Romance Dawn: Shards

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Mechanics | Guilds | To Be Added | Shards | Plans

Bant - Primary Abilities / Secondary Ramp

Jund - Primary Sacrifice / Secondary Discard

Esper - Primary Control / Secondary Marine Tribal

Naya - Primary Tokens / Secondary Activated Abilities

Grixis - Primary Artifacts / Secondary Pirate Tribal

Jeskai - Primary Spellslinger (?) / Secondary Big Spells

Sultai - Primary Graveyard / Secondary Value

Temur - Primary Landfall / Secondary Stompy / Secondary Counters?

Abzan - Primary Lifegain/Life Loss / Secondary Legends Matter / Secondary Death Triggers

Mardu - Primary Equipment / Secondary Blocking

This is super tenuous and heavily up to refinement.

I'm gonna need to do a ton of research on how to make a set this big able to be drafted in a fun way.

Cause currently looking at sample boosters it seems mid.

Updated on 03 Apr 2024 by Carnoraptor