My Universe, My Rules: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Split Second.
An end step occurs, including cleanup. (until end of turn effects wear off, damage is removed from creatures, mana drains from mana pools etc.)
Then the current turn continues as normal.
(Coaches turn back into pumpkins...)
 
 R 
Enchantment
Instead of declaring attackers all in one go, players declare attackers one at a time, allow the opponent to declare which creatures block that creature, and then move on to the next creature until you are done. Then resolve the attack.
 U 
Creature – Frumious
If Bandersnap is blocked but there are no creatures blocking it, Bandersnap has +4/+4 and trample.
4/4
 U 
Creature – Human Wizard
At the start of your upkeep, put a charge counter on Spikemage.
{u},{t}: Counter target spell that costs X, where X is the number of time counters on Spikemage.
1/1
 U 
Creature – Wall
Defender
When Mirrorgate blocks a creature, you take control of that creature, and the creature's former controller takes control of Mirrorgate. (They are both both removed from combat before they deal damage.)
0/3
 C 
Enchantment
{8}, win: Gloating is fun. (This does not wear off.)
 C 
Instant
Return target creature that was placed in your graveyard this turn to play. It is now a beast.
Regeneration means that later this turn, instead of dying and then undying again, you don't die – but it's only that second part that is the actual regeneration, so you can regenerate even if you have been told that you can't, it's just that you don't actually regenerate; even though nothing else works that way. Clear? Oh, and go kill Zeus when you have a moment.
Illus. Activision
 C 
Creature – Wall
Defender.
Menacing Wall can only be blocked by goblins.
Only they would try.
0/3
{1}{r}
 
 C 
Cretaure – Djinn
Hsalf enters the battlefield tapped and attacking
2/2
 C 
Artifact Creature – Golem
At the end of your upkeep phase, lose X life, where X is the number of creatures you control.

{3} : Target player takes control of Brain Jinxed Golem
2/2
 C 
 
~ may only be cast for 4.
Does something kinda froody.
Wanted to play with colouriness of costs.
{u}{b}
 
 C 
Sorcery
Fateseal 4
(Look at the top four cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
Curse you, Auntie Scry!
 C 
Creature – Pirate Bear
Tetraid Ursine is blocked.
Because there must be some reason for the phrase "When attacking creature is blocked" bothering to specify 'attacking'...
2/2
{2}{w}
 
 C 
Creature – Ball
Protection from damage. (All damage dealt to Oddball is prevented. If damage somehow enters the battlefield and becomes a creature, slap Alex and it cannot block Oddball or target it with any abilities)
2/1
 B 
Land
As long as you control a forest, creatures cost {g} less to cast.

Chimes of Midnight (common, foil)
River Ford (rare)
Bandersnap (uncommon)
Spikemage (uncommon)
Mirrorgate (uncommon)
Gloating (common)
Wise Fwom Yur Gwave! (common)
Menacing Wall (common)
Hsalf (common)
Brain Jinxed Golem (common)
Card11389 (common)
Curses (common)
Tetraid Ursine (common)
Oddball (common)
Primordial Forest (basic)