My Universe, My Rules: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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All players discard their hands.
But not their feet.
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Creatures with flash have +1/+1
1/1
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Target spell's owner discards all copies of that spell from their hand and library.
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: Deal 1 damage to any target.
Damage dealt to artifacts reduces their next activation this turn by that much colourless mana. 1/1
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Split Second.
An end step occurs, including cleanup. (until end of turn effects wear off, damage is removed from creatures, mana drains from mana pools etc.) Then the current turn continues as normal. (Coaches turn back into pumpkins...)
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Snow creatures cannot block nonsnow creatures. Nonsnow creatures cannot block snow creatures.
2/2
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Blue spells cost you
less to cast. |
Cryin til '21
1/1
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When a player casts a creature, all other players may put an artifact into play from their hand.
When a player casts an artifact, all other players may put a land into play from their hand. When a player plays a land, all other players may put a creature into play from their hand. |
While Toughie has toughness less than 4, it has +0/+4
And, uh, while it has +0/+4, it doesn't have +0/+4. Look, just equip it with a slagwurm armour already, before the stack explodes.
2/2
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: Gain for each spell you have cast this turn.1/1
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When Summon Help! takes damage, put a 1/1 Beeble token into play. (Not one per point of damage. Each individual time. If multiple creatures block Summon Help!, even Alex doesn't know what happens.)
Whatever happened to 'summon' anyway?
1/3
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How low can you go? is red.
In your upkeep, How low can you go? deals 1 damage to you. (When you cast How low can you go?, add to your mana pool.)0/1
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Flying
I do not think that word is the correct one...
2/1
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Dying Creatures Die.
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Cycle of Winter
(rare)
Jumpin Jack
(uncommon)
No More
(uncommon)
Prodigal Artificer
(uncommon)
Chimes of Midnight
(common)
Nons Now!
(common)
Eye Land
(common)
Aint Nothin
(common)
Rose of Pensia
(common)
Toughie
(common)
Keeper of the Vines
(common)
Summon Help!
(common)
How low can you go?
(common)
Lausible
(common)
Yes they do, part three
(basic)



: Deal 1 damage to any target.

less to cast.