Uncommander: Virtual Booster
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| Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments |
You could alternatively have 15 random cards regardless of rarity.
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Flying, Intimidate, Lifelink, Prowess
(In progress, Aso a nonkeyword abilities. Unsure on intimidate as tertiary in green even though on this it makes the card antigreen.) 4/1
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: Add
(Players can't repeat combos more than once per turn / no infinite combos.) |
Enchant creature card in a graveyard.
Enchanted creature card is both in a graveyard and on the battlefield under your control. If enchanted creature would be destroyed, exile it instead. |
Discard your hand, then roll a six sided dice and draw cards equal to the result.
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When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get
 equal to the result.
, : Target creature gains haste until end of turn.
, ![]() ![]() : ('Energy Gnome Rigger') assembles a Contraption.1/3
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Draw the top card of each players library. Until your next turn, you have no maximum hand size and can spend mana as though it were mana of any color to cast spells drawn this way.
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First Strike, Reach
Morph ![]() ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result. 2/2
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: Add .
: Add one mana of any colour. Spend this mana only to cast a silver bordered spell or on abilities of silver bordered cards. |
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[Multikicker
![]() ]
When ('Gnome Rigger') enters the battlefield, if it was kicked and is still on the battlefield, it assembles a contraption for each time it was kicked. 2/1
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![]() ![]() , : Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)1/1
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When you crank ('Biohazard Thingee'), create a 1/1 black Germ token with Infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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Deathtouch
Megamorph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger. 1/1
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When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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1/1
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(Top down child vampire)
(rare)
UL06
(uncommon)
('Silver Bordered Necromancy')
(uncommon)
('Discard, Roll, and Draw')
(uncommon)
('Energy Gnome Rigger')
(common)
Seize All Tommorows
(common)
(In prog)
(common)
('Silver City')
(common)
('Gnome Rigger')
(common)
'Untransformed Magical Girl'
(common)
('Biohazard Thingee')
(common)
Laboratory // Recruiter (in-prog)
(common)
('Lurking Assassin')(In prog)
(common)
Temporal Phase Disruptor
(common)
Mountain
(basic)
Side Character
(token)



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 equal to the result.

