Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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When you crank ("Aether Portal Thingy'), look at the top card of your library. You may manifest it. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for it's mana cost if it's a creature card.)
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When you crank ('Izzet Contraption'), target instant or sorcery card in a graveyard gains jump-start until end of turn. (It's owner may cast it from their graveyard by discarding a card in addition to pay it's other costs. Then exile it.)
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Roll a six sided and exile cards from the top of your library equal to the result. Until end of turn, you can play cards exiled this way.
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Roll a six sided dice. ('Burn Everything Down') deals damage equal to the result to each creature, each planeswalker and each player.
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Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.)
2/1
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Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
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When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.) |
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When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get
equal to the result.
, : Target creature gains haste until end of turn.
, ![]() ![]() : ('Energy Gnome Rigger') assembles a Contraption.1/3
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[Last Strike]
1/4
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When you crank ('Biohazard Thingee'), create a 1/1 black Germ token with Infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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: Add
![]() , : You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.) |
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Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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1/1
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("Aether Portal Thingy')
(rare)
('Izzet Contraption')
(uncommon)
('Act on a Dice's Impulse')
(uncommon)
('Burn Everything Down')
(uncommon)
('Urban Landwalker')
(common)
Ordinary High School Student
(common)
('Shadow contraption')
(common)
('Style Stone')
(common)
('Energy Gnome Rigger')
(common)
Very Slow Turtle
(common)
('Biohazard Thingee')
(common)
Gambling Hall
(common)
('Entwine First and Last Strike')
(common)
Make My Monster Grow!
(common)
Plains
(basic)
Side Character
(token)



: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.)
equal to the result.