Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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Destroy all silver bordered permanents.
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Roll a six sided and exile cards from the top of your library equal to the result. Until end of turn, you can play cards exiled this way.
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Open a sealed magic booster pack, reveal the cards, then put a creature card from among them onto the battlefield under your control.
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When you crank ('Izzet Contraption'), target instant or sorcery card in a graveyard gains jump-start until end of turn. (It's owner may cast it from their graveyard by discarding a card in addition to pay it's other costs. Then exile it.)
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When you crank ('Biohazard Thingee'), create a 1/1 black Germ token with Infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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[Multikicker
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When ('Gnome Rigger') enters the battlefield, if it was kicked and is still on the battlefield, it assembles a contraption for each time it was kicked. 2/1
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Kaiju spells you cast have Convoke. (Your creatures can help you cast them. Each creature you tap while casting a Kaiju spell pays for 1 or one mana of that creature's color.)
2/2
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[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.)
2/1
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![]() ![]() , : Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)1/1
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Draw the top card of each players library. Until your next turn, you have no maximum hand size and can spend mana as though it were mana of any color to cast spells drawn this way.
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: Add
![]() , : You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.) |
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The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
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When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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1/1
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('Stop having Fun')
(rare)
('Act on a Dice's Impulse')
(uncommon)
('Desperate Isekai Summon')
(uncommon)
('Izzet Contraption')
(uncommon)
('Biohazard Thingee')
(common)
('Gnome Rigger')
(common)
Kaiju Worshipper
(common)
Laboratory // Recruiter (in-prog)
(common)
('Urban Landwalker')
(common)
'Untransformed Magical Girl'
(common)
Seize All Tommorows
(common)
Gambling Hall
(common)
('Chaos Polymorph')
(common)
Temporal Phase Disruptor
(common)
Swamp
(basic)
Side Character
(token)







: Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)