[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever you cast a spell, scry 1. Then draw a card if it was the third spell you cast this turn. 3/3
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[I] Create two 1/1 colorless Sand creature tokens.
[II] Put two +1/+1 counters on target creature you control. [III] Target creature you control deals damage equal to its power to target creature an opponent controls. |
Flying
![]() : Ruinroost Drake gains indestructible and hexproof until end of turn.3/2
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Create two 2/2 white Nomad Scout creature tokens with vigilance. If Explore the Ruins was kicked, create three of those tokens instead. |
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Sunhome – Camp Guard gets +1/+1 as long as you control a Desert.
1/2
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Desertwalk
2/1
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Create two 1/1 colorless Sand creature tokens.
Creatures you control gain haste and vigilance until end of turn. |
Target creature gets -2/-2 until end of turn. If that creature dies this turn, exile its controllers graveyard.
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Whenever you play a Plains, you may gain 1 life.
2/3
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Search your library for a basic land card or a Desert card and put that card onto the battlefield tapped.
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Enchant land
Enchanted land is an island. When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard. |
Flying
When Cactus Wren enters the battlefield, if you control a Desert, scry 2. 1/1
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The Kuakhim defy the desert's scorching winds and blistering sands. Their tempers equally firey and their wills just as tough.
3/2
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Sunhome – Towering Vagabond gets +1/+1 as long as you control a Desert.
4/4
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When Tattered Caravan dies, create a 2/2 black Zombie creature token.
Desiccated as they are, they still remain in formation, following one another.
2/2
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Dhajanna, Sanzan Mistress
(rare)
Dangers in the Dunes
(uncommon)
Ruinroost Drake
(uncommon)
Explore the Ruins
(uncommon)
Camp Guard
(common)
Sandswimmer
(common)
Dunebrood Ambush
(common)
Buried by Sands
(common)
Hapless Wanderer
(common)
Scour the Dunes
(common)
Oasis Mirage
(common)
Cactus Wren
(common)
Relentless Wanderer
(common)
Towering Vagabond
(common)
Tattered Caravan
(common)
Nomad Scout
(token)




: Ruinroost Drake gains indestructible and hexproof until end of turn.

