Uncommander: Virtual Booster
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| Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments |
You could alternatively have 15 random cards regardless of rarity.
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Flying, Intimidate, Lifelink, Prowess
(In progress, Aso a nonkeyword abilities. Unsure on intimidate as tertiary in green even though on this it makes the card antigreen.) 4/1
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Roll a six diced and draw cards equal to the result.
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Equipped creature has triple strike. (It deals first-strike, regular and last-strike combat damage.).
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
As long as a creature is attacking you or a planeswalker you control, you can attack that creature's controller during their combat phase.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) |
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The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.) |
: Add
![]() , : You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.) |
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Sacrifice I'm Watching You: Destroy target creature if it's guilty of something. (For example attacking you or being part of some stupid combo. You can't target the innocent.)
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: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.) |
Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.)
2/1
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Target player draws three cards. Then that player discards two cards unless they discard a gold or silver bordered card.
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[Multikicker
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When ('Gnome Rigger') enters the battlefield, if it was kicked and is still on the battlefield, it assembles a contraption for each time it was kicked. 2/1
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1/1
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(Top down child vampire)
(rare)
('Draw on the dice roll')
(uncommon)
('Triple Strike Equipment')
(uncommon)
"Leave me Alone!" (name in prog)
(uncommon)
('Chaos Polymorph')
(common)
Phyrexian // Cystflinger
(common)
('Exchange Evolving Wilds')
(common)
Gambling Hall
(common)
I'm Watching You
(common)
('Style Stone')
(common)
Make My Monster Grow!
(common)
('Urban Landwalker')
(common)
('Card Draw Spell')
(common)
('Gnome Rigger')
(common)
Swamp
(basic)
Side Character
(token)






: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.)
