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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Backlash Barricade White Rare 2{1}{w} Enchantment Creature – Wall 0 1 Defender, flash
Whenever Backlash Barricade blocks, each creature it is blocking deals damage equal to its power to its controller.
0
2 Conduit Priest White Rare 5{3}{w}{w} Creature – Elephant Cleric 3 4 Commune – Whenever Conduit Priest becomes the target of an instant or sorcery spell you cast from your hand, if you control four or more creatures, copy that spell for each other creature you control, targeting each other creature you control. 1 1515430336 on 08 Jan 2018 by shukkets
3 Nomenmancer's Familiar White Common 2{1}{w} Artifact Creature – Construct 2 2 For as long as Nomenmancer's Familiar is on the battlefield or in your graveyard, spells and abilities you control count it as every card name. 1 1579432154 on 19 Jan 2020 by SecretInfiltrator
4 Phyrexianized Citizen White Common 2{1}{w} Creature – Human 2 1 {3}{w}: Mechanize 2 (If this isn't an artifact, put two +1/+1 counters on it and it becomes an artifact in addition to its other card types.) 1 1515386075 on 08 Jan 2018 by shukkets
5 Repelling Phalanx White Common 4{3}{w} Creature – Human Knight 2 3 Stalwart (When this creature blocks, each other blocking creature gets +1/+1 until end of turn.) 1 1515712829 on 11 Jan 2018 by shukkets
6 Serra's Memorial White Rare 4{3}{w} Legendary Artifact Creatures you control have flying and vigilance. 0
7 Sympathy White Rare 5{3}{w}{w} Creature – Incarnation 5 5 Whenever a source an opponent controls deals damage to a creature you control, you gain 2 life.
When Sympathy is put into a graveyard from anywhere, shuffle it into its owner's library.
0
8 Tunnel Focus White Common 1{w} Insntat Target creature gets +1/+1 and gains first strike until end of turn.
Fable (If this spell targets a legendary or renowned permanent, you may return it to its owner's library third from the top as it resolves.)
4 1515445148 on 08 Jan 2018 by SecretInfiltrator
9 Wary Deputy White Common 3{2}{w} Creature – Human Soldier 1 3 When Wary Deputy enters the battlefield, you get two {e}.

Whenever Wary Deputy blocks, you may pay two {e}. If you do, Wary Deputy deals 2 damage to each creature it is blocking.
0
10 Bureaucratic Saboteur Blue Common 3{2}{u} Creature – Human Advisor 1 2 When Bureaucratic Saboteur enters the battlefield, put the top four cards of your library into your graveyard.
Deep Cover {4}{u} ({4}{u}, reveal and exile this from your hand: Exile target creature, its controller creates a token that is a copy of this.)
0
11 Divining Gaze Blue Common 3{2}{u} Sorcery Draw two cards.
Grimoire (Then you may exile this encoded on a creature you control. If you do, that creature gains “{t}: Choose a spell encoded on this creature and cast a copy of it. It costs {2} more to cast. Activate only as a sorcery.”)
0
12 Hardy Coelacanth Blue Common 3{2}{u} Creature – Fish Mutant 1 4 Mutate – Whenever one or more counters are put on Hardy Coelacanth, Hardy Coelacanth can't be blocked this turn. 0
13 Insightful Lull Blue Uncommon 3{2}{u} Enchantment Incite – At the beginning of your upkeep, if no creatures attacked last turn, draw a card. 3 1515429273 on 08 Jan 2018 by shukkets
14 Invisible Inkling Blue Uncommon 5{4}{u} Creature – Elemental Artist 2 3 Colorless is a color.
Colorless creatures you control can't be blocked.
{2}: Choose a color. Target permanent becomes the chosen color until end of turn.
1 1516045937 on 15 Jan 2018 by shukkets
15 Lazav's Divining Blue Common 4{3}{u} Sorcery Draw two cards.
Synapse {1}{u} (If this card is revealed or put into your graveyard from your library, you may exile it. If you do, cast it for its synapse cost.)
0
16 Conduit Loiterer Black Common 2{1}{b} Creature – Aetherborn Rogue 2 1 Leech (Whenever this deals damage to a creature or player, you may remove a counter from that creature or player.) 0
17 Creepy Crawlies Black Uncommon 1{b} Enchantment Insect, Slug, Worm, Spider, Rat, and Snake creatures you control have menace. 1 1593276192 on 27 Jun 2020 by Froggychum
18 Gonqui Outcast (Pustule Shambler) Black Common 2 {1}{b} Creature – Human Rogue
‑‑‑‑
Creature – Mutant Zombie
1
‑‑‑‑
2
3
‑‑‑‑
2
Mutate – Whenever one or more counters are put onto Gonqui Outcast, exile it then return it to the battlefield transformed.
‑‑‑‑
When Pustule Shambler dies, you may put a -1/-1 counter onto target creature.
0
19 Mana Siphon Black Uncommon 3{2}{b} Sorcery Add X amount of {b}, where X is the number of untapped lands target opponent controls plus the amount of that opponent's unspent mana. 1 1606159479 on 23 Nov 2020 by dude1818
20 Obnoxious Gastrollosus Black Common 4{3}{b} Creature – Slug 2 2 Compost (You may activate each of this card's activated abilities from the graveyard once per turn. If you do, exile it.)
{3}{b}, Sacrifice a creature: Target player discards a card.
2 1515704217 on 11 Jan 2018 by shukkets
21 Starvation Emissary Black Common 4{3}{b} Creature – Spirit Horror 3 2 Aetherbond – When Starvation Emissary enters the battlefield, exert up to two target tapped lands if a creature left the battlefield without dying this turn. 0
22 Vizkopa Tallyman Black Common 5{4}{b} Creature – Vampire Advisor 2 3 Rebate (Whenever a player pays 1 or more life, put a +1/+1 counter on this creature.) 0
23 Crawling Archway Red Common 5{4}{r} Creature – Elemental 6 2 Realm (When this creature dies, exile it and create a tapped colorless basic Mountain land token.) 1 1515444580 on 08 Jan 2018 by SecretInfiltrator
24 Freedom Red Mythic 5{r}{r}{r}{r}{r} Creature – Incarnation 5 5 You may cast Freedom from your graveyard or from exile.
Spells and abilities your opponents control can't stop you from casting spells or activating abilities, can't stop creatures from attacking, can't stop permanents from untapping during your untap step, and can't gain control of spells and permanents you control.
2 1596413091 on 03 Aug 2020 by jmgariepy
25 Gorehorn Stampede Red Rare 4{3}{r} Instant Creatures you control get +X/+0 and gain trample until end of turn and Minotuar, Ox, and Aurochs creatures you control get an additional +X/+0 until end of turn, where X is the number of creatures you control. 1 1591900507 on 11 Jun 2020 by Froggychum
26 Gremlin Horde Red Common 5{4}{r} Creature – Gremlin 2 2 Junk – Whenever an artifact is scrapped, create a 1/1 red Gremlin creature token. 1 1515384892 on 08 Jan 2018 by shukkets
27 Intimidating Presence Red Common 3{2}{r} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+0 and has menace.
Lore (You may cast this from your graveyard as though it had flash. If you do, exile it at the beginning of the next end step or if it would leave the battlefield.)
3 1515438055 on 08 Jan 2018 by shukkets
28 Pinnacle Reveler Red Common 2{1}{r} Creature – Human Rogue 3 1 Gratuity – When this enters the battlefield, pay {x}.
[1+]: Pinnacle Reveler gains haste and trample until end of turn.
[3+]: Creatures you control gain haste and trample until end of turn.
3 1515600248 on 10 Jan 2018 by shukkets
29 Refraction Laser Red Uncommon 4{3}{r} Sorcery Spectrum – Refraction Laser deals X damage to up to two target creatures, where X is the number of colors among permanents you control. 0
30 Slinger's Wide-Fire Red Mythic 2{x}{r}{r} Instant As an additional cost to cast Slinger's Wide-Fire, you may pay any amount of {e}.
Slinger's Wide-Fire deals X damage plus the amount of {e} spent this way divided as you choose among any number of target creatures, players, or planeswalkers.
0
31 Carnivorous Sunflowers Green Rare 2{1}{g} Creature – Plant 0 1 Spectrum – Carnivorous Sunflowers enters the battlefield with a +1/+1 counter on it for each color among permanents you control. 0
32 Cedar-Back Colossus Green Common 6{4}{g}{g} Creature – Elemental 5 5 Realm (When this creature dies, exile it and create a tapped colorless basic Forest land token.) 0
33 Druid of Othi Green Common 4{3}{g} Creature – Troll Warrior Druid 3 2 Incite{g}: Druid of Othi gains indestructible until end of turn. Activate only if no creatures attacked last turn. 0
34 Emerging Utopia Green Common 2{1}{g} Sorery Search your library for a basic land card, reveal it, and add it to your hand. Shuffle your library.
Aetherbond – If a creature left the battlefield without dying this turn, you may play an additional land this turn
0
35 Empathy Green Rare 5{3}{g}{g} Creature – Incarnation 5 5 Whenever a source an opponent controls deals damage to a creature you control, draw a card.
When Empathy is put into a graveyard from anywhere, shuffle it into its owner's library.
0
36 Howling Wind Green Uncommon 3{1}{g}{g} Creature – Elemental Wolf 2 2 Flash, haste
When Howling Wind enters the battlefield, it deals damage equal to its power to each creature with flying.
2 1599843658 on 11 Sep 2020 by Alex
37 Left To Fate Green Uncommon 4{3}{g} Instant For each creature you control, flip a coin. If it's heads, that creature gains indestructible until end of turn. If it's tails, draw a card. 0
38 Leyline Tracer Green Uncommon 2{1}{g} Creature – Human Artificer 2 1 {g}, {t}: Tune 1 (Put a +1/+1 counter onto target artifact creature or a charge counter onto target noncreature artifact.) 0
39 Link Charge Green Common 1{g} Sorcery Tune 2 (Put two +1/+1 counters onto target artifact creature or two charge counters onto target noncreature artifact.) 0
40 Mudspire Initiate Green Common 3{2}{g} Creature – Human Shaman 0 1 Regenesis (When this creature dies, you may exile it. If you do, create a 3/3 colorless Golem artifact creature token.) 0
41 Roots of Nourishing Green Common 1{g} Creature – Plant 0 1 Compost{2}{g}, tap an untapped creature you control: Put a +1/+1 counter onto another target creature. You may activate this ability from your graveyard once per turn. If you do, exile Roots of Nourishing. 3 1515695334 on 11 Jan 2018 by SecretInfiltrator
42 Informant's Bargain Multicolour Uncommon 5{3}{u}{b} Sorcery Bloodcast 2 (Your life points can help you cast this spell. Each 2 life you pay while casting this spell pays for {1}.)
Draw three cards.
0
43 Greater Crag-Maw Multicolour Uncommon 6{4}{r}{g} Creature – Elemental 7 5 Trample
Realm (When this dies, exile it and create a tapped colorless land token with basic land types that produce the colors of mana in this card's mana cost.)
1 1515516940 on 09 Jan 2018 by shukkets
44 Lucky Scoundrel Multicolour Uncommon 3{1}{r}{g} Creature – Human Rogue 2 2 Whenever you flip a coin, put a +1/+1 counter on Lucky Scoundrel if the result is heads and exile the top card of your library if the result is tails. Until the end of your next turn, you may play that card. 0
45 Scab-Clan Veteran Multicolour Common 2{r}{g} Creature – Human Warrior 2 2 Battle Scar (At the beginning of each end step, if this creature dealt damage to another creature, put a +1/+1 counter on it.) 0
46 Tovalar the Mageslayer Multicolour Mythic 3{1}{r}{g} Legendary Creature – Werewolf 4 2 Hexproof
Whenever an opponent casts a noncreature spell or activates the ability of a nonland permanent, Tovalar the Mageslayer deals 1 damage to that opponent.
5 1590951653 on 31 May 2020 by shukkets
47 Sage's Palm Confinement Multicolour Rare 4{2}{g}{w} Enchantment Flash
When Sage's Palm Confinement enters the battlefieled, exile target nonland permanent until Sage's Palm Confinement leaves the battlefield.
While Sage's Palm Confinement is on the battlefield, it is a land in addition to its other card types and has "T: Add {c} to your mana pool."
1 1515384289 on 08 Jan 2018 by shukkets
48 Praetor of the 106th Legion Multicolour Rare 5{3}{w}{b} Creature – Human Soldier Praetor 3 3 Whenever a creature you control deals combat damage to a player, put a conquest counter onto target land defending player controls. (Lands with conquest counters untap during each untap step and their activated abilities can only be used by the active player.) 0
49 Protection From Theft Multicolour Rare 3{1}{w}{b} Enchantment Hexproof, indestructible
All permanents have "At the beginning of each upkeep, if you are not this permanent's owner, you lose 3 life.
0
50 Adaptive Aptitude Multicolour Rare 2{g}{u} Enchantment Whenever a creature you control gains flying, it gains a flying counter instead. The same is true for haste, first strike, double strike, deathtouch, lifelink, indestructible, vigilance, trample, reach, hexproof, and menace. 9 1590778300 on 29 May 2020 by amuseum
51 Meme Dragon Multicolour Rare 6{4}{u}{r} Creature – Dragon 6 6 Flying
When Meme Dragon enters the battlefield, you may call out "Meme Dragon!" If anyone outside the game calls out "Meme Dragon!" in response, create a 6/6 blue and red dragon creature token with flying.
1 1515708047 on 11 Jan 2018 by shukkets
52 Honor-Binding Geas Multicolour Mythic 2{r}{w} Enchantment All creatures and planeswalkers have indestructible for as long as they have no combat damage assigned to them.

Combat damage can't be prevented.
1 1606158788 on 23 Nov 2020 by shukkets
53 Communal Exclusion Multicolour Rare 5{2}{g}{w}{b} Sorcery Exile target nonland permanent.
Synchronize 2 (As you cast this spell, you may tap any number of untapped creatures you control. For every two creatures tapped this way, copy this spell. You may choose new targets for the copies.)
4 1515690512 on 11 Jan 2018 by shukkets
54 Prometheum Encarta Multicolour Mythic 9{6}{w}{u}{r} Sorcery Exile all nonbasic permanents and all cards from all graveyards. Then, put all noncreature nonplaneswalker cards exiled this way onto the battlefield under your control. For each permanent that entered the battlefield this way, add {r}. 0
55 Asset Protection Hybrid Uncommon 2{1}{w/b} Instant Invest (As an additional cost to cast this spell you may pay {2}. If you do, create a treasure token.)
Permanents you control gain indestructible until end of turn.
0
56 Sudden Mystery Hybrid Rare 6{3}{u/r} Sorcery Turn all nonland permanents face-down. (Face-down permanents are 2/2 colorless creatures with no abilities.) 1 1515385734 on 08 Jan 2018 by shukkets
57 Cauldron of Mastery Artifact Rare 3{3} Artifact {t}: Copy target activated ability of a Potion you control. 0
58 Spinal Leech Artifact Common 0 Artifact – Equipment Equipped creature gets +2/-2.
Symbiomorph {3}{b} (You may cast this card face-down as a 2/2 colorless creature for {3}. Turn it face-up and/or attach it to target creature at any time for its symbiomorph cost.)
1 1515385536 on 08 Jan 2018 by shukkets
59 Wheelhouse Grinder Artifact Common 3{3} Artifact {t}: Target player puts the top two cards of his or her library into his or her graveyard.
Necrobuild 2 (You may cast this from your graveyard by exiling two creature cards from your graveyard in addition to its other casting costs.)
0
60 Vraska's Stone Garden (Jarad, Retired Guildmaster) Land Mythic 0 Legendary Land
‑‑‑‑
Legendary Creature – Elemental Zombie
3 3 Vraska's Stone Garden enters the battlefield tapped.
{t}: Add {c}, {b}, or {g}.
{4}{b}{g}, {t}: Transform Vraska's Stone Garden.
‑‑‑‑
When this transforms into Jarad, Retired Guildmaster, create X 2/2 black and green Zombie creature tokens, where X is the number of creature and planeswalker cards in your graveyard.
Zombie tokens you control are Forest Swamp lands in addition to their other types.
0
61 Walled City of Xiu'lun Land Rare 0 Legendary Land {t}: Add {c}.
{2}{w}, {t}: Until end of turn, Wall creatures you control can block any number of creatures.
0
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