Uncommander: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
[Assist]
Take an extra turn after this one, then reverse the turn order. Exile (Assist Time Manipulation).
 U 
Sorcery
Roll a six sided dice. ('Burn Everything Down') deals damage equal to the result to each creature, each planeswalker and each player.
 
 U 
Land
{t}: Add {c}
(Players can't repeat combos more than once per turn / no infinite combos.)
 U 
Sorcery
Open a sealed magic booster pack, reveal the cards, then put a creature card from among them onto the battlefield under your control.
 C 
Creature – Gnome Magical-Girl
First Strike, Reach
Morph {3}{r}{r} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result.
2/2
 C 
Artifact
When you crank ('Spy Surveillance Thing'), Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
 C 
Creature – Gnome Rigger
When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get {e} equal to the result.
{t}, {e}: Target creature gains haste until end of turn.
{t}, {e}{e}{e}: ('Energy Gnome Rigger') assembles a Contraption.
1/3
 C 
Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a gold or silver bordered card.
 C 
Scheme
Draw the top card of each players library. Until your next turn, you have no maximum hand size and can spend mana as though it were mana of any color to cast spells drawn this way.
 C 
Enchantment
Sacrifice I'm Watching You: Destroy target creature if it's guilty of something. (For example attacking you or being part of some stupid combo. You can't target the innocent.)
 C 
Creature – Turtle
[Last Strike]
1/4
 C 
Land – Power-Plant
{t}: Add {c}.
{6}, {t}: Roll a six-sided dice. You get {e} (energy counters) equal to the result.
 C 
Instant
Choose one —
• Target creature gains first strike until end of turn.
• Target creature gains last strike until end of turn.
Entwine {1} (Choose both if you pay the entwine cost.)
 C 
Land
{t}: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.)
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature
1/1

(Assist Time Manipulation) (mythic)
('Burn Everything Down') (uncommon)
UL06 (uncommon)
('Desperate Isekai Summon') (uncommon)
(In prog) (common)
('Spy Surveillance Thing') (common)
('Energy Gnome Rigger') (common)
('Card Draw Spell') (common)
Seize All Tommorows (common)
I'm Watching You (common)
Very Slow Turtle (common)
(Place) Power-Plant (common)
('Entwine First and Last Strike') (common)
('Exchange Evolving Wilds') (common)
Mountain (basic)
Side Character (token)