Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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Roll a six-sided dice. Manifest cards from the top of your library equal to the result. (Put them onto the battlefield face down as 2/2 creatures. Turn them face up at any time for their mana cost if they're creature cards.)
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) |
Roll a six sided dice. ('Burn Everything Down') deals damage equal to the result to each creature, each planeswalker and each player.
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When you crank ('Izzet Contraption'), target instant or sorcery card in a graveyard gains jump-start until end of turn. (It's owner may cast it from their graveyard by discarding a card in addition to pay it's other costs. Then exile it.)
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Put target card in a graveyard into your hand. You may spend mana as though it were mana of any color the next time you cast that card. |
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Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
[Last Strike]
1/4
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When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get
equal to the result.
, : Target creature gains haste until end of turn.
, ![]() ![]() : ('Energy Gnome Rigger') assembles a Contraption.1/3
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: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.) |
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When you crank ('Spy Surveillance Thing'), Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
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Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
When you crank ('Biohazard Thingee'), create a 1/1 black Germ token with Infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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: Add .
, : Roll a six-sided dice. You get (energy counters) equal to the result. |
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Destroy target creature if it's a single card with no cards attached to it. (If it's combined, enchanted, equiped or melded nothing happens.)
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Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
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1/1
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(Manifest Epic, name in prog)
(rare)
('Burn Everything Down')
(uncommon)
('Izzet Contraption')
(uncommon)
"Tomb Raid" (name in prog)
(uncommon)
'Vehicle Repair'
(common)
Very Slow Turtle
(common)
('Energy Gnome Rigger')
(common)
('Exchange Evolving Wilds')
(common)
('Spy Surveillance Thing')
(common)
('Entwine First and Last Strike')
(common)
('Biohazard Thingee')
(common)
(Place) Power-Plant
(common)
(Kill spell,
(common)
Ordinary High School Student
(common)
Island
(basic)
Side Character
(token)







equal to the result.
,
.