Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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First Strike
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Equipped creature has triple strike. (It deals first-strike, regular and last-strike combat damage.).
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Put target card in a graveyard into your hand. You may spend mana as though it were mana of any color the next time you cast that card. |
As long as a creature is attacking you or a planeswalker you control, you can attack that creature's controller during their combat phase.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) |
: Add .
, : Roll a six-sided dice. You get (energy counters) equal to the result. |
Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
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[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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[Multikicker
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When ('Gnome Rigger') enters the battlefield, if it was kicked and is still on the battlefield, it assembles a contraption for each time it was kicked. 2/1
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Destroy target creature if it's a single card with no cards attached to it. (If it's combined, enchanted, equiped or melded nothing happens.)
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Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.) |
[Last Strike]
1/4
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When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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First Strike, Reach
Morph ![]() ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result. 2/2
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1/1
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("Ichigo Kurosaki", in prog)
(mythic)
('Triple Strike Equipment')
(uncommon)
"Tomb Raid" (name in prog)
(uncommon)
"Leave me Alone!" (name in prog)
(uncommon)
(Place) Power-Plant
(common)
Ordinary High School Student
(common)
Laboratory // Recruiter (in-prog)
(common)
('Gnome Rigger')
(common)
(Kill spell,
(common)
Make My Monster Grow!
(common)
('Exchange Evolving Wilds')
(common)
Very Slow Turtle
(common)
('Shadow contraption')
(common)
(In prog)
(common)
Forest
(basic)
Side Character
(token)




: Add
.
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(energy counters) equal to the result.