Romance Dawn

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Showing 50 of 61 Artifact cards

Go to section: White (92) Blue (78) Black (89) Red (87) Green (84) Multicolour (92) Artifact (60) Land (34)

Show rarities: N C U R M

 U 
Artifact – Equipment
Equip {2}

Equipped creature gets +10/+0.

When equipped creature is blocked or becomes the target of a spell or ability you don’t control, unattach 10 Ton Hammer from it.
 C 
Artifact
When Baby Den-Den-Mushi enters the battlefield, draw a card.

Lands you control have “{t}: Add one mana of any color.”

{3}, {t}, Sacrifice Baby Den-Den-Mushi: Draw a card.
 C 
Artifact
{t}: Add one mana of any color.

{4}, {t}: Plunder (You may discard a card. If you do, draw a card. If you don’t, create a Treasure token.).
 R 
Artifact
As an additional cost to activate non-mana abilities, the activator must discard a card.
 R 
Artifact
At the beginning of your upkeep, put a bounty counter on target creature you don’t control.

Whenever a creature with a Bounty counter on it dies, draw a card.
 R 
Legendary Artifact
Activated abilities cost {1} less to activate. This effect can’t reduce the mana in that cost to less than one mana.
 C 
Artifact
Buggy Ball enters the battlefield tapped.

{t}, Sacrifice Buggy Ball: Buggy Ball deals 1 damage to any target. You may search your library for up to 2 cards named Buggy Ball and put them into your hand.

A deck can have any number of cards named Buggy Ball.
“Load the special Buggy Balls!”
-Buggy D. Clown
{3}
 
 U 
Artifact
{t}, Sacrifice another artifact: Cannon deals 2 damage to any target.
 C 
Artifact – Equipment
Equip {2}

Equipped creature gets +1/+1 for each artifact you control.
 C 
Artifact – Equipment
Equip {2}

Equipped creature gets +1/+0.

When equipped creature is blocked, you may return it to your hand.
 C 
Artifact – Vehicle
Crew 6
7/6
 C 
Artifact – Equipment
Equip {2}
Equip Warrior {1}

Equipped creature gets +2/+2 and vigilance.
Even the weakest of blades are deadly in the strongest of hands.
 C 
Artifact
{t}: Add one mana of any color.

{3}, {t}, Sacrifice Explorer’s Journal: Voyage 3.
Day 137: Saw a Sea Beast today. Must be approaching the Grand Line.
Day 138: The crew is dead. I am the only survivor.
 C 
Artifact
{t}, Sacrifice Flash Dial: Exile target player’s graveyard, then draw a card.

{1}: Exile target card from a graveyard.
 R 
Artifact
At the beginning of your upkeep, put a charge counter on Franky’s Workshop.

You may cast permanents from your graveyard with mana value less than or equal to the number of charge counters on Franky’s Workshop. Permanents cast this way enter the battlefield with a finality counter. (If a permanent with a finality counter would enter the graveyard, exile it instead.)
 R 
Artifact
Whenever a land enters the battlefield under your control, you may sacrifice Golden Bell. If you do, create a number of Treasure tokens equal to the number of lands you control.
“One time, Noland went on an expedition,
and came back to report to the king.
‘I saw a mountain of gold on an island across the great seas.’”
-Noland the Liar, North Blue fairy tale
 R 
Artifact Creature – Gnome
Sacrifice a token: put a charge counter on Greedy Statue.

Greedy Statue can’t attack or block unless it has 5 or more charge counters on it.
7/7
 C 
Artifact – Vehicle
Crew 1

Creatures may crew High-Speed Waver as if they had haste.
3/2
Artifact
When Icon of Allegiance enters the battlefield, choose a creature type.

You may use mana as if it were any color to cast creature spells of the chosen type.

{t}: Add {c}.
 C 
Artifact – Equipment
Equip {2}

Equipped creature gets +2/+0.

Whenever equipped creature attacks, you may put a Stun counter on it. If you do, equipped creature gets +2/+2 until end of turn.
 U 
Artifact
At the beginning of each opponent’s upkeep, if that player has two or fewer cards in hand, Ivory Northbird deals 3 damage to them.
The statuette is an icon of darker things to come.
 R 
Artifact
When Jolly Roger enters the battlefield, choose a color.

Pirates of the chosen color get +2/+2.
 M 
Artifact Creature – Scrap Golem
Trample

When you cast Junk Hulk, you may sacrifice any number of artifacts. Junk Hulk costs {1} less to play for each artifact sacrificed this way.

Whenever Junk Hulk is dealt damage, prevent that damage and instead put a number of -1/-1 counters on Junk Hulk equal to the prevented damage. Then, create Scrap tokens equal to the prevented damage.
12/8
 C 
Artifact
Log pose enters the battlefield tapped.

When Log Pose enters the battlefield, search your library for a basic land, reveal it, then put it into your hand. Shuffle your library.

{t}, Sacrifice Log Pose: Search your library for a basic land and reveal it, then put it into your hand. Shuffle your library.
2 comments
last 2023-03-31 19:25:30 by Carnoraptor
Artifact
{t}, Mill two cards: Add one mana of any of the milled card's colors.

{t}: Add {c}.
 C 
Artifact – Marine Vehicle
Trample, crew 4

Marine Brig gets +1/+1 for each creature crewing it.
3/2
 C 
Artifact
{t} Add {c}.

{2}, {t}, Sacrifice Marine Hut: Conscript 2 (Create 2 tapped 1/1 Marine creature tokens.).
{5}
 
 R 
Artifact – Vehicle
Flying, Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)

{t}: Maxim deals 4 damage to each creature and each player. Activate this ability only if Maxim is a creature.
6/4
 R 
Artifact
Creatures you control are artifacts and Cyborgs in addition to their other types.

Artifact creatures get +0/+1.
 C 
Artifact – Vehicle
Crew 4

Whenever Merchant Galleon attacks, create a Treasure token.
“Be wary, son, this vessel’s a prime target for pirate attacks. Ever wonder why a merchant ship’s got cannons?”
5/5
 R 
Legendary Artifact – Equipment
Equip {0}

Equipped creature gets -3/-0 and “Whenever this creature deals combat damage to a player, draw a card.”
“I’m not the kind of fool to hunt rabbits with a cannon.”
-Dracule Mihawk
 U 
Artifact – Equipment
Equip {3}

Whenever equipped creature attacks, it gets +1/+0 for each other equipped creature attacking.
Johnny and Yosaku perhaps could have seen a lucrative bounty-hunting career if they hadn’t chosen to settle down.
 U 
Artifact Creature – Pacifista
{2}, {t}: Pacifista deals 2 damage to any target.

A deck can have any number of cards named Pacifista.
3/3
 R 
Legendary Artifact
Whenever a player casts a spell, they mill cards equal to that spell’s mana value.
 M 
Artifact
Indestructible
If you would gain life, you gain twice that much life instead.
If you would draw a card, draw two cards instead.
If you would mill one or more cards, you may mill twice that many cards instead.
 R 
Artifact
{4}, {t}, Sacrifice Roaring Helm: Each player discards their hand and draws 7 cards.
An unassuming wheel can take otherworldly strength to truly control.
 R 
Legendary Artifact – Equipment
Equip {4}
Equip Warrior {3}
Equip Legendary Warrior {2}

Equipped creature gets +2/+0.

When equipped creature attacks, it deals damage equal to its power to target creature.
 U 
Artifact – Equipment
Equip legendary creature you don’t control {3}
Equip non-legendary creature you don’t control {1}

Equipped creature gets -10/-0 and loses all abilities.
 C 
Artifact – Vehicle
Crew 6

Whenever The Sea Train attacks, draw a card.
8/8
 U 
Artifact
{t}: Add one mana of any color.

{1}, Exile Sigil of the World from your graveyard: Add two mana of any one color.
 C 
Artifact – Vehicle
Crew 1
2/2
 U 
Legendary Artifact – Equipment
Equip {3}

Equipped creature has double strike and vigilance.
Brooke is well versed in the way of the sword, combining his elegant swordsmanship with his musical prowess.
 M 
Legendary Artifact – Equipment
Equip Legendary {3}

Equipped creature has protection from nonlegendary cards.

When equipped creature dies, you may reveal a legendary creature from your hand. If you do, that card costs {3} less until end of turn. Whenever a creature you cast in this way enters the battlefield, attach Straw Hat to it.
Illus. Toei Animation
 U 
Artifact – Vehicle
Crew 4

Whenever Swanda Express attacks, you may have its power and toughness become equal to target creature you don't control's power and toughness until end of turn.
1/4
 R 
Legendary Artifact
Whenever a vehicle enters the battlefield under your control, put two +1/+1 counters on it.

{8}, {t}: Put a Plot counter on target vehicle (A Plot counter grants a creature or vehicle indestructible and “this card can’t be exiled”).
Its wood is said to be stronger than steel and hardier than titanium.
Illus. The great sanji
 R 
Artifact
Vehicles you control get +1/+1.

{2}, {t}: Create two Scrap tokens.

When The Franky House leaves the battlefield, create 3 Scrap tokens.
 R 
Legendary Artifact – Pirate Vehicle
Crew 3

The Going Merry can only be crewed by Pirates.

The Going Merry’s power is equal to the total power of all creatures crewing it.
A ship that flew…
*/7
 M 
Legendary Artifact – Pirate Vehicle
Convoke for Pirates

Crew 8

The Moby Dick can only be crewed by Pirates.

Whenever The Moby Dick attacks, create a 2/2 red Pirate creature token for each nontoken creature crewing it.
12/12
 R 
Legendary Artifact – Pirate Vehicle
Crew 5

Whenever a creature crews The Oro Jackson, you may put a +1/+1 counter on it. If you don’t, Plunder.
Illus. The great sanji
9/10
 U 
Legendary Artifact – Pirate Vehicle
The Polar Tang can't be blocked.

{t}: Regenerate target creature. Activate only if The Polar Tang is a creature.

Crew 3
3/3

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Show rarities: N C U R M


Romance Dawn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Guilds | To Be Added | Shards | Plans