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Mechanics

Showing all 77 cards

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Show rarities: N C U R M T

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At the beginning of each end step, if a creature attacked you this turn, you may put a token that is a copy of ~ onto the battlefield.
2 comments
last 2014-02-16 00:27:57 by UncleIstvan
 
if you would gain life, each opponent loses that much life instead.
 R 
Enchantment
When Banishing Nova enters the battlefield, exile all
creatures until Banishing Nova leaves the battlefield.
 U 
Creature – Human Soldier
martyrdom (If another creature you control would be destroyed, instead you may remove all damage from it and sacrifice this creature.)
1/1
6 comments
last 2014-08-14 04:45:11 by keflexxx
 U 
Creature – Spirit
Flying

Impervious (Prevent all combat damage that would be dealt to this creature.)
1/1
2 comments
last 2013-11-23 09:33:14 by Alex
 R 
Creature – Human
{1}{w}, {t}, Sacrifice a land: Put a 2/2 colorless Golem artifact creature token onto the battlefield.
2/2
Creature – Insect Soldier
Hivemind (When this card enters the battlefield you may look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.)
2/1
3 comments
last 2014-03-09 20:17:50 by dude1818
 M 
Enchantment
Whenever a land enters the battlefield under your control, you may exile target creature until that land leaves the battlefield.
1 comment
2014-10-12 20:56:43 by UncleIstvan
 R 
Creature – Human Cleric
Whenever a creature you control dies, exile it.

{2}{w}, Exile Resurrection Warden: Return all other cards exiled by Resurrection Warden onto the battlefield under your control
2/4
3 comments
last 2014-11-03 14:19:42 by UncleIstvan
 U 
Enchantment
Vivify {1} ({1}: This permanent becomes a 2/2 creature in addition to its other card types until the beginning of the next end step.)
 C 
Creature – Pokopok
Inquisitive {w} ({w}: Change a target of target spell or ability to this creature.)

Whenever Spell Cleanser is dealt damage, you gain that much life.
1/2
1 comment
2013-11-23 17:42:14 by UncleIstvan
 R 
Creature – Giant Cleric
Whenever another creature you control dies, return it to the battlefield at the beginning of the next end step. If you do, put a -1/-1 counter on Stele Deacon.

He bears the burden of death so that you may live.
5/5
1 comment
2015-06-08 02:14:49 by UncleIstvan
 R 
Enchantment
Creatures you control get +1/+1

Vivify {1}{w}{w} ({1}{w}{w}: This permanent becomes a 2/2 creature in addition to its other card types until the beginning of the next end step.)
2 comments
last 2013-07-04 15:40:04 by Alex
 R 
Enchantment
When Arcane Challenge enters the battlefield, search your library for a card and exile it facedown. If you do, shuffle your library.

Whenever an opponent casts a spell you may reveal the exiled card. If it has the same converted mana cost, you may cast it without paying its mana cost.
 R 
Legendary Creature – Human Wizard
At the beginning of your upkeep, you may put a token on the battlefield that's a copy of another target creature.
4/4
1 comment
2014-10-13 05:03:43 by Alex
 R 
Enchantment
At the beginning of your upkeep, put a token that's a copy of Essence of Beeble onto the battlefield.
2 comments
last 2014-07-20 14:49:40 by Alex
 C 
Creature – Bird
Flying

Whenever Fugue Scout attacks, put the top two cards of defending player's library into his or her graveyard.
0/1
2 comments
last 2012-12-03 02:48:03 by jmgariepy
 C 
Creature – Skeleton
When Boneheap dies, you may search your library for a card named Boneheap, reveal that card, put it into your hand, then shuffle your library.

Boneheap gets +1/+1 for each card named Boneheap in your graveyard.
1/1
3 comments
last 2012-12-13 16:08:45 by Link
 U 
Creature – Zombie Warrior
extract (Whenever this permanent deals damage to a player, that player puts that many cards from the top of his or her library into his or her graveyard.)

Whenever Boneheap Bruiser attacks, it gets +1/+0 until end of turn for each creature card in defending player's graveyard.
1/2
 R 
Enchantment
At the beginning of your upkeep, each opponent exiles the top card of his or her library. You may play those cards this turn.
 C 
Enchantment
Whenever a nontoken creature you control dies, put a 0/1 black Thrull creature token onto the battlefield.
 M 
Creature – Demon
Flying

At the beginning of your upkeep put a 2/2 black Zombie creature token onto the battlefield, then you lose 1 life for each creature you control.
5/5
 C 
Creature – Rat
Penumbra (Whenever this creature dies, if it's not a token, put a token onto the battlefield that is a copy of it.)

When Ikian Fiendrat enters the battlefield, target player discards a card.
2/1
1 comment
2014-03-08 01:21:56 by UncleIstvan
 C 
Creature – Zombie
betray (You may have this card enter the battlefield under an opponent's control.)

When Indiscriminate Shambler enters the battlefield, discard a card.
2/2
 R 
Creature – Specter
Whenever Screeching Specter deals combat damage to an opponent, that player discards a card at random.

blitz {b}{b} (You may cast this spell for its blitz cost. If you do, it gains haste. Sacrifice it at the beginning of the next end step.)
2/2
 R 
Creature – Human Wizard
betray (You may have this card enter the battlefield under an opponent's control.)

Other creatures you control get -1/-1.
2/3
 C 
Creature – Skeleton
Reconstruct {1}{b} (When this creature dies, you may pay its reconstruct cost. If you do, return it to the battlefield tapped under its owner's control.)
1/1
3 comments
last 2014-09-22 13:15:40 by UncleIstvan
 U 
Instant
Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
 U 
Creature – Minotaur Shaman
When Dolfor's Herald enters the battlefield, you may search your library for a card with mana cost {r}, reveal it, and put it into your hand. If you do, shuffle your library.
1/1
2 comments
last 2012-11-27 16:24:30 by Vitenka
 U 
Creature – Human Soldier
When Marshalling Dissident enters the battlefield, put two 1/1 red Human creature tokens with haste onto the battlefield.

Banner (When this creature enters the battlefield, other creatures you control get +1/+1 until end of turn.)
1/1
1 comment
2015-06-09 15:47:39 by Alex
 U 
Creature – Goblin Warrior
Haste

Quadruplicate {3}{r}{r}{r} (You may cast this spell for its quadruplicate cost. if you do search your library for any number of cards with the same name and cast those cards without paying their mana costs, then shuffle your library.)
2/1
1 comment
2013-10-06 04:07:17 by UncleIstvan
 R 
Enchantment
Replace each instance of "may" on each card with "must".
1 comment
2014-08-13 03:23:31 by UncleIstvan
 R 
Enchantment
Whenever a creature you control attacks an opponent, for each other opponent, put a token onto the battlefield that's a copy of that creature tapped and attacking that player. Exile it at the beginning of the next end step.
 M 
Legendary Creature – Elf Druid
Aeldan Greenskin's power and toughness are equal to the number of Forests on the battlefield.
Other creatures you control are Forest lands in addition to their other types.
*/*
4 comments
last 2012-11-28 10:35:20 by Alex
 C 
Creature – Bear
Germinate (When this card is put into a graveyard from the battlefield, exile it. If you do, put a colorless land token onto the battlefield with"{t}: Add {1} to your mana pool.")
2/2
4 comments
last 2014-08-14 04:45:42 by keflexxx
 C 
Creature – Bear Mutant
emergence {1}{g} ({1}{g}, Sacrifice this creature: Search your library for a creature card with converted mana cost equal to 1 plus this card's converted mana cost, put that card onto the battlefield, then shuffle your library.)
2/2
4 comments
last 2013-10-07 22:51:49 by UncleIstvan
 U 
Creature – Elf Druid
{t}: Put a +1/+1 counter on target creature.
0/1
7 comments
last 2014-02-05 05:03:35 by UncleIstvan
 U 
Creature – Elf Druid
Permeate (Other creatures you control have all activated abilities of this permanent.)

{t}: Add {g} to your mana pool.
1/1
3 comments
last 2013-10-07 23:33:27 by UncleIstvan
 R 
Creature – Hydra
Magnify (If one or more counters would be placed on this card, twice that many counters of that type are placed on it instead.)

Burst-Head Hydra enters the battlefield with X +1/+1 counters on it.
0/0
2 comments
last 2013-09-17 10:19:08 by Alex
 C 
Creature – Elephant
Deplete 2 (You may tap 2 lands rather than pay this card's mana cost. Those lands don't untap during your next untap step.)
3/3
2 comments
last 2015-06-11 10:14:35 by Alex
 C 
Creature – Human Druid
Whenever an Island enters the battlefield under your control, put a +1/+1 counter on Driftwood Collector.
1/3
1 comment
2014-11-03 05:13:29 by UncleIstvan
 U 
Sorcery
Search your library for a land card and put it onto the battlefield. Then shuffle your library.
2 comments
last 2014-08-13 15:18:32 by Alex
 U 
Creature – Plant
Sacrifice Mana Leek: Add one mana of any color to your mana pool.
0/1
3 comments
last 2014-08-13 07:01:36 by Alex
 C 
Instant
Target creature gets +1/+1 for each +1/+1 counter on it.
1 comment
2015-07-24 02:34:48 by UncleIstvan
 R 
Enchantment
Whenever you play a land, you may put a land card from your graveyard onto the battlefield.
 R 
Creature – Ooze
At the beginning of your upkeep, put a 0/0 green Ooze creature token onto the battlefield, then put a +1/+1 counter on each Ooze creature you control.
1/1
5 comments
last 2014-08-20 08:26:37 by Vitenka
 R 
Sorcery
Put an X/X green Hydra creature token onto the battlefield. It fights target creature an opponent controls.
3 comments
last 2014-08-10 15:55:09 by UncleIstvan
 R 
Legendary Creature – Elf Shaman
Other creatures you control get +X/+X, where X is Silva Channelvine's power.
1/1
1 comment
2015-06-11 02:31:38 by UncleIstvan
 R 
Creature – Human Warrior
The Mandelbaums doesn't untap during your untap step.

Whenever The Mandelbaums becomes tapped, put a token that's a copy of it onto the battlefield.
3/3
3 comments
last 2014-02-23 22:33:13 by UncleIstvan
 R 
Creature – Beast
At the beginning of your upkeep, you may put a card from your graveyard on the bottom of your library. If you do, put a 1/1 green Saproling Creature token onto the battlefield.
5/5
2 comments
last 2014-08-17 21:28:46 by UncleIstvan
 C 
Creature – Spider
Vigilance

Reach
2/4
 R 
Instant
Gain control of each creature that dealt damage to you this turn.
1 comment
2015-06-10 19:07:27 by UncleIstvan
 M 
Legendary Creature – Vampire Wizard
Flying

Whenever a creature you don't control dies, return it to the battlefield under your control with an additional -1/-1 counter on it.
4/1
1 comment
2014-10-13 05:05:53 by Alex
 M 
Sorcery
For each opponent, gain control of all lands that player controls until end of turn. Untap those lands.
2 comments
last 2014-10-13 05:07:39 by Alex
 U 
Creature – Definitely Not Kavu
When Dingo Lizard enters the battlefield, you may have it fight target creature an opponent controls
4/2
 R 
Creature – Giant Warrior
At the beginning of your upkeep, untap and gain control of target land until end of turn.
5/4
2 comments
last 2014-08-17 21:27:56 by UncleIstvan
 R 
Enchantment
When Clarion Birdcage enters the battlefield, exile all creatures with flying until Clarion Birdcage leaves the battlefield.

Whenever a creature with flying enters the battlefield, exile it until Clarion Birdcage leaves the battlefield.
 R 
Sorcery
Put X +1/+1 counters on each creature you control.
2 comments
last 2015-06-08 15:02:04 by Alex
 M 
Enchantment
Whenever a permanent card enters the battlefield from your graveyard, you may return a card that shares a card type from each opponents' graveyard to the battlefield under your control.
2 comments
last 2014-09-21 22:41:55 by Link
 R 
Enchantment
When Vindicating Light enters the battlefield, exile target permanent an opponent controls until Vindicating Light leaves the battlefield.
4 comments
last 2014-08-15 04:04:22 by dude1818
 R 
Sorcery
An opponent separates the cards in your graveyard into two piles. Put one pile into your hand and exile the other.
2 comments
last 2014-08-13 03:41:51 by keflexxx
 M 
Legendary Creature – Squid Hydra
When The Squydra enters the battlefield, put eight 1/1 green and blue Tentamaw tokens onto the battlefield.

At the beginning of your upkeep, put X 1/1 green and blue Tentamaw tokens onto the battlefield, where X is eight minus the number of Tentamaws you control.
2/2
1 comment
2014-08-12 18:13:52 by UncleIstvan
 U 
Sorcery
Gain control of target creature. Untap that creature. It gains haste until end of turn. It doesn't untap during its controller's next untap step.
 R 
Sorcery
Reveal the top six cards of your library. An opponent separates those cards into two piles. Choose one pile at random and put those cards in your hand. Put the other pile into your graveyard.
2 comments
last 2014-08-18 01:01:04 by UncleIstvan
 U 
Sorcery
Gain control of target creature. Untap that creature. It gains haste until end of turn. Return it to its owner's hand at the beginning of the next end step.
1 comment
2014-10-12 19:18:00 by UncleIstvan
 M 
Instant
Soulfire Inferno deals X damage to each creature. You gain life equal to the damage dealt this way.
 M 
Creature – Elemental
Haste

Whenever Farmstead Scion attacks, put a 1/1 white Soldier creature token onto the battlefield tapped and attacking for each land you control. Exile those tokens at the beginning of the next end step.
3/5
2 comments
last 2014-08-21 02:48:13 by UncleIstvan
 M 
Legendary Creature – Giant Shaman
Lands you control are indestructible.

Whenever an opponent plays a land, reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield. Otherwise put it on the bottom of your library.
5/5
 R 
Enchantment
When Assemble the Team enters the battlefield, search your library for four nonland cards with different names, and exile them face up. If you do, shuffle your library

At the beginning of your upkeep, for each card exiled with Assemble the Team, if you control a permanent with the same name, you win the game.
3 comments
last 2015-06-09 02:16:39 by UncleIstvan
 R 
Sorcery
Return up to one card of each card type from your graveyard to your hand. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
 M 
Legendary Creature – Ooze
Shroud (This creature can't be the target of spells or abilities.)
At the beginning of your upkeep, put a +1/+1 counter on The Mucklord.
At the beginning of your end step, destroy each other nonland permanent with converted mana cost equal to the number of +1/+1 counters on The Mucklord.
3/3
3 comments
last 2014-08-15 22:54:10 by UncleIstvan
 M 
Legendary Creature – Insect
Whenever a card is put into an opponent's graveyard from anywhere, put a green 1/1 Insect creature token onto the battlefield.
4/5
8 comments
last 2014-08-08 13:01:01 by jmgariepy
 R 
Artifact
Artifacts you control have "{t}: Add one mana of any color to your mana pool."
 U 
Land
{t}: Add {1} to your mana pool.

{3}, {t}, Sacrifice Clunch Colonnade: Put a 2/2 colorless Construct creature token onto the battlefield.
 U 
Land
Creeping Expanse enters the battlefield tapped.

When Creeping Expanse enters the battlefield you may put a land card from your hand onto the battlefield tapped.

{t}: Add {1} to your mana pool.
2 comments
last 2014-11-10 17:03:56 by Link
 R 
Legendary Land
Grove of the Thumproots enters the battlefield tapped.

{t}: Add {g} to your mana pool.

Grove of the Thumproots is an 8/8 Elemental creature as long as you control ten or more lands. It's still a land.
 T 
Land
{t}: Add {1} to your mana pool.
2 comments
last 2014-08-13 15:02:11 by UncleIstvan

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Show rarities: N C U R M T

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Mechanics Warehouse: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics