Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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Roll a six-sided dice. Manifest cards from the top of your library equal to the result. (Put them onto the battlefield face down as 2/2 creatures. Turn them face up at any time for their mana cost if they're creature cards.)
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) |
Enchant creature card in a graveyard.
Enchanted creature card is both in a graveyard and on the battlefield under your control. If enchanted creature would be destroyed, exile it instead. |
Exchange control of two target silver bordered permanents in any game you can see from your seat.
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When you crank ('Izzet Contraption'), target instant or sorcery card in a graveyard gains jump-start until end of turn. (It's owner may cast it from their graveyard by discarding a card in addition to pay it's other costs. Then exile it.)
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![]() , : You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.) |
When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.) |
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Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
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The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
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Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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[Last Strike]
1/4
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Kaiju spells you cast have Convoke. (Your creatures can help you cast them. Each creature you tap while casting a Kaiju spell pays for 1 or one mana of that creature's color.)
2/2
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1/1
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('Shadow contraption')
(common, foil)
(Manifest Epic, name in prog)
(rare)
('Silver Bordered Necromancy')
(uncommon)
("Silver Border Swap')
(uncommon)
('Izzet Contraption')
(uncommon)
Gambling Hall
(common)
('Shadow contraption')
(common)
('Style Stone')
(common)
Ordinary High School Student
(common)
('Chaos Polymorph')
(common)
('Entwine First and Last Strike')
(common)
Make My Monster Grow!
(common)
Very Slow Turtle
(common)
Kaiju Worshipper
(common)
Plains
(basic)
Side Character
(token)




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