[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Kicker
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When Bellowing Deathraider enters the battlefield, return a creature card from your hand onto the battlefield for each time it was kicked. Whenever Bellowing Deathraider attacks, you may put a creature card with mana value 3 or less from your hand onto the battlefield tapped and attacking. 2/4
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Create two 2/2 white Nomad Scout creature tokens with vigilance. If Explore the Ruins was kicked, create three of those tokens instead. |
Flying
![]() : Ruinroost Drake gains indestructible and hexproof until end of turn.3/2
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Parching Ray deals damage to target creature or planeswalker equal to 2 plus the number of Deserts you control.
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: Add to your mana pool.
, Sacrifice Windy Cavern: Target creature gains haste until end of turn. |
Flying
When Cactus Wren enters the battlefield, if you control a Desert, scry 2. 1/1
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Sunhome – Dervish Duo gets +1/+1 as long as you control a Desert.
2/2
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Lifelink If Blessed Outriders was kicked, it enters the battlefield with a +1/+1 counter on it. 2/2
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Enchant land
Enchanted land is an island. When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard. |
Search your library for a basic land card or a Desert card and put that card onto the battlefield tapped.
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Flash (You may cast this spell any time you could cast an instant.)
When Misleading Mirage enters the battlefield, exile up to one target attacking creature until Misleading Mirage leaves the the battlefield. |
Desertwalk
2/1
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When Tattered Caravan dies, create a 2/2 black Zombie creature token.
Desiccated as they are, they still remain in formation, following one another.
2/2
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Flying
Whenever you play a Swamp, each opponent loses 1 life. 2/2
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Haste
When Blaze Elemental enters the battlefield, it gains flying until end of turn. 4/1
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Bellowing Deathraider
(rare)
Explore the Ruins
(uncommon)
Ruinroost Drake
(uncommon)
Parching Ray
(uncommon)
Windy Cavern
(common)
Cactus Wren
(common)
Dervish Duo
(common)
Blessed Outriders
(common)
Oasis Mirage
(common)
Scour the Dunes
(common)
Misleading Mirage
(common)
Sandswimmer
(common)
Tattered Caravan
(common)
Badland Skullbird
(common)
Blaze Elemental
(common)
Nomad Scout
(token)



and/or

: Ruinroost Drake gains indestructible and hexproof until end of turn.
: Add 