Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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Roll a six diced and draw cards equal to the result.
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[Kaiju Offering]
Hexproof against Creatures, Trample, Vigilance (cost: damages something. Top down breath weapon) |
Discard your hand, then roll a six sided dice and draw cards equal to the result.
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(Players can't repeat combos more than once per turn / no infinite combos.) |
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Open a sealed magic booster pack, reveal the cards, then put a creature card from among them onto the battlefield under your control.
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
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First Strike, Reach
Morph ![]() ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result. 2/2
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![]() ![]() , : Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)1/1
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: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.) |
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Deathtouch
Megamorph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger. 1/1
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When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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1/1
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('Draw on the dice roll')
(uncommon, foil)
("Godzilla", in progress)
(mythic)
('Discard, Roll, and Draw')
(uncommon)
UL06
(uncommon)
('Desperate Isekai Summon')
(uncommon)
Phyrexian // Cystflinger
(common)
'Vehicle Repair'
(common)
Temporal Phase Disruptor
(common)
('Chaos Polymorph')
(common)
(In prog)
(common)
'Untransformed Magical Girl'
(common)
('Exchange Evolving Wilds')
(common)
('Lurking Assassin')(In prog)
(common)
('Shadow contraption')
(common)
Island
(basic)
Side Character
(token)





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