[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy up to two target creatures that attacked last turn. They can't be regenerated. For each creature that died this way, put a 2/2 black Zombie token into the battlefield.
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Kicker
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When Bellowing Deathraider enters the battlefield, return a creature card from your hand onto the battlefield for each time it was kicked. Whenever Bellowing Deathraider attacks, you may put a creature card with mana value 3 or less from your hand onto the battlefield tapped and attacking. 2/4
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[I] Create two 1/1 colorless Sand creature tokens.
[II] Put two +1/+1 counters on target creature you control. [III] Target creature you control deals damage equal to its power to target creature an opponent controls. |
Flying
![]() : Ruinroost Drake gains indestructible and hexproof until end of turn.3/2
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Choose one or both —
• Return target creature card from your graveyard to your hand. • Return target noncreature permanent card from your graveyard to your hand. Buried under the dunes are treasures both material and immaterial.
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Whenever you play a Plains, you may gain 1 life.
2/3
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Sunhome – Towering Vagabond gets +1/+1 as long as you control a Desert.
4/4
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Knowledgable Sanzan enters the battlefield, draw a card. 2/2
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Haste
When Blaze Elemental enters the battlefield, it gains flying until end of turn. 4/1
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As an additional cost to cast Swirling Sandstorm, sacrifice a land.
Destroy target creature with flying. If the sacrificed land was a Desert, Swirling Sandstorm deals 2 damage to that creature's controller. |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Lifelink If Blessed Outriders was kicked, it enters the battlefield with a +1/+1 counter on it. 2/2
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When Sahal Glyphreader enters the battlefield, scry 2.
It is dangerous to enter deep into the ruins without a guide that can decipher the inscribed warnings.
2/3
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Sunhome – Dervish Duo gets +1/+1 as long as you control a Desert.
2/2
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: Add to your mana pool.
, Sacrifice Windy Cavern: Target creature gains haste until end of turn. |
When Fell Seer enters the battlefield, choose one —
• Each player on your team draws a card and loses 1 life. • Each opponent discards a card. "Villainous creature, grinning and scheming, serving a master even more wicked."
–Khamed, chief warden 2/3
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Live Mummification
(uncommon, foil)
Bellowing Deathraider
(rare)
Dangers in the Dunes
(uncommon)
Ruinroost Drake
(uncommon)
Return from Ruins
(uncommon)
Hapless Wanderer
(common)
Towering Vagabond
(common)
Knowledgable Sanzan
(common)
Blaze Elemental
(common)
Swirling Sandstorm
(common)
Blessed Outriders
(common)
Sahal Glyphreader
(common)
Dervish Duo
(common)
Windy Cavern
(common)
Fell Seer
(common)
Nomad Scout
(token)





: Ruinroost Drake gains indestructible and hexproof until end of turn.

: Add