Redwall: Virtual Booster
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Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Whenever an opponent casts a creature spell, create a 2/2 green Toad creature.
, Sacrifice a creature you control: Put two +1/+1 counter on Marshgreen of Toadland. It gains trample until end of turn. 4/4
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All creatures gain shroud until end of turn. Prevent all combat damage dealt by creatures you don't control until end of turn.
"Smoke so thick you could shank it with your shiv!"
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Deceive 2 (Once per turn, you may give this creature +2/-2 until end of turn.)
When Clever Stoat deals combat damage to a player, you may draw a card. If you do, discard a card. 1/3
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Long Patrol Blademaster has double strike as long as an Equipment is attached to it.
When Long Patrol Blademaster dies, equip all Equipment attached to it to target creature you control. 3/3
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Target creature gets +2/+2 until end of turn. If that creature is in combat, it also gains indestructible.
“I will be your guide. Fear not, brave soul.”
- Martin, the Warrior |
Fitted for – Otter (When Leather Sling enters the battlefield, you may equip it to a(n) Otter creature you control. )
Equipped creature gets ", : Deal 1 damage to target creature. Tap it." Equip |
When Grayfur Vole enters the battlefield, draw a card.
1/2
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Trample
Veteran Boxer gets +1/+1 for each creature blocking it. "I only get serious when there's serious competition."
2/2
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Fitted for – Squirrel (When Yew Longbow enters the battlefield, you may equip it to a(n) Squirrel creature you control. )
Equipped creature has +3/+0 and reach. Equip |
Long Patrol Private has double strike as long it has 3 or more power.
“I learn quick! As long as you feed me right that is.”
1/1
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Fitted for – Hare (When Fencing Saber enters the battlefield, you may equip it to a(n) Hare creature you control. )
Equipped creature gets +1/+1 and first strike. Equip |
Seasoned (Whenever this creature survives damage, if it's not seasoned, put a +1/+1 counter on it and it becomes seasoned.)
, : You gain life equal to Infirmary Caretaker's toughness. Activate this ability only if Infirmary Caretaker is seasoned. 1/3
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Trample
Boar the Fighter gets +1/+1 for each other tapped creature you control. As long as Boar the Fighter is tapped, other creatures you control get +1/+1. 5/5
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: Gain control of target creature with a +1/+1 counter on it unless its controller pays for each counter on it.
: Put a +1/+1 counter on target creature you don’t control. 2/3
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Whenever a creature you control becomes tapped, put a +1/+1 counter on that creature.
Salamandastron stands tall, its Long Patrol protecting Mossflower and its denizens.
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Marshgreen of Toadland
(rare)
Intoxicating Smoke
(uncommon)
Clever Stoat
(common)
Long Patrol Blademaster
(uncommon)
Calm Courage
(common)
Leather Sling
(uncommon)
Grayfur Vole
(common)
Veteran Boxer
(common)
Yew Longbow
(common)
Long Patrol Private
(common)
Fencing Saber
(common)
Infirmary Caretaker
(uncommon)
Boar the Fighter
(mythic)
Marlfox Lurer
(rare)
Training Regimen
(rare)