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CardName: Burst-Head Hydra Cost: XGG Type: Creature - Hydra Pow/Tgh: 0/0 Rules Text: Magnify (If one or more counters would be placed on this card, twice that many counters of that type are placed on it instead.) Burst-Head Hydra enters the battlefield with X +1/+1 counters on it. Flavour Text: Set/Rarity: Mechanics Warehouse Rare

Burst-Head Hydra
{x}{g}{g}
 
 R 
Creature – Hydra
Magnify (If one or more counters would be placed on this card, twice that many counters of that type are placed on it instead.)

Burst-Head Hydra enters the battlefield with X +1/+1 counters on it.
0/0
Updated on 17 Sep 2013 by UncleIstvan

History: [-]

2013-09-17 02:27:59: UncleIstvan created the card Burst-Head Hydra
2013-09-17 02:30:05: UncleIstvan edited Burst-Head Hydra

Um, ok, breaks even at 4 mana and goes somewhat insane at 6+?

And that's before you break out the ways to add more counters.

But I like it, a personal doubling season.

4/4 for {2}{g}{g}, 6/6 for {3}{g}{g} and 8/8 for {4}{g}{g} are all, scarily, on the modern power curve for rares. (Deadbridge Goliath, Terra Stomper; the new Arbor Colossus is a 6/6 for {2}{g}{g}{g}.)

Admittedly normally X spells are a bit less efficient that the fixed-price equivalents. But... yeah, I could see Wizards printing this.

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