Uncommander: Virtual Booster

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Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy all silver bordered permanents.
 U 
Artifact – Contraption
Whenever you crank 'Cheering Robot Squad', Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
 U 
Sorcery
Roll a six diced and draw cards equal to the result.
 U 
Enchantment – Aura
Enchant creature card in a graveyard.
Enchanted creature card is both in a graveyard and on the battlefield under your control.
If enchanted creature would be destroyed, exile it instead.
 C 
Sorcery
Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
 C 
Host Creature – ???
[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
 C 
Host Creature – (Phyrexian) Beast
[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
 C 
Creature – Gnome Rigger
When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get {e} equal to the result.
{t}, {e}: Target creature gains haste until end of turn.
{t}, {e}{e}{e}: ('Energy Gnome Rigger') assembles a Contraption.
1/3
 C 
Creature – Human Magical Girl
{2}{u}{u}, {t}: Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)
1/1
 C 
Artifact – Contraption
When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
 C 
Creature – Turtle
[Last Strike]
1/4
 C 
Instant
Choose one —
• Target creature gains first strike until end of turn.
• Target creature gains last strike until end of turn.
Entwine {1} (Choose both if you pay the entwine cost.)
 C 
Artifact
{t}: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.)
 C 
Land
{t}: Add {c}.
{t}: Add one mana of any colour. Spend this mana only to cast a silver bordered spell or on abilities of silver bordered cards.
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature
1/1

('Stop having Fun') (rare)
'Cheering Robot Squad' (uncommon)
('Draw on the dice roll') (uncommon)
('Silver Bordered Necromancy') (uncommon)
'Vehicle Repair' (common)
Laboratory // Recruiter (in-prog) (common)
Phyrexian // Cystflinger (common)
('Energy Gnome Rigger') (common)
'Untransformed Magical Girl' (common)
('Shadow contraption') (common)
Very Slow Turtle (common)
('Entwine First and Last Strike') (common)
('Style Stone') (common)
('Silver City') (common)
Swamp (basic)
Side Character (token)