Uncommander: Virtual Booster
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| Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments |
You could alternatively have 15 random cards regardless of rarity.
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(
: Add or to your mana pool.) |
Roll a six sided and exile cards from the top of your library equal to the result. Until end of turn, you can play cards exiled this way.
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Open a sealed magic booster pack, reveal the cards, then put a creature card from among them onto the battlefield under your control.
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Whenever you crank 'Frankenstein Lab Thingy", Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first. Changelings are Armies.)
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: Add .
, : Roll a six-sided dice. You get (energy counters) equal to the result. |
[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
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When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get
equal to the result.
, : Target creature gains haste until end of turn.
, ![]() ![]() : ('Energy Gnome Rigger') assembles a Contraption.1/3
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When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.) |
Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.)
2/1
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Target player draws three cards. Then that player discards two cards unless they discard a gold or silver bordered card.
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Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
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1/1
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Unreserved Bayou
(mythic)
('Act on a Dice's Impulse')
(uncommon)
('Desperate Isekai Summon')
(uncommon)
'Frankenstein Lab Thingy"
(uncommon)
(Place) Power-Plant
(common)
Laboratory // Recruiter (in-prog)
(common)
Phyrexian // Cystflinger
(common)
'Vehicle Repair'
(common)
('Energy Gnome Rigger')
(common)
('Shadow contraption')
(common)
('Style Stone')
(common)
('Urban Landwalker')
(common)
('Card Draw Spell')
(common)
('Entwine First and Last Strike')
(common)
Mountain
(basic)
Side Character
(token)
: Add
or
to your mana pool.)


.
,
(energy counters) equal to the result.

