[Tribute] Raoim: Virtual Booster

[Tribute] Raoim: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Djinn Wizard
Flying
Whenever you cast a spell, scry 1. Then draw a card if it was the third spell you cast this turn.
3/3
 U 
Creature – Drake
Flying
{2}{c}: Ruinroost Drake gains indestructible and hexproof until end of turn.
3/2
 U 
Enchantment – Saga
[I] Create two 1/1 colorless Sand creature tokens.
[II] Put two +1/+1 counters on target creature you control.
[III] Target creature you control deals damage equal to its power to target creature an opponent controls.
 U 
Sorcery
Kicker {1}{w} (You may pay an additional {1}{w} as you cast this spell.)
Create two 2/2 white Nomad Scout creature tokens with vigilance. If Explore the Ruins was kicked, create three of those tokens instead.
 C 
Sorcery
Scorching Sun deals 6 damage divided as you choose between target creature and its controller.
 C 
Creature – Dwarf Nomad Warrior
The Kuakhim defy the desert's scorching winds and blistering sands. Their tempers equally firey and their wills just as tough.
3/2
 C 
Sorcery
Search your library for a basic land card or a Desert card and put that card onto the battlefield tapped.
 C 
Sorcery
Target creature gets -2/-2 until end of turn. If that creature dies this turn, exile its controllers graveyard.
 C 
Creature – Nomad Cleric
Whenever you play a Plains, you may gain 1 life.
2/3
 C 
Sorcery
As an additional cost to cast Swirling Sandstorm, sacrifice a land.
Destroy target creature with flying. If the sacrificed land was a Desert, Swirling Sandstorm deals 2 damage to that creature's controller.
 C 
Enchantment – Aura
Enchant land
Enchanted land is an island.
When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard.
 C 
Sorcery
Put a +1/+1 counter on each of up to three target creatures. You gain 3 life.
The guards know their craft. There are more bones of raiders than merchants bleaching in the sun.
 C 
Sorcery
Kicker {2}{b} (You may pay an additional {2}{b} as you cast this spell.)
Return target creature card from your graveyard to your hand. If Open the Sarcophagus was kicked, return two target creature cards from your graveyard to your hand instead.
 C 
Creature – Human Nomad Scout
Kicker {1}{w} (You may pay an additional {1}{w} as you cast this spell.)
Lifelink
If Blessed Outriders was kicked, it enters the battlefield with a +1/+1 counter on it.
2/2
 C 
Land – Desert
{t}: Add {c}.
{w}, Sacrifice Harsh Steppe: Target attacking creature gains first strike until end of turn.
 T 
Token Creature – Zombie
2/2

Dhajanna, Sanzan Mistress (rare)
Ruinroost Drake (uncommon)
Dangers in the Dunes (uncommon)
Explore the Ruins (uncommon)
Scorching Sun (common)
Relentless Wanderer (common)
Scour the Dunes (common)
Buried by Sands (common)
Hapless Wanderer (common)
Swirling Sandstorm (common)
Oasis Mirage (common)
Swords to the Bold (common)
Open the Sarcophagus (common)
Blessed Outriders (common)
Harsh Steppe (common)
Zombie (token)