Ankh-Duat: Virtual Booster

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Mechanics | Design notes | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Crocodile
{1}{g}, {t}: Destroy target artifact or enchantment. Put a +1/+1 counter on Prostethics Destroyer.
1/1
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has flying.
As long as Shroud of Tempests is exiled, creatures you control have flying.
 U 
Instant
Destroy target creature with a counter on it.
 U 
Artifact
Whenever a creature card becomes exiled, you may pay {2}. If you do, draw a card.
 C 
Instant
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn.
Afterlife — When Murderous Intent is exiled from anywhere, you may have target creature gain first strike until end of turn.
 C 
Creature – Crocodile
When Ibeshi Instigators enters the battlefield, mill three cards. If a Crocodile was put into your graveyard this way, Ibeshi Instigators gains haste until end of turn.
3/3
 C 
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Draw a card. If you own 5 or more exiled creature cards, draw 2 cards instead.
 C 
Instant
Search your library for a basic Island or Forest card, reveal it, put it into your hand, then shuffle your library.
Fertility — For each untapped forest you control, you may search for an additional Island or Forest card.
 C 
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Return up to two target nonred creatures to their owners' hand.
 C 
Sorcery
Destroy target artifact or land. If a permanent was destroyed this way, destroy all nonbasic permanent with the same name as that permanent.
 C 
Instant
Creatures you control gain first strike until end of turn
Afterlife — When Unsheathe is exiled from anywhere, you may have target creature gain first strike until end of turn.
 C 
Creature
Trample
Whenever you gain life, put a +1/+1 counter on The Hulk.
2/2
 C 
Instant
Fertility — Target creature gets -1/-1 for each untapped Swamp you control.
 C 
Creature
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Flying
3/3
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Merfolk
2/2

Prostethics Destroyer (rare)
Shroud of Tempests (uncommon)
Sphacelate (uncommon)
Canopic Jars (uncommon)
Murderous Intent (common)
Ibeshi Instigators (common)
Deads Have Ears (common)
Advance of the Mangrove (common)
Wind Spasms (common)
Eruptive Chain (common)
Unsheathe (common)
The Hulk (common)
Scouring Blades (common)
Simple Delver (common)
Plains (basic)
Merfolk (token)