My Universe, My Rules: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : Choose a card from your hand, and put it into play face down with X fade counters on it.
Your creatures with fade counters have "morph ". When you turn a card that has fewer Fade counters than its converted mana cost face up, exile it. |
If a spell or ability targeting Mana Eater would resolve, instead counter it and put a +1/+1 counter on Mana Eater.
Morph: ![]() I resolve to grow a little every day.
1/1
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: Deal 1 damage to any target.
Damage dealt to artifacts reduces their next activation this turn by that much colourless mana. 1/1
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Tap a sheep you control: Target creature gains flying until end of turn.
Knit the wool to make a...
1/1
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Enchanted creature is a 2/2 knight and has first strike.
All activated abilities of enchanted creature are countered. Forgery? You wound me sirrah!
Time travel, of course. |
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All players take
damage.
Kicker : Instead, target player takes damage. |
Flying
What is?
Illus. Kyander
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Opponents may not attack.
Instead of your combat phase: Each player (starting with you) chooses any number of creatures they control to attack; and select an opponent for them. Then each player chooses some creatures to block some of those creatures, their blockers if any return to attacking. Once no player wishes to choose any further blockers, attackers deal damage to blockers or chosen opponent, and vice versa, as normal. |
When Sigil of Risk leaves play, a random player wins the game.
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Everything on the battlefield is either a land, or a creature (and nothing else).
If it wasn't, make it so – as a land it taps for one mana of any one of its colours, as a creature it has power and toughness equal to its casting cost. 2/2
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Unattach target artifact or enchantment. (Unattached auras go to the graveyard.)
Sometimes holding the evil at bay for the slightest moment is enough.
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~ may only be cast for 4.
Does something kinda froody. Wanted to play with colouriness of costs. |
Stubborn Oak blocks each turn, if able.
3/2
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At the end of your upkeep phase, lose X life, where X is the number of creatures you control.
: Target player takes control of Brain Jinxed Golem2/2
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Dying Creatures Die.
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I can't believe it's not Illusuory Mask
(rare)
Mana Eater
(uncommon)
Prodigal Artificer
(uncommon)
Denier Mage
(uncommon)
Noble Lineage
(common)
Barely Controlled Anger
(common)
This is
(common)
Fight!
(common)
Sigil of Risk
(common)
Spirit of Simplicity
(common)
Cleansing Whisper
(common)
Card11389
(common)
Stubborn Oak
(common)
Brain Jinxed Golem
(common)
Yes they do, part three
(basic)

: Choose a card from your hand, and put it into play face down with X fade counters on it.
". When you turn a card that has fewer Fade counters than its converted mana cost face up, exile it.




: Target player takes control of Brain Jinxed Golem