Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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Flying, First Strike
Whenever a creature or planeswalker dealt damage by (Top down Sailor Moon, In progress) this turn dies, you may return it to battlefield under your control. When an opponent loses the game, they can become your teammate if you both agree to it. |
Open a sealed magic booster pack, reveal the cards, then put a creature card from among them onto the battlefield under your control.
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Whenever you crank 'Cheering Robot Squad', Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
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Enchant creature card in a graveyard.
Enchanted creature card is both in a graveyard and on the battlefield under your control. If enchanted creature would be destroyed, exile it instead. |
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[Last Strike]
1/4
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When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get
 equal to the result.
, : Target creature gains haste until end of turn.
, ![]() ![]() : ('Energy Gnome Rigger') assembles a Contraption.1/3
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Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
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Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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Kaiju spells you cast have Convoke. (Your creatures can help you cast them. Each creature you tap while casting a Kaiju spell pays for 1 or one mana of that creature's color.)
2/2
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Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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: Add
![]() , : You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.) |
First Strike, Reach
Morph ![]() ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result. 2/2
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1/1
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(Top down Sailor Moon, In progress)
(mythic)
('Desperate Isekai Summon')
(uncommon)
'Cheering Robot Squad'
(uncommon)
('Silver Bordered Necromancy')
(uncommon)
Very Slow Turtle
(common)
('Energy Gnome Rigger')
(common)
Ordinary High School Student
(common)
Make My Monster Grow!
(common)
('Shadow contraption')
(common)
Kaiju Worshipper
(common)
'Vehicle Repair'
(common)
Temporal Phase Disruptor
(common)
Gambling Hall
(common)
(In prog)
(common)
Mountain
(basic)
Side Character
(token)





 equal to the result.
,