Design Dump: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Creatures you control get +X/+0 and gain trample until end of turn and Minotuar, Ox, and Aurochs creatures you control get an additional +X/+0 until end of turn, where X is the number of creatures you control.
 U 
Creature – Human Artificer
{g}, {t}: Tune 1 (Put a +1/+1 counter onto target artifact creature or a charge counter onto target noncreature artifact.)
2/1
 U 
Creature – Human Rogue
Whenever you flip a coin, put a +1/+1 counter on Lucky Scoundrel if the result is heads and exile the top card of your library if the result is tails. Until the end of your next turn, you may play that card.
2/2
 U 
Enchantment
Insect, Slug, Worm, Spider, Rat, and Snake creatures you control have menace.
 C 
Sorcery
Draw two cards.
Synapse {1}{u} (If this card is revealed or put into your graveyard from your library, you may exile it. If you do, cast it for its synapse cost.)
 C 
Artifact Creature – Construct
For as long as Nomenmancer's Familiar is on the battlefield or in your graveyard, spells and abilities you control count it as every card name.
2/2
 C 
Creature – Human Warrior
Battle Scar (At the beginning of each end step, if this creature dealt damage to another creature, put a +1/+1 counter on it.)
2/2
 C 
Creature – Human Knight
Stalwart (When this creature blocks, each other blocking creature gets +1/+1 until end of turn.)
2/3
 C 
Creature – Vampire Advisor
Rebate (Whenever a player pays 1 or more life, put a +1/+1 counter on this creature.)
2/3
 C 
Artifact
{t}: Target player puts the top two cards of his or her library into his or her graveyard.
Necrobuild 2 (You may cast this from your graveyard by exiling two creature cards from your graveyard in addition to its other casting costs.)
 C 
Creature – Plant
Compost{2}{g}, tap an untapped creature you control: Put a +1/+1 counter onto another target creature. You may activate this ability from your graveyard once per turn. If you do, exile Roots of Nourishing.
0/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and has menace.
Lore (You may cast this from your graveyard as though it had flash. If you do, exile it at the beginning of the next end step or if it would leave the battlefield.)
 C 
Creature – Troll Warrior Druid
Incite{g}: Druid of Othi gains indestructible until end of turn. Activate only if no creatures attacked last turn.
3/2
 C 
Creature – Human Advisor
When Bureaucratic Saboteur enters the battlefield, put the top four cards of your library into your graveyard.
Deep Cover {4}{u} ({4}{u}, reveal and exile this from your hand: Exile target creature, its controller creates a token that is a copy of this.)
1/2
Plains
 
 B 
Basic Land – Plains

Gorehorn Stampede (rare)
Leyline Tracer (uncommon)
Lucky Scoundrel (uncommon)
Creepy Crawlies (uncommon)
Lazav's Divining (common)
Nomenmancer's Familiar (common)
Scab-Clan Veteran (common)
Repelling Phalanx (common)
Vizkopa Tallyman (common)
Wheelhouse Grinder (common)
Roots of Nourishing (common)
Intimidating Presence (common)
Druid of Othi (common)
Bureaucratic Saboteur (common)
Plains (basic)