[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever you cast a spell, scry 1. Then draw a card if it was the third spell you cast this turn. 3/3
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Destroy up to two target creatures that attacked last turn. They can't be regenerated. For each creature that died this way, put a 2/2 black Zombie token into the battlefield.
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![]() , : Target Desert land becomes a 3/3 colorless Sand creature. It's still a land.2/2
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Choose one or both —
• Return target creature card from your graveyard to your hand. • Return target noncreature permanent card from your graveyard to your hand. Buried under the dunes are treasures both material and immaterial.
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As an additional cost to cast Swirling Sandstorm, sacrifice a land.
Destroy target creature with flying. If the sacrificed land was a Desert, Swirling Sandstorm deals 2 damage to that creature's controller. |
When Sahal Glyphreader enters the battlefield, scry 2.
It is dangerous to enter deep into the ruins without a guide that can decipher the inscribed warnings.
2/3
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Whenever you play a Plains, you may gain 1 life.
2/3
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Haste
When Blaze Elemental enters the battlefield, it gains flying until end of turn. 4/1
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Put a +1/+1 counter on each of up to three target creatures. You gain 3 life.
The guards know their craft. There are more bones of raiders than merchants bleaching in the sun.
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Desertwalk
2/1
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When Tattered Caravan dies, create a 2/2 black Zombie creature token.
Desiccated as they are, they still remain in formation, following one another.
2/2
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Lifelink If Blessed Outriders was kicked, it enters the battlefield with a +1/+1 counter on it. 2/2
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Create two 1/1 colorless Sand creature tokens.
Creatures you control gain haste and vigilance until end of turn. |
Scorching Sun deals 6 damage divided as you choose between target creature and its controller.
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Flying
Whenever you play a Swamp, each opponent loses 1 life. 2/2
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2/2
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Dhajanna, Sanzan Mistress
(rare)
Live Mummification
(uncommon)
Shaper of Sands
(uncommon)
Return from Ruins
(uncommon)
Swirling Sandstorm
(common)
Sahal Glyphreader
(common)
Hapless Wanderer
(common)
Blaze Elemental
(common)
Swords to the Bold
(common)
Sandswimmer
(common)
Tattered Caravan
(common)
Blessed Outriders
(common)
Dunebrood Ambush
(common)
Scorching Sun
(common)
Badland Skullbird
(common)
Zombie
(token)





: Target Desert land becomes a 3/3 colorless Sand creature. It's still a land.

