works etc.)

If this is outside of the game then put it into play.
But don't forget, fighting isn't combat damage. --Alex
 C 
World Enchantment
Islandhome.
All creatures are attached to an island. They may only block and be blocked by other creatures attached to that island.
Each player may re-attach creatures during their turn.
 C 
Instant
Destroy target non-land permanent.
I don't care what the question is.
 C 
Creature – Wizard
{1}: Until end of turn, all creatures have power equal to their toughness.
But...
2/2
Identity Mage
{4}
 
 C 
Creature – Wizard
{1}: Until end of turn, all creatures have toughness equal to their power.
...maths!
2/2
 C 
Artifact
All Spells are countered.

{2}: you control Mana Engine. Any player may use this ability.

Upkeep: {u}
 C 
Instant
Target spell or effect which has one or more target, may select targets which are not currently legal but which were at some point in the past which you identify.
 C 
Enchantment
You may discard a card.
 C 
Creature – Kobold
How low can you go? is red.
In your upkeep, How low can you go? deals 1 damage to you.
(When you cast How low can you go?, add {1} to your mana pool.)
0/1
 B 
Sorcery
At the start of the game, if this is in your deck, you may search for it and cast it without paying its cost.

Put an emblem with "there are no planeswalkers, it was all a bad dream" into play.

Phyrric Victory (mythic)
Flambe (uncommon)
No More (uncommon)
Half Giant (uncommon)
Avernum Gate (common)
Morph Myr (common)
Yes. It. Is. (common)
Archipeligo (common)
An Answer (common)
Identity Mage // Identity Mage (common)
Mana Engine (common)
Sweet Memories (common)
Timing is everything (common)
How low can you go? (common)
Hates them (basic)