Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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[Assist]
Take an extra turn after this one, then reverse the turn order. Exile (Assist Time Manipulation). |
Whenever a Vehicle attacks of blocks, if (name), (nationality) Ace Pilot is alive and crewing it, you may draw a card.
2/2
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Roll a six sided dice. ('Burn Everything Down') deals damage equal to the result to each creature, each planeswalker and each player.
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Whenever you crank 'Frankenstein Lab Thingy", Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first. Changelings are Armies.)
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: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.) |
[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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Deathtouch
Megamorph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger. 1/1
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Destroy target creature if it's a single card with no cards attached to it. (If it's combined, enchanted, equiped or melded nothing happens.)
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Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
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: Add .
: Add one mana of any colour. Spend this mana only to cast a silver bordered spell or on abilities of silver bordered cards. |
[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
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1/1
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(Assist Time Manipulation)
(mythic)
(name), (nationality) Ace Pilot
(uncommon)
('Burn Everything Down')
(uncommon)
'Frankenstein Lab Thingy"
(uncommon)
('Exchange Evolving Wilds')
(common)
Laboratory // Recruiter (in-prog)
(common)
('Lurking Assassin')(In prog)
(common)
(Kill spell,
(common)
('Entwine First and Last Strike')
(common)
Ordinary High School Student
(common)
('Silver City')
(common)
Phyrexian // Cystflinger
(common)
('Shadow contraption')
(common)
'Vehicle Repair'
(common)
Swamp
(basic)
Side Character
(token)





: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.)

. Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
.

