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Recent updates to Theros Rekindled: (Generated at 2025-05-01 11:04:07)
Theros Rekindled: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to Theros Rekindled: (Generated at 2025-05-01 11:04:07)
this also doesnt seem super azorius or meletis
This is probably a green card, white could do it. This is just much more established in greens pie slice
greek scholars ftw!
Good point. I think it's fine.
Monastery Swiftspear is an uncommon and you could go as far as say it's one of the better
creatures ever printed. It's also more complex than this so I see rarity here only really mattering as a way to control the frequency with which this appears in limited.
If the CMC had been put to 2, you could have kept it a 2/1 with menace and brutality, it would be flavorful and cost-appropriate
But i suppose rather than wanting an efficient creature, you wanted a 1-drop
I also think it's not too far out, just a little bit more than is comfortable for everyone. It could stay this way, just a bit good.
Also remember, rarity isn't good for justifying efficiency (though nobody brought that up, i'm just reminding myself :D)
It's the same card it was before. This was my comment at the time:
> I don't know what this was originally, but a 2/1 menacer for a single
is pretty nuts. Essentially a powercreeped Deranged Whelp.
Nothing has changed regarding that. I guess you could note Falkenrath Gorger as a precedent, but I don't really feel it's that comparable since there the bonus is restricted to a tribal and asks you to play that tribal deck in a specific way. Menace on the other hand, is just generally good.
Other cards to cite could be Flameblade Adept, Monastery Swiftspear, and Soul-Scar Mage. Looking it at that way, maybe it isn't so far out there really.
this is okay right? it doesnt seem too strong. It seems like a good creature above curve, which is what i want for the card to act as. also, menace is a nice flavor touch. Sort of like one of my favorite cards: Underworld Cerberus. Tell me if its too good or too bad, it looks fine to me, but I'm not a designer. :)
I will revert back to old p/t and flavor, remove brutality and add menace.
This is now a strictly worse Stromkirk Noble btw ('strictly better' status is not dependent on creature types).
I wish there were a way to do both. But I think Wurms might be a little burned-out with this card, which is understandable.
I do also suppose brutality is LESS frequent, but more POWERFUL (ie permanent buff not just UEOT)
Prowess isn't too bad in limited; since you won't typically be able to run too many non-creature spells. So it'll often be only a 1/2. Which isn't too bad.
This card as it now is; is fine; as it your proposed replacement. I just mourn the loss of the really quite lovely flavour match up it previously had.
I understand. It could have just chalked on an additional 1/2 generic mana... Maybe making a Monastery Swiftspear-esque card at rare.
for a 1/2 Brutality, Menace? It's a bit more powerful, but also higher rarity... So it wouldn't destroy limited as i assume the swiftspear must have done, or at least had an effect on...
I mean the flavour was: Cerberus, lost one head - so now it has two power. Nice!
Now it's named cerberus; but has one power - and the ability to grow an infinite number of extra heads. Which seems like the flavour of a baby hydra, rather than of a cerberus.
The flavor was better before, you could have made it a 2-drop with brutality & menace, but i don't know if Vitenka meant the flavor was less ideal if it had brutality, or just how it is now. He's the expert
That seems to make it a hydra, rather than a cerberus. Since it's now got one head, but can grow more.
As a 2-power creature, the flavour of having lost one head was lovely.
perhaps i make it a simple 1/1 with Brutality 1
for flavor i could write it like: "It lost two heads in battle, now only one remains..."
I just wanted to make an agressive 1 drop, idealy at the rare slot
Soldier of The Pantheon is a real life example of something similar. The card is crazy sometimes, but most the time just good. This one is strong always and broken against no creatur decks. well , to some extent. Anyways I will do another edit.
A 2/1 with evasion isn't always better than a 2/2. "Deal 1 damage" is a thing :)
And yes, costing is tricky. There's precedents, and there's "Huh, this really should cost about 2 and a hald mana; damnit." and then there's the fact that sets are deliberately changing power relative to one another in various ways...
But a 2/1 for 1 with lots of upside is very strong. I'd be surprised to see it, but not shocked. Not since Isamaru, Hound of Konda appeared. (Which is a thought actually - legendary is a downside mechanic; so adding it is permitted to make a card slightly better than the same card without it)
could be a Deranged Whelp reprint. which is already odd to have a small creature get menace, but i guess that is still flavorful, just mechanically more sneaky-strat than bigbaddi-strat. Not super red, a bit more black i'd say, but im no expert.
It's weird that I've been told red cannot get bears with evergreens, or bears with anything really, but here we have a 2/1 for 2 that is literally 2x more powerful early game. I guess design doesn't have enough general rules for me. I blame wizards, it shouldn't be this hard to learn such basic design ideas.. I mean like, it should all be intuitive? And if not, there should be obvious reasons. Maybe im thinking like a newb who shouldnt be making cards/cardsets and should go be talking to my welcome decks
Yeah. That was almost true for a while.
Oh wait, Gray Ogre, Uthden Troll, Granite Gargoyle.
I agree that it really should be true. But it also really really isn't true. Which makes me sad.
Still; this is a bit too much of an upgrade for my tastes. This is quite pushed.
Flavour is, however, wonderful.
I understand, that makes sense. My misunderstanding
I only take rarity into account when talking about the effect the card would have on limited and about red-flagging. "Higher rarity == More power" is a false equivalence. Rarity has technically no effect on constructed formats at all (well, excluding pauper). It also doesn't affect whether the card would be considered 'strictly better' than another card.
also rarity upped, but i suppose you noted that.
I don't know what this was originally, but a 2/1 menacer for a single
is pretty nuts. Essentially a powercreeped Deranged Whelp.
Maybe i'm just on this too long LOL