Visheen, Plane of the Many: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{2}{u}{r}
 
 R 
Creature – Spirit
Haste

Steal attacks each combat if able.

When Steal enters the battlefield, gain control of target creature until Steal leaves the battlefield. It gains haste until end of turn.
3/2
 U 
Creature – Human Cleric
When WB Signpost enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it and exile that card.

Transmigrate {2}{w}{b}
2/2
 U 
Enchantment
When Token Engine enters the battlefield, create a 1/1 white Soldier creature token with lifelink.

Whenever you gain life, exile Token Engine. Return it to the battlefield at the beginning of your next upkeep.
 U 
Creature – Human Cleric
When God Engine enters the battlefield, target God you control becomes a creature until end of turn.

When a God enters the battlefield under your control, you may return God Engine to its owner's hand.
2/2
 C 
Sorcery
Serenity — If you have more life than an opponent, scry 3.

Draw two cards.
 C 
Creature – Avian Warrior
When Death Trigger Transmigrate dies, mill two cards.

Transmigrate {2}{b}
2/3
 C 
Creature – Bird
Serenity — Smaller Flyer-ish has flying as long as you have more life than an opponent.
1/2
{1}{u}{u}
 
 C 
Enchantment – Aura
Enchant creature

When Freeze enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.
 C 
Land
{t}: Add {c}

{t}: Add one mana of any color. Spend this mana only to cast enchantment spells.
 C 
Enchantment – Aura Curse
Enchant creature

At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
 C 
Enchantment Creature – God Avatar
Minor God isn't a creature unless you control no other untapped creatures.

{t}: Add {r}{r}.
5/3
{g}
 
 C 
Sorcery
Reveal the top three cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
 C 
Creature – Human Warrior
First Strike

When First Strike Graveyard Hate enters the battlefield, exile target opponent's graveyard.
2/2
 C 
Creature – Elemental Avatar
Trample

Whenever an enchantment enters the battlefield under your control, scry 1.
4/4
Plains
 
 B 
Basic Land – Plains

Steal (rare)
WB Signpost (uncommon)
Token Engine (uncommon)
God Engine (uncommon)
Big Draw Serenity (common)
Death Trigger Transmigrate (common)
Smaller Flyer-ish (common)
Freeze (common)
5C Enchantment (common)
Negative Aura Curse (common)
Minor God (common)
Commune (common)
First Strike Graveyard Hate (common)
Trample Scry (common)
Plains (basic)