Uncommander: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, Intimidate, Lifelink, Prowess
(In progress, Aso a nonkeyword abilities. Unsure on intimidate as tertiary in green even though on this it makes the card antigreen.) 4/1
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Roll a six diced and draw cards equal to the result.
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(Players can't repeat combos more than once per turn / no infinite combos.) |
Exchange control of two target silver bordered permanents in any game you can see from your seat.
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Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
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![]() , : You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.) |
The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
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Kaiju spells you cast have Convoke. (Your creatures can help you cast them. Each creature you tap while casting a Kaiju spell pays for 1 or one mana of that creature's color.)
2/2
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Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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First Strike, Reach
Morph ![]() ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result. 2/2
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When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.) |
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Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.)
2/1
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[Last Strike]
1/4
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1/1
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(Top down child vampire)
(rare)
('Draw on the dice roll')
(uncommon)
UL06
(uncommon)
("Silver Border Swap')
(uncommon)
Ordinary High School Student
(common)
Gambling Hall
(common)
('Chaos Polymorph')
(common)
Kaiju Worshipper
(common)
Make My Monster Grow!
(common)
(In prog)
(common)
Temporal Phase Disruptor
(common)
('Style Stone')
(common)
('Urban Landwalker')
(common)
Very Slow Turtle
(common)
Forest
(basic)
Side Character
(token)




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