[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Kicker
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When Bellowing Deathraider enters the battlefield, return a creature card from your hand onto the battlefield for each time it was kicked. Whenever Bellowing Deathraider attacks, you may put a creature card with mana value 3 or less from your hand onto the battlefield tapped and attacking. 2/4
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Parching Ray deals damage to target creature or planeswalker equal to 2 plus the number of Deserts you control.
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Lifelink
When Dusthill Lurker enters the battlefield, sacrifice a creature. If you do, create three 1/1 colorless Sand creature tokens. 3/1
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Choose one or both —
• Return target creature card from your graveyard to your hand. • Return target noncreature permanent card from your graveyard to your hand. Buried under the dunes are treasures both material and immaterial.
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The Kuakhim defy the desert's scorching winds and blistering sands. Their tempers equally firey and their wills just as tough.
3/2
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As an additional cost to cast Swirling Sandstorm, sacrifice a land.
Destroy target creature with flying. If the sacrificed land was a Desert, Swirling Sandstorm deals 2 damage to that creature's controller. |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Return target creature card from your graveyard to your hand. If Open the Sarcophagus was kicked, return two target creature cards from your graveyard to your hand instead. |
Flying
When Cactus Wren enters the battlefield, if you control a Desert, scry 2. 1/1
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Whenever you play a Plains, you may gain 1 life.
2/3
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Lifelink If Blessed Outriders was kicked, it enters the battlefield with a +1/+1 counter on it. 2/2
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Enchant land
Enchanted land is an island. When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard. |
Scorching Sun deals 6 damage divided as you choose between target creature and its controller.
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Flying
Whenever you play a Swamp, each opponent loses 1 life. 2/2
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Desertwalk
2/1
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: Add to your mana pool.
, Sacrifice Windy Cavern: Target creature gains haste until end of turn. |
2/2
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Bellowing Deathraider
(rare)
Parching Ray
(uncommon)
Dusthill Lurker
(uncommon)
Return from Ruins
(uncommon)
Relentless Wanderer
(common)
Swirling Sandstorm
(common)
Open the Sarcophagus
(common)
Cactus Wren
(common)
Hapless Wanderer
(common)
Blessed Outriders
(common)
Oasis Mirage
(common)
Scorching Sun
(common)
Badland Skullbird
(common)
Sandswimmer
(common)
Windy Cavern
(common)
Zombie
(token)



and/or


: Add
to your mana pool.