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Showing 7 of 7 Black cards
Go to section: White (7) Blue (8) Black (7) Red (7) Green (8) Multicolour (3) Land (7)
Show rarities: C U
Target creature gets -2/-2 until end of turn. If that creature dies this turn, exile its controllers graveyard.
Lifelink
When Dusthill Lurker enters the battlefield, sacrifice a creature. If you do, create three 1/1 colorless Sand creature tokens.
When Dusthill Lurker enters the battlefield, sacrifice a creature. If you do, create three 1/1 colorless Sand creature tokens.
3/1
When Fell Seer enters the battlefield, choose one —
• Each player on your team draws a card and loses 1 life.
• Each opponent discards a card.
• Each player on your team draws a card and loses 1 life.
• Each opponent discards a card.
"Villainous creature, grinning and scheming, serving a master even more wicked."
–Khamed, chief warden
–Khamed, chief warden
2/3
Destroy up to two target creatures that attacked last turn. They can't be regenerated. For each creature that died this way, put a 2/2 black Zombie token into the battlefield.
Kicker (You may pay an additional as you cast this spell.)
Return target creature card from your graveyard to your hand. If Open the Sarcophagus was kicked, return two target creature cards from your graveyard to your hand instead.
Return target creature card from your graveyard to your hand. If Open the Sarcophagus was kicked, return two target creature cards from your graveyard to your hand instead.
When Tattered Caravan dies, create a 2/2 black Zombie creature token.
Desiccated as they are, they still remain in formation, following one another.
2/2
Go to section: White (7) Blue (8) Black (7) Red (7) Green (8) Multicolour (3) Land (7)
Show rarities: C U
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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
Whenever you play a Swamp, each opponent loses 1 life.
2023-02-09 08:37:55 by SecretInfiltrator