[Tribute] Raoim: Virtual Booster
| [Tribute] Raoim: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying
Whenever you cast a spell, scry 1. Then draw a card if it was the third spell you cast this turn. 3/3
|
[I] Create two 1/1 colorless Sand creature tokens.
[II] Put two +1/+1 counters on target creature you control. [III] Target creature you control deals damage equal to its power to target creature an opponent controls. |
Parching Ray deals damage to target creature or planeswalker equal to 2 plus the number of Deserts you control.
|
Destroy up to two target creatures that attacked last turn. They can't be regenerated. For each creature that died this way, put a 2/2 black Zombie token into the battlefield.
|
|
When Tattered Caravan dies, create a 2/2 black Zombie creature token.
Desiccated as they are, they still remain in formation, following one another.
2/2
|
Target creature gets -2/-2 until end of turn. If that creature dies this turn, exile its controllers graveyard.
|
Flying
When Dereliction Guard enters the battlefield, mill three cards. Then if there's a Desert card in your graveyard, put a +1/+1 counter on Dereliction Guard. 1/1
|
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Lifelink If Blessed Outriders was kicked, it enters the battlefield with a +1/+1 counter on it. 2/2
|
|
Desertwalk
2/1
|
Create two 1/1 colorless Sand creature tokens.
Creatures you control gain haste and vigilance until end of turn. |
Scorching Sun deals 6 damage divided as you choose between target creature and its controller.
|
The Kuakhim defy the desert's scorching winds and blistering sands. Their tempers equally firey and their wills just as tough.
3/2
|
|
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Reach (This creature can block creatures with flying.) When Stingshot Hystrix enters the battlefield, if it was kicked, it deals 4 damage to target creature with flying. 2/4
|
When Sahal Glyphreader enters the battlefield, scry 2.
It is dangerous to enter deep into the ruins without a guide that can decipher the inscribed warnings.
2/3
|
Whenever you play a Plains, you may gain 1 life.
2/3
|
Vigilance (Attacking doesn't cause this creature to tap.)
2/2
|
Dhajanna, Sanzan Mistress
(rare)
Dangers in the Dunes
(uncommon)
Parching Ray
(uncommon)
Live Mummification
(uncommon)
Tattered Caravan
(common)
Buried by Sands
(common)
Dereliction Guard
(common)
Blessed Outriders
(common)
Sandswimmer
(common)
Dunebrood Ambush
(common)
Scorching Sun
(common)
Relentless Wanderer
(common)
Stingshot Hystrix
(common)
Sahal Glyphreader
(common)
Hapless Wanderer
(common)
Nomad Scout
(token)






