Design Dump
Design Dump: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Showing all 61 cards
Show frames: W U B R G M H A L
Show rarities: C U R M
Or view by sections
Commune – Whenever Conduit Priest becomes the target of an instant or sorcery spell you cast from your hand, if you control four or more creatures, copy that spell for each other creature you control, targeting each other creature you control.
3/4
For as long as Nomenmancer's Familiar is on the battlefield or in your graveyard, spells and abilities you control count it as every card name.
2/2


2/1
Stalwart (When this creature blocks, each other blocking creature gets +1/+1 until end of turn.)
2/3
Creatures you control have flying and vigilance.
"To my mentor, I've learned more from your failures than I ever did from your tutelage." -memorial inscription
Whenever a source an opponent controls deals damage to a creature you control, you gain 2 life.
When Sympathy is put into a graveyard from anywhere, shuffle it into its owner's library.
When Sympathy is put into a graveyard from anywhere, shuffle it into its owner's library.
5/5
Target creature gets +1/+1 and gains first strike until end of turn.
Fable (If this spell targets a legendary or renowned permanent, you may return it to its owner's library third from the top as it resolves.)
Fable (If this spell targets a legendary or renowned permanent, you may return it to its owner's library third from the top as it resolves.)
When Wary Deputy enters the battlefield, you get two
.
Whenever Wary Deputy blocks, you may pay two
. If you do, Wary Deputy deals 2 damage to each creature it is blocking.

Whenever Wary Deputy blocks, you may pay two

1/3
When Bureaucratic Saboteur enters the battlefield, put the top four cards of your library into your graveyard.
Deep Cover
(
, reveal and exile this from your hand: Exile target creature, its controller creates a token that is a copy of this.)
Deep Cover




1/2
Draw two cards.
Grimoire (Then you may exile this encoded on a creature you control. If you do, that creature gains “
: Choose a spell encoded on this creature and cast a copy of it. It costs
more to cast. Activate only as a sorcery.”)
Grimoire (Then you may exile this encoded on a creature you control. If you do, that creature gains “


Mutate – Whenever one or more counters are put on Hardy Coelacanth, Hardy Coelacanth can't be blocked this turn.
1/4
Incite – At the beginning of your upkeep, if no creatures attacked last turn, draw a card.
Colorless is a color.
Colorless creatures you control can't be blocked.
: Choose a color. Target permanent becomes the chosen color until end of turn.
Colorless creatures you control can't be blocked.

2/3
Draw two cards.
Synapse
(If this card is revealed or put into your graveyard from your library, you may exile it. If you do, cast it for its synapse cost.)
Synapse


Leech (Whenever this deals damage to a creature or player, you may remove a counter from that creature or player.)
2/1
Insect, Slug, Worm, Spider, Rat, and Snake creatures you control have menace.
Mutate – Whenever one or more counters are put onto Gonqui Outcast, exile it then return it to the battlefield transformed.
1/3
When Pustule Shambler dies, you may put a -1/-1 counter onto target creature.
2/2
Add X amount of
, where X is the number of untapped lands target opponent controls plus the amount of that opponent's unspent mana.

Compost (You may activate each of this card's activated abilities from the graveyard once per turn. If you do, exile it.)

, Sacrifice a creature: Target player discards a card.


2/2
Aetherbond – When Starvation Emissary enters the battlefield, exert up to two target tapped lands if a creature left the battlefield without dying this turn.
3/2
Rebate (Whenever a player pays 1 or more life, put a +1/+1 counter on this creature.)
2/3
Realm (When this creature dies, exile it and create a tapped colorless basic Mountain land token.)
6/2
You may cast Freedom from your graveyard or from exile.
Spells and abilities your opponents control can't stop you from casting spells or activating abilities, can't stop creatures from attacking, can't stop permanents from untapping during your untap step, and can't gain control of spells and permanents you control.
Spells and abilities your opponents control can't stop you from casting spells or activating abilities, can't stop creatures from attacking, can't stop permanents from untapping during your untap step, and can't gain control of spells and permanents you control.
5/5
Creatures you control get +X/+0 and gain trample until end of turn and Minotuar, Ox, and Aurochs creatures you control get an additional +X/+0 until end of turn, where X is the number of creatures you control.
Junk – Whenever an artifact is scrapped, create a 1/1 red Gremlin creature token.
2/2
Enchant creature
Enchanted creature gets +2/+0 and has menace.
Lore (You may cast this from your graveyard as though it had flash. If you do, exile it at the beginning of the next end step or if it would leave the battlefield.)
Enchanted creature gets +2/+0 and has menace.
Lore (You may cast this from your graveyard as though it had flash. If you do, exile it at the beginning of the next end step or if it would leave the battlefield.)
Gratuity – When this enters the battlefield, pay
.
[1+]: Pinnacle Reveler gains haste and trample until end of turn.
[3+]: Creatures you control gain haste and trample until end of turn.

[1+]: Pinnacle Reveler gains haste and trample until end of turn.
[3+]: Creatures you control gain haste and trample until end of turn.
3/1
Spectrum – Refraction Laser deals X damage to up to two target creatures, where X is the number of colors among permanents you control.
As an additional cost to cast Slinger's Wide-Fire, you may pay any amount of
.
Slinger's Wide-Fire deals X damage plus the amount of
spent this way divided as you choose among any number of target creatures, players, or planeswalkers.

Slinger's Wide-Fire deals X damage plus the amount of

Spectrum – Carnivorous Sunflowers enters the battlefield with a +1/+1 counter on it for each color among permanents you control.
0/1
Realm (When this creature dies, exile it and create a tapped colorless basic Forest land token.)
5/5
Incite –
: Druid of Othi gains indestructible until end of turn. Activate only if no creatures attacked last turn.

3/2
Search your library for a basic land card, reveal it, and add it to your hand. Shuffle your library.
Aetherbond – If a creature left the battlefield without dying this turn, you may play an additional land this turn
Aetherbond – If a creature left the battlefield without dying this turn, you may play an additional land this turn
Whenever a source an opponent controls deals damage to a creature you control, draw a card.
When Empathy is put into a graveyard from anywhere, shuffle it into its owner's library.
When Empathy is put into a graveyard from anywhere, shuffle it into its owner's library.
5/5
Flash, haste
When Howling Wind enters the battlefield, it deals damage equal to its power to each creature with flying.
When Howling Wind enters the battlefield, it deals damage equal to its power to each creature with flying.
2/2
For each creature you control, flip a coin. If it's heads, that creature gains indestructible until end of turn. If it's tails, draw a card.


2/1
Tune 2 (Put two +1/+1 counters onto target artifact creature or two charge counters onto target noncreature artifact.)
Regenesis (When this creature dies, you may exile it. If you do, create a 3/3 colorless Golem artifact creature token.)
0/1
Compost – 
, tap an untapped creature you control: Put a +1/+1 counter onto another target creature. You may activate this ability from your graveyard once per turn. If you do, exile Roots of Nourishing.


0/1
Bloodcast 2 (Your life points can help you cast this spell. Each 2 life you pay while casting this spell pays for
.)
Draw three cards.

Draw three cards.
Trample
Realm (When this dies, exile it and create a tapped colorless land token with basic land types that produce the colors of mana in this card's mana cost.)
Realm (When this dies, exile it and create a tapped colorless land token with basic land types that produce the colors of mana in this card's mana cost.)
7/5
Whenever you flip a coin, put a +1/+1 counter on Lucky Scoundrel if the result is heads and exile the top card of your library if the result is tails. Until the end of your next turn, you may play that card.
2/2
Battle Scar (At the beginning of each end step, if this creature dealt damage to another creature, put a +1/+1 counter on it.)
2/2
Hexproof
Whenever an opponent casts a noncreature spell or activates the ability of a nonland permanent, Tovalar the Mageslayer deals 1 damage to that opponent.
Whenever an opponent casts a noncreature spell or activates the ability of a nonland permanent, Tovalar the Mageslayer deals 1 damage to that opponent.
4/2
Flash
When Sage's Palm Confinement enters the battlefieled, exile target nonland permanent until Sage's Palm Confinement leaves the battlefield.
While Sage's Palm Confinement is on the battlefield, it is a land in addition to its other card types and has "T: Add
to your mana pool."
When Sage's Palm Confinement enters the battlefieled, exile target nonland permanent until Sage's Palm Confinement leaves the battlefield.
While Sage's Palm Confinement is on the battlefield, it is a land in addition to its other card types and has "T: Add

Whenever a creature you control deals combat damage to a player, put a conquest counter onto target land defending player controls. (Lands with conquest counters untap during each untap step and their activated abilities can only be used by the active player.)
3/3
Hexproof, indestructible
All permanents have "At the beginning of each upkeep, if you are not this permanent's owner, you lose 3 life.
All permanents have "At the beginning of each upkeep, if you are not this permanent's owner, you lose 3 life.
Whenever a creature you control gains flying, it gains a flying counter instead. The same is true for haste, first strike, double strike, deathtouch, lifelink, indestructible, vigilance, trample, reach, hexproof, and menace.
Flying
When Meme Dragon enters the battlefield, you may call out "Meme Dragon!" If anyone outside the game calls out "Meme Dragon!" in response, create a 6/6 blue and red dragon creature token with flying.
When Meme Dragon enters the battlefield, you may call out "Meme Dragon!" If anyone outside the game calls out "Meme Dragon!" in response, create a 6/6 blue and red dragon creature token with flying.
6/6
All creatures and planeswalkers have indestructible for as long as they have no combat damage assigned to them.
Combat damage can't be prevented.
Combat damage can't be prevented.
Exile target nonland permanent.
Synchronize 2 (As you cast this spell, you may tap any number of untapped creatures you control. For every two creatures tapped this way, copy this spell. You may choose new targets for the copies.)
Synchronize 2 (As you cast this spell, you may tap any number of untapped creatures you control. For every two creatures tapped this way, copy this spell. You may choose new targets for the copies.)
Exile all nonbasic permanents and all cards from all graveyards. Then, put all noncreature nonplaneswalker cards exiled this way onto the battlefield under your control. For each permanent that entered the battlefield this way, add
.

Invest (As an additional cost to cast this spell you may pay
. If you do, create a treasure token.)
Permanents you control gain indestructible until end of turn.

Permanents you control gain indestructible until end of turn.
"Of course I came back for you! Do you know how hard it is to find employees that are both competent and loyal? You're literally worth your weight in gold!" -Edina Nash
Turn all nonland permanents face-down. (Face-down permanents are 2/2 colorless creatures with no abilities.)

Equipped creature gets +2/-2.
Symbiomorph
(You may cast this card face-down as a 2/2 colorless creature for
. Turn it face-up and/or attach it to target creature at any time for its symbiomorph cost.)
Symbiomorph




Necrobuild 2 (You may cast this from your graveyard by exiling two creature cards from your graveyard in addition to its other casting costs.)
Vraska's Stone Garden enters the battlefield tapped.
: Add
,
, or
.


,
: Transform Vraska's Stone Garden.








When this transforms into Jarad, Retired Guildmaster, create X 2/2 black and green Zombie creature tokens, where X is the number of creature and planeswalker cards in your graveyard.
Zombie tokens you control are Forest Swamp lands in addition to their other types.
Zombie tokens you control are Forest Swamp lands in addition to their other types.
3/3





Show frames: W U B R G M H A L
Show rarities: C U R M
Or view by sections
Design Dump: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Whenever Backlash Barricade blocks, each creature it is blocking deals damage equal to its power to its controller.