Uncommander: Virtual Booster
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| Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments |
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature card in a graveyard.
Enchanted creature card is both in a graveyard and on the battlefield under your control. If enchanted creature would be destroyed, exile it instead. |
Equipped creature has triple strike. (It deals first-strike, regular and last-strike combat damage.).
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Put target card in a graveyard into your hand. You may spend mana as though it were mana of any color the next time you cast that card. |
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[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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: Add .
, : Roll a six-sided dice. You get (energy counters) equal to the result. |
: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.) |
When you crank ('Spy Surveillance Thing'), Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
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Kaiju spells you cast have Convoke. (Your creatures can help you cast them. Each creature you tap while casting a Kaiju spell pays for 1 or one mana of that creature's color.)
2/2
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[Last Strike]
1/4
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Draw the top card of each players library. Until your next turn, you have no maximum hand size and can spend mana as though it were mana of any color to cast spells drawn this way.
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The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
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Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
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1/1
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Unreserved Plateau
(mythic)
('Silver Bordered Necromancy')
(uncommon)
('Triple Strike Equipment')
(uncommon)
"Tomb Raid" (name in prog)
(uncommon)
Laboratory // Recruiter (in-prog)
(common)
(Place) Power-Plant
(common)
('Style Stone')
(common)
('Spy Surveillance Thing')
(common)
Kaiju Worshipper
(common)
Very Slow Turtle
(common)
Seize All Tommorows
(common)
('Chaos Polymorph')
(common)
('Entwine First and Last Strike')
(common)
Ordinary High School Student
(common)
Swamp
(basic)
Side Character
(token)
: Add
or
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(energy counters) equal to the result.