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Showing 17 of 17 Land cards
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Show rarities: C U R M
Whenever a creature is destroyed in combat place 1 blood counter on Bloodpool.
; Sacrifice Bloodpool- Add X 

to your mana pool where X was the number of blood counters on Bloodpool. At the end of the turn you sacrificed Bloodpool deal damage to yourself equal to twice the amount of mana Bloodpool generated.












When Cavern Creek enters the battlefield you may exile a card from your hand and put an expanse counter on Cavern Creek.
: Add
,
, or
to your mana pool. Cavern Creek deals 2 damage to you unless it has an expanse counter on it.










When Desert Oasis enters the battlefield you may exile a card from your hand and put an expanse counter on Desert Oasis.
: Add
,
, or
to your mana pool. Desert Oasis deals 2 damage to you unless it has an expanse counter on it.







Desert Pool untaps during your each opponent's untap step as well as during your own.
Festering Tomb enters the battlefield tapped.
, Add
to your mana pool.
At the beginning of your upkeep you may choose not to untap Festering Tomb. If you do put a 2/2 black zombie token onto the field under your control and Festering Tomb deals 2 damage to you.


At the beginning of your upkeep you may choose not to untap Festering Tomb. If you do put a 2/2 black zombie token onto the field under your control and Festering Tomb deals 2 damage to you.


Sacrifice Hollowed Forest during your end step if you control no other Forests.
When Jagged Reef enters the battlefield you may exile a card from your hand and put an expanse counter on Jagged Reef.
: Add
,
, or
to your mana pool. Jagged Reef deals 2 damage to you unless it has an expanse counter on it.




(
: add
to your mana pool.)
Peat comes into play tapped.



, sacrifice Peat; Destroy target non-black creature. It can't be regenerated.


Peat comes into play tapped.




When Rotting Grove comes into play sacrifice a land you control.
: Add 
to your mana pool.



Sandstorm Keep comes into play tapped.


: All Mountains you control produce an additional 
this turn.





When Tepid Mangrove enters the battlefield you may exile a card from your hand and put an expanse counter on Tepid Mangrove.
: Add
,
, or
to your mana pool. Tepid Mangrove deals 2 damage to you unless it has an expanse counter on it.









Go to section: White (38) Blue (34) Black (35) Red (40) Green (38) Multicolour (41) Hybrid (12) Artifact (14) Land (17)
Show rarities: C U R M
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Mechanics | Foundations | Sect Evolution |
last 2012-03-19 10:17:31 by Alex