Destroy 2 lands and make them sac two creatures? Potent. But at a cost of six, possibly not potent enough. Pretty situational, I'd think; though if you can follow it up with another one, you're gonna win.
You can treat Resonance as though it read "Epic" (but better--you get copies during everyone's turn), and more than any of the other cards, this gets a lot of value playing it that way. Just make sure you have a win condition that operates with nothing but lands, and you're set.
No "
: Add
to your mana pool."?
Oh, the creature is only the resonated copy? That's hard to word to be intuitive I think.
At the very least, put the resonated stuff after the declaration of resonance.
It's only supposed to be one creature.
Destroy 2 lands and make them sac two creatures? Potent. But at a cost of six, possibly not potent enough. Pretty situational, I'd think; though if you can follow it up with another one, you're gonna win.
I think that's a wording error on my part. Resonance is only meant to occur once.
I put resonance on this card not for this set but for casual purposes (persist and undying immediately come to mind).
No need for a win condition. Play this, your opponent will punch you in the face, scoop, punch you again, and storm off.
Seriously. This card is too annoying to live.
You can treat Resonance as though it read "Epic" (but better--you get copies during everyone's turn), and more than any of the other cards, this gets a lot of value playing it that way. Just make sure you have a win condition that operates with nothing but lands, and you're set.