Uncommander: Virtual Booster
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| Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments |
You could alternatively have 15 random cards regardless of rarity.
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Flying, Intimidate, Lifelink, Prowess
(In progress, Aso a nonkeyword abilities. Unsure on intimidate as tertiary in green even though on this it makes the card antigreen.) 4/1
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When you crank ('Izzet Contraption'), target instant or sorcery card in a graveyard gains jump-start until end of turn. (It's owner may cast it from their graveyard by discarding a card in addition to pay it's other costs. Then exile it.)
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Exchange control of two target silver bordered permanents in any game you can see from your seat.
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Equipped creature has triple strike. (It deals first-strike, regular and last-strike combat damage.).
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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When you crank ('Biohazard Thingee'), create a 1/1 black Germ token with Infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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Target player draws three cards. Then that player discards two cards unless they discard a gold or silver bordered card.
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: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.) |
Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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First Strike, Reach
Morph ![]() ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result. 2/2
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Destroy target creature if it's a single card with no cards attached to it. (If it's combined, enchanted, equiped or melded nothing happens.)
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: Add .
: Add one mana of any colour. Spend this mana only to cast a silver bordered spell or on abilities of silver bordered cards. |
Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.)
2/1
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1/1
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(Top down child vampire)
(rare)
('Izzet Contraption')
(uncommon)
("Silver Border Swap')
(uncommon)
('Triple Strike Equipment')
(uncommon)
Laboratory // Recruiter (in-prog)
(common)
('Biohazard Thingee')
(common)
Phyrexian // Cystflinger
(common)
('Card Draw Spell')
(common)
('Style Stone')
(common)
Make My Monster Grow!
(common)
(In prog)
(common)
(Kill spell,
(common)
('Silver City')
(common)
('Urban Landwalker')
(common)
Island
(basic)
Side Character
(token)






: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.)
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