[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever you cast a spell, scry 1. Then draw a card if it was the third spell you cast this turn. 3/3
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Lifelink
When Dusthill Lurker enters the battlefield, sacrifice a creature. If you do, create three 1/1 colorless Sand creature tokens. 3/1
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Flying
![]() : Ruinroost Drake gains indestructible and hexproof until end of turn.3/2
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Parching Ray deals damage to target creature or planeswalker equal to 2 plus the number of Deserts you control.
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Sunhome – Towering Vagabond gets +1/+1 as long as you control a Desert.
4/4
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Lifelink If Blessed Outriders was kicked, it enters the battlefield with a +1/+1 counter on it. 2/2
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Flying
Whenever you play a Swamp, each opponent loses 1 life. 2/2
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Return target creature card from your graveyard to your hand. If Open the Sarcophagus was kicked, return two target creature cards from your graveyard to your hand instead. |
: Add to your mana pool.
, Sacrifice Windy Cavern: Target creature gains haste until end of turn. |
Flying
When Cactus Wren enters the battlefield, if you control a Desert, scry 2. 1/1
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Reach (This creature can block creatures with flying.) When Stingshot Hystrix enters the battlefield, if it was kicked, it deals 4 damage to target creature with flying. 2/4
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Put a +1/+1 counter on each of up to three target creatures. You gain 3 life.
The guards know their craft. There are more bones of raiders than merchants bleaching in the sun.
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Its carapace shimmers like gold in the desert sun, its sapphire-blue eyes suggest a more valuable treasure: Water.
2/4
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When Ranging Pangolin enters the battlefield, you may discard a card. If you do, draw a card.
2/4
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Enchant land
Enchanted land is an island. When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard. |
Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Dhajanna, Sanzan Mistress
(rare)
Dusthill Lurker
(uncommon)
Ruinroost Drake
(uncommon)
Parching Ray
(uncommon)
Towering Vagabond
(common)
Blessed Outriders
(common)
Badland Skullbird
(common)
Open the Sarcophagus
(common)
Windy Cavern
(common)
Cactus Wren
(common)
Stingshot Hystrix
(common)
Swords to the Bold
(common)
Scarpid
(common)
Ranging Pangolin
(common)
Oasis Mirage
(common)
Nomad Scout
(token)



: Ruinroost Drake gains indestructible and hexproof until end of turn.

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