Uncommander: Virtual Booster
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| Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments |
You could alternatively have 15 random cards regardless of rarity.
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Flying, Orbital, Hexproof
(("Mega-Gundam", in progress) can be your commander.) ?/?
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Discard your hand, then roll a six sided dice and draw cards equal to the result.
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Enchant creature card in a graveyard.
Enchanted creature card is both in a graveyard and on the battlefield under your control. If enchanted creature would be destroyed, exile it instead. |
Whenever a Vehicle attacks of blocks, if (name), (nationality) Ace Pilot is alive and crewing it, you may draw a card.
2/2
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Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
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When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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: Add
![]() , : You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.) |
Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
[Last Strike]
1/4
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[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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![]() ![]() , : Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)1/1
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1/1
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("Mega-Gundam", in progress)
(mythic)
('Discard, Roll, and Draw')
(uncommon)
('Silver Bordered Necromancy')
(uncommon)
(name), (nationality) Ace Pilot
(uncommon)
Make My Monster Grow!
(common)
('Chaos Polymorph')
(common)
('Shadow contraption')
(common)
Temporal Phase Disruptor
(common)
Gambling Hall
(common)
('Entwine First and Last Strike')
(common)
Very Slow Turtle
(common)
Laboratory // Recruiter (in-prog)
(common)
Phyrexian // Cystflinger
(common)
'Untransformed Magical Girl'
(common)
Plains
(basic)
Side Character
(token)






: Add

