Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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Flying, Intimidate, Lifelink, Prowess
(In progress, Aso a nonkeyword abilities. Unsure on intimidate as tertiary in green even though on this it makes the card antigreen.) 4/1
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(Players can't repeat combos more than once per turn / no infinite combos.) |
Whenever you crank 'Cheering Robot Squad', Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Put target card in a graveyard into your hand. You may spend mana as though it were mana of any color the next time you cast that card. |
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The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
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Kaiju spells you cast have Convoke. (Your creatures can help you cast them. Each creature you tap while casting a Kaiju spell pays for 1 or one mana of that creature's color.)
2/2
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Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
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When you crank ('Spy Surveillance Thing'), Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
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Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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Target player draws three cards. Then that player discards two cards unless they discard a gold or silver bordered card.
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![]() , : You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.) |
Deathtouch
Megamorph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger. 1/1
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Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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1/1
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(Top down child vampire)
(rare)
UL06
(uncommon)
'Cheering Robot Squad'
(uncommon)
"Tomb Raid" (name in prog)
(uncommon)
('Chaos Polymorph')
(common)
Kaiju Worshipper
(common)
Ordinary High School Student
(common)
('Spy Surveillance Thing')
(common)
Make My Monster Grow!
(common)
('Card Draw Spell')
(common)
Gambling Hall
(common)
('Lurking Assassin')(In prog)
(common)
('Entwine First and Last Strike')
(common)
Temporal Phase Disruptor
(common)
Swamp
(basic)
Side Character
(token)



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. Turn it face up for its megamorph cost and put a +1/+1 counter on it.)