[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Kicker
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When Bellowing Deathraider enters the battlefield, return a creature card from your hand onto the battlefield for each time it was kicked. Whenever Bellowing Deathraider attacks, you may put a creature card with mana value 3 or less from your hand onto the battlefield tapped and attacking. 2/4
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Flying
![]() : Ruinroost Drake gains indestructible and hexproof until end of turn.3/2
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Destroy up to two target creatures that attacked last turn. They can't be regenerated. For each creature that died this way, put a 2/2 black Zombie token into the battlefield.
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Flying
When Trickster Djinn attacks, you may switch target creature's power and toughness until end of turn. 2/3
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Flying
When Dereliction Guard enters the battlefield, mill three cards. Then if there's a Desert card in your graveyard, put a +1/+1 counter on Dereliction Guard. 1/1
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Create two 1/1 colorless Sand creature tokens.
Creatures you control gain haste and vigilance until end of turn. |
Sunhome – Towering Vagabond gets +1/+1 as long as you control a Desert.
4/4
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Sunhome – Camp Guard gets +1/+1 as long as you control a Desert.
1/2
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Return target creature card from your graveyard to your hand. If Open the Sarcophagus was kicked, return two target creature cards from your graveyard to your hand instead. |
When Ranging Pangolin enters the battlefield, you may discard a card. If you do, draw a card.
2/4
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When Fell Seer enters the battlefield, choose one —
• Each player on your team draws a card and loses 1 life. • Each opponent discards a card. "Villainous creature, grinning and scheming, serving a master even more wicked."
–Khamed, chief warden 2/3
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Search your library for a basic land card or a Desert card and put that card onto the battlefield tapped.
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Flash (You may cast this spell any time you could cast an instant.)
When Misleading Mirage enters the battlefield, exile up to one target attacking creature until Misleading Mirage leaves the the battlefield. |
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Knowledgable Sanzan enters the battlefield, draw a card. 2/2
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Its carapace shimmers like gold in the desert sun, its sapphire-blue eyes suggest a more valuable treasure: Water.
2/4
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2/2
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Bellowing Deathraider
(rare)
Ruinroost Drake
(uncommon)
Live Mummification
(uncommon)
Trickster Djinn
(uncommon)
Dereliction Guard
(common)
Dunebrood Ambush
(common)
Towering Vagabond
(common)
Camp Guard
(common)
Open the Sarcophagus
(common)
Ranging Pangolin
(common)
Fell Seer
(common)
Scour the Dunes
(common)
Misleading Mirage
(common)
Knowledgable Sanzan
(common)
Scarpid
(common)
Zombie
(token)



and/or

: Ruinroost Drake gains indestructible and hexproof until end of turn.
