Uncommander: Virtual Booster
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| Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments |
You could alternatively have 15 random cards regardless of rarity.
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('in prog') is also a Rogue Magical Girl (even if she isn't on the battlefield).
Flying, Haste (secondary effect, also hexproof?) 4/4
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Roll a six sided dice. ('Burn Everything Down') deals damage equal to the result to each creature, each planeswalker and each player.
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When you crank Lab Rat Running Wheel, Populate. (Create a token that's a copy of a creature token you control.)
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As long as a creature is attacking you or a planeswalker you control, you can attack that creature's controller during their combat phase.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) |
: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.) |
Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
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Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
Deathtouch
Megamorph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger. 1/1
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: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.) |
Draw the top card of each players library. Until your next turn, you have no maximum hand size and can spend mana as though it were mana of any color to cast spells drawn this way.
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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: Add
![]() , : You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.) |
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Destroy target creature if it's a single card with no cards attached to it. (If it's combined, enchanted, equiped or melded nothing happens.)
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[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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1/1
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('in prog')
(rare)
('Burn Everything Down')
(uncommon)
Lab Rat Running Wheel
(uncommon)
"Leave me Alone!" (name in prog)
(uncommon)
('Exchange Evolving Wilds')
(common)
Ordinary High School Student
(common)
('Entwine First and Last Strike')
(common)
('Lurking Assassin')(In prog)
(common)
('Style Stone')
(common)
Seize All Tommorows
(common)
Phyrexian // Cystflinger
(common)
Gambling Hall
(common)
(Kill spell,
(common)
Laboratory // Recruiter (in-prog)
(common)
Plains
(basic)
Side Character
(token)





: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.)
(Choose both if you pay the entwine cost.)
