Romance Dawn: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Charge 3 — Whenever Battlefield Medic and at least three other creatures attack, you may return target creature with mana value 3 or less to the battlefield tapped and attacking.
1/4
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Whenever a creature you control attacks, add
. Until end of turn, you don’t lose this mana as steps and phases end.
Form Shift ![]() ![]() (![]() ![]() : Transform this card, then put a +1/+1 counter on it. Activate only as a sorcery.)2/2
Whenever a creature you control attacks, it gets +2/+0 until end of turn.
Form Shift ![]() (![]() : Transform this card, then put a +1/+1 counter on it. Activate only as a sorcery.)4/3
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(You may only have one Justice on the battlefield at any time)
Whenever a creature enters the battlefield, its controller mills 3 cards. Night makes right.
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Counter target spell. Voyage X (Reveal the top X cards of your library. Put all lands revealed in this way into your hand, and put the rest of the cards on the bottom of your library in a random order. ), where X is that spell’s mana value.
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When Island Pioneer enters the battlefield, Voyage 2 (Reveal the top 2 cards of your library. Put all lands revealed in this way into your hand, and put the rest of the cards on the bottom of your library in a random order. ).
“The wind to my back and the ocean before me. This is what it is to live!”
1/1
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Cast this spell only if an artifact has entered the battlefield this turn.
Counter target spell. |
Whenever a nontoken artifact is put into your graveyard from the battlefield, create a Scrap token.
The Merry’s body may have fallen, yet its spirit lives on.
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Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on Yuda.
3/3
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Destroy up to 2 target artifacts.
Create a Treasure token. |
Defender
When Daaachschund enters the battlefield, target creature you control gets +2/+2 until end of turn. 0/4
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![]() : Longshot Scallywag deals 1 damage to each opponent.3/2
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Until end of turn, target creature gains “When this creature dies, return it to the battlefield tapped under its owner’s control with a +1/+1 counter on it.”
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When Scurrying Coward enters the battlefield or is transformed into, prevent all combat damage that would be dealt until your next endstep.
Form Shift ![]() ![]() (![]() ![]() : Transform this card, then put a +1/+1 counter on it. Activate only as a sorcery.)1/1
You may activate Form Shift abilities at instant speed.
Form Shift ![]() (![]() : Transform this card, then put a +1/+1 counter on it. Activate only as a sorcery.)3/4
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When Wanted Poster enters the battlefield, put two Bounty counters on target creature.
: Add one mana of any color. |
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Whenever this creature attacks, it deals 1 damage to defending player.
2/2
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Battlefield Medic
(rare)
Sly Deviant
(uncommon)
Delirious Justice
(uncommon)
Drive to Find
(uncommon)
Island Pioneer
(common)
Counterblast
(common)
Preserve the Salvage
(common)
Yuda
(common)
Shattered Blades
(common)
Daaachshund
(common)
Longshot Scallywag
(common)
Self-Defibrillation
(common)
Scurrying Coward
(common)
Wanted Poster
(common)
Swamp
(basic)
Revolutionary
(token)




: Add one mana of any color.