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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Contraption
When you crank ("Aether Portal Thingy'), look at the top card of your library. You may manifest it. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for it's mana cost if it's a creature card.)
 U 
Sorcery
Discard your hand, then roll a six sided dice and draw cards equal to the result.
 U 
Sorcery
Open a sealed magic booster pack, reveal the cards, then put a creature card from among them onto the battlefield under your control.
 U 
Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Put target card in a graveyard into your hand. You may spend mana as though it were mana of any color the next time you cast that card.
 C 
Creature – Gnome Rigger
When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get {e} equal to the result.
{t}, {e}: Target creature gains haste until end of turn.
{t}, {e}{e}{e}: ('Energy Gnome Rigger') assembles a Contraption.
1/3
 C 
Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a gold or silver bordered card.
 C 
Artifact – Contraption
When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
 C 
Creature – Gnome Rigger
[Multikicker {1}{r}]
When ('Gnome Rigger') enters the battlefield, if it was kicked and is still on the battlefield, it assembles a contraption for each time it was kicked.
2/1
 C 
Creature – Turtle
[Last Strike]
1/4
 C 
Artifact
When you crank ('Spy Surveillance Thing'), Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
 C 
Creature – Human Druid
Kaiju spells you cast have Convoke. (Your creatures can help you cast them. Each creature you tap while casting a Kaiju spell pays for 1 or one mana of that creature's color.)
2/2
 C 
Creature – Teenage Human
Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
 C 
Scheme
Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
 C 
Land
{t}: Add {c}
{1}{r}, {t}: You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.)
Island
 
 B 
Basic Land – Island
 T 
Creature
1/1

("Aether Portal Thingy') (rare)
('Discard, Roll, and Draw') (uncommon)
('Desperate Isekai Summon') (uncommon)
"Tomb Raid" (name in prog) (uncommon)
('Energy Gnome Rigger') (common)
('Card Draw Spell') (common)
Temporal Phase Disruptor (common)
('Gnome Rigger') (common)
Very Slow Turtle (common)
('Spy Surveillance Thing') (common)
Kaiju Worshipper (common)
Ordinary High School Student (common)
Make My Monster Grow! (common)
Gambling Hall (common)
Island (basic)
Side Character (token)