[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sandshaper Overseer gets +1/+1 for each Desert you control.
3/3
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Flying
When Trickster Djinn attacks, you may switch target creature's power and toughness until end of turn. 2/3
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Create two 2/2 white Nomad Scout creature tokens with vigilance. If Explore the Ruins was kicked, create three of those tokens instead. |
Destroy up to two target creatures that attacked last turn. They can't be regenerated. For each creature that died this way, put a 2/2 black Zombie token into the battlefield.
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Search your library for a basic land card or a Desert card and put that card onto the battlefield tapped.
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Flying
When Dereliction Guard enters the battlefield, mill three cards. Then if there's a Desert card in your graveyard, put a +1/+1 counter on Dereliction Guard. 1/1
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Flash (You may cast this spell any time you could cast an instant.)
When Misleading Mirage enters the battlefield, exile up to one target attacking creature until Misleading Mirage leaves the the battlefield. |
Enchant land
Enchanted land is an island. When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard. |
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Scorching Sun deals 6 damage divided as you choose between target creature and its controller.
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Flying, lifelink
When Farguide's Hawk enters the battlefield, create a 2/2 white Nomad Scout creature token with vigilance. 1/1
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As an additional cost to cast Swirling Sandstorm, sacrifice a land.
Destroy target creature with flying. If the sacrificed land was a Desert, Swirling Sandstorm deals 2 damage to that creature's controller. |
: Add to your mana pool.
, Sacrifice Windy Cavern: Target creature gains haste until end of turn. |
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Return target creature card from your graveyard to your hand. If Open the Sarcophagus was kicked, return two target creature cards from your graveyard to your hand instead. |
The Kuakhim defy the desert's scorching winds and blistering sands. Their tempers equally firey and their wills just as tough.
3/2
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Flying
Whenever you play a Swamp, each opponent loses 1 life. 2/2
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Sandshaper Overseer
(rare)
Trickster Djinn
(uncommon)
Explore the Ruins
(uncommon)
Live Mummification
(uncommon)
Scour the Dunes
(common)
Dereliction Guard
(common)
Misleading Mirage
(common)
Oasis Mirage
(common)
Scorching Sun
(common)
Farguide's Hawk
(common)
Swirling Sandstorm
(common)
Windy Cavern
(common)
Open the Sarcophagus
(common)
Relentless Wanderer
(common)
Badland Skullbird
(common)
Nomad Scout
(token)








: Add
to your mana pool.