My Universe, My Rules: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Target two creatures. The first is, and always has been, a copy of the second. (If it has taken damage greater than the second creatures toughness, it is killed, etc.)
 U 
Creature – Wall
Defender
When Mirrorgate blocks a creature, you take control of that creature, and the creature's former controller takes control of Mirrorgate. (They are both both removed from combat before they deal damage.)
0/3
 U 
Instant
Unless controller of target creature spell pays {1}, counter that spell.
If they do, you may pay {1} to repeat this process.
 U 
Creature – Merfolk Scarecrow
{u/b}{q}:Target creature gets -2/-0 and persist until end of turn.
'Scared to death' just means that you aren't scared ''enough''.
2/2
 C 
Instant
Nothing may transform. (This effect doesn't end.)
There is no moon!
 C 
World Enchantment
Islandhome.
All creatures are attached to an island. They may only block and be blocked by other creatures attached to that island.
Each player may re-attach creatures during their turn.
 C 
Artifact Creature – Cat
Indestructible
If Darksteel Kitten would be put into a graveyard from anywhere, reveal Darksteel Kitten and shuffle it into its owner's library instead.
Illus. Vladislav Ociacia
1/2
 C 
Creature – Dog Dog
Cryin til '21
1/1
 C 
Enchantment
All creatures have deathtouch. (They touch dead things.)
 C 
Instant
Target Creature is destroyed.
Yes, Even then! cannot be countered.
But it's not got a target any more. I don't care! It resolves anyway! Put that creature in the graveyard! Hunt it down if you have to!
 C 
 
When you assemble your fifth contraption, set a scheme in motion.
Do you intend to be controller of all things?
 C 
Creature – Wizard
{1}: Until end of turn, all creatures have power equal to their toughness.
But...
2/2
Identity Mage
{4}
 
 C 
Creature – Wizard
{1}: Until end of turn, all creatures have toughness equal to their power.
...maths!
2/2
 C 
Instant
Choose two target creatures.
Appropriate Cost destroys one of them.
 C 
Instant
Deal X damage to target creature.
{0}
 
 B 
Colour indicator U Creature – Wizard
Invulnerable
Ild-San cannot attack or block.
{t}:Add {u} to your mana pool.
You may only cast one invulnerable creature a turn.
0/1

Exchanged at Birth (mythic)
Mirrorgate (uncommon)
Sink Soul (uncommon)
Scarefish (uncommon)
Remove Moon (common)
Archipeligo (common)
Darksteel Kitten (common)
Aint Nothin (common)
Portent of Death (common)
Yes, Even then! (common)
Card13113 (common)
Identity Mage // Identity Mage (common)
Appropriate Cost (common)
Spike's Spike (common)
Ild-San (basic)