Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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('in prog') is also a Rogue Magical Girl (even if she isn't on the battlefield).
Flying, Haste (secondary effect, also hexproof?) 4/4
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As long as a creature is attacking you or a planeswalker you control, you can attack that creature's controller during their combat phase.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) |
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Put target card in a graveyard into your hand. You may spend mana as though it were mana of any color the next time you cast that card. |
Open a sealed magic booster pack, reveal the cards, then put a creature card from among them onto the battlefield under your control.
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Sacrifice I'm Watching You: Destroy target creature if it's guilty of something. (For example attacking you or being part of some stupid combo. You can't target the innocent.)
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: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.) |
Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
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Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
Kaiju spells you cast have Convoke. (Your creatures can help you cast them. Each creature you tap while casting a Kaiju spell pays for 1 or one mana of that creature's color.)
2/2
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Deathtouch
Megamorph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger. 1/1
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: Add .
, : Roll a six-sided dice. You get (energy counters) equal to the result. |
![]() ![]() , : Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)1/1
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1/1
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('in prog')
(rare)
"Leave me Alone!" (name in prog)
(uncommon)
"Tomb Raid" (name in prog)
(uncommon)
('Desperate Isekai Summon')
(uncommon)
I'm Watching You
(common)
('Exchange Evolving Wilds')
(common)
Make My Monster Grow!
(common)
('Shadow contraption')
(common)
('Chaos Polymorph')
(common)
('Entwine First and Last Strike')
(common)
Kaiju Worshipper
(common)
('Lurking Assassin')(In prog)
(common)
(Place) Power-Plant
(common)
'Untransformed Magical Girl'
(common)
Island
(basic)
Side Character
(token)





: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.)
(Choose both if you pay the entwine cost.)
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(energy counters) equal to the result.