Mounting Misfortune: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human
Hexproof
Whenever Delilah Copperspoon attacks, you may reveal cards from the top of your library until you reveal an enchantment card. If you do, put that card onto the battlefield and the rest on the bottom of your library in a random order.
3/5
 U 
Instant
Create a token that’s a copy of target artifact or enchantment.
Draw a card.
Illus. fakewaffle on deviantart
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks, it must be blocked this turn if able.
 U 
Enchantment
Each creature you control with a level counter on it gets +2/+2.
"In radiance may we find victory."
 C 
Enchantment – Quest
Quest (Whenever you complete a mission, put a quest counter on it. Sacrifice this Quest and get the reward when each mission is completed.)
Mission: Gain 3 or more life from a single source.
Mission: Control three or more creatures.
Reward: Creatures you control get +2/+1 and gain first strike and vigilance until end of turn.
 C 
Land
{t}: Add {c}.
{3}, {t}, Sacrifice Dust District: Search your library for up to two basic land cards with different names and reveal them. Put one of them onto the battlefield tapped and the rest into your hand, then shuffle.
 C 
Creature – Human
When Enterprising Initiate enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/2
 C 
instant
Target blocking creature gains double strike until end of turn.
 C 
Artifact Creature – Construct
Defender, reach
Empower 2 (Tap a creature you control with power 2 or more: This artifact becomes empowered for as long as that creature remains tapped. You may choose not to untap that creature during your untap step.)
Menacing Suit has +2/+0 and loses defender as long as it’s empowered.
0/4
 C 
Creature – Human
As long as you control a blue permanent, you may cast Hooligan Gang as though it had flash. (You may cast it any time you could cast an instant.)
3/2
 C 
Creature – Human Warrior
Enlighten (If the difference between your life total and that of another player is 7 or more, you achieve enlightenment for the rest of the game.)
Shieldbreaker can’t block unless you’re enlightened.
Illus. Chris Bourassa
3/3
 C 
Artifact Creature – Construct
Flying
Illus. DY 33 on artstation
3/2
 C 
Creature – Spirit
Languid Wyrm has flying as long as you control a red permanent.
3/1
 C 
Creature – Insect
Crocodilian Beetle has lifelink as long as you control a white permanent.
1/4
Forest
 
 B 
Basic Land – Forest

Delilah Copperspoon (rare)
Exhibit Collection (uncommon)
Mark of Death (uncommon)
Time of Heroes (uncommon)
Preach Goodwill (common)
Dust District (common)
Enterprising Initiate (common)
Desperate Scuffle (common)
Menacing Suit (common)
Hooligan Gang (common)
Shieldbreaker (common)
Clockwork Hawk (common)
Languid Wyrm (common)
Crocodilian Beetle (common)
Forest (basic)