Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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Flying, First Strike
Whenever a creature or planeswalker dealt damage by (Top down Sailor Moon, In progress) this turn dies, you may return it to battlefield under your control. When an opponent loses the game, they can become your teammate if you both agree to it. |
Roll a six sided dice. ('Burn Everything Down') deals damage equal to the result to each creature, each planeswalker and each player.
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Whenever a Vehicle attacks of blocks, if (name), (nationality) Ace Pilot is alive and crewing it, you may draw a card.
2/2
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Equipped creature has triple strike. (It deals first-strike, regular and last-strike combat damage.).
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.) |
: Add .
: Add one mana of any colour. Spend this mana only to cast a silver bordered spell or on abilities of silver bordered cards. |
![]() ![]() , : Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)1/1
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Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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Destroy target creature if it's a single card with no cards attached to it. (If it's combined, enchanted, equiped or melded nothing happens.)
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First Strike, Reach
Morph ![]() ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result. 2/2
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When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get
 equal to the result.
, : Target creature gains haste until end of turn.
, ![]() ![]() : ('Energy Gnome Rigger') assembles a Contraption.1/3
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1/1
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(Top down Sailor Moon, In progress)
(mythic)
('Burn Everything Down')
(uncommon)
(name), (nationality) Ace Pilot
(uncommon)
('Triple Strike Equipment')
(uncommon)
('Style Stone')
(common)
('Silver City')
(common)
'Untransformed Magical Girl'
(common)
Make My Monster Grow!
(common)
'Vehicle Repair'
(common)
('Shadow contraption')
(common)
Phyrexian // Cystflinger
(common)
(Kill spell,
(common)
(In prog)
(common)
('Energy Gnome Rigger')
(common)
Swamp
(basic)
Side Character
(token)





: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.)
.


 equal to the result.