Uncommander: Virtual Booster
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| Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments |
You could alternatively have 15 random cards regardless of rarity.
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('in prog') is also a Rogue Magical Girl (even if she isn't on the battlefield).
Flying, Haste (secondary effect, also hexproof?) 4/4
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As long as a creature is attacking you or a planeswalker you control, you can attack that creature's controller during their combat phase.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) |
Discard your hand, then roll a six sided dice and draw cards equal to the result.
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Roll a six sided and exile cards from the top of your library equal to the result. Until end of turn, you can play cards exiled this way.
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: Add .
, : Roll a six-sided dice. You get (energy counters) equal to the result. |
Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.)
2/1
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Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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[Multikicker
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When ('Gnome Rigger') enters the battlefield, if it was kicked and is still on the battlefield, it assembles a contraption for each time it was kicked. 2/1
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[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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: Add
![]() , : You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.) |
Destroy target creature if it's a single card with no cards attached to it. (If it's combined, enchanted, equiped or melded nothing happens.)
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: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.) |
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When you crank ('Biohazard Thingee'), create a 1/1 black Germ token with Infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Target player draws three cards. Then that player discards two cards unless they discard a gold or silver bordered card.
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1/1
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('in prog')
(rare)
"Leave me Alone!" (name in prog)
(uncommon)
('Discard, Roll, and Draw')
(uncommon)
('Act on a Dice's Impulse')
(uncommon)
(Place) Power-Plant
(common)
('Urban Landwalker')
(common)
Make My Monster Grow!
(common)
('Gnome Rigger')
(common)
Laboratory // Recruiter (in-prog)
(common)
Gambling Hall
(common)
(Kill spell,
(common)
('Exchange Evolving Wilds')
(common)
('Biohazard Thingee')
(common)
('Card Draw Spell')
(common)
Mountain
(basic)
Side Character
(token)





: Add
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(energy counters) equal to the result.
