My Universe, My Rules: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature
{u}: Reveal a card from your hand. Until end of turn you may activate its abilities as though you had cast it. (So you may not {t} unless it has haste.)
1/3
 U 
Creature – Merfolk Scarecrow
{u/b}{q}:Target creature gets -2/-0 and persist until end of turn.
'Scared to death' just means that you aren't scared ''enough''.
2/2
 U 
Creature – Gia
Hill Giant
1½/1½
 U 
Creature – Beast Wizard
Creatures with flash have +1/+1
1/1
 C 
Creature – Treefolk
Stubborn Oak blocks each turn, if able.
3/2
 C 
Artifact
Flash
As an additional cost to play Phylactery pay X life.
Phylactery comes into play with X Charge counters on it.
If you would lose the game you may sacrifice Phylactery, if you do instead of losing the game you have life equal to the number of counters on Phylactery.
 C 
Creature – Wizard
{1}: Until end of turn, all creatures have power equal to their toughness.
But...
2/2
Identity Mage
{4}
 
 C 
Creature – Wizard
{1}: Until end of turn, all creatures have toughness equal to their power.
...maths!
2/2
{g}{g}
 
 C 
 
While Toughie has toughness less than 4, it has +0/+4
And, uh, while it has +0/+4, it doesn't have +0/+4. Look, just equip it with a slagwurm armour already, before the stack explodes.
2/2
 C 
World Enchantment
At the start of each players turn, if another player controls more creatures than they do, they take control of one of that players creatures. (Shifting Balance does not give that creature Haste.)
 C 
Artifact – Equipment
Equip {1}
Equipped creature gains: You may redistribute combat damage dealt by creatures this blocks freely between all creatures blocking them.
And: When attacking, you may choose another attacking creature. Any creature blocking either blocks both, and you choose the order in which it assigns damage to them.
 C 
Enchantment
{8}, win: Gloating is fun. (This does not wear off.)
 C 
Instant
Unattach target artifact or enchantment. (Unattached auras go to the graveyard.)
Sometimes holding the evil at bay for the slightest moment is enough.
 C 
Instant
Return target creature to its owner's hand.
Draw half a card. (The next time this game you would draw half a card, instead draw a card.)
{u}
 
 C 
Instant
Flying
What is?
Illus. Kyander
 B 
Sorcery
At the start of the game, if this is in your deck, you may search for it and cast it without paying its cost.

Put an emblem with "there are no planeswalkers, it was all a bad dream" into play.

Spellweaver (mythic)
Scarefish (uncommon)
Half Giant (uncommon)
Jumpin Jack (uncommon)
Stubborn Oak (common)
Phylactery (common)
Identity Mage // Identity Mage (common)
Toughie (common)
Shifting Balance (common)
Banded Mail (common)
Gloating (common)
Cleansing Whisper (common)
Blue is too expensive. (common)
This is (common)
Hates them (basic)