Shifting Plane
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Showing 15 of 15 Multicolour cards
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Show rarities: C U R M
Lifelink
Whenever you gain life, you may put a +1/+1 counter on each creature you control.
Whenever you gain life, you may put a +1/+1 counter on each creature you control.
From behind the scenes, he directs the Order, hoping to eventually drive them to total domination of the Shifting Plane.
0/1
Destroy target creature with power 2 or less. You gain life equal to it's toughness.
"And then all the blood left his body, just like that!"
Whenever you gain life, choose one:
-Wastes Vampire gains first strike until end of turn
-Put a +1/+1 counter on Wastes Vampire
-Wastes Vampire gains first strike until end of turn
-Put a +1/+1 counter on Wastes Vampire
They wander the empty dunes, looking for others to turn into shells like them.
1/2
Deathtouch
Whenever a creature dies, choose one-
-Each player puts the top 2 cards of their library into their graveyard.
-Each player lose X life, where X is the number of noncreature cards in that player's graveyard.
Whenever a creature dies, choose one-
-Each player puts the top 2 cards of their library into their graveyard.
-Each player lose X life, where X is the number of noncreature cards in that player's graveyard.
1/3
Whenever a creature dies, put a -1/-1 counter on Nreten, and create a 3/3 green Core Beast token.
Nreten was given the sacred duty of guarding the Core of the Shifting Plane, and preventing the being contained within from escaping.
0/6
Flash
When Vicious Viper enters the battlefield, choose one:
-Vicious Viper gains deathtouch until end of turn
-Put a -1/-1 counter on target creature
When Vicious Viper enters the battlefield, choose one:
-Vicious Viper gains deathtouch until end of turn
-Put a -1/-1 counter on target creature
2/1
Create X 1/1 blue Cultist tokens, then draw a card for every 2 Cultists you control.
"Ten millennia of imprisonment, but now I am free! This whole wretched plane shall feel my wrath!"
Trample. Rezz'x cannot be countered.
When Rezz'x enters the battlefield, choose one-
-For each land you control, create a token that's a copy of that land.
-Draw a card for each nonland permanent you control.
When Rezz'x enters the battlefield, choose one-
-For each land you control, create a token that's a copy of that land.
-Draw a card for each nonland permanent you control.
"He is free. Brace yourselves."
8/8
Choose one-
-Deal 2 damage to each creature.
-Draw a card for each creature that was dealt damage this turn.
-Deal 2 damage to each creature.
-Draw a card for each creature that was dealt damage this turn.
Whenever you cast an instant or sorcery spell, choose one:
-Deal 1 damage to any target
-Choose a card in any player's graveyard. That player shuffles that card into their library.
-Deal 1 damage to any target
-Choose a card in any player's graveyard. That player shuffles that card into their library.
2/2
+2 Deal damage to each player equal to the number of creatures that player controls.
-1 Deal 3 damage to target creature you control, then deal 6 damage to target creature an opponent controls.
-10 Sacrifice 5 permanents. Gain control of all permanents target player controls. That player gains control of all other permanents you control.
-1 Deal 3 damage to target creature you control, then deal 6 damage to target creature an opponent controls.
-10 Sacrifice 5 permanents. Gain control of all permanents target player controls. That player gains control of all other permanents you control.
X
Whenever you cast an instant or sorcery spell, you may pay . If you do, create a 2/2 red Chaos Spark creature token with prowess.
“You are brilliant, sir. Whatever you say, sir. “
2/2
Whenever one or more cards enter exile, create a 1/1 white Soldier creature token with Vigilance.
: Exile the top card of your library. You may cast that card this turn.
: Exile the top card of your library. You may cast that card this turn.
"I'll save this for later."
1/2
Choose 2-
-Dark Helix deals 4 damage to target creature.
-You gain 4 life
-You lose 2 life and draw 2 cards
-Dark Helix deals 4 damage to target creature.
-You gain 4 life
-You lose 2 life and draw 2 cards
Go to section: White (24) Blue (24) Black (25) Red (24) Green (15) Multicolour (15) Hybrid (1) Artifact (12) Land (21)
Show rarities: C U R M
Shifting Plane: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Who can Add? | Skeleton | Story |
When Aviary Hatcher enters the battlefield, choose one:
Create a 1/1 blue bird token with flying
Put a +1/+1 counter on Aviary Hatcher
last 2018-03-26 22:49:24 by Machiavelli