Suvnica dumping ground: Mechanics

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Mechanics | Skeleton

*Graverush* -- : Used on 3 cards: Alley Hireling, Fireswinger v. 2, Fire Swarm
*Encore* --: Used on 1 cards: Knife Madcaps

A Tezzi mechanic that reward the casting of many spells

*Voidmind* --: Used on 8 cards: Memory Sipper, Thrallmaster Exvaren, Voidmind Apprentice, Faceless Subordination, Parapet Stalker, Spurn into Reality, Opiate of the Mind, Reminiscent Whispers

A Rimid mechanic representing the results of their memory drain vampirism

Seek fate: When you cast this, you may choose land or nonland, then reveal the top card of your library. Used on 3 cards: Fatefinder Nymph, Oracular Fronds, Cimis Fate Reviewer

Attempt at a fate counter mechanic.

Imbue: PARAM1: Target creature gains this creature's colors and other abilities while this creature loses them until end of turn. Imbue only as a sorcery Used on 0 cards:

A different Suiroza mechanic. Also has the bonus of fitting the Esper colorless theme

Leadership: You may have this enter the battlefield with a fate counter on it for each creature with leadership you control. Your creature with the most counters on it is your leader. Used on 2 cards: Fatetouched, Guardian of the Glens

An attempt at champion/leader mechanic for Aynsele

Leech: During your upkeep, you may have a creature you control get -PARAM1/-PARAM1 and this creature gets +PARAM1/+PARAM1 until your next upkeep. Used on 3 cards: Fleshstripper Attercop, Ophidian Engine, Leech Beast

A mechanic that represents Gilrog lust for power

*Dauntless* --: Used on 2 cards: Shield from Injustice, New World Helix

The sorba mechanic helps you catch up when you're the underdog

Cognizance: When you cast this, look at the top card of your library. If it is a card with cognizance, you may pay two life to reveal and put it in in your hand. Used on 7 cards: Obscure, Anamnesis, Memory Holder, Rimid Assassin, Mind Shear, Big Vampire, Mnemonic Tether

Rimid card advantage mechanic

Incarnate: You may incarnate this spell as you cast it. If you do, its effect becomes to put PARAM1 1/1 colorless human token onto the battlefield. Used on 8 cards: Mindbroil, Steam Invocation, Grounded Lightning, Flood With Idea, Weird's Scream, Shuffle Reflections, Aerial Ballet, Shut the Hecklers

Tezzi mechanic that casts spells as creatures. Originally would put a 0/0 token with N counters on it, but I think I like this better for simplicity and lack of an alternate cost.

It now puts humans because all tokens without abilities are colorless.

Premonition: When you cast this spell, reveal the top PARAM1 cards of your library. Put all revealed cards with the same name as this card into your hand and the rest on the bottom of your library. Used on 7 cards: Omen Bear, Tender's Scrutiny, Chelopteryx, Brier Seer, Twine Destinies, Read the Rings, Kisme Leader

A mechanic that confers card advantage to the predictor guild

Lodestar: Whenever this creature attacks or blocks alone, it gains all lodestar abilities of other creatures you control. Used on 1 cards: Armelle's Squire

An alternative champion mechanic

Vindictive: {1}{b/r}, Exile this card from your graveyard: Target opponent loses 1 life. Used on 1 cards: Persecution by Strawmen

A Sodkar mechanic by jmgariepy

Grudge: When this card is put in a graveyard from anywhere, exile it. You may cast it during your next turn. If you do, exile it as it resolves. Used on 6 cards: Acidic Speech, Crushing Rents, Poisoned Morsels, Shoot the Mouth Off, Peel Off Layers, Controvert
*Climb the ranks* -- : Used on 0 cards:

As long as there are two or more creature cards in your graveyard that share a color with ~, [effect]

A mechanic to replace the original ascend.

*Interdict* -- At the beginning of your upkeep, if a player has broken the law since your last turn,: Used on 7 cards: Reincarnated Judge, Interpreter of the Pacts, Bribe Archivist, Crypt Sealmaster, Gate Absolver, Zhavi Shunner, Cemetery Patrol
Predict: As you draw this card, you may reveal and exile it. If you do, until your next turn, you may cast it for its predict cost. Used on 4 cards: Auspix of Seasons, Fresh Sprouting, Predicted Strength, Battle Foresight

a proposed Simic mechanic

*Invigorate* -- Whenever ~'s power or toughness increases,: Used on 3 cards: Grohm Spider, Exploration Party, Flamewreath Clan Leafbinder
Profanate: At the beginning of your upkeep, exile one card from your graveyard. When you do, this gains +PARAM1/+PARAM1 until end of turn. If you can't, you lose 1 life. Used on 1 cards: Horned Shylock



In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".