[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature gets -2/-2 until end of turn. If that creature dies this turn, exile its controllers graveyard.
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Sandshaper Overseer gets +1/+1 for each Desert you control.
3/3
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Flying
When Trickster Djinn attacks, you may switch target creature's power and toughness until end of turn. 2/3
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[I] Create two 1/1 colorless Sand creature tokens.
[II] Put two +1/+1 counters on target creature you control. [III] Target creature you control deals damage equal to its power to target creature an opponent controls. |
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Choose one or both —
• Return target creature card from your graveyard to your hand. • Return target noncreature permanent card from your graveyard to your hand. Buried under the dunes are treasures both material and immaterial.
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Sunhome – Dervish Duo gets +1/+1 as long as you control a Desert.
2/2
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When Ranging Pangolin enters the battlefield, you may discard a card. If you do, draw a card.
2/4
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Sunhome – Camp Guard gets +1/+1 as long as you control a Desert.
1/2
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Sunhome – Towering Vagabond gets +1/+1 as long as you control a Desert.
4/4
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Knowledgable Sanzan enters the battlefield, draw a card. 2/2
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Put a +1/+1 counter on each of up to three target creatures. You gain 3 life.
The guards know their craft. There are more bones of raiders than merchants bleaching in the sun.
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Flying
Whenever you play a Swamp, each opponent loses 1 life. 2/2
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As an additional cost to cast Swirling Sandstorm, sacrifice a land.
Destroy target creature with flying. If the sacrificed land was a Desert, Swirling Sandstorm deals 2 damage to that creature's controller. |
: Add .
, Sacrifice Harsh Steppe: Target attacking creature gains first strike until end of turn. |
Target creature gets -2/-2 until end of turn. If that creature dies this turn, exile its controllers graveyard.
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Buried by Sands
(common, foil)
Sandshaper Overseer
(rare)
Trickster Djinn
(uncommon)
Dangers in the Dunes
(uncommon)
Return from Ruins
(uncommon)
Dervish Duo
(common)
Ranging Pangolin
(common)
Camp Guard
(common)
Towering Vagabond
(common)
Knowledgable Sanzan
(common)
Swords to the Bold
(common)
Badland Skullbird
(common)
Swirling Sandstorm
(common)
Harsh Steppe
(common)
Buried by Sands
(common)
Nomad Scout
(token)







: Add
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