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 R 
Enchantment Creature – Wall
Defender, flash
Whenever Backlash Barricade blocks, each creature it is blocking deals damage equal to its power to its controller.
0/1
 R 
Creature – Elephant Cleric
Commune – Whenever Conduit Priest becomes the target of an instant or sorcery spell you cast from your hand, if you control four or more creatures, copy that spell for each other creature you control, targeting each other creature you control.
3/4
1 comment
2018-01-08 16:52:16 by shukkets
 C 
Artifact Creature – Construct
For as long as Nomenmancer's Familiar is on the battlefield or in your graveyard, spells and abilities you control count it as every card name.
2/2
1 comment
2020-01-19 11:09:14 by SecretInfiltrator
 C 
Creature – Human
{3}{w}: Mechanize 2 (If this isn't an artifact, put two +1/+1 counters on it and it becomes an artifact in addition to its other card types.)
2/1
1 comment
2018-01-08 04:34:35 by shukkets
 C 
Creature – Human Knight
Stalwart (When this creature blocks, each other blocking creature gets +1/+1 until end of turn.)
2/3
1 comment
2018-01-11 23:20:29 by shukkets
 R 
Legendary Artifact
Creatures you control have flying and vigilance.
"To my mentor, I've learned more from your failures than I ever did from your tutelage." -memorial inscription
 R 
Creature – Incarnation
Whenever a source an opponent controls deals damage to a creature you control, you gain 2 life.
When Sympathy is put into a graveyard from anywhere, shuffle it into its owner's library.
5/5
 C 
Insntat
Target creature gets +1/+1 and gains first strike until end of turn.
Fable (If this spell targets a legendary or renowned permanent, you may return it to its owner's library third from the top as it resolves.)
4 comments
last 2018-01-09 18:10:58 by Vitenka
 C 
Creature – Human Soldier
When Wary Deputy enters the battlefield, you get two {e}.

Whenever Wary Deputy blocks, you may pay two {e}. If you do, Wary Deputy deals 2 damage to each creature it is blocking.
1/3
 C 
Creature – Human Advisor
When Bureaucratic Saboteur enters the battlefield, put the top four cards of your library into your graveyard.
Deep Cover {4}{u} ({4}{u}, reveal and exile this from your hand: Exile target creature, its controller creates a token that is a copy of this.)
1/2
 C 
Sorcery
Draw two cards.
Grimoire (Then you may exile this encoded on a creature you control. If you do, that creature gains “{t}: Choose a spell encoded on this creature and cast a copy of it. It costs {2} more to cast. Activate only as a sorcery.”)
 C 
Creature – Fish Mutant
Mutate – Whenever one or more counters are put on Hardy Coelacanth, Hardy Coelacanth can't be blocked this turn.
1/4
 U 
Enchantment
Incite – At the beginning of your upkeep, if no creatures attacked last turn, draw a card.
3 comments
last 2018-01-08 21:00:59 by SecretInfiltrator
 U 
Creature – Elemental Artist
Colorless is a color.
Colorless creatures you control can't be blocked.
{2}: Choose a color. Target permanent becomes the chosen color until end of turn.
2/3
1 comment
2018-01-15 19:52:17 by shukkets
 C 
Sorcery
Draw two cards.
Synapse {1}{u} (If this card is revealed or put into your graveyard from your library, you may exile it. If you do, cast it for its synapse cost.)
 C 
Creature – Aetherborn Rogue
Leech (Whenever this deals damage to a creature or player, you may remove a counter from that creature or player.)
2/1
 U 
Enchantment
Insect, Slug, Worm, Spider, Rat, and Snake creatures you control have menace.
1 comment
2020-06-27 16:43:12 by Froggychum
 C 
Creature – Human Rogue
Mutate – Whenever one or more counters are put onto Gonqui Outcast, exile it then return it to the battlefield transformed.
1/3
Pustule Shambler
 
 C 
Colour indicator B Creature – Mutant Zombie
When Pustule Shambler dies, you may put a -1/-1 counter onto target creature.
2/2
 U 
Sorcery
Add X amount of {b}, where X is the number of untapped lands target opponent controls plus the amount of that opponent's unspent mana.
1 comment
2020-11-23 19:24:39 by dude1818
 C 
Creature – Slug
Compost (You may activate each of this card's activated abilities from the graveyard once per turn. If you do, exile it.)
{3}{b}, Sacrifice a creature: Target player discards a card.
2/2
2 comments
last 2020-01-19 11:13:18 by SecretInfiltrator
 C 
Creature – Spirit Horror
Aetherbond – When Starvation Emissary enters the battlefield, exert up to two target tapped lands if a creature left the battlefield without dying this turn.
3/2
 C 
Creature – Vampire Advisor
Rebate (Whenever a player pays 1 or more life, put a +1/+1 counter on this creature.)
2/3
 C 
Creature – Elemental
Realm (When this creature dies, exile it and create a tapped colorless basic Mountain land token.)
6/2
1 comment
2018-01-08 20:49:40 by SecretInfiltrator
{r}{r}{r}{r}{r}
 
 M 
Creature – Incarnation
You may cast Freedom from your graveyard or from exile.
Spells and abilities your opponents control can't stop you from casting spells or activating abilities, can't stop creatures from attacking, can't stop permanents from untapping during your untap step, and can't gain control of spells and permanents you control.
5/5
2 comments
last 2020-08-03 01:09:07 by shukkets
 R 
Instant
Creatures you control get +X/+0 and gain trample until end of turn and Minotuar, Ox, and Aurochs creatures you control get an additional +X/+0 until end of turn, where X is the number of creatures you control.
1 comment
2020-06-11 18:35:07 by Froggychum
 C 
Creature – Gremlin
Junk – Whenever an artifact is scrapped, create a 1/1 red Gremlin creature token.
2/2
1 comment
2018-01-08 04:14:52 by shukkets
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and has menace.
Lore (You may cast this from your graveyard as though it had flash. If you do, exile it at the beginning of the next end step or if it would leave the battlefield.)
3 comments
last 2018-01-09 17:01:31 by shukkets
 C 
Creature – Human Rogue
Gratuity – When this enters the battlefield, pay {x}.
[1+]: Pinnacle Reveler gains haste and trample until end of turn.
[3+]: Creatures you control gain haste and trample until end of turn.
3/1
3 comments
last 2018-01-10 17:19:40 by shukkets
 U 
Sorcery
Spectrum – Refraction Laser deals X damage to up to two target creatures, where X is the number of colors among permanents you control.
 M 
Instant
As an additional cost to cast Slinger's Wide-Fire, you may pay any amount of {e}.
Slinger's Wide-Fire deals X damage plus the amount of {e} spent this way divided as you choose among any number of target creatures, players, or planeswalkers.
 R 
Creature – Plant
Spectrum – Carnivorous Sunflowers enters the battlefield with a +1/+1 counter on it for each color among permanents you control.
0/1
 C 
Creature – Elemental
Realm (When this creature dies, exile it and create a tapped colorless basic Forest land token.)
5/5
 C 
Creature – Troll Warrior Druid
Incite{g}: Druid of Othi gains indestructible until end of turn. Activate only if no creatures attacked last turn.
3/2
 C 
Sorery
Search your library for a basic land card, reveal it, and add it to your hand. Shuffle your library.
Aetherbond – If a creature left the battlefield without dying this turn, you may play an additional land this turn
{3}{g}{g}
 
 R 
Creature – Incarnation
Whenever a source an opponent controls deals damage to a creature you control, draw a card.
When Empathy is put into a graveyard from anywhere, shuffle it into its owner's library.
5/5
 U 
Creature – Elemental Wolf
Flash, haste
When Howling Wind enters the battlefield, it deals damage equal to its power to each creature with flying.
2/2
2 comments
last 2020-09-11 17:28:33 by Link
 U 
Instant
For each creature you control, flip a coin. If it's heads, that creature gains indestructible until end of turn. If it's tails, draw a card.
 U 
Creature – Human Artificer
{g}, {t}: Tune 1 (Put a +1/+1 counter onto target artifact creature or a charge counter onto target noncreature artifact.)
2/1
 C 
Sorcery
Tune 2 (Put two +1/+1 counters onto target artifact creature or two charge counters onto target noncreature artifact.)
 C 
Creature – Human Shaman
Regenesis (When this creature dies, you may exile it. If you do, create a 3/3 colorless Golem artifact creature token.)
0/1
 C 
Creature – Plant
Compost{2}{g}, tap an untapped creature you control: Put a +1/+1 counter onto another target creature. You may activate this ability from your graveyard once per turn. If you do, exile Roots of Nourishing.
0/1
3 comments
last 2018-01-11 20:23:23 by shukkets
 U 
Sorcery
Bloodcast 2 (Your life points can help you cast this spell. Each 2 life you pay while casting this spell pays for {1}.)
Draw three cards.
 U 
Creature – Elemental
Trample
Realm (When this dies, exile it and create a tapped colorless land token with basic land types that produce the colors of mana in this card's mana cost.)
7/5
1 comment
2018-01-09 16:55:40 by shukkets
 U 
Creature – Human Rogue
Whenever you flip a coin, put a +1/+1 counter on Lucky Scoundrel if the result is heads and exile the top card of your library if the result is tails. Until the end of your next turn, you may play that card.
2/2
 C 
Creature – Human Warrior
Battle Scar (At the beginning of each end step, if this creature dealt damage to another creature, put a +1/+1 counter on it.)
2/2
 M 
Legendary Creature – Werewolf
Hexproof
Whenever an opponent casts a noncreature spell or activates the ability of a nonland permanent, Tovalar the Mageslayer deals 1 damage to that opponent.
4/2
5 comments
last 2020-06-02 18:51:43 by dude1818
 R 
Enchantment
Flash
When Sage's Palm Confinement enters the battlefieled, exile target nonland permanent until Sage's Palm Confinement leaves the battlefield.
While Sage's Palm Confinement is on the battlefield, it is a land in addition to its other card types and has "T: Add {c} to your mana pool."
1 comment
2018-01-08 04:04:49 by shukkets
 R 
Creature – Human Soldier Praetor
Whenever a creature you control deals combat damage to a player, put a conquest counter onto target land defending player controls. (Lands with conquest counters untap during each untap step and their activated abilities can only be used by the active player.)
3/3
 R 
Enchantment
Hexproof, indestructible
All permanents have "At the beginning of each upkeep, if you are not this permanent's owner, you lose 3 life.
 R 
Enchantment
Whenever a creature you control gains flying, it gains a flying counter instead. The same is true for haste, first strike, double strike, deathtouch, lifelink, indestructible, vigilance, trample, reach, hexproof, and menace.
9 comments
last 2020-05-30 21:08:28 by amuseum
 R 
Creature – Dragon
Flying
When Meme Dragon enters the battlefield, you may call out "Meme Dragon!" If anyone outside the game calls out "Meme Dragon!" in response, create a 6/6 blue and red dragon creature token with flying.
6/6
1 comment
2018-01-11 22:00:47 by shukkets
 M 
Enchantment
All creatures and planeswalkers have indestructible for as long as they have no combat damage assigned to them.

Combat damage can't be prevented.
1 comment
2020-11-23 19:13:08 by shukkets
 R 
Sorcery
Exile target nonland permanent.
Synchronize 2 (As you cast this spell, you may tap any number of untapped creatures you control. For every two creatures tapped this way, copy this spell. You may choose new targets for the copies.)
4 comments
last 2018-01-11 19:56:12 by shukkets
 M 
Sorcery
Exile all nonbasic permanents and all cards from all graveyards. Then, put all noncreature nonplaneswalker cards exiled this way onto the battlefield under your control. For each permanent that entered the battlefield this way, add {r}.
 U 
Instant
Invest (As an additional cost to cast this spell you may pay {2}. If you do, create a treasure token.)
Permanents you control gain indestructible until end of turn.
"Of course I came back for you! Do you know how hard it is to find employees that are both competent and loyal? You're literally worth your weight in gold!" -Edina Nash
 R 
Sorcery
Turn all nonland permanents face-down. (Face-down permanents are 2/2 colorless creatures with no abilities.)
1 comment
2018-01-08 04:28:54 by shukkets
 R 
Artifact
{t}: Copy target activated ability of a Potion you control.
 C 
Artifact – Equipment
Equipped creature gets +2/-2.
Symbiomorph {3}{b} (You may cast this card face-down as a 2/2 colorless creature for {3}. Turn it face-up and/or attach it to target creature at any time for its symbiomorph cost.)
1 comment
2018-01-08 04:25:36 by shukkets
 C 
Artifact
{t}: Target player puts the top two cards of his or her library into his or her graveyard.
Necrobuild 2 (You may cast this from your graveyard by exiling two creature cards from your graveyard in addition to its other casting costs.)
 M 
Legendary Land
Vraska's Stone Garden enters the battlefield tapped.
{t}: Add {c}, {b}, or {g}.
{4}{b}{g}, {t}: Transform Vraska's Stone Garden.
Jarad, Retired Guildmaster
 
 M 
Colour indicator BG Legendary Creature – Elemental Zombie
When this transforms into Jarad, Retired Guildmaster, create X 2/2 black and green Zombie creature tokens, where X is the number of creature and planeswalker cards in your graveyard.
Zombie tokens you control are Forest Swamp lands in addition to their other types.
3/3
 R 
Legendary Land
{t}: Add {c}.
{2}{w}, {t}: Until end of turn, Wall creatures you control can block any number of creatures.

Show frames: W U B R G M H A L

Show rarities: C U R M

Or view by sections


Design Dump: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity