[Tribute] Raoim: Virtual Booster

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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Human Shaman
{1}{g}, {t}: Target Desert land becomes a 3/3 colorless Sand creature. It's still a land.
2/2
 
 R 
Legendary Creature – Djinn Wizard
Flying
Whenever you cast a spell, scry 1. Then draw a card if it was the third spell you cast this turn.
3/3
 U 
Sorcery
Kicker {1}{w} (You may pay an additional {1}{w} as you cast this spell.)
Create two 2/2 white Nomad Scout creature tokens with vigilance. If Explore the Ruins was kicked, create three of those tokens instead.
 U 
Enchantment – Saga
[I] Create two 1/1 colorless Sand creature tokens.
[II] Put two +1/+1 counters on target creature you control.
[III] Target creature you control deals damage equal to its power to target creature an opponent controls.
 U 
Creature – Drake
Flying
{2}{c}: Ruinroost Drake gains indestructible and hexproof until end of turn.
3/2
 C 
Land – Desert
{t}: Add {c}.
{w}, Sacrifice Harsh Steppe: Target attacking creature gains first strike until end of turn.
{3}{g}
 
 C 
Creature – Scorpion Beast
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Its carapace shimmers like gold in the desert sun, its sapphire-blue eyes suggest a more valuable treasure: Water.
2/4
 C 
Creature – Zombie Bird
Flying
Whenever you play a Swamp, each opponent loses 1 life.
2/2
 C 
Sorcery
Target creature gets -2/-2 until end of turn. If that creature dies this turn, exile its controllers graveyard.
 C 
Sorcery
Scorching Sun deals 6 damage divided as you choose between target creature and its controller.
 C 
Creature – Elemental
Haste
When Blaze Elemental enters the battlefield, it gains flying until end of turn.
4/1
 C 
Sorcery
Search your library for a basic land card or a Desert card and put that card onto the battlefield tapped.
 C 
Creature – Bird Scout
Flying, lifelink
When Farguide's Hawk enters the battlefield, create a 2/2 white Nomad Scout creature token with vigilance.
1/1
 C 
Creature – Nomad Cleric
Whenever you play a Plains, you may gain 1 life.
2/3
 C 
Creature – Djinn Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Knowledgable Sanzan enters the battlefield, draw a card.
2/2
 T 
Token Creature – Zombie
2/2

Shaper of Sands (uncommon, foil)
Dhajanna, Sanzan Mistress (rare)
Explore the Ruins (uncommon)
Dangers in the Dunes (uncommon)
Ruinroost Drake (uncommon)
Harsh Steppe (common)
Scarpid (common)
Badland Skullbird (common)
Buried by Sands (common)
Scorching Sun (common)
Blaze Elemental (common)
Scour the Dunes (common)
Farguide's Hawk (common)
Hapless Wanderer (common)
Knowledgable Sanzan (common)
Zombie (token)