[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Parching Ray deals damage to target creature or planeswalker equal to 2 plus the number of Deserts you control.
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Sandshaper Overseer gets +1/+1 for each Desert you control.
3/3
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Flying
![]() : Ruinroost Drake gains indestructible and hexproof until end of turn.3/2
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Destroy up to two target creatures that attacked last turn. They can't be regenerated. For each creature that died this way, put a 2/2 black Zombie token into the battlefield.
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[I] Create two 1/1 colorless Sand creature tokens.
[II] Put two +1/+1 counters on target creature you control. [III] Target creature you control deals damage equal to its power to target creature an opponent controls. |
Desertwalk
2/1
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When Fell Seer enters the battlefield, choose one —
• Each player on your team draws a card and loses 1 life. • Each opponent discards a card. "Villainous creature, grinning and scheming, serving a master even more wicked."
–Khamed, chief warden 2/3
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When Ranging Pangolin enters the battlefield, you may discard a card. If you do, draw a card.
2/4
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Enchant land
Enchanted land is an island. When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard. |
Flying
When Dereliction Guard enters the battlefield, mill three cards. Then if there's a Desert card in your graveyard, put a +1/+1 counter on Dereliction Guard. 1/1
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As an additional cost to cast Swirling Sandstorm, sacrifice a land.
Destroy target creature with flying. If the sacrificed land was a Desert, Swirling Sandstorm deals 2 damage to that creature's controller. |
Create two 1/1 colorless Sand creature tokens.
Creatures you control gain haste and vigilance until end of turn. |
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Put a +1/+1 counter on each of up to three target creatures. You gain 3 life.
The guards know their craft. There are more bones of raiders than merchants bleaching in the sun.
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Sunhome – Towering Vagabond gets +1/+1 as long as you control a Desert.
4/4
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Lifelink If Blessed Outriders was kicked, it enters the battlefield with a +1/+1 counter on it. 2/2
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Parching Ray
(uncommon, foil)
Sandshaper Overseer
(rare)
Ruinroost Drake
(uncommon)
Live Mummification
(uncommon)
Dangers in the Dunes
(uncommon)
Sandswimmer
(common)
Fell Seer
(common)
Ranging Pangolin
(common)
Oasis Mirage
(common)
Dereliction Guard
(common)
Swirling Sandstorm
(common)
Dunebrood Ambush
(common)
Swords to the Bold
(common)
Towering Vagabond
(common)
Blessed Outriders
(common)
Nomad Scout
(token)




: Ruinroost Drake gains indestructible and hexproof until end of turn.
