Uncommander: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Land – Swamp Mountain
({t}: Add {b} or {r})
 
 M 
Legendary Artifact Creature – Kaiju
?/?
 U 
Artifact – Equipment
Equipped creature has triple strike. (It deals first-strike, regular and last-strike combat damage.).
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
 U 
Enchantment – Aura
Enchant creature card in a graveyard.
Enchanted creature card is both in a graveyard and on the battlefield under your control.
If enchanted creature would be destroyed, exile it instead.
 U 
Artifact – Contraption
Whenever you crank 'Frankenstein Lab Thingy", Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first. Changelings are Armies.)
 C 
Host Creature – (Phyrexian) Beast
[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
 C 
Creature – Turtle
[Last Strike]
1/4
 C 
Scheme
Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
 C 
Creature – Teenage Human
Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
 C 
Artifact – Contraption
When you crank ('Biohazard Thingee'), create a 1/1 black Germ token with Infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
 C 
Creature – Gnome Rigger
[Multikicker {1}{r}]
When ('Gnome Rigger') enters the battlefield, if it was kicked and is still on the battlefield, it assembles a contraption for each time it was kicked.
2/1
 C 
Creature – Human Magical Girl
{2}{u}{u}, {t}: Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)
1/1
 C 
Land – Power-Plant
{t}: Add {c}.
{6}, {t}: Roll a six-sided dice. You get {e} (energy counters) equal to the result.
 C 
Artifact
{t}: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.)
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature
1/1

Unreserved Badland (mythic, foil)
("Mechgodzilla, in prog") (mythic)
('Triple Strike Equipment') (uncommon)
('Silver Bordered Necromancy') (uncommon)
'Frankenstein Lab Thingy" (uncommon)
Phyrexian // Cystflinger (common)
Very Slow Turtle (common)
Make My Monster Grow! (common)
Ordinary High School Student (common)
('Biohazard Thingee') (common)
('Gnome Rigger') (common)
'Untransformed Magical Girl' (common)
(Place) Power-Plant (common)
('Style Stone') (common)
Swamp (basic)
Side Character (token)