[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
When Blaze Elemental enters the battlefield, it gains flying until end of turn. 4/1
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Kicker
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When Bellowing Deathraider enters the battlefield, return a creature card from your hand onto the battlefield for each time it was kicked. Whenever Bellowing Deathraider attacks, you may put a creature card with mana value 3 or less from your hand onto the battlefield tapped and attacking. 2/4
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[I] Create two 1/1 colorless Sand creature tokens.
[II] Put two +1/+1 counters on target creature you control. [III] Target creature you control deals damage equal to its power to target creature an opponent controls. |
Parching Ray deals damage to target creature or planeswalker equal to 2 plus the number of Deserts you control.
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![]() , : Target Desert land becomes a 3/3 colorless Sand creature. It's still a land.2/2
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Flying
Whenever you play a Swamp, each opponent loses 1 life. 2/2
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When Ranging Pangolin enters the battlefield, you may discard a card. If you do, draw a card.
2/4
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Desertwalk
2/1
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Flash (You may cast this spell any time you could cast an instant.)
When Misleading Mirage enters the battlefield, exile up to one target attacking creature until Misleading Mirage leaves the the battlefield. |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Return target creature card from your graveyard to your hand. If Open the Sarcophagus was kicked, return two target creature cards from your graveyard to your hand instead. |
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Knowledgable Sanzan enters the battlefield, draw a card. 2/2
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Sunhome – Towering Vagabond gets +1/+1 as long as you control a Desert.
4/4
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: Add .
, Sacrifice Harsh Steppe: Target attacking creature gains first strike until end of turn. |
Flying, lifelink
When Farguide's Hawk enters the battlefield, create a 2/2 white Nomad Scout creature token with vigilance. 1/1
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Reach (This creature can block creatures with flying.) When Stingshot Hystrix enters the battlefield, if it was kicked, it deals 4 damage to target creature with flying. 2/4
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2/2
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Blaze Elemental
(common, foil)
Bellowing Deathraider
(rare)
Dangers in the Dunes
(uncommon)
Parching Ray
(uncommon)
Shaper of Sands
(uncommon)
Badland Skullbird
(common)
Ranging Pangolin
(common)
Sandswimmer
(common)
Misleading Mirage
(common)
Open the Sarcophagus
(common)
Knowledgable Sanzan
(common)
Towering Vagabond
(common)
Harsh Steppe
(common)
Farguide's Hawk
(common)
Stingshot Hystrix
(common)
Zombie
(token)



and/or
: Target Desert land becomes a 3/3 colorless Sand creature. It's still a land.
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