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You could alternatively have 15 random cards regardless of rarity.
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Equipped creature has triple strike. (It deals first-strike, regular and last-strike combat damage.).
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
At the beginning of each end step, if you control another Magical Girl creature, you may transform ("dark magical girl, in prog").
First
Strike. |
Enchant creature card in a graveyard.
Enchanted creature card is both in a graveyard and on the battlefield under your control. If enchanted creature would be destroyed, exile it instead. |
Discard your hand, then roll a six sided dice and draw cards equal to the result.
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Roll a six sided and exile cards from the top of your library equal to the result. Until end of turn, you can play cards exiled this way.
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Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.)
2/1
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Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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Deathtouch
Megamorph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger. 1/1
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Sacrifice I'm Watching You: Destroy target creature if it's guilty of something. (For example attacking you or being part of some stupid combo. You can't target the innocent.)
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The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
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: Add .
: Add one mana of any colour. Spend this mana only to cast a silver bordered spell or on abilities of silver bordered cards. |
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When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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First Strike, Reach
Morph ![]() ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result. 2/2
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1/1
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('Triple Strike Equipment')
(uncommon, foil)
("dark magical girl, in prog")
(rare)
('Silver Bordered Necromancy')
(uncommon)
('Discard, Roll, and Draw')
(uncommon)
('Act on a Dice's Impulse')
(uncommon)
('Urban Landwalker')
(common)
'Vehicle Repair'
(common)
Temporal Phase Disruptor
(common)
('Lurking Assassin')(In prog)
(common)
I'm Watching You
(common)
('Chaos Polymorph')
(common)
('Silver City')
(common)
('Shadow contraption')
(common)
(In prog)
(common)
Plains
(basic)
Side Character
(token)

Legendary Creature – Human Magical Girl



: Add
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