[Tribute] Raoim: Virtual Booster
| [Tribute] Raoim: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying
Whenever you cast a spell, scry 1. Then draw a card if it was the third spell you cast this turn. 3/3
|
Flying
![]() : Ruinroost Drake gains indestructible and hexproof until end of turn.3/2
|
[I] Create two 1/1 colorless Sand creature tokens.
[II] Put two +1/+1 counters on target creature you control. [III] Target creature you control deals damage equal to its power to target creature an opponent controls. |
Choose one or both —
• Return target creature card from your graveyard to your hand. • Return target noncreature permanent card from your graveyard to your hand. Buried under the dunes are treasures both material and immaterial.
|
|
When Tattered Caravan dies, create a 2/2 black Zombie creature token.
Desiccated as they are, they still remain in formation, following one another.
2/2
|
Create two 1/1 colorless Sand creature tokens.
Creatures you control gain haste and vigilance until end of turn. |
Flying
When Cactus Wren enters the battlefield, if you control a Desert, scry 2. 1/1
|
Desertwalk
2/1
|
|
Put a +1/+1 counter on each of up to three target creatures. You gain 3 life.
The guards know their craft. There are more bones of raiders than merchants bleaching in the sun.
|
Flying, lifelink
When Farguide's Hawk enters the battlefield, create a 2/2 white Nomad Scout creature token with vigilance. 1/1
|
When Ranging Pangolin enters the battlefield, you may discard a card. If you do, draw a card.
2/4
|
Haste
When Blaze Elemental enters the battlefield, it gains flying until end of turn. 4/1
|
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Knowledgable Sanzan enters the battlefield, draw a card. 2/2
|
Sunhome – Towering Vagabond gets +1/+1 as long as you control a Desert.
4/4
|
When Fell Seer enters the battlefield, choose one —
• Each player on your team draws a card and loses 1 life. • Each opponent discards a card. "Villainous creature, grinning and scheming, serving a master even more wicked."
–Khamed, chief warden 2/3
|
Vigilance (Attacking doesn't cause this creature to tap.)
2/2
|
Dhajanna, Sanzan Mistress
(rare)
Ruinroost Drake
(uncommon)
Dangers in the Dunes
(uncommon)
Return from Ruins
(uncommon)
Tattered Caravan
(common)
Dunebrood Ambush
(common)
Cactus Wren
(common)
Sandswimmer
(common)
Swords to the Bold
(common)
Farguide's Hawk
(common)
Ranging Pangolin
(common)
Blaze Elemental
(common)
Knowledgable Sanzan
(common)
Towering Vagabond
(common)
Fell Seer
(common)
Nomad Scout
(token)



: Ruinroost Drake gains indestructible and hexproof until end of turn.
