[Tribute] Raoim: Virtual Booster

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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Djinn Warlock
When Fell Seer enters the battlefield, choose one —
• Each player on your team draws a card and loses 1 life.
• Each opponent discards a card.
"Villainous creature, grinning and scheming, serving a master even more wicked."
–Khamed, chief warden
2/3
 
 R 
Legendary Creature – Djinn Wizard
Flying
Whenever you cast a spell, scry 1. Then draw a card if it was the third spell you cast this turn.
3/3
 U 
Enchantment – Saga
[I] Create two 1/1 colorless Sand creature tokens.
[II] Put two +1/+1 counters on target creature you control.
[III] Target creature you control deals damage equal to its power to target creature an opponent controls.
 U 
Creature – Drake
Flying
{2}{c}: Ruinroost Drake gains indestructible and hexproof until end of turn.
3/2
 U 
Creature – Djinn
Flying
When Trickster Djinn attacks, you may switch target creature's power and toughness until end of turn.
2/3
 C 
Creature – Djinn Warlock
When Fell Seer enters the battlefield, choose one —
• Each player on your team draws a card and loses 1 life.
• Each opponent discards a card.
"Villainous creature, grinning and scheming, serving a master even more wicked."
–Khamed, chief warden
2/3
 C 
Sorcery
Put a +1/+1 counter on each of up to three target creatures. You gain 3 life.
The guards know their craft. There are more bones of raiders than merchants bleaching in the sun.
 C 
Creature – Giant Nomad
Sunhome – Towering Vagabond gets +1/+1 as long as you control a Desert.
4/4
 C 
Land – Desert
{t}: Add {c}.
{w}, Sacrifice Harsh Steppe: Target attacking creature gains first strike until end of turn.
 C 
Sorcery
Search your library for a basic land card or a Desert card and put that card onto the battlefield tapped.
 C 
Creature – Insect
Desertwalk
2/1
 C 
Creature – Zombie Nomad
When Tattered Caravan dies, create a 2/2 black Zombie creature token.
Desiccated as they are, they still remain in formation, following one another.
2/2
 C 
Enchantment – Aura
Enchant land
Enchanted land is an island.
When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard.
 C 
Creature – Human Nomad
Sunhome – Camp Guard gets +1/+1 as long as you control a Desert.
1/2
 C 
Creature – Bird
Flying
When Cactus Wren enters the battlefield, if you control a Desert, scry 2.
1/1
 T 
Token Creature – Zombie
2/2

Fell Seer (common, foil)
Dhajanna, Sanzan Mistress (rare)
Dangers in the Dunes (uncommon)
Ruinroost Drake (uncommon)
Trickster Djinn (uncommon)
Fell Seer (common)
Swords to the Bold (common)
Towering Vagabond (common)
Harsh Steppe (common)
Scour the Dunes (common)
Sandswimmer (common)
Tattered Caravan (common)
Oasis Mirage (common)
Camp Guard (common)
Cactus Wren (common)
Zombie (token)