Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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Islands and Swamps you control are Island Swamps with "
: Add ![]() ". (They lose all other types and abilities.).
Second Effect. |
Equipped creature has triple strike. (It deals first-strike, regular and last-strike combat damage.).
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Roll a six diced and draw cards equal to the result.
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Whenever a Vehicle attacks of blocks, if (name), (nationality) Ace Pilot is alive and crewing it, you may draw a card.
2/2
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When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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: Add .
, : Roll a six-sided dice. You get (energy counters) equal to the result. |
Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.)
2/1
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Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
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When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get
equal to the result.
, : Target creature gains haste until end of turn.
, ![]() ![]() : ('Energy Gnome Rigger') assembles a Contraption.1/3
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Draw the top card of each players library. Until your next turn, you have no maximum hand size and can spend mana as though it were mana of any color to cast spells drawn this way.
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[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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![]() ![]() , : Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)1/1
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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1/1
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(in prog)
(rare)
('Triple Strike Equipment')
(uncommon)
('Draw on the dice roll')
(uncommon)
(name), (nationality) Ace Pilot
(uncommon)
Temporal Phase Disruptor
(common)
(Place) Power-Plant
(common)
('Urban Landwalker')
(common)
('Entwine First and Last Strike')
(common)
('Shadow contraption')
(common)
('Energy Gnome Rigger')
(common)
Seize All Tommorows
(common)
Laboratory // Recruiter (in-prog)
(common)
'Untransformed Magical Girl'
(common)
Phyrexian // Cystflinger
(common)
Plains
(basic)
Side Character
(token)

: Add 
". (They lose all other types and abilities.).


.
,
(energy counters) equal to the result.

