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Showing 50 of 162 Green cards
Go to section: Colourless (11) White (166) Blue (150) Black (156) Red (171) Green (162) Multicolour (100) Hybrid (9) Artifact (55) Land (22)
Show rarities: N C U R M
Enchant creature
Permeate (enchanted creatures gain this enchantment's colors)
Enchanted creature gets +1/+1 for each of its colors.
Permeate (enchanted creatures gain this enchantment's colors)
Enchanted creature gets +1/+1 for each of its colors.
Enchant land
Permeate (enchanted creatures gain this enchantment's colors)
Whenever enchanted land becomes tapped add one mana to your mana pool of each of the land's colors.
Permeate (enchanted creatures gain this enchantment's colors)
Whenever enchanted land becomes tapped add one mana to your mana pool of each of the land's colors.
Whenever a creature with a power of four or greater enters the battlefield under your control, create a 1/1 black rat token.
3/2
When Rat Knight enters the battlefield put two +1/+1 counters on up to one target rat you control.
Untitled Tribal Plane
2/2
Choose 1-
• Draw a card for each creature token you control.
• Draw a card for each enchantment you control.
Whole Truth- If you control two or more creatures with a power of 4 or greater, you may choose both instead.
• Draw a card for each creature token you control.
• Draw a card for each enchantment you control.
Whole Truth- If you control two or more creatures with a power of 4 or greater, you may choose both instead.
A Series of Unfortunate Events-inspired plane
When Redwood Disciple enters the battlefield create a green enchantment token with "Sacrifice this enchantment: Target creature you control gets +2/+2 until end of turn."
1/3
Salvage 3 (When you cast Repurpose, put the top 3 cards of your library into your graveyard, then return a permanent at random from your graveyard to hand).
Destroy target artifact or enchantment.
Destroy target artifact or enchantment.


Indestructible, Ward
You may play an additional land during your turn.
At the beginning of each endstep, transform Revere the Land if you control eight or more lands.

You may play an additional land during your turn.
At the beginning of each endstep, transform Revere the Land if you control eight or more lands.
If Okiennol, the Hateful Earth would exit the battlefield, transform Okiennol instead.
Whenever Okiennol attacks or blocks, Okiennol deals X damage to target creature, where X is the number of lands you control.
Whenever Okiennol attacks or blocks, Okiennol deals X damage to target creature, where X is the number of lands you control.
4/5
Consume (As you cast this spell, you may sacrifice a creature.)
Put a +1/+1 counter on target creature you control. If Right of the Powerful consumed, put a vigilance counter on that creature and gain 2 life.
Put a +1/+1 counter on target creature you control. If Right of the Powerful consumed, put a vigilance counter on that creature and gain 2 life.
Distribute three +1/+1 counters among any number of creatures you control. Then, you may sacrifice a green creature with no counters on it. If you do, distribute two more +1/+1 counters.
Tornipuch allied color side
At the beginning of your endstep, if Rogue Eradicator dealt damage to a creature with counters on it, put a +1/+1 counter on Rogue Eradicator.
Cortraevas
2/2
Rolling Dust Storm must be blocked by all as many creatures as possible.
Choke on Dust (Put a -1/-1 counter on any creature dealt damage by this creature after that damage has been resolved.)
Choke on Dust (Put a -1/-1 counter on any creature dealt damage by this creature after that damage has been resolved.)
5/5
Prevent all combat damage that would be dealt this turn.
Realm- If you control three or more forests, gain 1 life for each creature you control.
Realm- If you control three or more forests, gain 1 life for each creature you control.
Realm- When Rude Moose enters the battlefield, Rude Moose fights target creature if you control three or more forests.
4/3
Saberstick enters the battlefield with a +1/+1 counter if you have 3 or mana in your mana pool.
In the Merchai jungles, elven warriors wield weapons made from ancient wood that can pierce even the strongest of armors.
2/2


Support Mode



At the beginning of your upkeep, target creature you control gets +2/+2 and becomes a Scout in addition to its other type UEOTs.
Elbow Grease
(You may tap this card to pay
to activate the ability of an artifact you control).
Whenever you activate the ability of an artifact with Scrap Wilds Marshall's Elbow Grease, put a +1/+1 counter on Scrap Wilds Marshall.


Whenever you activate the ability of an artifact with Scrap Wilds Marshall's Elbow Grease, put a +1/+1 counter on Scrap Wilds Marshall.
2/1
Hexproof
: Target land you control becomes a legendary land named "Masterpiece" and gains
: Add two mana of any color to your mana pool.


1/1
Whenever Second Role Test 2 attacks, if Second Role Test 2 is a Knight, you may
. If you do, Second Role Test 2 gains menace until end of turn.
Whenever Second Role Test 2 deals combat damage to a player, destroy up to one target artifact or enchantment that player controls.

Whenever Second Role Test 2 deals combat damage to a player, destroy up to one target artifact or enchantment that player controls.
2/3
Create a 1/1 green snake token with deathtouch and cause Intrigue (Each player exiles the top card of their library).
Anarch faction- A Series of Unfortunate Events-inspired plane
Trample
Whenever Shadow Stomper deals combat damage to a player, you may sacrifice a Mystery token and pay
. If you do, draw a card.
Whenever Shadow Stomper deals combat damage to a player, you may sacrifice a Mystery token and pay

A Series of Unfortunate Events-inspired plane -Anarch Faction
4/4
Whenever you cast a noncreature spell, up to one target creature you control becomes a Shaman in addition to its other types until end of turn.
Whenever a Shaman deals combat damage to a player or planeswalker, add
or
. Mana added this way don’t empty as phases end.
Whenever a Shaman deals combat damage to a player or planeswalker, add


Permanents you control with a mana value of 4 or greater gain hexproof and indestructiuble until end of turn.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Metal music plane
Doom metal faction
Doom metal faction
Foreboding- Whenever you cast a noncreature spell with the same mana value as this creature for the first time each turn, this creature gains trample until end of turn.
folk horror plane
4/5
As an additional cost to play Snowy Terrain, sacrifice a non-snow land you control. Search your library for a basic snow land and put it onto the battlefield.
Creatures you control get +3/+3 until end of turn.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains "Each opponent creates a 3/3 green beast token: Return this creature from exile and cast a copy of Song of Fury"
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains "Each opponent creates a 3/3 green beast token: Return this creature from exile and cast a copy of Song of Fury"
Submerged (Nonaquatic creatures get -1/-0 when blocking or being blocked by this creature. )
Whenever a land enters the battlefield under your control Sothor Angler gains "until end of turn, Sothor Angler must be blocked by all creatures if possible."
Whenever a land enters the battlefield under your control Sothor Angler gains "until end of turn, Sothor Angler must be blocked by all creatures if possible."
5/5
Enchant creature
Permeate ((enchanted permanent gain this enchantment's colors)
)
Enchanted creature has hexproof from its colors.
Permeate ((enchanted permanent gain this enchantment's colors)
)
Enchanted creature has hexproof from its colors.
When Stalking Wurm enters, up to one target creature you control gets +1/+1 and gains ward
until end of turn.

2/2
Prevent all combat damage that would be dealt this turn, then Shootout (Each player may exile a card from their hand face down. Then, reveal those cards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the shootout, you may remove up to one counter from any number any number of target permanents.
If you win the shootout, you may remove up to one counter from any number any number of target permanents.
When the last Starfall counter is removed, sacrifice Starfall End Token test and create either a 3/3 green Enchantment Creature token with indestructible or a 4/4 green Enchantment creature token with "When this creature attacks, destroy target artifact or enchantment that isn't a creature."
2/3
Whenever a land enters the battlefield under a player's control, if that land doesn't share a name with a land they control, cause intrigue (Each player exiles the top card of their library) and untap up to one target land.
A Series of Unfortunate Events-inspired plane -Answers faction
2/3
Enchant creature
Enchanted creature gets +1/+1 and gains trample and hexproof from green if it's an artifact creature. Otherwise, enchanted creature gains "at the beginning of each endstep, the artifact creature with the greatest power or tied for greatest power deals damage equal to its power to this creature."
Enchanted creature gets +1/+1 and gains trample and hexproof from green if it's an artifact creature. Otherwise, enchanted creature gains "at the beginning of each endstep, the artifact creature with the greatest power or tied for greatest power deals damage equal to its power to this creature."
Whenever you cast an instant or sorcery spell, you may sacrifice Surveyor Initiate. If you do, you may put a Forest from your hand onto the battlefield tapped.
Tornipuch allied color side
Only a few know the ancient worldspells- but many have spent their lives so those few were able to learn.
Only a few know the ancient worldspells- but many have spent their lives so those few were able to learn.
1/1





Metal music plane
Thrash faction
Thrash faction
3/3
Frostborne (You may cast this spell for
during an opponent's turn. If you do, skip your next turn.)

4/4
Draw a card at the beginning of your endstep if no creatures attacked this turn.
Many elves in the Tallpine forests swear to harm nothing of flesh.
1/4
I. Create a 1/1 black and green Citizen token.
II. Return target permanent card from your graveyard to your hand.
III. Draw a card for each creature you control.
II. Return target permanent card from your graveyard to your hand.
III. Draw a card for each creature you control.
Cast Threatening Reality only if Starfall occurred this this turn.
When Threatening Reality arrives creatures you control get +3/+3 until end of turn.
At the beginning of combat on your turn Threatening Reality turns into a 5/5 green Elder creature "This creature attacks each turn if able."
When Threatening Reality arrives creatures you control get +3/+3 until end of turn.
At the beginning of combat on your turn Threatening Reality turns into a 5/5 green Elder creature "This creature attacks each turn if able."
Recycle (Exile this card from your graveyard. If you do, untap target basic land. Recycle only as a sorcery).
With no intervention, Rubblebeasts would inherit Gearn, and they would build from the wasted world.
3/2
Whenever a land taps for mana, until end of turn the land becomes the colors of the mana it produced.
Lands can produce mana of any color.
Lands can produce mana of any color.
Versed (Whenever this creature gains a color, it gains a +1/+1 counter.)
2/2

Whenever you a play a card from exile or a permanent enters the battlefield under your control from exile, untap Wildcard Hermit and up to one target land you control.
A Series of Unfortunate Events-inspired plane -Anarch faction
1/2
Consume (As you cast this spell, you may sacrifice a creature.)
Put a +1/+1 counter on target creature you control. If Wildcat Run consumed, it gains indestructible and trample until end of turn. Then, it fights another target creature.
Put a +1/+1 counter on target creature you control. If Wildcat Run consumed, it gains indestructible and trample until end of turn. Then, it fights another target creature.
Tornipuch allied color instant and sorcery side
Spotlight- At the beginning of your endstep, if Wilderness's Advocate has most permanents attached to it, search your library for a land and put it onto the battlefield tapped.
1/1
Opus (You can't cast spells sharing a type with this unless that spell has a higher converted mana cost. If it does, Wilderness's Perfection loses Opus)
Deathtouch, hexproof, reach, trample, vigilance
Deathtouch, hexproof, reach, trample, vigilance
8/8
Enchant creature or land
Blessing (If this Aura would be put into the graveyard from the battlefield, you may attach it to a land you haven't attached an Aura to this turn you control instead)
Enchanted creature can't be blocked by creatures with a power of 2 or less.
Enchanted land has "

,
: Target creature gets +3/+3 and gains Trample until end of turn."
Blessing (If this Aura would be put into the graveyard from the battlefield, you may attach it to a land you haven't attached an Aura to this turn you control instead)
Enchanted creature can't be blocked by creatures with a power of 2 or less.
Enchanted land has "




Folk horror plane
Go to section: Colourless (11) White (166) Blue (150) Black (156) Red (171) Green (162) Multicolour (100) Hybrid (9) Artifact (55) Land (22)
Show rarities: N C U R M
temporary storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details |
-2: Distribute two +1/+1 counters among any number creatures you control.
-8: You gain an emblem with "At the beginning of your upkeep, target creature you control deals damage equal to its to power to target creature you don't control."
2024-11-11 01:58:30 by Sorrow