[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sandshaper Overseer gets +1/+1 for each Desert you control.
3/3
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Flying
When Trickster Djinn attacks, you may switch target creature's power and toughness until end of turn. 2/3
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Destroy up to two target creatures that attacked last turn. They can't be regenerated. For each creature that died this way, put a 2/2 black Zombie token into the battlefield.
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[I] Create two 1/1 colorless Sand creature tokens.
[II] Put two +1/+1 counters on target creature you control. [III] Target creature you control deals damage equal to its power to target creature an opponent controls. |
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Sunhome – Dervish Duo gets +1/+1 as long as you control a Desert.
2/2
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When Ranging Pangolin enters the battlefield, you may discard a card. If you do, draw a card.
2/4
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Lifelink If Blessed Outriders was kicked, it enters the battlefield with a +1/+1 counter on it. 2/2
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Return target creature card from your graveyard to your hand. If Open the Sarcophagus was kicked, return two target creature cards from your graveyard to your hand instead. |
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When Fell Seer enters the battlefield, choose one —
• Each player on your team draws a card and loses 1 life. • Each opponent discards a card. "Villainous creature, grinning and scheming, serving a master even more wicked."
–Khamed, chief warden 2/3
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Whenever you play a Plains, you may gain 1 life.
2/3
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As an additional cost to cast Swirling Sandstorm, sacrifice a land.
Destroy target creature with flying. If the sacrificed land was a Desert, Swirling Sandstorm deals 2 damage to that creature's controller. |
: Add to your mana pool.
, Sacrifice Windy Cavern: Target creature gains haste until end of turn. |
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Knowledgable Sanzan enters the battlefield, draw a card. 2/2
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Put a +1/+1 counter on each of up to three target creatures. You gain 3 life.
The guards know their craft. There are more bones of raiders than merchants bleaching in the sun.
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Search your library for a basic land card or a Desert card and put that card onto the battlefield tapped.
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2/2
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Sandshaper Overseer
(rare)
Trickster Djinn
(uncommon)
Live Mummification
(uncommon)
Dangers in the Dunes
(uncommon)
Dervish Duo
(common)
Ranging Pangolin
(common)
Blessed Outriders
(common)
Open the Sarcophagus
(common)
Fell Seer
(common)
Hapless Wanderer
(common)
Swirling Sandstorm
(common)
Windy Cavern
(common)
Knowledgable Sanzan
(common)
Swords to the Bold
(common)
Scour the Dunes
(common)
Zombie
(token)







: Add
to your mana pool.