Uncommander: Virtual Booster

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Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Land – Swamp Forest
({t}: Add {b} or {g} to your mana pool.)
 U 
Artifact – Contraption
When you crank Lab Rat Running Wheel, Populate. (Create a token that's a copy of a creature token you control.)
 U 
Artifact – Contraption
Whenever you crank ('Mega Vatfarm?'), Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
 U 
Sorcery
Roll a six diced and draw cards equal to the result.
 C 
Land
{t}: Add {c}.
{t}: Add one mana of any colour. Spend this mana only to cast a silver bordered spell or on abilities of silver bordered cards.
 C 
Artifact – Contraption
When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
 C 
Land
{t}: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.)
 C 
Creature – Gnome Magical-Girl
First Strike, Reach
Morph {3}{r}{r} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result.
2/2
 C 
Creature – Gnome Rigger
When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get {e} equal to the result.
{t}, {e}: Target creature gains haste until end of turn.
{t}, {e}{e}{e}: ('Energy Gnome Rigger') assembles a Contraption.
1/3
 C 
Creature – Human Magical Girl
{2}{u}{u}, {t}: Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)
1/1
 C 
Creature – Turtle
[Last Strike]
1/4
 C 
Sorcery
Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
 C 
Creature – Gnome Rigger
[Multikicker {1}{r}]
When ('Gnome Rigger') enters the battlefield, if it was kicked and is still on the battlefield, it assembles a contraption for each time it was kicked.
2/1
 C 
Host Creature – ???
[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
Island
 
 B 
Basic Land – Island
 T 
Creature
1/1

Unreserved Bayou (mythic)
Lab Rat Running Wheel (uncommon)
('Mega Vatfarm?') (uncommon)
('Draw on the dice roll') (uncommon)
('Silver City') (common)
('Shadow contraption') (common)
('Exchange Evolving Wilds') (common)
(In prog) (common)
('Energy Gnome Rigger') (common)
'Untransformed Magical Girl' (common)
Very Slow Turtle (common)
'Vehicle Repair' (common)
('Gnome Rigger') (common)
Laboratory // Recruiter (in-prog) (common)
Island (basic)
Side Character (token)