Romance Dawn
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Showing 49 of 99 White cards
Go to section: White (91) Blue (78) Black (89) Red (87) Green (85) Multicolour (92) Artifact (60) Land (33)
Show rarities: C U R
Vigilance, reach
3/1
0 comments
While you control another white permanent, Ms. Goldenweek has lifelink. The same is true for blue and flying, red and haste, green and trample, and black and menace.
3/3
Equip
Equipped creature gets vigilance, trample, and “This creature gets +1/+1 for each nonland permanent you control.”
Equipped creature gets vigilance, trample, and “This creature gets +1/+1 for each nonland permanent you control.”
“Forgive me, my sons. I've been defeated by this despicable idiot. This is as far as I go.
I leave everything to you.”
-Edward ‘Whitebeard’ Newgate
I leave everything to you.”
-Edward ‘Whitebeard’ Newgate
Activated abilities of other creatures you control cost less to activate. (This can’t reduce the cost to .)
: Create a 2/2 Human Soldier creature token.
: Create a 2/2 Human Soldier creature token.
2/4
Flying
: Scry 1. If you control a token, you gain 1 life.
: Scry 1. If you control a token, you gain 1 life.
The World Economy Newspaper has the unique ability to distribute current events across the globe.
0/1
Enchant creature
Whenever enchanted creature attacks, other creatures you control get +X/+0 until end of turn, where X is this creature’s power.
Whenever enchanted creature attacks, other creatures you control get +X/+0 until end of turn, where X is this creature’s power.
When Popular Recruit enters the battlefield, Conscript 1 (Create 1 tapped 1/1 Marine creature tokens.).
2/2
Enchant Marine
Enchanted creature gets +1/+1 for each Marine you control.
Enchanted creature gets +1/+1 for each Marine you control.
Garp probably could be Fleet Admiral was he not so averse to paperwork.
Other Marines you control get +1/+1.
Whenever one or more other Marines attack along with Propaganda Hero, each of those Marines get +X/+0 until end of turn, where X is Propaganda Hero’s power.
Whenever one or more other Marines attack along with Propaganda Hero, each of those Marines get +X/+0 until end of turn, where X is Propaganda Hero’s power.
“Of course I’ll take a photograph with you, fellow Marine! Shall I flex for it, or rather pose demurely?”
1/4
Create two 1/1 Marine creature tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Whenever an opponent draws their second card in a turn, Conscript 1 (Create 1 tapped 1/1 Marine creature tokens.).
: Put a +1/+1 counter on each creature token you control.
: Put a +1/+1 counter on each creature token you control.
Conscript X, where X is the number of creatures you control.
“LINE TWO… FIRE!”
Vigilance
Charge 1 — Whenever Revolutionary Chef and at least one other creature attack, you gain 2 life.
Charge 1 — Whenever Revolutionary Chef and at least one other creature attack, you gain 2 life.
1/2
: Add . When you use this mana to cast a White creature spell, create a copy of target token you control.
0/2
Lifelink, vigilance
The goat sniffed the air and let slip a low growl. Sengoku looked down at the faithful goat and calmed it with a touch. “Sound the alarm. Pirates are coming.”
1/2
Enchant creature
Enchanted creature gains flying, first strike, and +3/+3.
Enchanted creature gains flying, first strike, and +3/+3.
“The strength of one who has mastered it is equal to that of a hundred men.”
-Rob Lucci, CP9 agent
-Rob Lucci, CP9 agent
When Rumbar Pirates dies, search your library for a creature with mana value 3 or less and put it onto the battlefield tapped.
3/3
When Sample the Goods enters the battlefield, gain 1 life for each creature you control.
: Create a Food token.
: Create a Food token.
Whenever another creature you control is blocked, gain 1 life.
“Oh – sir! Let me hold that while you’re busy!”
0/2
, , Sacrifice Sashimi: You gain 3 life. Scry 2.
When Seafood Fried Rice enters the battlefield, draw a card.
, , Sacrifice Seafood Fried Rice: You gain 3 life.
, , Sacrifice Seafood Fried Rice: You gain 3 life.
Search your library for a Justice card and reveal that card. Shuffle your library and put the revealed card back on top.
“This thing called Justice…changes its shape depending on where you stand.”
-Aokiji
-Aokiji
When Sky Fish enters the battlefield, you may exile another target creature you control, then return it to the battlefield.
0/2
Flying, lifelink
When Snow Bird enters the battlefield, you gain 1 life.
When Snow Bird enters the battlefield, you gain 1 life.
1/1
Cook spells you cast cost less to cast.
Whenever a Food enters the battlefield under your control, put a +1/+1 counter on target creature.
Whenever a Food enters the battlefield under your control, put a +1/+1 counter on target creature.
1/2
Whenever you gain life, put that many +1/+1 counters on each creature you control.
5/5
Tap any number of creatures you control. Creatures you control get +X/+X until end of turn, where X is the number of creatures you tapped in this way.
“Leave the rest to us!”
Untap each creature you control.
You gain 1 life for each creature you control.
You gain 1 life for each creature you control.
“TENNNN-HUT!”
Whenever a creature you control is blocked, Conscript 1 (Create 1 tapped 1/1 Marine creature tokens.).
“Forth! Take the hill! They can’t stop all of us!”
-Unknown Marine captain
-Unknown Marine captain
Whenever you gain life, put a +1/+1 counter on Sunrise Liberator.
: Creatures you control gain lifelink until end of turn.
: Creatures you control gain lifelink until end of turn.
3/3
Enchant creature
Flash
If enchanted creature would die, instead put two -1/-1 counters on it. This ability triggers only once.
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
Flash
If enchanted creature would die, instead put two -1/-1 counters on it. This ability triggers only once.
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
Whenever Sworn Disciple becomes blocked, gain 2 life.
“You will face me. You will draw your blade. You may strike me down. But I will not go without a fight.”
2/2
Crew 4
Whenever Takoyaki 8 attacks, create a Food token.
Whenever Takoyaki 8 attacks, create a Food token.
5/5
Creatures you control get +1/+1 and have lifelink.
“Even in the depths of hell blooms a beautiful flower of friendship, leaving its petals as mementos bobbing back and forth on the waves. One day I will make that flower bloom once more… the Okama Way.”
-Mr. 2 Bon Clay
-Mr. 2 Bon Clay
Destroy target creature with power or toughness 4 or greater.
“You may try to destroy their spirit, but you will never extinguish their flame.”
-Whitebeard
-Whitebeard
When Timid Deckhand enters the battlefield, target creature gains first strike and vigilance until end of turn.
“Don’t worry! I’ll clean up after you!”
1/1
This spell costs less if you control a Justice.
Other Marines you control get +1/+1 and have vigilance.
Other Marines you control get +1/+1 and have vigilance.
4/4
Target creature gets +2/+2 and vigilance until end of turn.
Enchant creature
Enchanted creature has base power and toughness 1/1 and loses all abilities.
Enchanted creature has base power and toughness 1/1 and loses all abilities.
The worst fate for those with the greatest dreams is to see them crushed before their eyes.
Charge 3 — Whenever Vanguard Revolutionary and at least three other creatures attack, creatures you control get +1/+1 until end of turn.
3/2
Defender
Whenever Wall of the Law blocks, create a 1/1 Marine creature token.
Whenever Wall of the Law blocks, create a 1/1 Marine creature token.
0/5
Enchant creature
Whenever another creature you control enters the battlefield or dies, put a +1/+1 counter on enchanted creature.
Whenever another creature you control enters the battlefield or dies, put a +1/+1 counter on enchanted creature.
Enchant nonland permanent
Enchanted permanent is a colorless artifact with “: Gain 1 life.” and loses all other card types and abilities.
Enchanted permanent is a colorless artifact with “: Gain 1 life.” and loses all other card types and abilities.
“I’m a sculptor, you see…”
-Galdino
-Galdino
Flying
Whenever White Beret Troupe deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step.
Whenever White Beret Troupe deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step.
2/2
: Exile target card from a graveyard, then add one mana of any color.
Creatures you cast cost less to cast for each card exiled with Whitebeard's Grave.
Creatures you cast cost less to cast for each card exiled with Whitebeard's Grave.
Whenever you activate an ability of a creature or artifact you control that isn’t a mana ability, you gain life equal to the amount of mana spent on that ability.
Whenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Woop Slap.
As long as Woop Slap’s power is 3 or more, it has lifelink.
As long as Woop Slap’s power is 5 or more, it has double strike.
As long as Woop Slap’s power is 3 or more, it has lifelink.
As long as Woop Slap’s power is 5 or more, it has double strike.
1/1
Enchant creature
Enchanted creature gets +1/+1 for each Equipment attached to it.
Gain life equal to enchanted creature's power.
Enchanted creature gets +1/+1 for each Equipment attached to it.
Gain life equal to enchanted creature's power.
Destroy all tapped creatures.
Untap all creatures you control.
Untap all creatures you control.
Go to section: White (91) Blue (78) Black (89) Red (87) Green (85) Multicolour (92) Artifact (60) Land (33)
Show rarities: C U R
Romance Dawn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Guilds | To Be Added | Shards | Plans |