[Tribute] Raoim: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , : Target Desert land becomes a 3/3 colorless Sand creature. It's still a land.2/2
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Sandshaper Overseer gets +1/+1 for each Desert you control.
3/3
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![]() , : Target Desert land becomes a 3/3 colorless Sand creature. It's still a land.2/2
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Parching Ray deals damage to target creature or planeswalker equal to 2 plus the number of Deserts you control.
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Lifelink
When Dusthill Lurker enters the battlefield, sacrifice a creature. If you do, create three 1/1 colorless Sand creature tokens. 3/1
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Flying
When Cactus Wren enters the battlefield, if you control a Desert, scry 2. 1/1
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Put a +1/+1 counter on each of up to three target creatures. You gain 3 life.
The guards know their craft. There are more bones of raiders than merchants bleaching in the sun.
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When Tattered Caravan dies, create a 2/2 black Zombie creature token.
Desiccated as they are, they still remain in formation, following one another.
2/2
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: Add to your mana pool.
, Sacrifice Windy Cavern: Target creature gains haste until end of turn. |
Sunhome – Camp Guard gets +1/+1 as long as you control a Desert.
1/2
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Enchant land
Enchanted land is an island. When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard. |
Scorching Sun deals 6 damage divided as you choose between target creature and its controller.
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Sunhome – Dervish Duo gets +1/+1 as long as you control a Desert.
2/2
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As an additional cost to cast Swirling Sandstorm, sacrifice a land.
Destroy target creature with flying. If the sacrificed land was a Desert, Swirling Sandstorm deals 2 damage to that creature's controller. |
When Fell Seer enters the battlefield, choose one —
• Each player on your team draws a card and loses 1 life. • Each opponent discards a card. "Villainous creature, grinning and scheming, serving a master even more wicked."
–Khamed, chief warden 2/3
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2/2
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Shaper of Sands
(uncommon, foil)
Sandshaper Overseer
(rare)
Shaper of Sands
(uncommon)
Parching Ray
(uncommon)
Dusthill Lurker
(uncommon)
Cactus Wren
(common)
Swords to the Bold
(common)
Tattered Caravan
(common)
Windy Cavern
(common)
Camp Guard
(common)
Oasis Mirage
(common)
Scorching Sun
(common)
Dervish Duo
(common)
Swirling Sandstorm
(common)
Fell Seer
(common)
Zombie
(token)


: Target Desert land becomes a 3/3 colorless Sand creature. It's still a land.

to your mana pool.
