Uncommander: Virtual Booster
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| Mechanics | Skeleton | Skeleton Key | Mechanics List | Tropes Page | Hosts and Augments |
You could alternatively have 15 random cards regardless of rarity.
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(
: Add or to your mana pool.) |
Exchange control of two target silver bordered permanents in any game you can see from your seat.
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Equipped creature has triple strike. (It deals first-strike, regular and last-strike combat damage.).
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Roll a six sided and exile cards from the top of your library equal to the result. Until end of turn, you can play cards exiled this way.
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Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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First Strike, Reach
Morph ![]() ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result. 2/2
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[Last Strike]
1/4
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: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.) |
: Add
![]() , : You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.) |
The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order.
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Sacrifice I'm Watching You: Destroy target creature if it's guilty of something. (For example attacking you or being part of some stupid combo. You can't target the innocent.)
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When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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Target player draws three cards. Then that player discards two cards unless they discard a gold or silver bordered card.
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1/1
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Unreserved Savannah
(mythic)
("Silver Border Swap')
(uncommon)
('Triple Strike Equipment')
(uncommon)
('Act on a Dice's Impulse')
(uncommon)
'Vehicle Repair'
(common)
Phyrexian // Cystflinger
(common)
(In prog)
(common)
Very Slow Turtle
(common)
('Exchange Evolving Wilds')
(common)
Gambling Hall
(common)
('Chaos Polymorph')
(common)
I'm Watching You
(common)
('Shadow contraption')
(common)
('Card Draw Spell')
(common)
Island
(basic)
Side Character
(token)
: Add
or
to your mana pool.)


