Uncommander: Virtual Booster

Uncommander: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Child Witch
('in prog') is also a Rogue Magical Girl (even if she isn't on the battlefield).
Flying, Haste
(secondary effect, also hexproof?)
4/4
 U 
Artifact – Contraption
Whenever you crank 'Cheering Robot Squad', Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
 U 
Sorcery
Exchange control of two target silver bordered permanents in any game you can see from your seat.
 U 
Artifact – Equipment
Equipped creature has triple strike. (It deals first-strike, regular and last-strike combat damage.).
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Land
{t}: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.)
 C 
Host Creature – ???
[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
 C 
Artifact – Contraption
When you crank ('Biohazard Thingee'), create a 1/1 black Germ token with Infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
 C 
Creature – Gnome Magical-Girl
First Strike, Reach
Morph {3}{r}{r} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result.
2/2
 C 
Land
{t}: Add {c}.
{t}: Add one mana of any colour. Spend this mana only to cast a silver bordered spell or on abilities of silver bordered cards.
 C 
Artifact
When you crank ('Spy Surveillance Thing'), Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
 C 
Creature – Human Magical Girl
{2}{u}{u}, {t}: Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)
1/1
 C 
Creature – Gnome Rigger
When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get {e} equal to the result.
{t}, {e}: Target creature gains haste until end of turn.
{t}, {e}{e}{e}: ('Energy Gnome Rigger') assembles a Contraption.
1/3
 C 
Creature – Human Assassin
Deathtouch
Megamorph {?}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger.
1/1
 C 
Scheme
Draw the top card of each players library. Until your next turn, you have no maximum hand size and can spend mana as though it were mana of any color to cast spells drawn this way.
Forest
 
 B 
Basic Land – Forest
 T 
Creature
1/1

('in prog') (rare)
'Cheering Robot Squad' (uncommon)
("Silver Border Swap') (uncommon)
('Triple Strike Equipment') (uncommon)
('Exchange Evolving Wilds') (common)
Laboratory // Recruiter (in-prog) (common)
('Biohazard Thingee') (common)
(In prog) (common)
('Silver City') (common)
('Spy Surveillance Thing') (common)
'Untransformed Magical Girl' (common)
('Energy Gnome Rigger') (common)
('Lurking Assassin')(In prog) (common)
Seize All Tommorows (common)
Forest (basic)
Side Character (token)