Uncommander: Virtual Booster
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| Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments |
You could alternatively have 15 random cards regardless of rarity.
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Flying, Intimidate, Lifelink, Prowess
(In progress, Aso a nonkeyword abilities. Unsure on intimidate as tertiary in green even though on this it makes the card antigreen.) 4/1
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Whenever you crank ('Mega Vatfarm?'), Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Enchant creature card in a graveyard.
Enchanted creature card is both in a graveyard and on the battlefield under your control. If enchanted creature would be destroyed, exile it instead. |
Exchange control of two target silver bordered permanents in any game you can see from your seat.
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When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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Target player draws three cards. Then that player discards two cards unless they discard a gold or silver bordered card.
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.)
2/1
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: Add .
: Add one mana of any colour. Spend this mana only to cast a silver bordered spell or on abilities of silver bordered cards. |
[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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When you crank ('Spy Surveillance Thing'), Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
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First Strike, Reach
Morph ![]() ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result. 2/2
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Destroy target creature if it's a single card with no cards attached to it. (If it's combined, enchanted, equiped or melded nothing happens.)
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1/1
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(Top down child vampire)
(rare)
('Mega Vatfarm?')
(uncommon)
('Silver Bordered Necromancy')
(uncommon)
("Silver Border Swap')
(uncommon)
Temporal Phase Disruptor
(common)
Make My Monster Grow!
(common)
('Card Draw Spell')
(common)
Phyrexian // Cystflinger
(common)
('Urban Landwalker')
(common)
('Silver City')
(common)
Laboratory // Recruiter (in-prog)
(common)
('Spy Surveillance Thing')
(common)
(In prog)
(common)
(Kill spell,
(common)
Plains
(basic)
Side Character
(token)







: Add
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