Lost Skies of Aurus: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Equipped creature has +1/+1 and reach.
Equip (: Attach to target creature you control. Equip only as a sorcery.) Aven archers often adorn their bows with their own feathers, adding more as they survive more battles.
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Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.
: Add or . Not even the saurians dare step into the toxic waters of the Nordmarsh, its oily surface promising a swift end.
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Flash
Flow — When River Wakener enters the battlefield, if you cast a noncreature spell this turn, add . Use this mana only to cast noncreature spells. "Give, and nature will give back."
3/2
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Vigilance
If Umay, Vingon and Kyzan people have something in common, is the intensity of their beliefs.
2/1
Destroy target noncreature artifact or noncreature enchantment.(Then exile this card. You may cast the creature later from exile.)
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When Truesight Orb enters the battlefield, scry 2, then mill a card.
, Exile Truesight Orb: Put target card from a graveyard on top of its owner's library. One way or another, what it shows will happen.
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: Target creature gets +1/+0 and first strike until end of turn. Activate this ability only if Aldemann Sellsword is attacking.
The Aldemann kingdom was the last to become part of the Vingon Kin, and it could only be achieved when Clovo defeated their king in single combat.
3/1
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Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.) An explorer’s essentials in a wild world.
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Landfall — Whenever a land enters the battlefield under your control, Doine Brineweaver gains hexproof until end of turn.
"The marsh itself is my shield. How does your armor compare to that?"
3/3
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Landfall — Whenever a land enters the battlefield under your control, target creature gets -1/-1 until end of turn.
The Words are the most devout followers of the Cycle, the saurian religion. Complex and impersonal, the Cycle teaches of the different parts of life and death.
3/4
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: Add .
, : Add two mana of different colors. The currents of the Cloudsea create pools of magic that all airships try to avoid.
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Flying
When Swan of the Great Lake enters the battlefield, tap target creature you don't control. As beautiful as territorial, the swans adorn the banks of the Great Lake with their white nests.
1/1
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Destroy target artifact or enchantment. You may put a might counter on target creature with might you control.
"The next thing will be your face."
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Enchant creature
When Grip of the Lawmage enters the battlefield, exile target creature an opponent controls until Grip of the Lawmage leaves the battlefield. Enchanted creature gets +1/+1 and has vigilance. |
First strike
Avenge (Whenever another nontoken creature you control dies, you may pay and exile it. If you do, return this creature to the battlefield from your graveyard.) The Legions of old Orom are no more, but their soldiers still fight for Kyzan.
1/1
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Feathered Bow
(common, foil)
Darkslick Shores
(rare)
River Wakener
(uncommon)
Insistent Preacher
(uncommon)
Truesight Orb
(uncommon)
Aldemann Sellsword
(common)
Adventuring Gear
(common)
Doine Brineweaver
(common)
Word of Decay
(common)
Mana Nimbus
(common)
Swan of the Great Lake
(common)
Mighty Display
(common)
Grip of the Lawmage
(common)
Sworn Legionnaire
(common)
Mountain
(basic)