Uncommander: Virtual Booster
| Uncommander: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments |
You could alternatively have 15 random cards regardless of rarity.
|
(
: Add or .) |
Open a sealed magic booster pack, reveal the cards, then put a creature card from among them onto the battlefield under your control.
|
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Put target card in a graveyard into your hand. You may spend mana as though it were mana of any color the next time you cast that card. |
Roll a six sided and exile cards from the top of your library equal to the result. Until end of turn, you can play cards exiled this way.
|
|
Sacrifice I'm Watching You: Destroy target creature if it's guilty of something. (For example attacking you or being part of some stupid combo. You can't target the innocent.)
|
Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
|
: Add .
: Add one mana of any colour. Spend this mana only to cast a silver bordered spell or on abilities of silver bordered cards. |
When you crank ('Spy Surveillance Thing'), Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
|
|
Draw the top card of each players library. Until your next turn, you have no maximum hand size and can spend mana as though it were mana of any color to cast spells drawn this way.
|
[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
|
Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
|
|
[Last Strike]
1/4
|
The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
|
|
1/1
|
Unreserved Tropical Island
(mythic)
('Desperate Isekai Summon')
(uncommon)
"Tomb Raid" (name in prog)
(uncommon)
('Act on a Dice's Impulse')
(uncommon)
I'm Watching You
(common)
Ordinary High School Student
(common)
('Silver City')
(common)
('Spy Surveillance Thing')
(common)
Seize All Tommorows
(common)
Phyrexian // Cystflinger
(common)
('Entwine First and Last Strike')
(common)
Temporal Phase Disruptor
(common)
Very Slow Turtle
(common)
('Chaos Polymorph')
(common)
Swamp
(basic)
Side Character
(token)
: Add
or
.)




.
