That still doesn't solve the problem of "Why would you dualcast this" though. That just turns Dualcast into Kicker.
I've been trying to figure out how this is special myself, to be honest. I mean, it lets you get away with responding to your own sorcery with a sorcery... but the practical application of that is rather small. Maybe it could go in a set that includes things like "Deal X damage, where X is the number of spells on the stack", but mentioning the stack is a bit taboo.
Cost it and have it draw 2 cards for 2 life, 4 for 4 if you manage to dualcast it? (Or some other numbers.)
Actually - that gives me a suggested different wording for dual cast. "You may cast this spell at the same time as you cast a sorcery; if you do, you get two copies of it"
The point being that setting up dual-cast mana is harder, and so gets rewarded a bit. (Alternatively forgo the life cost if you dualcast, but that feels bluer than black.)
Cost wise... this can be a touch cheaper.
Current cost for black card draw is Read The Bones - for two cards, two life - and a bonus scry 2; or Sanguimancy which is cards for life equal to your devotion (so probably about 4).
I'll admit that dualcast was something that seemed a lot cooler when it was only a concept. Applying it usefully is turning out to be a bit harder.
I was worried the care draw might be strong, but my first reference for cost was Skeletal Scrying but looking again I noticed Necrologia, so now I've no idea what the casting cost should be.
Well, you get the other sorcery too - it's a kicker that's both harder and easier to activate.
You could just use it like a sorcery-storm though (X is the number of sorceries you've cast this turn) I guess?
That still doesn't solve the problem of "Why would you dualcast this" though. That just turns Dualcast into Kicker.
I've been trying to figure out how this is special myself, to be honest. I mean, it lets you get away with responding to your own sorcery with a sorcery... but the practical application of that is rather small. Maybe it could go in a set that includes things like "Deal X damage, where X is the number of spells on the stack", but mentioning the stack is a bit taboo.
How about making use of the dual-cast then?
Cost it
and have it draw 2 cards for 2 life, 4 for 4 if you manage to dualcast it? (Or some other numbers.)
Actually - that gives me a suggested different wording for dual cast. "You may cast this spell at the same time as you cast a sorcery; if you do, you get two copies of it"
The point being that setting up dual-cast mana is harder, and so gets rewarded a bit. (Alternatively forgo the life cost if you dualcast, but that feels bluer than black.)
Cost wise... this can be a touch cheaper.
Current cost for black card draw is Read The Bones -
for two cards, two life - and a bonus scry 2; or Sanguimancy which is cards for life equal to your devotion (so probably about 4).
I'll admit that dualcast was something that seemed a lot cooler when it was only a concept. Applying it usefully is turning out to be a bit harder.
I was worried the care draw might be strong, but my first reference for cost was Skeletal Scrying but looking again I noticed Necrologia, so now I've no idea what the casting cost should be.
Not entirely sure what the point of dualcast is here. Also scarily good card draw.
The drawback of the cycle is the least limiting on this card admittedly.
Seeing that you can target your opponent's spells as well? Probably not that big a drawback. Was that your intent Sorrow?
This makes for an interesting comparison to Stensia Bloodhall. I wonder how big of a drawback having to target a spell really is.
I know this is on a land, but Vexing Shusher makes me think the ability could be cheaper.