[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sandshaper Overseer gets +1/+1 for each Desert you control.
3/3
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Choose one or both —
• Return target creature card from your graveyard to your hand. • Return target noncreature permanent card from your graveyard to your hand. Buried under the dunes are treasures both material and immaterial.
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![]() , : Target Desert land becomes a 3/3 colorless Sand creature. It's still a land.2/2
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Create two 2/2 white Nomad Scout creature tokens with vigilance. If Explore the Ruins was kicked, create three of those tokens instead. |
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Flying
Whenever you play a Swamp, each opponent loses 1 life. 2/2
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Flash (You may cast this spell any time you could cast an instant.)
When Misleading Mirage enters the battlefield, exile up to one target attacking creature until Misleading Mirage leaves the the battlefield. |
Search your library for a basic land card or a Desert card and put that card onto the battlefield tapped.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Knowledgable Sanzan enters the battlefield, draw a card. 2/2
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Return target creature card from your graveyard to your hand. If Open the Sarcophagus was kicked, return two target creature cards from your graveyard to your hand instead. |
Sunhome – Towering Vagabond gets +1/+1 as long as you control a Desert.
4/4
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Enchant land
Enchanted land is an island. When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard. |
When Ranging Pangolin enters the battlefield, you may discard a card. If you do, draw a card.
2/4
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Sunhome – Camp Guard gets +1/+1 as long as you control a Desert.
1/2
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Flying
When Cactus Wren enters the battlefield, if you control a Desert, scry 2. 1/1
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: Add to your mana pool.
, Sacrifice Windy Cavern: Target creature gains haste until end of turn. |
Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Sandshaper Overseer
(rare)
Return from Ruins
(uncommon)
Shaper of Sands
(uncommon)
Explore the Ruins
(uncommon)
Badland Skullbird
(common)
Misleading Mirage
(common)
Scour the Dunes
(common)
Knowledgable Sanzan
(common)
Open the Sarcophagus
(common)
Towering Vagabond
(common)
Oasis Mirage
(common)
Ranging Pangolin
(common)
Camp Guard
(common)
Cactus Wren
(common)
Windy Cavern
(common)
Nomad Scout
(token)




: Target Desert land becomes a 3/3 colorless Sand creature. It's still a land.

to your mana pool.