Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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Flying, Intimidate, Lifelink, Prowess
(In progress, Aso a nonkeyword abilities. Unsure on intimidate as tertiary in green even though on this it makes the card antigreen.) 4/1
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Whenever you crank 'Frankenstein Lab Thingy", Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first. Changelings are Armies.)
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Open a sealed magic booster pack, reveal the cards, then put a creature card from among them onto the battlefield under your control.
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When you crank Lab Rat Running Wheel, Populate. (Create a token that's a copy of a creature token you control.)
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Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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: Add
![]() , : You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.) |
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When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get
equal to the result.
, : Target creature gains haste until end of turn.
, ![]() ![]() : ('Energy Gnome Rigger') assembles a Contraption.1/3
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[Last Strike]
1/4
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![]() ![]() , : Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)1/1
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When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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[Multikicker
![]() ]
When ('Gnome Rigger') enters the battlefield, if it was kicked and is still on the battlefield, it assembles a contraption for each time it was kicked. 2/1
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1/1
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(Top down child vampire)
(rare)
'Frankenstein Lab Thingy"
(uncommon)
('Desperate Isekai Summon')
(uncommon)
Lab Rat Running Wheel
(uncommon)
'Vehicle Repair'
(common)
Phyrexian // Cystflinger
(common)
Temporal Phase Disruptor
(common)
Gambling Hall
(common)
('Energy Gnome Rigger')
(common)
Very Slow Turtle
(common)
'Untransformed Magical Girl'
(common)
('Shadow contraption')
(common)
Make My Monster Grow!
(common)
('Gnome Rigger')
(common)
Forest
(basic)
Side Character
(token)






: Add


equal to the result.