Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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('in prog') is also a Rogue Magical Girl (even if she isn't on the battlefield).
Flying, Haste (secondary effect, also hexproof?) 4/4
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Roll a six diced and draw cards equal to the result.
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Whenever you crank 'Frankenstein Lab Thingy", Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first. Changelings are Armies.)
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Open a sealed magic booster pack, reveal the cards, then put a creature card from among them onto the battlefield under your control.
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Draw the top card of each players library. Until your next turn, you have no maximum hand size and can spend mana as though it were mana of any color to cast spells drawn this way.
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![]() ![]() , : Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)1/1
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Deathtouch
Megamorph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger. 1/1
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When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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: Add .
, : Roll a six-sided dice. You get (energy counters) equal to the result. |
When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get
equal to the result.
, : Target creature gains haste until end of turn.
, ![]() ![]() : ('Energy Gnome Rigger') assembles a Contraption.1/3
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
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Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
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1/1
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('in prog')
(rare)
('Draw on the dice roll')
(uncommon)
'Frankenstein Lab Thingy"
(uncommon)
('Desperate Isekai Summon')
(uncommon)
Seize All Tommorows
(common)
'Untransformed Magical Girl'
(common)
('Lurking Assassin')(In prog)
(common)
Temporal Phase Disruptor
(common)
('Shadow contraption')
(common)
(Place) Power-Plant
(common)
('Energy Gnome Rigger')
(common)
Phyrexian // Cystflinger
(common)
Ordinary High School Student
(common)
('Entwine First and Last Strike')
(common)
Island
(basic)
Side Character
(token)







: Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)
.
,
(energy counters) equal to the result.
(Choose both if you pay the entwine cost.)