Uncommander: Virtual Booster

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Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Dragon Kaiju
Flying, Triple Strike
{6}{b}{b}{b}{r}{r}{r}{g}{g}{g}: Monstrosity 3. (If this creature isn't Monstrous, put 3 +1/+1 counters on it and it becomes monstrous).
When ("King Gidorah") becomes Monstrous, (effect,in prog.)
6/6
 U 
Sorcery
Open a sealed magic booster pack, reveal the cards, then put a creature card from among them onto the battlefield under your control.
 U 
Sorcery
Exchange control of two target silver bordered permanents in any game you can see from your seat.
 U 
Artifact – Contraption
Whenever you crank ('Mega Vatfarm?'), Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
 C 
Host Creature – ???
[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
 C 
Creature – Gnome Rigger
When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get {e} equal to the result.
{t}, {e}: Target creature gains haste until end of turn.
{t}, {e}{e}{e}: ('Energy Gnome Rigger') assembles a Contraption.
1/3
 C 
Creature – Human Assassin
Deathtouch
Megamorph {?}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger.
1/1
 C 
Land
{t}: Add {c}
{1}{r}, {t}: You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.)
 C 
Creature – Gnome Magical-Girl
First Strike, Reach
Morph {3}{r}{r} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result.
2/2
 C 
Artifact – Contraption
When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
 C 
Land
{t}: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.)
 C 
Sorcery
Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
 C 
Artifact – Contraption
When you crank ('Biohazard Thingee'), create a 1/1 black Germ token with Infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
 C 
Creature – Human Magical Girl
{2}{u}{u}, {t}: Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)
1/1
Forest
 
 B 
Basic Land – Forest
 T 
Creature
1/1

("King Gidorah") (mythic)
('Desperate Isekai Summon') (uncommon)
("Silver Border Swap') (uncommon)
('Mega Vatfarm?') (uncommon)
Laboratory // Recruiter (in-prog) (common)
('Energy Gnome Rigger') (common)
('Lurking Assassin')(In prog) (common)
Gambling Hall (common)
(In prog) (common)
('Shadow contraption') (common)
('Exchange Evolving Wilds') (common)
'Vehicle Repair' (common)
('Biohazard Thingee') (common)
'Untransformed Magical Girl' (common)
Forest (basic)
Side Character (token)