[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sandshaper Overseer gets +1/+1 for each Desert you control.
3/3
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Parching Ray deals damage to target creature or planeswalker equal to 2 plus the number of Deserts you control.
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Flying
![]() : Ruinroost Drake gains indestructible and hexproof until end of turn.3/2
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Destroy up to two target creatures that attacked last turn. They can't be regenerated. For each creature that died this way, put a 2/2 black Zombie token into the battlefield.
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Haste
When Blaze Elemental enters the battlefield, it gains flying until end of turn. 4/1
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Sunhome – Towering Vagabond gets +1/+1 as long as you control a Desert.
4/4
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Flying
When Cactus Wren enters the battlefield, if you control a Desert, scry 2. 1/1
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As an additional cost to cast Swirling Sandstorm, sacrifice a land.
Destroy target creature with flying. If the sacrificed land was a Desert, Swirling Sandstorm deals 2 damage to that creature's controller. |
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Lifelink If Blessed Outriders was kicked, it enters the battlefield with a +1/+1 counter on it. 2/2
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When Fell Seer enters the battlefield, choose one —
• Each player on your team draws a card and loses 1 life. • Each opponent discards a card. "Villainous creature, grinning and scheming, serving a master even more wicked."
–Khamed, chief warden 2/3
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Flying
Whenever you play a Swamp, each opponent loses 1 life. 2/2
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Search your library for a basic land card or a Desert card and put that card onto the battlefield tapped.
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Whenever you play a Plains, you may gain 1 life.
2/3
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Create two 1/1 colorless Sand creature tokens.
Creatures you control gain haste and vigilance until end of turn. |
When Sahal Glyphreader enters the battlefield, scry 2.
It is dangerous to enter deep into the ruins without a guide that can decipher the inscribed warnings.
2/3
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2/2
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Sandshaper Overseer
(rare)
Parching Ray
(uncommon)
Ruinroost Drake
(uncommon)
Live Mummification
(uncommon)
Blaze Elemental
(common)
Towering Vagabond
(common)
Cactus Wren
(common)
Swirling Sandstorm
(common)
Blessed Outriders
(common)
Fell Seer
(common)
Badland Skullbird
(common)
Scour the Dunes
(common)
Hapless Wanderer
(common)
Dunebrood Ambush
(common)
Sahal Glyphreader
(common)
Zombie
(token)




: Ruinroost Drake gains indestructible and hexproof until end of turn.
