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Showing 8 of 8 Blue cards
Go to section: White (7) Blue (8) Black (7) Red (7) Green (8) Multicolour (3) Land (7)
Show rarities: C U R
Flying
When Dereliction Guard enters the battlefield, mill three cards. Then if there's a Desert card in your graveyard, put a +1/+1 counter on Dereliction Guard.
When Dereliction Guard enters the battlefield, mill three cards. Then if there's a Desert card in your graveyard, put a +1/+1 counter on Dereliction Guard.
1/1
Flying
Whenever you cast a spell, scry 1. Then draw a card if it was the third spell you cast this turn.
Whenever you cast a spell, scry 1. Then draw a card if it was the third spell you cast this turn.
3/3
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Knowledgable Sanzan enters the battlefield, draw a card.
When Knowledgable Sanzan enters the battlefield, draw a card.
2/2
Enchant land
Enchanted land is an island.
When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard.
Enchanted land is an island.
When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard.
Flying
: Ruinroost Drake gains indestructible and hexproof until end of turn.
: Ruinroost Drake gains indestructible and hexproof until end of turn.
3/2
When Sahal Glyphreader enters the battlefield, scry 2.
It is dangerous to enter deep into the ruins without a guide that can decipher the inscribed warnings.
2/3
Flying
When Trickster Djinn attacks, you may switch target creature's power and toughness until end of turn.
When Trickster Djinn attacks, you may switch target creature's power and toughness until end of turn.
2/3
Go to section: White (7) Blue (8) Black (7) Red (7) Green (8) Multicolour (3) Land (7)
Show rarities: C U R
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When Cactus Wren enters the battlefield, if you control a Desert, scry 2.
2020-12-05 09:00:48 by SecretInfiltrator