Visheen, Plane of the Many

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Mechanics | Skeleton

Showing 18 of 18 Multicolour cards

Go to section: White (27) Blue (25) Black (26) Red (25) Green (26) Multicolour (18) Artifact (7) Land (2)

Show rarities: U R M

 U 
Enchantment
Serenity — At the beginning of your upkeep, if you have more life than an opponent, you draw a card and gain 1 life.
9 comments
last 2020-08-06 20:27:08 by Zefranax
 U 
Instant
Tap up to two untapped creatures your opponents control.

Whenever a creature you control deals combat damage to an opponent this turn, draw a card.
 U 
Enchantment
At the beginning of your end step, BR Signpost deals X damage to any target, where X is the number of Curses you control.
 M 
Legendary Creature – God
Indestructible, Flying

At the beginning of your upkeep, you draw a card and lose 1 life for each curse you control.

Malvaan, the Vengeful can't attack or block unless you control a Curse.
4/4
 U 
Enchantment Creature – God Avatar
RG Signpost isn't a creature unless you control another God.

{r}{g}: Target God you control becomes a creature until end of turn.
6/6
 U 
Creature – Garuda Druid
GW Signpost gets +X/+0, where X is the total number of creature cards you own in exile and in your graveyard.

Whenever GW Signpost attacks, mill two cards.
1/3
 R 
Instant
Create X 1/1 white and black Human Mercenary creature tokens with deathtouch.

Whenever a creature you control dies this turn, draw a card.
1 comment
2020-08-07 15:41:11 by Zefranax
 U 
Creature – Human Cleric
When WB Signpost enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it and exile that card.

Transmigrate {2}{w}{b}
2/2
 U 
Instant
Until end of turn, creatures you control and in your graveyard gain Transmigrate {1} (When this creature dies, you may pay {1} and exile another creature card from your graveyard. If you do, return this card to the battlefield and its power and toughness become the power and toughness of the exiled card.)
{2}{b}{g}
 
 R 
Instant
You may pay {b}{g} and sacrifice a creature rather than pay this spell's mana cost.

Destroy target artifact or creature.
 U 
Creature
Flash

Serenity — At the beginning of your upkeep, if you have more life than an opponent, put a +1/+1 counter on GU Signpost.
2/2
 M 
Legendary Creature – God
Indestructible

{g}{u}: Target creature you control gains flying and trample until end of turn.

Serenity — Shanti, the Tranquil can't attack or block unless you have more life than an opponent.
4/4
{2}{u}{r}
 
 R 
Creature – Spirit
Haste

Steal attacks each combat if able.

When Steal enters the battlefield, gain control of target creature until Steal leaves the battlefield. It gains haste until end of turn.
3/2
 U 
Creature – Wizard
At the beginning of each opponent's upkeep, untap UR Signpost.

{t}: Add {u} or {r}
2/2
 M 
Legendary Planeswalker – Yarra
+2 You may tap or untap target permanent.

-X Discard up to X cards. When you do, draw that many cards and Yarra, the Visionary deals that much damage to target creature.

-7 Draw seven cards. Add seven mana in any combination of {u} and {r}.
3
 R 
Enchantment Creature – Avatar
Haste, Vigilance

{t}: Target enchantment you control gains indestructible until end of turn.
3/2
 U 
Enchantment Creature – Drake
Flying

At the beginning of combat on your turn, RW Signpost gets +X/+0, where X is the number of enchantments you control.
1/1
 M 
Legendary Creature – Galactic Snake
When Shesha, the Everpresent becomes tapped or leaves the battlefield, exile all nonland permanents.

Dream {5}
5/5

Go to section: White (27) Blue (25) Black (26) Red (25) Green (26) Multicolour (18) Artifact (7) Land (2)

Show rarities: U R M


Visheen, Plane of the Many: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton