Uncommander: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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When you crank ("Aether Portal Thingy'), look at the top card of your library. You may manifest it. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for it's mana cost if it's a creature card.)
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Roll a six diced and draw cards equal to the result.
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Discard your hand, then roll a six sided dice and draw cards equal to the result.
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Whenever you crank 'Frankenstein Lab Thingy", Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first. Changelings are Armies.)
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![]() ![]() , : Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)1/1
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Deathtouch
Megamorph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger. 1/1
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: Add .
: Add one mana of any colour. Spend this mana only to cast a silver bordered spell or on abilities of silver bordered cards. |
When you crank ('Spy Surveillance Thing'), Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
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When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get
equal to the result.
, : Target creature gains haste until end of turn.
, ![]() ![]() : ('Energy Gnome Rigger') assembles a Contraption.1/3
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
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[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
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First Strike, Reach
Morph ![]() ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result. 2/2
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Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
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1/1
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("Aether Portal Thingy')
(rare)
('Draw on the dice roll')
(uncommon)
('Discard, Roll, and Draw')
(uncommon)
'Frankenstein Lab Thingy"
(uncommon)
'Untransformed Magical Girl'
(common)
('Lurking Assassin')(In prog)
(common)
('Silver City')
(common)
('Spy Surveillance Thing')
(common)
('Energy Gnome Rigger')
(common)
Phyrexian // Cystflinger
(common)
Temporal Phase Disruptor
(common)
Laboratory // Recruiter (in-prog)
(common)
(In prog)
(common)
Make My Monster Grow!
(common)
Plains
(basic)
Side Character
(token)





: Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.)

.
equal to the result.

