Uncommander: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Turtle Kaiju
(Fire breathing, activated ability to grant flying until end of turn.)
 U 
Legendary Creature – Human Pilot
Whenever a Vehicle attacks of blocks, if (name), (nationality) Ace Pilot is alive and crewing it, you may draw a card.
2/2
 U 
Artifact – Contraption
When you crank ('Izzet Contraption'), target instant or sorcery card in a graveyard gains jump-start until end of turn. (It's owner may cast it from their graveyard by discarding a card in addition to pay it's other costs. Then exile it.)
 U 
Sorcery
Exchange control of two target silver bordered permanents in any game you can see from your seat.
 C 
Instant
Choose one —
• Target creature gains first strike until end of turn.
• Target creature gains last strike until end of turn.
Entwine {1} (Choose both if you pay the entwine cost.)
 C 
Host Creature – ???
[When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2
 C 
Artifact
When you crank ('Spy Surveillance Thing'), Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
 C 
Land
{t}: Add {c}
{1}{r}, {t}: You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.)
 C 
Host Creature – (Phyrexian) Beast
[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
 C 
Creature – Gnome Rigger
When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get {e} equal to the result.
{t}, {e}: Target creature gains haste until end of turn.
{t}, {e}{e}{e}: ('Energy Gnome Rigger') assembles a Contraption.
1/3
 C 
Creature – Human Assassin
Deathtouch
Megamorph {?}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up for its megamorph cost and put a +1/+1 counter on it.)
Morph trigger.
1/1
 C 
Artifact – Contraption
When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
 C 
Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a gold or silver bordered card.
 C 
Scheme
Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control.
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature
1/1

("gamorah", in prog) (rare)
(name), (nationality) Ace Pilot (uncommon)
('Izzet Contraption') (uncommon)
("Silver Border Swap') (uncommon)
('Entwine First and Last Strike') (common)
Laboratory // Recruiter (in-prog) (common)
('Spy Surveillance Thing') (common)
Gambling Hall (common)
Phyrexian // Cystflinger (common)
('Energy Gnome Rigger') (common)
('Lurking Assassin')(In prog) (common)
Temporal Phase Disruptor (common)
('Card Draw Spell') (common)
Make My Monster Grow! (common)
Swamp (basic)
Side Character (token)