Uncommander: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Moonfolk Magical Girl
Flying, First Strike
Whenever a creature or planeswalker dealt damage by (Top down Sailor Moon, In progress) this turn dies, you may return it to battlefield under your control.
When an opponent loses the game, they can become your teammate if you both agree to it.
 U 
Artifact – Contraption
Whenever you crank ('Mega Vatfarm?'), Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
 U 
Sorcery
Roll a six sided and exile cards from the top of your library equal to the result. Until end of turn, you can play cards exiled this way.
 
 U 
Land
{t}: Add {c}
(Players can't repeat combos more than once per turn / no infinite combos.)
 C 
Host Creature – ???
[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
 C 
Artifact
When you crank ('Spy Surveillance Thing'), Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
 C 
Creature – Gnome Magical-Girl
First Strike, Reach
Morph {3}{r}{r} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result.
2/2
 C 
Creature – Human Magical Girl
{2}{u}{u}, {t}: Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)
1/1
 C 
Scheme
Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
 C 
Creature – Gnome Rigger
When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get {e} equal to the result.
{t}, {e}: Target creature gains haste until end of turn.
{t}, {e}{e}{e}: ('Energy Gnome Rigger') assembles a Contraption.
1/3
 C 
Creature – Human Druid
Kaiju spells you cast have Convoke. (Your creatures can help you cast them. Each creature you tap while casting a Kaiju spell pays for 1 or one mana of that creature's color.)
2/2
 C 
Land
{t}: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.)
 C 
Land – Power-Plant
{t}: Add {c}.
{6}, {t}: Roll a six-sided dice. You get {e} (energy counters) equal to the result.
 C 
Creature – Human Assassin
Deathtouch
Megamorph {?}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger.
1/1
Island
 
 B 
Basic Land – Island
 T 
Creature
1/1

(Top down Sailor Moon, In progress) (mythic)
('Mega Vatfarm?') (uncommon)
('Act on a Dice's Impulse') (uncommon)
UL06 (uncommon)
Laboratory // Recruiter (in-prog) (common)
('Spy Surveillance Thing') (common)
(In prog) (common)
'Untransformed Magical Girl' (common)
Make My Monster Grow! (common)
('Energy Gnome Rigger') (common)
Kaiju Worshipper (common)
('Exchange Evolving Wilds') (common)
(Place) Power-Plant (common)
('Lurking Assassin')(In prog) (common)
Island (basic)
Side Character (token)