[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sandshaper Overseer gets +1/+1 for each Desert you control.
3/3
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Flying
When Trickster Djinn attacks, you may switch target creature's power and toughness until end of turn. 2/3
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Lifelink
When Dusthill Lurker enters the battlefield, sacrifice a creature. If you do, create three 1/1 colorless Sand creature tokens. 3/1
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Create two 2/2 white Nomad Scout creature tokens with vigilance. If Explore the Ruins was kicked, create three of those tokens instead. |
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When Tattered Caravan dies, create a 2/2 black Zombie creature token.
Desiccated as they are, they still remain in formation, following one another.
2/2
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Whenever you play a Plains, you may gain 1 life.
2/3
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Sunhome – Towering Vagabond gets +1/+1 as long as you control a Desert.
4/4
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Sunhome – Camp Guard gets +1/+1 as long as you control a Desert.
1/2
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When Sahal Glyphreader enters the battlefield, scry 2.
It is dangerous to enter deep into the ruins without a guide that can decipher the inscribed warnings.
2/3
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Haste
When Blaze Elemental enters the battlefield, it gains flying until end of turn. 4/1
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Target creature gets -2/-2 until end of turn. If that creature dies this turn, exile its controllers graveyard.
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Flying
When Dereliction Guard enters the battlefield, mill three cards. Then if there's a Desert card in your graveyard, put a +1/+1 counter on Dereliction Guard. 1/1
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As an additional cost to cast Swirling Sandstorm, sacrifice a land.
Destroy target creature with flying. If the sacrificed land was a Desert, Swirling Sandstorm deals 2 damage to that creature's controller. |
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, Sacrifice Harsh Steppe: Target attacking creature gains first strike until end of turn. |
Desertwalk
2/1
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Sandshaper Overseer
(rare)
Trickster Djinn
(uncommon)
Dusthill Lurker
(uncommon)
Explore the Ruins
(uncommon)
Tattered Caravan
(common)
Hapless Wanderer
(common)
Towering Vagabond
(common)
Camp Guard
(common)
Sahal Glyphreader
(common)
Blaze Elemental
(common)
Buried by Sands
(common)
Dereliction Guard
(common)
Swirling Sandstorm
(common)
Harsh Steppe
(common)
Sandswimmer
(common)
Nomad Scout
(token)






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