Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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Roll a six-sided dice. Manifest cards from the top of your library equal to the result. (Put them onto the battlefield face down as 2/2 creatures. Turn them face up at any time for their mana cost if they're creature cards.)
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) |
Whenever you crank ('Mega Vatfarm?'), Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Enchant creature card in a graveyard.
Enchanted creature card is both in a graveyard and on the battlefield under your control. If enchanted creature would be destroyed, exile it instead. |
Discard your hand, then roll a six sided dice and draw cards equal to the result.
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: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.) |
Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
[Last Strike]
1/4
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[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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: Add
![]() , : You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.) |
When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.)
2/1
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Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
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Kaiju spells you cast have Convoke. (Your creatures can help you cast them. Each creature you tap while casting a Kaiju spell pays for 1 or one mana of that creature's color.)
2/2
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When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get
equal to the result.
, : Target creature gains haste until end of turn.
, ![]() ![]() : ('Energy Gnome Rigger') assembles a Contraption.1/3
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1/1
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(Manifest Epic, name in prog)
(rare)
('Mega Vatfarm?')
(uncommon)
('Silver Bordered Necromancy')
(uncommon)
('Discard, Roll, and Draw')
(uncommon)
('Style Stone')
(common)
('Entwine First and Last Strike')
(common)
Very Slow Turtle
(common)
Laboratory // Recruiter (in-prog)
(common)
Gambling Hall
(common)
Temporal Phase Disruptor
(common)
('Urban Landwalker')
(common)
'Vehicle Repair'
(common)
Kaiju Worshipper
(common)
('Energy Gnome Rigger')
(common)
Forest
(basic)
Side Character
(token)





: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.)
(Choose both if you pay the entwine cost.)

equal to the result.