[Tribute] Raoim: Virtual Booster
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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Kicker
![]() ![]() ![]() ![]() When Bellowing Deathraider enters the battlefield, return a creature card from your hand onto the battlefield for each time it was kicked. Whenever Bellowing Deathraider attacks, you may put a creature card with mana value 3 or less from your hand onto the battlefield tapped and attacking. 2/4
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Lifelink
When Dusthill Lurker enters the battlefield, sacrifice a creature. If you do, create three 1/1 colorless Sand creature tokens. 3/1
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Destroy up to two target creatures that attacked last turn. They can't be regenerated. For each creature that died this way, put a 2/2 black Zombie token into the battlefield.
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![]() ![]() ![]() 2/2
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Enchant land
Enchanted land is an island. When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard. |
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Knowledgable Sanzan enters the battlefield, draw a card. 2/2
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Create two 1/1 colorless Sand creature tokens.
Creatures you control gain haste and vigilance until end of turn. |
Desertwalk
2/1
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Flying, lifelink
When Farguide's Hawk enters the battlefield, create a 2/2 white Nomad Scout creature token with vigilance. 1/1
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Flying
When Cactus Wren enters the battlefield, if you control a Desert, scry 2. 1/1
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Flying
Whenever you play a Swamp, each opponent loses 1 life. 2/2
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Scorching Sun deals 6 damage divided as you choose between target creature and its controller.
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Kicker
![]() ![]() ![]() ![]() Return target creature card from your graveyard to your hand. If Open the Sarcophagus was kicked, return two target creature cards from your graveyard to your hand instead. |
The Kuakhim defy the desert's scorching winds and blistering sands. Their tempers equally firey and their wills just as tough.
3/2
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Bellowing Deathraider
(rare)
Dusthill Lurker
(uncommon)
Live Mummification
(uncommon)
Shaper of Sands
(uncommon)
Oasis Mirage
(common)
Knowledgable Sanzan
(common)
Dunebrood Ambush
(common)
Sandswimmer
(common)
Farguide's Hawk
(common)
Cactus Wren
(common)
Badland Skullbird
(common)
Scorching Sun
(common)
Open the Sarcophagus
(common)
Relentless Wanderer
(common)
Harsh Steppe
(common)
Nomad Scout
(token)