Uncommander: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Take an extra turn after this one. You cannot take more than a minute for that turn. Exile ('Stop taking so long'). (Other player's responses don't use you time.)
 U 
Artifact – Equipment
Equipped creature has triple strike. (It deals first-strike, regular and last-strike combat damage.).
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
 
 U 
Land
{t}: Add {c}
(Players can't repeat combos more than once per turn / no infinite combos.)
 U 
Artifact – Contraption
When you crank Lab Rat Running Wheel, Populate. (Create a token that's a copy of a creature token you control.)
 C 
Artifact – Contraption
When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
 C 
Creature – Turtle
[Last Strike]
1/4
 C 
Instant
The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
 C 
Creature – Teenage Human
Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
 C 
Land
{t}: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.)
 C 
Instant
Choose one —
• Target creature gains first strike until end of turn.
• Target creature gains last strike until end of turn.
Entwine {1} (Choose both if you pay the entwine cost.)
 C 
Land
{t}: Add {c}
{1}{r}, {t}: You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.)
 C 
Artifact – Contraption
When you crank ('Biohazard Thingee'), create a 1/1 black Germ token with Infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
 C 
Sorcery
Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
 C 
Creature – Human Magical Girl
{2}{u}{u}, {t}: Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)
1/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature
1/1

('Stop taking so long') (rare)
('Triple Strike Equipment') (uncommon)
UL06 (uncommon)
Lab Rat Running Wheel (uncommon)
('Shadow contraption') (common)
Very Slow Turtle (common)
('Chaos Polymorph') (common)
Ordinary High School Student (common)
('Exchange Evolving Wilds') (common)
('Entwine First and Last Strike') (common)
Gambling Hall (common)
('Biohazard Thingee') (common)
'Vehicle Repair' (common)
'Untransformed Magical Girl' (common)
Mountain (basic)
Side Character (token)