Mounting Misfortune

Printable
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Mechanics

Showing 6 of 6 Green cards

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Show rarities: C U M

 U 
Sorcery
Choose target creature you control and target creature you don’t control. If the second creature is black or blue, the first creature gains indestructible until end of turn. Then they fight.
Illus. Reddit user justaschema
4 comments
last 2020-06-16 01:27:24 by Onygox
 C 
Creature – Wurm
Enlighten (If the difference between your life total and that of another player is 7 or more, you achieve enlightenment for the rest of the game.)
Insatiable Wurm has trample as long as you’re enlightened.
6/5
1 comment
2020-06-02 08:04:06 by Vitenka
 C 
Enchantment
{2}{g}, Sacrifice Lupine Rune: Create a 2/2 green Wolf creature token with brutal. (If a creature with brutal would deal damage to a creature with higher power or toughness, it deals double that damage instead.)
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks, it must be blocked this turn if able.
 M 
Legendary Creature – Ooze Horror
Ward {7}
Whenever a nontoken Ooze you control dies and at the beginning of your end step, create two 1/1 green Ooze Horror creature tokens.
Sacrifice an Ooze: Creatures you don't control must block Shambling Malignity this turn if able.
7/7
 C 
Sorcery
Create two green 2/2 Wolf creature tokens with brutal. (If a creature with brutal would deal damage to a creature with higher power or toughness, it deals double that damage instead.)
Nothing, save death, can force a wolf pack to back down until they catch their prey.

Go to section: Colourless (1) White (16) Blue (4) Black (5) Red (5) Green (6) Multicolour (21) Artifact (6) Land (1)

Show rarities: C U M


Mounting Misfortune: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics