Uncommander: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Child Vampire
Flying, Intimidate, Lifelink, Prowess

(In progress, Aso a nonkeyword abilities. Unsure on intimidate as tertiary in green even though on this it makes the card antigreen.)
4/1
 U 
Legendary Creature – Human Pilot
Whenever a Vehicle attacks of blocks, if (name), (nationality) Ace Pilot is alive and crewing it, you may draw a card.
2/2
 
 U 
Land
{t}: Add {c}
(Players can't repeat combos more than once per turn / no infinite combos.)
 U 
Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Put target card in a graveyard into your hand. You may spend mana as though it were mana of any color the next time you cast that card.
 C 
Enchantment
Sacrifice I'm Watching You: Destroy target creature if it's guilty of something. (For example attacking you or being part of some stupid combo. You can't target the innocent.)
 C 
Creature – Human Assassin
Deathtouch
Megamorph {?}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger.
1/1
 C 
Artifact – Contraption
When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
 C 
Land
{t}: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.)
 C 
Creature – Human Magical Girl
{2}{u}{u}, {t}: Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)
1/1
 C 
Land
{t}: Add {c}
{1}{r}, {t}: You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.)
 C 
Instant
Choose one —
• Target creature gains first strike until end of turn.
• Target creature gains last strike until end of turn.
Entwine {1} (Choose both if you pay the entwine cost.)
 C 
Artifact – Contraption
When you crank ('Biohazard Thingee'), create a 1/1 black Germ token with Infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
 C 
Sorcery
Destroy target creature if it's a single card with no cards attached to it. (If it's combined, enchanted, equiped or melded nothing happens.)
 C 
Scheme
Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
Plains
 
 B 
Basic Land – Plains
 T 
Creature
1/1

(Top down child vampire) (rare)
(name), (nationality) Ace Pilot (uncommon)
UL06 (uncommon)
"Tomb Raid" (name in prog) (uncommon)
I'm Watching You (common)
('Lurking Assassin')(In prog) (common)
('Shadow contraption') (common)
('Exchange Evolving Wilds') (common)
'Untransformed Magical Girl' (common)
Gambling Hall (common)
('Entwine First and Last Strike') (common)
('Biohazard Thingee') (common)
(Kill spell, (common)
Make My Monster Grow! (common)
Plains (basic)
Side Character (token)