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Mechanics | Foundations | Sect Evolution |
Showing 35 of 35 Black cards
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Show rarities: C U R M
Flash
When Bloodcut Zombie enters the battlefield destroy target non-black, tapped creature.
Sacrifice Bloodcut Zombie if no creatures entered the graveyard from the battlefield before enters the battlefield.
When Bloodcut Zombie enters the battlefield destroy target non-black, tapped creature.
Sacrifice Bloodcut Zombie if no creatures entered the graveyard from the battlefield before enters the battlefield.
3/2
Cannibal Cohort gets +3/+0 until end of turn whenever another zombie is put into the graveyard.
Any zombie destroyed is not worth resurrecting. Rather it's best put to use as fuel for the remaining ones.
3/3
Destroy target creature. All zombie creatures receive one +1/+1 counter. All non-zombie creatures gain one -1/-1 counter.
During your end step put a -1/-1 counter on Crawling Husk. During your upkeep puta -1/-1 counter on target other creature.
2/3
During your upkeep put a -1/-1 counter on enchanted creature.
When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn.
When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn.
Destroy all creature tokens. They cannot be regenerated.
"The Nantuko have do not have different words for "birth" and "death." I wonder if this will change that." -Nolso, Embark cleric.
Sacrifice a creature you control. Search your library for a creature that shares a type with the sacrificed creature and add it to your hand. Shuffle your library afterward.
Flash
Deathblinker enter the battlefield tapped.
When Deathblinker enter the battlefield each player sacrifices one tapped creature he or she controls.
Deathblinker enter the battlefield tapped.
When Deathblinker enter the battlefield each player sacrifices one tapped creature he or she controls.
1/1
Defender
: Regenerate Defense Dead.

2/5
Target player discards a card from his or her hand and then reveals the top card of his or her deck. If that card shares a card type with the discarded card, then put that card into its owner’s graveyard, and then repeat this process.



5/4
When Eternal Praetor comes into play put a -1/-1 counter on all creatures you control.

: Move a -1/-1 from target creature you control to target creature an opponent controls.


3/3
All opponents sacrifice a creature they control. If the sacrificed creature wasn't black they must discard one card.
Prevent all damage Haunted Headless would deal to creatures. For each damage prevented in this way, put a 1/1 black Spirit token with flying onto the battlefield.
3/3
All creatures with wither get +1/+1 until the end of the turn.
Destroy all creatures dealt damage this turn. You gain one life for each creature destroyed this way.
*We thought our zombies had massacred the Nantuko until morning broke and found our rotting legions in shreds."- Nolso, Embark Cleric.
Put a -1/-1 counter on all creatures that already have at least one -1/-1 counter already on them.
Flying
When Moonlit Specter exits the battlefield each opponent discards a card.
When Moonlit Specter exits the battlefield each opponent discards a card.
3/3
Your opponents loses 1 life and you gain 1 life for each creature sent from your library to your graveyard this turn.
In addition to Necrotic Blaster's mana cost sacrifice a zombie you control. Distribute 7 -1/-1 counters amongst any number of creatures on the battlefield.
During your upkeep pay 3 life or sacrifice Nefarious Odor.
All non-zombie creatures come into play with one -1/-1 counter.
All non-zombie creatures come into play with one -1/-1 counter.
Lifelink
1/2


2/2
Defender

:Target creature being blocked by Pitch-Black Cave gets -2/-1 until the end of the turn.


0/3
Flying

; Target creature gains -0/-2 until the end of the turn.


The exoskeleton of Nantuko, the slimly skin of a cephalid, the decaying flesh or a zombie, all resonate against the shrieks in the night.
2/2
Whenever a creature an opponent controls enters the graveyard from the battlefield Propaganda Zealot gets +1/+0 until the end of the turn.
2/1
When Ravaging Anteater deals lethal damage to a creature that creature's controller chooses to either put three +1/+1 counters on Ravaging Anteater or sacrifice a creature.
4/4



1/1
Defender
Gain 1 life for every creature that enters a graveyard from the battlefield.
Gain 1 life for every creature that enters a graveyard from the battlefield.
0/3
Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
*/*
Flying, Lifelink, Wither
The Nantuko seem interested in shaping all manner of life into beings with the same agendas as themselves.
1/1
As an additional cost to cast Vicegrip, sacrifice a land. Target creature deals wither damage until end of turn. If the land sacrificed to play Vicegrip was non-basic target creature permanently gains Wither.
If a creature was blocked this turn, put X -1/-1 counters on it, where X was the power of all creatures blocking it.
Target player reveals his or hand and discards one creature card of your choice.
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Mechanics | Foundations | Sect Evolution |
If Abringon, Dead Lord is exiled you may return it to the battlefield under your control during your end step.
When Abringon, Dead Lord enters the battlefield return one zombie in your graveyard to the battlefield under your control.
last 2011-01-21 10:22:48 by Alex