Ankh-Duat
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Mechanics | Design notes | Skeleton |
Showing 17 of 17 Blue cards
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Show rarities: C U R M T
Flash
Flying
Flying
1/2
Counter target instant or sorcery spell.
If was spent to cast Coerce, you may copy that spell. You may choose new targets for the copy.
If was spent to cast Coerce, you may copy that spell. You may choose new targets for the copy.
Counter target spell if you control more untapped lands than that spell's controller.
Indestructible
As long as you have less than seven exiled blue cards, Hatshep isn't a creature.
When Hatshep enters the battlefield, draw two cards.
: return Hatshep to its owner's hand.
As long as you have less than seven exiled blue cards, Hatshep isn't a creature.
When Hatshep enters the battlefield, draw two cards.
: return Hatshep to its owner's hand.
5/6
Draw a card.
Afterlife — When this card is exiled from anywhere, draw two card.
Afterlife — When this card is exiled from anywhere, draw two card.
2/2
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Look at the top card of your library. You may put that card in your graveyard.
Draw a card.
Look at the top card of your library. You may put that card in your graveyard.
Draw a card.
Afterlife — When this card is exiled from anywhere, target creature can't be blocked this turn.
2/2
Target creature gets -2/-0 until end of turn.
Fertility — That creature gets an additional -2/-0 for each untapped Island you control.
Fertility — That creature gets an additional -2/-0 for each untapped Island you control.
Enchant creature
Enchanted creature has flying.
As long as Shroud of Tempests is exiled, creatures you control have flying.
Enchanted creature has flying.
As long as Shroud of Tempests is exiled, creatures you control have flying.
Islandwalk
: Steambreath Serpent gets +1/+0 until end of turn
: Steambreath Serpent gets +1/+0 until end of turn
4/6
Sacrifice Tideweaver: return target creature or enchantment to its owner's hand
2/1
Delve (Each card you exile from your graveyard while casting this spell pays for .)
You may tap or untap target permanent, then you may tap or untap another target permanent.
You may tap or untap target permanent, then you may tap or untap another target permanent.
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Tap target creature. That creature doesn't untap during its controller next untap step.
Untap target Island or Mountain you control.
Tap target creature. That creature doesn't untap during its controller next untap step.
Untap target Island or Mountain you control.
Enchant creature.
Enchanted creature doesn't untap during its controller's untap step.
When Water Chains is put into a graveyard, you may pay . If you do, retun Water Chains to your hand.
Enchanted creature doesn't untap during its controller's untap step.
When Water Chains is put into a graveyard, you may pay . If you do, retun Water Chains to your hand.
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Return up to two target nonred creatures to their owners' hand.
Return up to two target nonred creatures to their owners' hand.
Go to section: White (15) Blue (17) Black (27) Red (28) Green (26) Artifact (1)
Show rarities: C U R M T
Ankh-Duat: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Design notes | Skeleton |
Counter target spell unless its controller pays .