Uncommander: Virtual Booster
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| Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments |
You could alternatively have 15 random cards regardless of rarity.
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(Fire breathing, activated ability to grant flying until end of turn.)
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Discard your hand, then roll a six sided dice and draw cards equal to the result.
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Roll a six sided dice. ('Burn Everything Down') deals damage equal to the result to each creature, each planeswalker and each player.
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When you crank ('Izzet Contraption'), target instant or sorcery card in a graveyard gains jump-start until end of turn. (It's owner may cast it from their graveyard by discarding a card in addition to pay it's other costs. Then exile it.)
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![]() , : You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.) |
Kaiju spells you cast have Convoke. (Your creatures can help you cast them. Each creature you tap while casting a Kaiju spell pays for 1 or one mana of that creature's color.)
2/2
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[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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![]() ![]() , : Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)1/1
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: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.) |
Destroy target creature if it's a single card with no cards attached to it. (If it's combined, enchanted, equiped or melded nothing happens.)
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: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.) |
Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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First Strike, Reach
Morph ![]() ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result. 2/2
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[Last Strike]
1/4
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1/1
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("gamorah", in prog)
(rare)
('Discard, Roll, and Draw')
(uncommon)
('Burn Everything Down')
(uncommon)
('Izzet Contraption')
(uncommon)
Gambling Hall
(common)
Kaiju Worshipper
(common)
Laboratory // Recruiter (in-prog)
(common)
'Untransformed Magical Girl'
(common)
('Exchange Evolving Wilds')
(common)
(Kill spell,
(common)
('Style Stone')
(common)
Make My Monster Grow!
(common)
(In prog)
(common)
Very Slow Turtle
(common)
Mountain
(basic)
Side Character
(token)





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