[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Dereliction Guard enters the battlefield, mill three cards. Then if there's a Desert card in your graveyard, put a +1/+1 counter on Dereliction Guard. 1/1
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Sandshaper Overseer gets +1/+1 for each Desert you control.
3/3
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Create two 2/2 white Nomad Scout creature tokens with vigilance. If Explore the Ruins was kicked, create three of those tokens instead. |
Destroy up to two target creatures that attacked last turn. They can't be regenerated. For each creature that died this way, put a 2/2 black Zombie token into the battlefield.
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Choose one or both —
• Return target creature card from your graveyard to your hand. • Return target noncreature permanent card from your graveyard to your hand. Buried under the dunes are treasures both material and immaterial.
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Put a +1/+1 counter on each of up to three target creatures. You gain 3 life.
The guards know their craft. There are more bones of raiders than merchants bleaching in the sun.
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Sunhome – Camp Guard gets +1/+1 as long as you control a Desert.
1/2
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Return target creature card from your graveyard to your hand. If Open the Sarcophagus was kicked, return two target creature cards from your graveyard to your hand instead. |
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Enchant land
Enchanted land is an island. When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard. |
: Add to your mana pool.
, Sacrifice Windy Cavern: Target creature gains haste until end of turn. |
As an additional cost to cast Swirling Sandstorm, sacrifice a land.
Destroy target creature with flying. If the sacrificed land was a Desert, Swirling Sandstorm deals 2 damage to that creature's controller. |
Desertwalk
2/1
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Haste
When Blaze Elemental enters the battlefield, it gains flying until end of turn. 4/1
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Flying
When Cactus Wren enters the battlefield, if you control a Desert, scry 2. 1/1
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Scorching Sun deals 6 damage divided as you choose between target creature and its controller.
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Dereliction Guard
(common, foil)
Sandshaper Overseer
(rare)
Explore the Ruins
(uncommon)
Live Mummification
(uncommon)
Return from Ruins
(uncommon)
Swords to the Bold
(common)
Camp Guard
(common)
Open the Sarcophagus
(common)
Oasis Mirage
(common)
Windy Cavern
(common)
Swirling Sandstorm
(common)
Sandswimmer
(common)
Blaze Elemental
(common)
Cactus Wren
(common)
Scorching Sun
(common)
Nomad Scout
(token)





: Add
to your mana pool.
, Sacrifice Windy Cavern: Target creature gains haste until end of turn.
