Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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('in prog') is also a Rogue Magical Girl (even if she isn't on the battlefield).
Flying, Haste (secondary effect, also hexproof?) 4/4
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When you crank Lab Rat Running Wheel, Populate. (Create a token that's a copy of a creature token you control.)
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As long as a creature is attacking you or a planeswalker you control, you can attack that creature's controller during their combat phase.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) |
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Put target card in a graveyard into your hand. You may spend mana as though it were mana of any color the next time you cast that card. |
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When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.)
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: Add .
, : Roll a six-sided dice. You get (energy counters) equal to the result. |
Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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Deathtouch
Megamorph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger. 1/1
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When you crank ('Biohazard Thingee'), create a 1/1 black Germ token with Infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Target player draws three cards. Then that player discards two cards unless they discard a gold or silver bordered card.
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Choose one —
• Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine (Choose both if you pay the entwine cost.) |
[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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Destroy target creature if it's a single card with no cards attached to it. (If it's combined, enchanted, equiped or melded nothing happens.)
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1/1
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('in prog')
(rare)
Lab Rat Running Wheel
(uncommon)
"Leave me Alone!" (name in prog)
(uncommon)
"Tomb Raid" (name in prog)
(uncommon)
('Shadow contraption')
(common)
(Place) Power-Plant
(common)
Make My Monster Grow!
(common)
('Lurking Assassin')(In prog)
(common)
('Biohazard Thingee')
(common)
('Card Draw Spell')
(common)
('Entwine First and Last Strike')
(common)
Laboratory // Recruiter (in-prog)
(common)
Temporal Phase Disruptor
(common)
(Kill spell,
(common)
Forest
(basic)
Side Character
(token)





: Add
.
,
(energy counters) equal to the result.
(Choose both if you pay the entwine cost.)