[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
![]() : Ruinroost Drake gains indestructible and hexproof until end of turn.3/2
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Sandshaper Overseer gets +1/+1 for each Desert you control.
3/3
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Destroy up to two target creatures that attacked last turn. They can't be regenerated. For each creature that died this way, put a 2/2 black Zombie token into the battlefield.
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Flying
When Trickster Djinn attacks, you may switch target creature's power and toughness until end of turn. 2/3
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Flying
![]() : Ruinroost Drake gains indestructible and hexproof until end of turn.3/2
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When Tattered Caravan dies, create a 2/2 black Zombie creature token.
Desiccated as they are, they still remain in formation, following one another.
2/2
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Flying, lifelink
When Farguide's Hawk enters the battlefield, create a 2/2 white Nomad Scout creature token with vigilance. 1/1
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Put a +1/+1 counter on each of up to three target creatures. You gain 3 life.
The guards know their craft. There are more bones of raiders than merchants bleaching in the sun.
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When Fell Seer enters the battlefield, choose one —
• Each player on your team draws a card and loses 1 life. • Each opponent discards a card. "Villainous creature, grinning and scheming, serving a master even more wicked."
–Khamed, chief warden 2/3
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Sunhome – Towering Vagabond gets +1/+1 as long as you control a Desert.
4/4
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Knowledgable Sanzan enters the battlefield, draw a card. 2/2
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Create two 1/1 colorless Sand creature tokens.
Creatures you control gain haste and vigilance until end of turn. |
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Search your library for a basic land card or a Desert card and put that card onto the battlefield tapped.
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Desertwalk
2/1
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When Sahal Glyphreader enters the battlefield, scry 2.
It is dangerous to enter deep into the ruins without a guide that can decipher the inscribed warnings.
2/3
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2/2
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Ruinroost Drake
(uncommon, foil)
Sandshaper Overseer
(rare)
Live Mummification
(uncommon)
Trickster Djinn
(uncommon)
Ruinroost Drake
(uncommon)
Tattered Caravan
(common)
Farguide's Hawk
(common)
Swords to the Bold
(common)
Fell Seer
(common)
Towering Vagabond
(common)
Knowledgable Sanzan
(common)
Dunebrood Ambush
(common)
Scour the Dunes
(common)
Sandswimmer
(common)
Sahal Glyphreader
(common)
Zombie
(token)


: Ruinroost Drake gains indestructible and hexproof until end of turn.


