[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever you cast a spell, scry 1. Then draw a card if it was the third spell you cast this turn. 3/3
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Flying
![]() : Ruinroost Drake gains indestructible and hexproof until end of turn.3/2
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Destroy up to two target creatures that attacked last turn. They can't be regenerated. For each creature that died this way, put a 2/2 black Zombie token into the battlefield.
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Create two 2/2 white Nomad Scout creature tokens with vigilance. If Explore the Ruins was kicked, create three of those tokens instead. |
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Sunhome – Camp Guard gets +1/+1 as long as you control a Desert.
1/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Knowledgable Sanzan enters the battlefield, draw a card. 2/2
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When Sahal Glyphreader enters the battlefield, scry 2.
It is dangerous to enter deep into the ruins without a guide that can decipher the inscribed warnings.
2/3
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When Fell Seer enters the battlefield, choose one —
• Each player on your team draws a card and loses 1 life. • Each opponent discards a card. "Villainous creature, grinning and scheming, serving a master even more wicked."
–Khamed, chief warden 2/3
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: Add to your mana pool.
, Sacrifice Windy Cavern: Target creature gains haste until end of turn. |
Haste
When Blaze Elemental enters the battlefield, it gains flying until end of turn. 4/1
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Scorching Sun deals 6 damage divided as you choose between target creature and its controller.
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Search your library for a basic land card or a Desert card and put that card onto the battlefield tapped.
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Desertwalk
2/1
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Return target creature card from your graveyard to your hand. If Open the Sarcophagus was kicked, return two target creature cards from your graveyard to your hand instead. |
Whenever you play a Plains, you may gain 1 life.
2/3
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Dhajanna, Sanzan Mistress
(rare)
Ruinroost Drake
(uncommon)
Live Mummification
(uncommon)
Explore the Ruins
(uncommon)
Camp Guard
(common)
Knowledgable Sanzan
(common)
Sahal Glyphreader
(common)
Fell Seer
(common)
Windy Cavern
(common)
Blaze Elemental
(common)
Scorching Sun
(common)
Scour the Dunes
(common)
Sandswimmer
(common)
Open the Sarcophagus
(common)
Hapless Wanderer
(common)
Nomad Scout
(token)



: Ruinroost Drake gains indestructible and hexproof until end of turn.

: Add
, Sacrifice Windy Cavern: Target creature gains haste until end of turn.
