Romance Dawn: Shards
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Mechanics | Guilds | To Be Added | Shards | Plans |
Bant - Primary Abilities / Secondary Ramp
Jund - Primary Sacrifice / Secondary Discard
Esper - Primary Control / Secondary Marine Tribal
Naya - Primary Tokens / Secondary Activated Abilities
Grixis - Primary Artifacts / Secondary Pirate Tribal
Jeskai - Primary Spellslinger (?) / Secondary Big Spells
Sultai - Primary Graveyard / Secondary Value
Temur - Primary Landfall / Secondary Stompy / Secondary Counters?
Abzan - Primary Lifegain/Life Loss / Secondary Legends Matter / Secondary Death Triggers
Mardu - Primary Equipment / Secondary Blocking
This is super tenuous and heavily up to refinement.
I'm gonna need to do a ton of research on how to make a set this big able to be drafted in a fun way.
Cause currently looking at sample boosters it seems mid.