[Tribute] Raoim: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Tattered Caravan dies, create a 2/2 black Zombie creature token.
Desiccated as they are, they still remain in formation, following one another.
2/2
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Flying
Whenever you cast a spell, scry 1. Then draw a card if it was the third spell you cast this turn. 3/3
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![]() , : Target Desert land becomes a 3/3 colorless Sand creature. It's still a land.2/2
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[I] Create two 1/1 colorless Sand creature tokens.
[II] Put two +1/+1 counters on target creature you control. [III] Target creature you control deals damage equal to its power to target creature an opponent controls. |
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Lifelink
When Dusthill Lurker enters the battlefield, sacrifice a creature. If you do, create three 1/1 colorless Sand creature tokens. 3/1
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Create two 1/1 colorless Sand creature tokens.
Creatures you control gain haste and vigilance until end of turn. |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Return target creature card from your graveyard to your hand. If Open the Sarcophagus was kicked, return two target creature cards from your graveyard to your hand instead. |
Put a +1/+1 counter on each of up to three target creatures. You gain 3 life.
The guards know their craft. There are more bones of raiders than merchants bleaching in the sun.
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Search your library for a basic land card or a Desert card and put that card onto the battlefield tapped.
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Sunhome – Dervish Duo gets +1/+1 as long as you control a Desert.
2/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Knowledgable Sanzan enters the battlefield, draw a card. 2/2
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Enchant land
Enchanted land is an island. When enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard. |
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Scorching Sun deals 6 damage divided as you choose between target creature and its controller.
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Haste
When Blaze Elemental enters the battlefield, it gains flying until end of turn. 4/1
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Flying, lifelink
When Farguide's Hawk enters the battlefield, create a 2/2 white Nomad Scout creature token with vigilance. 1/1
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Tattered Caravan
(common, foil)
Dhajanna, Sanzan Mistress
(rare)
Shaper of Sands
(uncommon)
Dangers in the Dunes
(uncommon)
Dusthill Lurker
(uncommon)
Dunebrood Ambush
(common)
Open the Sarcophagus
(common)
Swords to the Bold
(common)
Scour the Dunes
(common)
Dervish Duo
(common)
Knowledgable Sanzan
(common)
Oasis Mirage
(common)
Scorching Sun
(common)
Blaze Elemental
(common)
Farguide's Hawk
(common)
Nomad Scout
(token)



: Target Desert land becomes a 3/3 colorless Sand creature. It's still a land.


