[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever you cast a spell, scry 1. Then draw a card if it was the third spell you cast this turn. 3/3
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Lifelink
When Dusthill Lurker enters the battlefield, sacrifice a creature. If you do, create three 1/1 colorless Sand creature tokens. 3/1
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![]() , : Target Desert land becomes a 3/3 colorless Sand creature. It's still a land.2/2
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Choose one or both —
• Return target creature card from your graveyard to your hand. • Return target noncreature permanent card from your graveyard to your hand. Buried under the dunes are treasures both material and immaterial.
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Create two 1/1 colorless Sand creature tokens.
Creatures you control gain haste and vigilance until end of turn. |
Haste
When Blaze Elemental enters the battlefield, it gains flying until end of turn. 4/1
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Return target creature card from your graveyard to your hand. If Open the Sarcophagus was kicked, return two target creature cards from your graveyard to your hand instead. |
When Fell Seer enters the battlefield, choose one —
• Each player on your team draws a card and loses 1 life. • Each opponent discards a card. "Villainous creature, grinning and scheming, serving a master even more wicked."
–Khamed, chief warden 2/3
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Enchant land
Enchanted land is an island. When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard. |
Desertwalk
2/1
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Whenever you play a Plains, you may gain 1 life.
2/3
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Scorching Sun deals 6 damage divided as you choose between target creature and its controller.
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Sunhome – Camp Guard gets +1/+1 as long as you control a Desert.
1/2
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Flying
When Cactus Wren enters the battlefield, if you control a Desert, scry 2. 1/1
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As an additional cost to cast Swirling Sandstorm, sacrifice a land.
Destroy target creature with flying. If the sacrificed land was a Desert, Swirling Sandstorm deals 2 damage to that creature's controller. |
2/2
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Dhajanna, Sanzan Mistress
(rare)
Dusthill Lurker
(uncommon)
Shaper of Sands
(uncommon)
Return from Ruins
(uncommon)
Dunebrood Ambush
(common)
Blaze Elemental
(common)
Open the Sarcophagus
(common)
Fell Seer
(common)
Oasis Mirage
(common)
Sandswimmer
(common)
Hapless Wanderer
(common)
Scorching Sun
(common)
Camp Guard
(common)
Cactus Wren
(common)
Swirling Sandstorm
(common)
Zombie
(token)




: Target Desert land becomes a 3/3 colorless Sand creature. It's still a land.

