Visheen, Plane of the Many
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Mechanics | Skeleton |
Showing 25 of 25 Red cards
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Show rarities: C U R M
Untap target creature you control. It gains +3/+0 until end of turn.
Dream
Dream

If an ability of another Curse you control would trigger, copy that ability.
Creature Vehicle enters the battlefield tapped and doesn't untap during its controller's untap step.
Tap an untapped creature you control: Untap Creature Vehicle.
Tap an untapped creature you control: Untap Creature Vehicle.
5/4
Defender
: Direct Damage Untap deals 1 damage to target player or planeswalker.
At the beginning of each opponent's upkeep, untap Direct Damage Untap.

At the beginning of each opponent's upkeep, untap Direct Damage Untap.
0/3
First Strike (This creature deals combat damage before creatures without first strike.)
2/1
Flying
Flyer with Downside can't block.
Flyer with Downside can't block.
3/2
Haste
,
: Another target creature gains haste until end of turn.


2/1
Exile the top two cards of your library. Until end of turn, you may play cards exiled this way.
Dream

Dream


Large Creature Burn deals 5 damage to target creature.
Dream
(If a creature you control would untap, you may instead cast this card from your hand for 
.
)
Dream




)
Flash
When Medium Creature Burn enters the battlefield, it deals X plus one damage to target creature, where X is the number of Curses you control.
When Medium Creature Burn enters the battlefield, it deals X plus one damage to target creature, where X is the number of Curses you control.
Minor God isn't a creature unless you control no other untapped creatures.
: Add 
.



5/3
Menace
Other creatures you control have menace.
Minor God #2 isn't a creature unless you've dealt damage this turn.
Other creatures you control have menace.
Minor God #2 isn't a creature unless you've dealt damage this turn.
3/1
Enchant creature
When Must Attack Curse enters the battlefield, enchanted creature gets +2/+0 until end of turn.
Enchanted creature attacks each combat if able.
When Must Attack Curse enters the battlefield, enchanted creature gets +2/+0 until end of turn.
Enchanted creature attacks each combat if able.
If this is the first spell you've cast this game and you control a Mountain, you may cast it without paying its mana cost.
Shuffle all the cards in your hand into your library, then draw that many cards plus one.
Shuffle all the cards in your hand into your library, then draw that many cards plus one.
Enchant creature
Enchanted creature gets +2/+2 and can't block.
Enchanted creature gets +2/+2 and can't block.
As an additional cost to cast Rummage, discard a card.
Draw two cards.
Draw two cards.
Choose One —
- Destroy target artifact
- Target creature you control fights target creature you don't control
Dream

- Destroy target artifact
- Target creature you control fights target creature you don't control
Dream


Enchant creature
At the beginning of your upkeep, Small Creature Burn deals 1 damage to enchanted creature.
At the beginning of your upkeep, Small Creature Burn deals 1 damage to enchanted creature.
Create two 1/1 red Human Soldier creature tokens.
Dream
(If a creature you control would untap, you may instead cast this card from your hand for
.
)
Dream


)
Trample
Whenever an enchantment enters the battlefield under your control, scry 1.
Whenever an enchantment enters the battlefield under your control, scry 1.
4/4
Enchant creature
Whenever another Curse enters the battlefield under your control, gain control of enchanted creature until end of turn. Untap it. It gains haste until end of turn.
Whenever another Curse enters the battlefield under your control, gain control of enchanted creature until end of turn. Untap it. It gains haste until end of turn.
Enchant creature
Enchanted creature gets +2/+2 and has trample.
At the beginning of combat on your turn, if enchanted creature is tapped, untap it.
Enchanted creature gets +2/+2 and has trample.
At the beginning of combat on your turn, if enchanted creature is tapped, untap it.
Untapped Board Wipe deals X damage to each untapped creature, where X is the number of tapped creatures you and your opponents control.
7/4
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Show rarities: C U R M
Visheen, Plane of the Many: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Whenever Bedlam Pathfinder attacks, exile the top card of your library. Until the end of your next turn, you may play those cards.