Ulgrotha: Darkness Falls Forever: Recent Activity
Ulgrotha: Darkness Falls Forever: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
What is "Ulgrotha: Darkness Falls Forever" |
Recent updates to Ulgrotha: Darkness Falls Forever: (Generated at 2025-05-02 05:57:13)
Plausible, but unlikely. But I will change it to Knight.
Compare to Knight Watch.
Would it be plausible for the 2/2 to be a Knight with vigilance? Soldiers are almost always 1/1s...
That doesn't make sense, lol.
But Lord it is!
How about a knight lord then? All knights gain +1/+1 and trample, or something else like that would justify the rarity.
This is a good solid card. I want four of it. So it shouldn't be rare.
Need it to be a rare.
Hm. Turn a card in hand into a Spark Elemental. That's quite a fun idea. Though it might be simpler to just say "When ~ ETBs, discard a card and it deals 3 damage to target player."
I think the best solution is simply to make this uncommon.
So...
hmmm....
How about "When ~ enters the battlefield you may discard a card. If you do, put a red 2/1 Human Rogue token onto the battlefield, it has haste and "At the beginning of your end step, sacrifice this creature."
Doesn't really matter, though. Image and Blinks require having a Snapcaster in play. Red snapcaster would supply consistansy. Banking on Clone and Blink is putting all your eggs in one basket. There's no risk with running 8x Snaps (you know... besides graveyard hate, and the usual anti-control deck measures.)
Well, it doesn't (wouldn't) have Flash....and players can already do that more or less with Phantasmal Image if they really want to. (or just blinks...)
To be honest? A slightly less powerful Snapcaster is more powerful than Snapcaster. That's because you just let players double up, and pack 8x Snapcasters. That doesn't seem necessary.
to scary?
also - flavor text
Kill target creature and Shock target opponent (or at least force them to block)
Scary good.
Someone mentioned on Reddit how underwhelming as a rare this seemed to be, but as a top-down, guy on a horse with a lance design, I'm unsure as to how to make it "less underwhelming", it harkens back to other multi-french vanillia bombs like Baneslayer, though obviously it is a regular rare, not a mythic.
The other idea I have for this card is somewhat more "deck inclusion" limiting, but interesting:
"When ~ enters the battlefield you may target an instant or sorcery card that deals damage in any player's graveyard. If you do, you may cast that card as though it had Flashback equal to it's mana cost."
or something like that?
not as omnipowerful as Snapcaster, but a bit less expensive to get a playset (or two) of :D
Well, then I can be more or less happy as is. :D
time to cull the rest of this shitastic set though and give it a minor bump here and there.
It's... rather hard to say what would count as "too good" by modern design standards. I'd say a number of recently printed creatures are "too good". So I can't really tell.
I do like the way that its ability has potential to be a drawback though. That helps balance it a bit.
@Alex Is it to good?
@amaseum It can kill itself...or other things...depends on what your opponent plays, I guess. Maybe it needs the "may" maybe it doesn't.
nice a 2 drop that kills itself
It's certainly a tournament level two-drop, if that's what you were after.