Romance Dawn: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipment spells you cast cost
less to cast."Although my shop may not be much, this is the best sword I have. I'm not asking for any money. Just take it... It's been a long time since I've seen a swordsman as good as you."
-Ipponmatsu, Loguetown weaponsmith 1/1
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Each player chooses a creature they control. Destroy all creatures that weren’t chosen in this way.
“I couldn’t save them!”
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Trample
At the beginning of your endstep, put X +1/+1 counters on Karoo, Squad Leader, where X is the amount of life you gained this turn. 2/2
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Protection from instants and sorceries
When Panda Man is dealt lethal damage return the creature which blocked Panda Man to its owner's hand. 2/1
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Whenever a creature you control attacks, add
. Until end of turn, you don’t lose this mana as steps and phases end.
Form Shift ![]() ![]() (![]() ![]() : Transform this card, then put a +1/+1 counter on it. Activate only as a sorcery.)2/2
Whenever a creature you control attacks, it gets +2/+0 until end of turn.
Form Shift ![]() (![]() : Transform this card, then put a +1/+1 counter on it. Activate only as a sorcery.)4/3
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Reach
At the beginning of your endstep, if a card left your graveyard this turn, put a +1/+1 counter on Grave Tracker. 1/2
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At the beginning of your endstep, if you sacrificed a permanent this turn, put a +1/+1 counter on Ration Gobbler.
“We’re having a turkey over for dinner!”
1/1
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As you cast Mechanical Crewmate, you may reveal any number of artifact cards from your hand. Mechanical Crewmate enters the battlefield with a +1/+1 counter for each artifact revealed in this way.
2/2
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When Underground Dealer enters the battlefield, create a Treasure token.
, Exile Underground Dealer from your graveyard: Each opponent loses 1 life. You gain 1 life.“Berries for SMILE. No questions asked.”
0/2
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![]() , : Voyage 2.His eye is unwavering, and his resolve unabashed. He’s seen far too much to be bothered by the smaller things — at his age, you can’t help but see the big picture.
0/1
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Syrup Village enters the battlefield tapped.
: Add .
, , Sacrifice Syrup Village: Search your library for a Swamp card and a Forest card, put them onto the battlefield tapped, then shuffle. |
Gomu Gomu no Pistol deals 4 damage to any target.
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Destroy target [equipped] creature.
Cleave ![]() ![]() ![]() Weapons particularly unhappy with their wielder have a tendency to turn on them.
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When Marine Battlesquad enters the battlefield, create two 1/1 Marine creature tokens.
2/2
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Crew 3
One out of Franky's many ships he built to master the art of ship building as a youth.
5/4
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Loguetown Swordpeddle
(common, foil)
Kuma’s Judgement
(rare)
Karoo, Squad Leader
(uncommon)
Panda Man
(uncommon)
Sly Deviant
(uncommon)
Grave Tracker
(common)
Ration Gobbler
(common)
Mechanical Crewmate
(common)
Underground Dealer
(common)
Elderly Fisherman
(common)
Syrup Village
(common)
Gomu Gomu no Pistol
(common)
Blade Betrayal
(common)
Marine Battlesquad
(common)
Plains
(basic)
Battle Franky
(token)



: Voyage 2.
.