[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever you cast a spell, scry 1. Then draw a card if it was the third spell you cast this turn. 3/3
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Flying
When Trickster Djinn attacks, you may switch target creature's power and toughness until end of turn. 2/3
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Choose one or both —
• Return target creature card from your graveyard to your hand. • Return target noncreature permanent card from your graveyard to your hand. Buried under the dunes are treasures both material and immaterial.
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Destroy up to two target creatures that attacked last turn. They can't be regenerated. For each creature that died this way, put a 2/2 black Zombie token into the battlefield.
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Flash (You may cast this spell any time you could cast an instant.)
When Misleading Mirage enters the battlefield, exile up to one target attacking creature until Misleading Mirage leaves the the battlefield. |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Lifelink If Blessed Outriders was kicked, it enters the battlefield with a +1/+1 counter on it. 2/2
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Sunhome – Towering Vagabond gets +1/+1 as long as you control a Desert.
4/4
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Search your library for a basic land card or a Desert card and put that card onto the battlefield tapped.
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The Kuakhim defy the desert's scorching winds and blistering sands. Their tempers equally firey and their wills just as tough.
3/2
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Flying
When Dereliction Guard enters the battlefield, mill three cards. Then if there's a Desert card in your graveyard, put a +1/+1 counter on Dereliction Guard. 1/1
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As an additional cost to cast Swirling Sandstorm, sacrifice a land.
Destroy target creature with flying. If the sacrificed land was a Desert, Swirling Sandstorm deals 2 damage to that creature's controller. |
When Sahal Glyphreader enters the battlefield, scry 2.
It is dangerous to enter deep into the ruins without a guide that can decipher the inscribed warnings.
2/3
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When Tattered Caravan dies, create a 2/2 black Zombie creature token.
Desiccated as they are, they still remain in formation, following one another.
2/2
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Create two 1/1 colorless Sand creature tokens.
Creatures you control gain haste and vigilance until end of turn. |
When Fell Seer enters the battlefield, choose one —
• Each player on your team draws a card and loses 1 life. • Each opponent discards a card. "Villainous creature, grinning and scheming, serving a master even more wicked."
–Khamed, chief warden 2/3
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2/2
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Dhajanna, Sanzan Mistress
(rare)
Trickster Djinn
(uncommon)
Return from Ruins
(uncommon)
Live Mummification
(uncommon)
Misleading Mirage
(common)
Blessed Outriders
(common)
Towering Vagabond
(common)
Scour the Dunes
(common)
Relentless Wanderer
(common)
Dereliction Guard
(common)
Swirling Sandstorm
(common)
Sahal Glyphreader
(common)
Tattered Caravan
(common)
Dunebrood Ambush
(common)
Fell Seer
(common)
Zombie
(token)





