[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Kicker
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When Bellowing Deathraider enters the battlefield, return a creature card from your hand onto the battlefield for each time it was kicked. Whenever Bellowing Deathraider attacks, you may put a creature card with mana value 3 or less from your hand onto the battlefield tapped and attacking. 2/4
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Flying
![]() : Ruinroost Drake gains indestructible and hexproof until end of turn.3/2
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Flying
When Trickster Djinn attacks, you may switch target creature's power and toughness until end of turn. 2/3
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Choose one or both —
• Return target creature card from your graveyard to your hand. • Return target noncreature permanent card from your graveyard to your hand. Buried under the dunes are treasures both material and immaterial.
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When Sahal Glyphreader enters the battlefield, scry 2.
It is dangerous to enter deep into the ruins without a guide that can decipher the inscribed warnings.
2/3
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Haste
When Blaze Elemental enters the battlefield, it gains flying until end of turn. 4/1
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Flying, lifelink
When Farguide's Hawk enters the battlefield, create a 2/2 white Nomad Scout creature token with vigilance. 1/1
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Reach (This creature can block creatures with flying.) When Stingshot Hystrix enters the battlefield, if it was kicked, it deals 4 damage to target creature with flying. 2/4
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Search your library for a basic land card or a Desert card and put that card onto the battlefield tapped.
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When Fell Seer enters the battlefield, choose one —
• Each player on your team draws a card and loses 1 life. • Each opponent discards a card. "Villainous creature, grinning and scheming, serving a master even more wicked."
–Khamed, chief warden 2/3
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Scorching Sun deals 6 damage divided as you choose between target creature and its controller.
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: Add .
, Sacrifice Harsh Steppe: Target attacking creature gains first strike until end of turn. |
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Flying
When Cactus Wren enters the battlefield, if you control a Desert, scry 2. 1/1
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When Ranging Pangolin enters the battlefield, you may discard a card. If you do, draw a card.
2/4
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Put a +1/+1 counter on each of up to three target creatures. You gain 3 life.
The guards know their craft. There are more bones of raiders than merchants bleaching in the sun.
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2/2
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Bellowing Deathraider
(rare)
Ruinroost Drake
(uncommon)
Trickster Djinn
(uncommon)
Return from Ruins
(uncommon)
Sahal Glyphreader
(common)
Blaze Elemental
(common)
Farguide's Hawk
(common)
Stingshot Hystrix
(common)
Scour the Dunes
(common)
Fell Seer
(common)
Scorching Sun
(common)
Harsh Steppe
(common)
Cactus Wren
(common)
Ranging Pangolin
(common)
Swords to the Bold
(common)
Zombie
(token)



and/or

: Ruinroost Drake gains indestructible and hexproof until end of turn.

: Add