Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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Flying, First Strike
Whenever a creature or planeswalker dealt damage by (Top down Sailor Moon, In progress) this turn dies, you may return it to battlefield under your control. When an opponent loses the game, they can become your teammate if you both agree to it. |
Exchange control of two target silver bordered permanents in any game you can see from your seat.
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Equipped creature has triple strike. (It deals first-strike, regular and last-strike combat damage.).
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Roll a six diced and draw cards equal to the result.
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Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.)
2/1
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Sacrifice I'm Watching You: Destroy target creature if it's guilty of something. (For example attacking you or being part of some stupid combo. You can't target the innocent.)
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Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
: Add .
, : Roll a six-sided dice. You get (energy counters) equal to the result. |
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
When you crank ('Biohazard Thingee'), create a 1/1 black Germ token with Infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
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Deathtouch
Megamorph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger. 1/1
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When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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1/1
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(Top down Sailor Moon, In progress)
(mythic)
("Silver Border Swap')
(uncommon)
('Triple Strike Equipment')
(uncommon)
('Draw on the dice roll')
(uncommon)
('Urban Landwalker')
(common)
I'm Watching You
(common)
('Entwine First and Last Strike')
(common)
(Place) Power-Plant
(common)
Phyrexian // Cystflinger
(common)
'Vehicle Repair'
(common)
('Biohazard Thingee')
(common)
('Chaos Polymorph')
(common)
('Lurking Assassin')(In prog)
(common)
Temporal Phase Disruptor
(common)
Forest
(basic)
Side Character
(token)




: Add
.
,
(energy counters) equal to the result.

