Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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Exchange control of two target silver bordered permanents in any game you can see from your seat.
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Roll a six-sided dice. Manifest cards from the top of your library equal to the result. (Put them onto the battlefield face down as 2/2 creatures. Turn them face up at any time for their mana cost if they're creature cards.)
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) |
Enchant creature card in a graveyard.
Enchanted creature card is both in a graveyard and on the battlefield under your control. If enchanted creature would be destroyed, exile it instead. |
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(Players can't repeat combos more than once per turn / no infinite combos.) |
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Roll a six sided dice. ('Burn Everything Down') deals damage equal to the result to each creature, each planeswalker and each player.
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Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.)
2/1
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When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get
 equal to the result.
, : Target creature gains haste until end of turn.
, ![]() ![]() : ('Energy Gnome Rigger') assembles a Contraption.1/3
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![]() ![]() , : Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)1/1
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Deathtouch
Megamorph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger. 1/1
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When you crank ('Biohazard Thingee'), create a 1/1 black Germ token with Infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.) |
Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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![]() , : You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.) |
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1/1
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("Silver Border Swap')
(uncommon, foil)
(Manifest Epic, name in prog)
(rare)
('Silver Bordered Necromancy')
(uncommon)
UL06
(uncommon)
('Burn Everything Down')
(uncommon)
('Urban Landwalker')
(common)
('Energy Gnome Rigger')
(common)
'Untransformed Magical Girl'
(common)
('Lurking Assassin')(In prog)
(common)
('Biohazard Thingee')
(common)
('Exchange Evolving Wilds')
(common)
Make My Monster Grow!
(common)
Phyrexian // Cystflinger
(common)
Gambling Hall
(common)
Forest
(basic)
Side Character
(token)




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 equal to the result.

. Turn it face up for its megamorph cost and put a +1/+1 counter on it.)