Romance Dawn
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Showing 50 of 84 Blue cards
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Show rarities: N C U R M
Whenever a Marine enters the battlefield under your control, scry 1.
0/1
0 comments
As an additional cost to cast Ancient Mysteries, discard a card.
Target player mills cards equal to the discarded card’s mana value.
Draw a card.
Target player mills cards equal to the discarded card’s mana value.
Draw a card.
When Apprentice Shipwright attacks, flip a coin. If you win, create a treasure token, otherwise, create a scrap token.
“I’ll- I’ll do my best, sir!”
0/2
Whenever you cast a spell, you mill cards equal to that spell's mana cost.
Illus. u/wakuwakutaku_
At the beginning of your upkeep, you draw a card and mill 3 cards.
2/3
, Sacrifice an artifact: Search your library for a basic land, put it onto the battlefield tapped, then shuffle.
Return target creature to its owner’s hand.
Create a Treasure token.
Create a Treasure token.
Convoke for Shipwrights
Create a Ship vehicle token with Crew X and power and toughness equal to double X.
Create a Ship vehicle token with Crew X and power and toughness equal to double X.
Whenever an artifact enters the battlefield under your control, Voyage X, where X is this creature’s power.
4/7
Sacrifice Chore Boy: Untap target creature.
Sometimes it is the unlikeliest of souls that become martyrs.
0/1
When Cipher Pol Infiltrator enters the battlefield, you may mill three cards.
They report back in advanced coded devised by the genius Vegapunk himself.
1/1
Target opponent gains control of any number of creatures you control.
Gain control of up to X target creatures that opponent controls, where X is the number of permanents they own but don’t control.
Gain control of up to X target creatures that opponent controls, where X is the number of permanents they own but don’t control.
Whenever Commissioned Officer attacks, if another Marine with greater power than Commissioned Officer is also attacking, draw a card.
The newly promoted tend to get cocky. Luckily, there’s always a bigger fish to keep them in check.
2/2
: Create a 5/5 colorless Vehicle token with Crew 3 named Ship.
“Production isn’t ahead of schedule enough! Work faster!”
2/3
Cast this spell only if an artifact has entered the battlefield this turn.
Counter target spell.
Counter target spell.
Counter X target spells with converted mana cost X or less or activated or triggered abilities.
If you would create one or more Scrap tokens, instead create that many Scrap plus 1.
Whenever a creature enters the battlefield under your control, Voyage 1 (Reveal the top 1 cards of your library. Put all lands revealed in this way into your hand, and put the rest of the cards on the bottom of your library in a random order. ).
2/2
You may discard up to two cards. If you do, draw that many cards plus one.
Counter target spell.
Create a Scrap token.
Create a Scrap token.
This spell costs less for each card in your graveyard.
Counter target noncreature spell.
Counter target noncreature spell.
When Devious Scrapper enters the battlefield, create a Scrap token.
“You might not have use for this. But you still owe me one.”
1/1
If Dos Fleurs: Grab targets a creature you control, draw 2 cards.
Tap target creature. It loses all abilities until your next upkeep and doesn’t untap during its controller’s next untap step.
Tap target creature. It loses all abilities until your next upkeep and doesn’t untap during its controller’s next untap step.
Counter target spell. Voyage X (Reveal the top X cards of your library. Put all lands revealed in this way into your hand, and put the rest of the cards on the bottom of your library in a random order. ), where X is that spell’s mana value.
You may sacrifice a token rather than pay this creature's mana cost.
When Eager Recruit enters the battlefield, draw a card.
When Eager Recruit enters the battlefield, draw a card.
“Lemme at ‘em!”
1/1
Whenever Eater of Islands attacks or blocks, sacrifice a land.
Whenever a land enters your graveyard from anywhere, draw a card.
Whenever a land enters your graveyard from anywhere, draw a card.
A horrendously large sea beast that feeds on islands themselves.
9/7
, : Voyage 2.
His eye is unwavering, and his resolve unabashed. He’s seen far too much to be bothered by the smaller things — at his age, you can’t help but see the big picture.
0/1
Enchant creature
At the beginning of combat, choose one:
-Enchanted creature has first strike until end of turn
-Enchanted creature has vigilance until end of turn
-Enchanted creature has reach until end of turn
At the beginning of combat, choose one:
-Enchanted creature has first strike until end of turn
-Enchanted creature has vigilance until end of turn
-Enchanted creature has reach until end of turn
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Draw X cards.
Draw X cards.
Flying
, : Target creature you control gains flying until end of turn.
, : Target creature you control gains flying until end of turn.
1/1
Draw a card for each card that’s entered your graveyard this turn.
Flashback
Flashback
When Galley-La Advisor enters the battlefield, scry 1 for each artifact you control.
The weblike network of Galley-La economics requires top thinkers to manage.
1/2
Shipwrights you control crew Vehicles if their power was one greater.
2/2
When Galley-La Worker enters the battlefield, draw a card.
Whenever a nontoken artifact enters the battlefield under your control, create a copy of this creature, except it doesn’t have this ability.
Whenever a nontoken artifact enters the battlefield under your control, create a copy of this creature, except it doesn’t have this ability.
1/1
Enchant land
Enchanted land has ": Scry 1."
Enchanted land has ": Scry 1."
Whenever a land enters the battlefield under your control, target player mills three cards.
0/2
Whenever a Vehicle enters the battlefield under your control, draw a card and put a +1/+1 counter on Iceberg, Galley-La President.
Vehicles you control have Crew 1.
Vehicles you control have Crew 1.
3/4
Surveil 4 (Look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.).
Draw a card.
Draw a card.
Prowess, First Strike
During your upkeep, you may pay . If you do, create X 2/2 blue Fishman Monk creature tokens with prowess.
During your upkeep, you may pay . If you do, create X 2/2 blue Fishman Monk creature tokens with prowess.
4/5
, : Mill 3 cards, then you may exile one of those cards. If you do, you may play that card until end of turn.
“His Highness is currently not accepting visitors right now. Wouldst thou mind a meeting with mine self instead?”
1/2
Vehicles you control get +0/+2.
, : Regenerate target vehicle.
, : Regenerate target vehicle.
“It’s alright… I’ll carry everyone a little bit farther…”
Cleave
Target creature gains flying and can’t be blocked until it’s controller’s next endstep. Look at the top card of that creature’s owner’s library. [If that card isn’t a land, the creature’s owner sacrifices it.]
Target creature gains flying and can’t be blocked until it’s controller’s next endstep. Look at the top card of that creature’s owner’s library. [If that card isn’t a land, the creature’s owner sacrifices it.]
Illus. Toei Animation
Prowess
Whenever you cast a noncreature spell, put a +1/+1 counter on Kung-Fu Dugong.
Whenever you cast a noncreature spell, put a +1/+1 counter on Kung-Fu Dugong.
1/2
Trample, vigilance
: Add or . When you spend this mana to activate an ability, copy that ability.
: Add or . When you spend this mana to activate an ability, copy that ability.
“Normally, Island Whales swim in pods. But to Laboon, those pirates were his pod members.”
-Crocus
-Crocus
3/6
If you would draw a card while your library has no cards in it, you win the game instead.
Moria’s underlings work tirelessly within the annals of Thriller Bark to devise new methods of revenge against those in the New World who wronged their master so long ago.
2/2
Marines you control get +1/+1 for each Shipwright you control.
Shipwrights you control get +1/+1 for each Marine you control.
Shipwrights you control get +1/+1 for each Marine you control.
The Marines are a tough clientele, but Galley-La is a tough contractor.
Trample
Non-Human creatures you control get +1/+1.
Non-Human creatures you control get +1/+1.
4/3
When Lost Sailor enters the battlefield, mill 2 cards.
, Return Lost Sailor to your hand: Draw a card.
, Return Lost Sailor to your hand: Draw a card.
1/1
Delve (Each card you exile from your graveyard while casting this spell pays for .)
If X is greater than the number of cards you have remaining in your library, you win the game. Otherwise, draw X cards.
If X is greater than the number of cards you have remaining in your library, you win the game. Otherwise, draw X cards.
Marines you control enter the battlefield with an additional +1/+1 counter.
1/2
Go to section: White (92) Blue (79) Black (90) Red (87) Green (84) Multicolour (92) Artifact (60) Land (34)
Show rarities: N C U R M
Romance Dawn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Guilds | To Be Added | Shards | Plans |