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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Scheme
Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
 
 R 
Legendary Creature – Human Magical Girl
At the beginning of each end step, if you control another Magical Girl creature, you may transform ("dark magical girl, in prog").
("Redeemed Dark Magical Girl")
 
 R 
Colour indicator W Legendary Creature – Human Magical Girl
First
Strike.
 U 
Sorcery
Roll a six sided and exile cards from the top of your library equal to the result. Until end of turn, you can play cards exiled this way.
 U 
Artifact – Contraption
When you crank ('Izzet Contraption'), target instant or sorcery card in a graveyard gains jump-start until end of turn. (It's owner may cast it from their graveyard by discarding a card in addition to pay it's other costs. Then exile it.)
 U 
Artifact – Contraption
Whenever you crank ('Mega Vatfarm?'), Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
 C 
Instant
Choose one —
• Target creature gains first strike until end of turn.
• Target creature gains last strike until end of turn.
Entwine {1} (Choose both if you pay the entwine cost.)
 C 
Land
{t}: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.)
 C 
Land
{t}: Add {c}
{1}{r}, {t}: You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.)
 C 
Scheme
Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
 C 
Creature
Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.)
2/1
 C 
Enchantment
Sacrifice I'm Watching You: Destroy target creature if it's guilty of something. (For example attacking you or being part of some stupid combo. You can't target the innocent.)
 C 
Artifact – Contraption
When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
 C 
Creature – Turtle
[Last Strike]
1/4
 C 
Creature – Human Druid
Kaiju spells you cast have Convoke. (Your creatures can help you cast them. Each creature you tap while casting a Kaiju spell pays for 1 or one mana of that creature's color.)
2/2
Island
 
 B 
Basic Land – Island
 T 
Creature
1/1

Make My Monster Grow! (common, foil)
("dark magical girl, in prog") (rare)
('Act on a Dice's Impulse') (uncommon)
('Izzet Contraption') (uncommon)
('Mega Vatfarm?') (uncommon)
('Entwine First and Last Strike') (common)
('Exchange Evolving Wilds') (common)
Gambling Hall (common)
Make My Monster Grow! (common)
('Urban Landwalker') (common)
I'm Watching You (common)
('Shadow contraption') (common)
Very Slow Turtle (common)
Kaiju Worshipper (common)
Island (basic)
Side Character (token)