[Tribute] Raoim: Virtual Booster
| [Tribute] Raoim: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying
Whenever you cast a spell, scry 1. Then draw a card if it was the third spell you cast this turn. 3/3
|
Destroy up to two target creatures that attacked last turn. They can't be regenerated. For each creature that died this way, put a 2/2 black Zombie token into the battlefield.
|
Flying
When Trickster Djinn attacks, you may switch target creature's power and toughness until end of turn. 2/3
|
Flying
![]() : Ruinroost Drake gains indestructible and hexproof until end of turn.3/2
|
|
Sunhome – Camp Guard gets +1/+1 as long as you control a Desert.
1/2
|
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Reach (This creature can block creatures with flying.) When Stingshot Hystrix enters the battlefield, if it was kicked, it deals 4 damage to target creature with flying. 2/4
|
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Its carapace shimmers like gold in the desert sun, its sapphire-blue eyes suggest a more valuable treasure: Water.
2/4
|
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Return target creature card from your graveyard to your hand. If Open the Sarcophagus was kicked, return two target creature cards from your graveyard to your hand instead. |
|
Target creature gets -2/-2 until end of turn. If that creature dies this turn, exile its controllers graveyard.
|
Whenever you play a Plains, you may gain 1 life.
2/3
|
Sunhome – Towering Vagabond gets +1/+1 as long as you control a Desert.
4/4
|
When Sahal Glyphreader enters the battlefield, scry 2.
It is dangerous to enter deep into the ruins without a guide that can decipher the inscribed warnings.
2/3
|
: Add .
, Sacrifice Harsh Steppe: Target attacking creature gains first strike until end of turn. |
Haste
When Blaze Elemental enters the battlefield, it gains flying until end of turn. 4/1
|
Flying
When Cactus Wren enters the battlefield, if you control a Desert, scry 2. 1/1
|
Vigilance (Attacking doesn't cause this creature to tap.)
2/2
|
Dhajanna, Sanzan Mistress
(rare)
Live Mummification
(uncommon)
Trickster Djinn
(uncommon)
Ruinroost Drake
(uncommon)
Camp Guard
(common)
Stingshot Hystrix
(common)
Scarpid
(common)
Open the Sarcophagus
(common)
Buried by Sands
(common)
Hapless Wanderer
(common)
Towering Vagabond
(common)
Sahal Glyphreader
(common)
Harsh Steppe
(common)
Blaze Elemental
(common)
Cactus Wren
(common)
Nomad Scout
(token)




: Ruinroost Drake gains indestructible and hexproof until end of turn.


: Add