Uncommander: Virtual Booster
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| Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments |
You could alternatively have 15 random cards regardless of rarity.
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(
: Add or to your mana pool.) |
Whenever a Vehicle attacks of blocks, if (name), (nationality) Ace Pilot is alive and crewing it, you may draw a card.
2/2
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Enchant creature card in a graveyard.
Enchanted creature card is both in a graveyard and on the battlefield under your control. If enchanted creature would be destroyed, exile it instead. |
: Add
(Players can't repeat combos more than once per turn / no infinite combos.) |
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[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
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Deathtouch
Megamorph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger. 1/1
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When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
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First Strike, Reach
Morph ![]() ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result. 2/2
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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: Add .
, : Roll a six-sided dice. You get (energy counters) equal to the result. |
When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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1/1
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Unreserved Savannah
(mythic)
(name), (nationality) Ace Pilot
(uncommon)
('Silver Bordered Necromancy')
(uncommon)
UL06
(uncommon)
Laboratory // Recruiter (in-prog)
(common)
('Chaos Polymorph')
(common)
('Lurking Assassin')(In prog)
(common)
Temporal Phase Disruptor
(common)
Ordinary High School Student
(common)
(In prog)
(common)
Phyrexian // Cystflinger
(common)
Make My Monster Grow!
(common)
(Place) Power-Plant
(common)
('Shadow contraption')
(common)
Island
(basic)
Side Character
(token)
: Add
or
to your mana pool.)


. Turn it face up for its megamorph cost and put a +1/+1 counter on it.)

,
(energy counters) equal to the result.