Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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Take an extra turn after this one. You cannot take more than a minute for that turn. Exile ('Stop taking so long'). (Other player's responses don't use you time.)
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Whenever you crank 'Frankenstein Lab Thingy", Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first. Changelings are Armies.)
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When you crank ('Izzet Contraption'), target instant or sorcery card in a graveyard gains jump-start until end of turn. (It's owner may cast it from their graveyard by discarding a card in addition to pay it's other costs. Then exile it.)
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: Add
(Players can't repeat combos more than once per turn / no infinite combos.) |
![]() ![]() , : Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)1/1
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Destroy target creature if it's a single card with no cards attached to it. (If it's combined, enchanted, equiped or melded nothing happens.)
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.) |
Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.) |
Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.)
2/1
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: Add .
, : Roll a six-sided dice. You get (energy counters) equal to the result. |
Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
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1/1
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('Stop taking so long')
(rare)
'Frankenstein Lab Thingy"
(uncommon)
('Izzet Contraption')
(uncommon)
UL06
(uncommon)
'Untransformed Magical Girl'
(common)
(Kill spell,
(common)
Phyrexian // Cystflinger
(common)
('Entwine First and Last Strike')
(common)
('Style Stone')
(common)
'Vehicle Repair'
(common)
('Exchange Evolving Wilds')
(common)
('Urban Landwalker')
(common)
(Place) Power-Plant
(common)
Ordinary High School Student
(common)
Plains
(basic)
Side Character
(token)


: Add



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(energy counters) equal to the result.