My Universe, My Rules: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vanishing 3
Players take no damage. Creatures cannot attack. |
As an additional cost to play the activated ability of any permanent, sacrifice that permanent if it is in play.
2/1
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Choose players. Up to two can put two 2/2 toucan tokens into play. (2/2 Toucan tokens can fly).
Can too.
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At the start of your upkeep, put a charge counter on Spikemage.
, : Counter target spell that costs X, where X is the number of time counters on Spikemage.1/1
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Destroy target non-land permanent.
I don't care what the question is.
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Draw a Card is Pretty, Blue.
1/2
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When you assemble your fifth contraption, set a scheme in motion.
Do you intend to be controller of all things?
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Whenever a player casts a spell they add red mana to their mana pool equal to its converted mana cost.
This was a lot more fun before someone invented mana-proof gloves.
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Flash
As an additional cost to play Phylactery pay X life. Phylactery comes into play with X Charge counters on it. If you would lose the game you may sacrifice Phylactery, if you do instead of losing the game you have life equal to the number of counters on Phylactery. |
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Untap Saltier Monolith (only) when an opponent curses.
Illus. Chuk
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For Rest enters the battlefield untapped. |
During each players upkeep, Too Quiet gains a charge counter.
Whenever a spell is cast, remove a charge counter from Too Quiet. At each player's end of turn, that player loses life equal to the number of counters on Too Quiet. |
Enchanted creature is a 2/2 knight and has first strike.
All activated abilities of enchanted creature are countered. Forgery? You wound me sirrah!
Time travel, of course. |
Reveal cards from target opponent's library until you reveal a land card. Put that into play, and the remainder on the bottom of the library.
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Invulnerable
Ild-San cannot attack or block. :Add to your mana pool.
You may only cast one invulnerable creature a turn. 0/1
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Slow right the heck down,I want to do something strange
(rare)
Summoner of Regrets
(uncommon)
Ken of Tow
(uncommon)
Spikemage
(uncommon)
An Answer
(common)
Draw a Card
(common)
Card13113
(common)
Red Alert
(common)
Phylactery
(common)
Saltier Monolith
(common)
For Rest
(common)
Too Quiet
(common)
Noble Lineage
(common)
Squirrely Growth
(common)
Ild-San
(basic)




: Counter target spell that costs X, where X is the number of time counters on Spikemage.
Creature – Wizard