Uncommander: Virtual Booster

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Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 M 
Land – Swamp Forest
({t}: Add {b} or {g} to your mana pool.)
 C 
Creature – Gnome Rigger
[Multikicker {1}{r}]
When ('Gnome Rigger') enters the battlefield, if it was kicked and is still on the battlefield, it assembles a contraption for each time it was kicked.
2/1
 U 
Artifact – Contraption
Whenever you crank 'Frankenstein Lab Thingy", Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first. Changelings are Armies.)
 C 
Land
{t}: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.)
 R 
Artifact – Contraption
When you crank ("Aether Portal Thingy'), look at the top card of your library. You may manifest it. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for it's mana cost if it's a creature card.)
 C 
Artifact – Contraption
When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.)
 M 
Land – Swamp Mountain
({t}: Add {b} or {r})
 C 
Creature – Gnome Rigger
When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get {e} equal to the result.
{t}, {e}: Target creature gains haste until end of turn.
{t}, {e}{e}{e}: ('Energy Gnome Rigger') assembles a Contraption.
1/3
 M 
Land – Plains Island
({t}: Add {w} or {u} to your mana pool.)
 C 
Scheme
Draw the top card of each players library. Until your next turn, you have no maximum hand size and can spend mana as though it were mana of any color to cast spells drawn this way.
 U 
Sorcery
Exchange control of two target silver bordered permanents in any game you can see from your seat.
 R 
Legendary Creature – Human Child Witch
('in prog') is also a Rogue Magical Girl (even if she isn't on the battlefield).
Flying, Haste
(secondary effect, also hexproof?)
4/4
 C 
Sorcery
Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
 C 
Sorcery
Destroy target creature if it's a single card with no cards attached to it. (If it's combined, enchanted, equiped or melded nothing happens.)
 C 
Land
{t}: Add {c}.
{t}: Add one mana of any colour. Spend this mana only to cast a silver bordered spell or on abilities of silver bordered cards.
 T 
Creature
1/1

Unreserved Bayou (mythic)
('Gnome Rigger') (common)
'Frankenstein Lab Thingy" (uncommon)
('Exchange Evolving Wilds') (common)
("Aether Portal Thingy') (rare)
Temporal Phase Disruptor (common)
Unreserved Badland (mythic)
('Energy Gnome Rigger') (common)
Unreserved Tundra (mythic)
Seize All Tommorows (common)
("Silver Border Swap') (uncommon)
('in prog') (rare)
'Vehicle Repair' (common)
(Kill spell, (common)
('Silver City') (common)
Side Character (token)