Random Ideas: Recent Activity
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Recent updates to Random Ideas: (Generated at 2024-05-06 04:46:22)
Random Ideas: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Random Ideas: (Generated at 2024-05-06 04:46:22)
Nice
Huh. This very nearly dominates combat completely. But since all your stuff has to attack too; it's not quite completely one-sided. It's interesting. Certainly a build-around; and a fairly easy one TO build around. "Guess I'll play a lot of creatures, then. Any look for vigilance."
1wu > 1wb, destroy > exile, instant > sorcery
I guess I just wanted to make multicolored unconditional removal with a drawback, but I wasn't quite sure what colors it should be besides white. Idk why I chose blue though besides blue's spooky disappearance type flavor. Black probably makes more sense.
You're right it should be exile though.
White doesn't typically get an unconditional "destroy target creature" I think, usually needing the creature to be big or attacking. It gets to exile a creature though.
What makes this blue though? White has the potential to permanently removen creatures, artifacts, and enchantments from the battlefield. Blue hasn't destroyed anything in recent memory.
Also, I don't think white gets to kill planeswalkers, and I believe blue isn't supposed to have answers to planeswalkers once planeswalkers are on the battlefield. To be honest, I could see blue's bounce occasionally hitting planeswalkers though as space that could open up in the future.
Instant > Sorcery, artifact > noncreature artifact
Oh, I just realized that the Act of Treason half is also an instant. Yeah, Grab should definitely be a sorcery, which makes the whole thing a sorcery
Making it a sorcery would also be a solution.