Romance Dawn: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Human Pirate Cook
Whenever a Pirate or Cook you control deals combat damage to a player, create a Food token.

Whenever you sacrifice a Food, target creature you control gets +1/+1 until end of turn.

{1}, Sacrifice a Food: Draw a card.
"Cooking is a gift from the gods, spices are gift from the devil. Looks like it was a little too spicy for you."
4/5
 U 
Sorcery
Until end of turn, whenever a red source you control deals damage, it deals double that damage instead.
 U 
Legendary Artifact – Pirate Vehicle
The Polar Tang can't be blocked.

{t}: Regenerate target creature. Activate only if The Polar Tang is a creature.

Crew 3
3/3
 U 
Creature – Human Pirate
When Pirate Kidnapper enters the battlefield, exchange control of Pirate Kidnapper and target creature an opponent controls.
5/3
 C 
Sorcery
Search your library for a land card, reveal it, put it onto the battlefield, then shuffle.

Flashback {1}{u/g} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
 C 
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Draw three cards.
“Even the greatest of tales have shitty mobile games made about them.”
-Shigeru Miyamoto
 C 
Land
Scrap Island enters the battlefield tapped.
{t}: Add {c}.
{2}, {t}, Sacrifice Scrap Island: Search your library for an Island card and a Mountain card, put them onto the battlefield tapped, then shuffle.
 C 
Enchantment – Aura
Ward {2}
When Impel Damned enters the battlefield, exile target creature.
When Impel Damned leaves the battlefield, return the exiled card to the battlefield under its owner’s control.
 C 
Creature – Human Pirate
When Raging Buccaneer enters the battlefield, you may discard a card. If you do, draw a card.
2/2
 C 
Creature – Bear Shark
{u}, {t}: Tap target creature an opponent controls.
3/3
 C 
Creature – Cat
Trample

{2}{g}, Exile Seeker Puma from your graveyard: Voyage 4 (Reveal the top 4 cards of your library. Put all lands revealed in this way into your hand, and put the rest of the cards on the bottom of your library in a random order. ).
5/5
{2}{r}
 
 C 
Creature – Rabbit
Haste

Whenever another creature enters the battlefield under your control, Lapin gets +1/+1 until end of turn.
Packs of Lapin are known to cause avalanches on unsuspecting mountain travelers, making them a natural enemy of the Hiking Bear.
3/1
 C 
Artifact Creature – Equipment Snake
Whenever Snake Weapon or equipped creature deals combat damage to a player, create a Treasure token.

Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn’t a creature.)
2/2
 C 
Creature – Human Samurai
Whenever another creature you control is blocked, gain 1 life.
“Oh – sir! Let me hold that while you’re busy!”
0/2
Plains
 
 B 
Basic Land – Plains
 T 
Token Artifact – Vehicle
Crew 3
One out of Franky's many ships he built to master the art of ship building as a youth.
5/4

Sanji, the Blackleg (mythic)
Final Strike (uncommon)
The Polar Tang (uncommon)
Pirate Kidnapper (uncommon)
Dramatic Flashback (common)
Treasure Cruise (common)
Scrap Island (common)
Impel Damned (common)
Raging Buccaneer (common)
Panda Shark (common)
Seeker Puma (common)
Lapin (common)
Snake Weapon (common)
Samurai’s Squire (common)
Plains (basic)
Battle Franky (token)