Uncommander: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Moonfolk Magical Girl
Flying, First Strike
Whenever a creature or planeswalker dealt damage by (Top down Sailor Moon, In progress) this turn dies, you may return it to battlefield under your control.
When an opponent loses the game, they can become your teammate if you both agree to it.
 U 
Sorcery
Roll a six sided and exile cards from the top of your library equal to the result. Until end of turn, you can play cards exiled this way.
 U 
Enchantment – Aura
Enchant creature card in a graveyard.
Enchanted creature card is both in a graveyard and on the battlefield under your control.
If enchanted creature would be destroyed, exile it instead.
 U 
Enchantment
As long as a creature is attacking you or a planeswalker you control, you can attack that creature's controller during their combat phase.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
 C 
Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a gold or silver bordered card.
 C 
Land
{t}: Add {c}
{1}{r}, {t}: You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.)
 C 
Creature – Teenage Human
Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
 C 
Instant
The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
 C 
Scheme
Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
 C 
Land
{t}: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.)
 C 
Creature – Turtle
[Last Strike]
1/4
 C 
Artifact – Contraption
When you crank ('Biohazard Thingee'), create a 1/1 black Germ token with Infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
 C 
Artifact – Contraption
When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
 C 
Creature – Gnome Rigger
[Multikicker {1}{r}]
When ('Gnome Rigger') enters the battlefield, if it was kicked and is still on the battlefield, it assembles a contraption for each time it was kicked.
2/1
Island
 
 B 
Basic Land – Island
 T 
Creature
1/1

(Top down Sailor Moon, In progress) (mythic)
('Act on a Dice's Impulse') (uncommon)
('Silver Bordered Necromancy') (uncommon)
"Leave me Alone!" (name in prog) (uncommon)
('Card Draw Spell') (common)
Gambling Hall (common)
Ordinary High School Student (common)
('Chaos Polymorph') (common)
Make My Monster Grow! (common)
('Exchange Evolving Wilds') (common)
Very Slow Turtle (common)
('Biohazard Thingee') (common)
('Shadow contraption') (common)
('Gnome Rigger') (common)
Island (basic)
Side Character (token)