[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever you cast a spell, scry 1. Then draw a card if it was the third spell you cast this turn. 3/3
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Flying
When Trickster Djinn attacks, you may switch target creature's power and toughness until end of turn. 2/3
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Choose one or both —
• Return target creature card from your graveyard to your hand. • Return target noncreature permanent card from your graveyard to your hand. Buried under the dunes are treasures both material and immaterial.
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Flying
![]() : Ruinroost Drake gains indestructible and hexproof until end of turn.3/2
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Create two 1/1 colorless Sand creature tokens.
Creatures you control gain haste and vigilance until end of turn. |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Reach (This creature can block creatures with flying.) When Stingshot Hystrix enters the battlefield, if it was kicked, it deals 4 damage to target creature with flying. 2/4
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Haste
When Blaze Elemental enters the battlefield, it gains flying until end of turn. 4/1
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Enchant land
Enchanted land is an island. When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard. |
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Scorching Sun deals 6 damage divided as you choose between target creature and its controller.
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Lifelink If Blessed Outriders was kicked, it enters the battlefield with a +1/+1 counter on it. 2/2
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Flash (You may cast this spell any time you could cast an instant.)
When Misleading Mirage enters the battlefield, exile up to one target attacking creature until Misleading Mirage leaves the the battlefield. |
The Kuakhim defy the desert's scorching winds and blistering sands. Their tempers equally firey and their wills just as tough.
3/2
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Flying
When Dereliction Guard enters the battlefield, mill three cards. Then if there's a Desert card in your graveyard, put a +1/+1 counter on Dereliction Guard. 1/1
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Target creature gets -2/-2 until end of turn. If that creature dies this turn, exile its controllers graveyard.
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Desertwalk
2/1
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2/2
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Dhajanna, Sanzan Mistress
(rare)
Trickster Djinn
(uncommon)
Return from Ruins
(uncommon)
Ruinroost Drake
(uncommon)
Dunebrood Ambush
(common)
Stingshot Hystrix
(common)
Blaze Elemental
(common)
Oasis Mirage
(common)
Scorching Sun
(common)
Blessed Outriders
(common)
Misleading Mirage
(common)
Relentless Wanderer
(common)
Dereliction Guard
(common)
Buried by Sands
(common)
Sandswimmer
(common)
Zombie
(token)



: Ruinroost Drake gains indestructible and hexproof until end of turn.


