Uncommander: Virtual Booster
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| Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments |
You could alternatively have 15 random cards regardless of rarity.
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(Fire breathing, activated ability to grant flying until end of turn.)
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Whenever you crank 'Frankenstein Lab Thingy", Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first. Changelings are Armies.)
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Roll a six diced and draw cards equal to the result.
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Roll a six sided dice. ('Burn Everything Down') deals damage equal to the result to each creature, each planeswalker and each player.
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The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
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When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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Target player draws three cards. Then that player discards two cards unless they discard a gold or silver bordered card.
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: Add .
: Add one mana of any colour. Spend this mana only to cast a silver bordered spell or on abilities of silver bordered cards. |
[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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First Strike, Reach
Morph ![]() ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result. 2/2
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Deathtouch
Megamorph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger. 1/1
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1/1
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("gamorah", in prog)
(rare)
'Frankenstein Lab Thingy"
(uncommon)
('Draw on the dice roll')
(uncommon)
('Burn Everything Down')
(uncommon)
('Chaos Polymorph')
(common)
Temporal Phase Disruptor
(common)
Make My Monster Grow!
(common)
('Card Draw Spell')
(common)
('Silver City')
(common)
Laboratory // Recruiter (in-prog)
(common)
('Shadow contraption')
(common)
Phyrexian // Cystflinger
(common)
(In prog)
(common)
('Lurking Assassin')(In prog)
(common)
Plains
(basic)
Side Character
(token)





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