Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
![]() ![]() , : Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)1/1
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Islands and Swamps you control are Island Swamps with "
: Add ![]() ". (They lose all other types and abilities.).
Second Effect. |
Whenever you crank 'Cheering Robot Squad', Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
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As long as a creature is attacking you or a planeswalker you control, you can attack that creature's controller during their combat phase.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) |
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Enchant creature card in a graveyard.
Enchanted creature card is both in a graveyard and on the battlefield under your control. If enchanted creature would be destroyed, exile it instead. |
Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
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Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
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When you crank ('Spy Surveillance Thing'), Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
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Target player draws three cards. Then that player discards two cards unless they discard a gold or silver bordered card.
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: Add .
, : Roll a six-sided dice. You get (energy counters) equal to the result. |
Kaiju spells you cast have Convoke. (Your creatures can help you cast them. Each creature you tap while casting a Kaiju spell pays for 1 or one mana of that creature's color.)
2/2
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: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.) |
Draw the top card of each players library. Until your next turn, you have no maximum hand size and can spend mana as though it were mana of any color to cast spells drawn this way.
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1/1
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'Untransformed Magical Girl'
(common, foil)
(in prog)
(rare)
'Cheering Robot Squad'
(uncommon)
"Leave me Alone!" (name in prog)
(uncommon)
('Silver Bordered Necromancy')
(uncommon)
Ordinary High School Student
(common)
('Entwine First and Last Strike')
(common)
('Chaos Polymorph')
(common)
('Spy Surveillance Thing')
(common)
('Card Draw Spell')
(common)
(Place) Power-Plant
(common)
Kaiju Worshipper
(common)
('Exchange Evolving Wilds')
(common)
Seize All Tommorows
(common)
Swamp
(basic)
Side Character
(token)

: Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)
". (They lose all other types and abilities.).


(Choose both if you pay the entwine cost.)
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(energy counters) equal to the result.